Hudson started his career as a Technical Artist, developing art solutions for video games at Bioware, on many games, including Baldur's Gate 2, Neverwinter Nights and Star Wars: Knights Of The Old Republic. He became game director on Knights of the Old Republic and Jade Empire. His most recent psuedo-finished product, Mass Effect 3, had over 70 perfect 10/10 review scores - while the rest of the reviewers actually completed the game. His crowning achievement at Bioware was the utter destruction of the popular Mass Effect franchise. He is now viewed as a liar and a money-grabber by the rest of the gaming community. Promising not to make the Mass Effect trilogy end like A, B, C instead he took it upon himself to make it end like R, G, B."
After almost 7 years at Bioware, Casey and his team started working on an all-new IP : Mass Effect. On GameInformer[1], he stated that after doing some licensed projects, his employer should make some brand new content for its fans. He then became the executive producer on the franchise, which became very successful. However, he decided to use space magic in the final installment in order to appeal to the wizards and witches.