Final Fantasy Versus XIII was announced in 2006. It is now 2012. These are facts.

Why are people speculating on the world map, you can already see it in pictures and in the trailer...

Those don't mean anything. You can cut a trailer and say anything. And who knows what this game even is anymore. At this point, I don't believe anything about this game until people actually play the game.
 
Those don't mean anything. You can cut a trailer and say anything. And who knows what this game even is anymore.

I don't have the Nomura quote sourced but regarding the world map he said:

"If you look into the distance, at a mountain, you can actually go there"
 
Those don't mean anything. You can cut a trailer and say anything. And who knows what this game even is anymore. At this point, I don't believe anything about this game until people actually play the game.
it's more than one time though. We saw it in one gameplay teaser, and then we saw it in a completely different setting in the big (latest) trailer. 2 different settings, same style world map, combine that with everything Nomura has been saying about being able to traverse all of it, and use vehicles on it, and whatever else...

Sounds like it FACTUALLY is the world map as of now. Anyone can say "oh it might not end up like that"...ok maybe not, but as of now, it's the world map.
 
I don't have the Nomura quote sourced but regarding the world map he said:

"If you look into the distance, at a mountain, you can actually go there"

Oh i remember that and the talk of airships. When was that quote though? Back in like 2007? Or maybe it was recent. We will see though and even then I'm not even sure what that means.


it's more than one time though. We saw it in one gameplay teaser, and then we saw it in a completely different setting in the big (latest) trailer. 2 different settings, same style world map, combine that with everything Nomura has been saying about being able to traverse all of it, and use vehicles on it, and whatever else...

Sounds like it FACTUALLY is the world map as of now. Anyone can say "oh it might not end up like that"...ok maybe not, but as of now, it's the world map.
Those area's did'nt look like what you would call a "world map". They looked like zones. We are compelty unaware of how the world is presented beyond what Nomura said. And he said these things long ago. And what does world map even mean. I'm playing Tales of Graces right now. It has a "world map" too. Not what your expecting though.
 
The only problem I had with Chrono Cross was that the ending of it is pretty hard to follow. Oh, no, scratch that, the ending wasn't even that offensive, what WAS offensive was how every damn thing in the game was up in my face about how sucky humanity was, despite the fact that it was humanity that was saving their stupid buts from everything, while they were off doing stupid crap.

Case in point: The dwarves "Humans are evil because they killed the hydra! It's not our fault and doesn't make us evil that we've come and slaughtered these faeries!" And then the faeries "Yeah we don't blame the dwarves for killing us but we blame you humans who saved us and have been peacefully fishing on our island for decades instead."

By the time it's like "Hey the Reptites evolved more closely with the planet than humans even though humans were the ones living off the land in CT and the Reptites were the ones with giant fortresses and technology, and humans are the planet's enemy despite them having gone out of their way, time and time again, to eradicate the planet's biggest enemy: Lavos." I was getting fed up.

Then the game was all "Oh Lavos made humanity evolve even though it was pretty obvious by the way Ayla looked like a regular human and nobody seemed to horrified by her advances toward Crono that she was a regular human." And "Oh the Dream Stone was totally the Frozen Flame shut up no don't think about it."

Long story short, I loved Chrono Cross, but it could be pretty annoying at times.
 
Oh i remember that and the talk of airships. When was that quote though? Back in like 2007? Or maybe it was recent. We will see though and even then I'm not even sure what that means.

Nah it was more recent than that. A screenshot of a field with mountains in the distance were in Famitsu.

And that gas station.
 
I don't have the Nomura quote sourced but regarding the world map he said:

"If you look into the distance, at a mountain, you can actually go there"

What he didn't say was that you couldn't go to any of the places in between. You talk to a NPC who says, "Hey, I fly the airship round these parts. Wanna go to that mountain?" [Yes/No]
 
To me a world map is the generic set of fields that connect all the game's locales. It can either be seamless (DQ8) or broken up into zones (FFXII).
 
Does this game have what you would call a "world map"?

http://www.youtube.com/watch?v=1CUNNyNK-4w


To me a world map is the generic set of fields that connect all the game's locales. It can either be seamless (DQ8) or broken up into zones (FFXII).
. To me that's a world map as well. Basically a traversable world connecting the different areas of the game, rather than teleporting to areas from a menu, or small linear connections between places, or other limitations.

Completely traversable field areas connecting places are what I refer to when I say world map/overworld. Clearly this game has one. Throw in the fact that there are apparently airships and vehicles and it has all the classic makings of one.
 
Vehicles have been one of the best parts of FF since the original.

I cannot wait to do this on an actual current-gen gaming machine.
 
I just came in to post this trailer! If the final game is just that, but 100x in scope, it will definitely be RPG of the generation, blowing Xenoblade out of the water, and worth every minute of waiting.

My most anticipated title since MGS4.
Being pretty and having a large scope isn't enough to blow Xenoblade out of the water. Not saying it won't be more than that, but there's nothing indicating it'll be better than Xenoblade.
 
So after the performance of FF XIII-2 what are the chances of this being rebranded as FF XV and going multiplatform?
 
Being pretty and having a large scope isn't enough to blow Xenoblade out of the water. Not saying it won't be more than that, but there's nothing indicating it'll be better than Xenoblade.

But those are the reasons people like Xenoblade...

jk, but not really. The side quests in Xenoblade aren't good. The story while very engaging is pretty crazy. Characters are not annoying, but nothing special. And the combat, well it's solid, but not spectacular.
 
If the battle theme is the track that plays in the production trailer, I won't complain. Can't stop listening to it.
 
If the battle theme is the track that plays in the production trailer, I won't complain. Can't stop listening to it.

This... I still watch the trailer at least once a week, just for the eye candy & awesome music alone. (Despite how much they anger us fans lol, I raged enough yesterday about it, got it all out of my system.)
 
If the battle theme is the track that plays in the production trailer, I won't complain. Can't stop listening to it.

You know what makes the wait worse?

It's keeping us from more Yoko Shimomura goodness.

We have been listening to those same two songs for years now

Though yes they are both amazing.
 
World map footage #1: http://www.youtube.com/watch?v=jiRPWiZUa5o#t=00m18s

World map footage #2: http://www.youtube.com/watch?v=YiIx9VJWSl8#t=04m44s

For those that haven't seen it, linked to the direct parts. 2 different vids. First one is the gas station/deserted looking area, second one is the green area.

Goddamn this game. I feel like it's either gonna completely destroy Nomura (and by extension whatever little's left of SE) or forever cement him on the RPG God throne. So eager to get my hands on it.
 
World map footage #1: http://www.youtube.com/watch?v=jiRPWiZUa5o#t=00m18s

World map footage #2: http://www.youtube.com/watch?v=YiIx9VJWSl8#t=04m44s

For those that haven't seen it, linked to the direct parts. 2 different vids. First one is the gas station/deserted looking area, second one is the green area.

I have such high hopes for this game even though I'm telling myself SE today is different from the PS1/2 days.

Sigh...hopefully, with the Luminous Engine created, SE won't suck so much and start pumping out games at a quicker pace.
 
No, I downloaded it from gametrailers, put it on a flash drive, and copied it to my PS3.

I dunno why I didn't think of that. I'm so doing it. My cousins are huge FF fans, but they've stopped playing ever since FFX and haven't kept up and are outta the loop. They always mention how they're eager to play another RPG, and this sort of realistic, grown-up fantasy is right up their alley. I'm gonna pop this in their PS3, have them fall in love with it, and then have them wait forever like the rest of us.

I'm evil.
 
What he didn't say was that you couldn't go to any of the places in between. You talk to a NPC who says, "Hey, I fly the airship round these parts. Wanna go to that mountain?" [Yes/No]
He's talked about them testing airship gameplay (with dogfights included, at that).

To me a world map is the generic set of fields that connect all the game's locales. It can either be seamless (DQ8) or broken up into zones (FFXII).
I'd call it an overworld. World map is the kind of stuff older FFs & Tales game have, overworld is the kind of 1:1 scale set of fields you can explore, enter dungeons from etc. (which might or might not be completely seamlessly connected, i.e. DQVIII vs. FFXII)

You know what makes the wait worse?

It's keeping us from more Yoko Shimomura goodness.

We have been listening to those same two songs for years now

Though yes they are both amazing.
Well, the next Yoko Shimomura OST will be released in about a month (Kingdom Hearts 3D) and she's worked on Radiant Historia (great although way too short an OST) and Xenoblade's OSTs in the past couple of years, plus there were those Kingdom Hearts Piano Collections as well as Drammatica, an orchestrated collection of some of her work. I think we've gotten plenty of Shimomura goodness within the last few years.
 
Goddamn this game. I feel like it's either gonna completely destroy Nomura (and by extension whatever little's left of SE) or forever cement him on the RPG God throne. So eager to get my hands on it.

I have had crazy hype for this game since it was first shown, maybe even my most anticipated Final Fantasy ever.
 
judging from Squenix's recent output, is there any way this game will live up to the hype? 9/10 review scores across the board?

I mean, we've been waiting just as long for the next Half-Life but no one thinks it will be a severe letdown or anything, right?
 
Like I told kagari, I see this hitting the market in 2013 for Japan. I really don't see anything...yet to prove my guess wrong
I wouldn't say that's guaranteed yet, especially given that they seem to have begun Versus XIII's crunch phase around last Summer or so (from what I've observed, that has usually meant the game would be finished within ~6-12 months, depending on the scope of the game, which is why I could see it taking a bit more than 12 months for Versus if it's as big as Nomura has made it seem). Often Square Enix will start building up hype about 6 months prior to release (at first slowly with maybe a few previews in Famitsu & other magazines, then as we get closer to release, the games will get more & more visibility, new trailers every few/couple of weeks etc.). If we still haven't gotten anything about Versus by the end of June, THEN I'd say it's fairly certain that Versus will miss a 2012 release date. I'm still going to keep up hope that a 2012 release is possible, perhaps even worldwide, given that they don't (possibly) have to put any extra effort in porting the game.
 
I wouldn't say that's guaranteed yet, especially given that they seem to have begun Versus XIII's crunch phase around last Summer or so (from what I've observed, that has usually meant the game would be finished within ~6-12 months, depending on the scope of the game, which is why I could see it taking a bit more than 12 months for Versus if it's as big as Nomura has made it seem). Often Square Enix will start building up hype about 6 months prior to release (at first slowly with maybe a few previews in Famitsu & other magazines, then as we get closer to release, the games will get more & more visibility, new trailers every few/couple of weeks etc.). If we still haven't gotten anything about Versus by the end of June, THEN I'd say it's fairly certain that Versus will miss a 2012 release date. I'm still going to keep up hope that a 2012 release is possible, perhaps even worldwide, given that they don't (possibly) have to put any extra effort in porting the game.

I also think Versus will get released late 2012 in Japan similar to FFXIII and XIII-2 and we'll get it a month or couple months later in 2013.

Although in the end, I think it's all up to what we see at E3.
 
judging from Squenix's recent output, is there any way this game will live up to the hype? 9/10 review scores across the board?

I mean, we've been waiting just as long for the next Half-Life but no one thinks it will be a severe letdown or anything, right?

I dunno but I have no doubt that it might be the best game ever
 
judging from Squenix's recent output, is there any way this game will live up to the hype? 9/10 review scores across the board?

I mean, we've been waiting just as long for the next Half-Life but no one thinks it will be a severe letdown or anything, right?

I just want a better game than XIII.

This is not hard to do.
 
But those are the reasons people like Xenoblade...

jk, but not really. The side quests in Xenoblade aren't good. The story while very engaging is pretty crazy. Characters are not annoying, but nothing special. And the combat, well it's solid, but not spectacular.
Add to that amazing music, it's pretty much the total rock solid package. It really is the sum of it's parts. The small tweaks and streamlining(while borrowed from other games), is really what the genre needed. Square-enix has a lot to prove these days(at least in the console space), we can't say much about the character, story, gameplay itself in FFversus, all of which are proven solid in Xenoblade.

While I'm secretly hyped for FFversus, it was Monolith's Xenoblade that restored my faith in console JRPG's. FFversus has a lot to prove and frankly I doubt it'll be better, I hope it will though.
 
I also think Versus will get released late 2012 in Japan similar to FFXIII and XIII-2 and we'll get it a month or couple months later in 2013.

Although in the end, I think it's all up to what we see at E3.
Imagine a worldwide release - day 1 all territories.
:-(

That trailer is phenomenal - it's what I initially imagined Final Fantasy on next-gen consoles to be. Too bad it took an entire generation for it to come to fruition.
 
GAF and I have very different ideas about what constitutes a good trailer. Square never manages to nail pacing, length or chosen dialogue well. Presentation is always disjointed.
 
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