Game Informer May 2012 Cover revealed: Halo 4

Bring me some excite bro.

All it took for me was seeing that reveal video. I was worried, but I watched, and what I saw was something I could only identify as Halo. Then I was calm, just for a moment, before the excite arrived.

It works for me because I love Halo, but I guess you might not be into that kind of thing.
 
Anyone else confused as to why they went with the old AR design for Halo 4? I actually liked the Reach AR's design because it made it look incredibly detailed with all these nuts and bolts on every corner of the gun.

Silly thing to care about, I know, but oh well. :P
 
Only a few days until I find out if the AR has a flashlight or a grenade launcher.

Praying for grenade launcher.
 
lol i cant beleive ppl stil play genaric ***t lyk halo wake me wen gi has somthing gud on there cover- nice tits tho

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-M0nocl3
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{~-+PS3 4ever+-~}


Am I doing it right?
 
I would be embarrassed to have that magazine lying around my office or my home. I would be embarrassed to play it if that's what Cortana is made up to look like. Not because it's a nude female form. But because it's childish nerdbait.

Seems you're taking it a little too seriously.

The opposite seems apparent to me. "OMG BEWBS. Tehehe!" She looks no different than in Halo 2 excluding her face. Was everyone complaining then too?
 
I usually only buy the Halo games just for the 4 player co-op then sell it used when I'm done. I never like the competitive mp to the game. I have a set of friends who have gone through all the previous ones but without Bungie I don't know if I'll pick this one up or not. Think I'll wait for reviews and word of mouth.
 
lol i cant beleive ppl stil play genaric ***t lyk halo wake me wen gi has somthing gud on there cover- nice tits tho

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-M0nocl3
wbzGws.jpg

{~-+PS3 4ever+-~}


Am I doing it right?

Just have your defense post locked up just in case:

" Before you call me a fanboy, I own all thre systems, so don't call me a fanboy. but if you own a xbox 360, you eat dicks for breakfast, lunch and dinner."
 
I know a lot of nerds on game forums like to soapbox and talk about Games As Art and cry about boobs and dudebro and all that stuff, but how is Cortana embarrassing? Halo is a game about space marines fighting aliens. It's not pretending to be some high-art emotional masterpiece, it's supposed to be fun and exciting. Cortana being a sexy AI is part and parcel with Master Chief being a gravely voiced, massively framed galactic force unto himself. It's like complaining about the quality of the camera work in a gangbang porn.

I dunno, I personally think Halo in the past has been a cut above that. It should be dudebro based on it's premise, but never really was. Not in comparison to something like Gears of War anyway. there is something pretty artsy and mature about Halo. Maybe they're going for something more outrageous and dudebro esque with this one, who knows.


ApnV2hnCEAEcj_C.jpg


Can't wait to see this in real-time, fake-time or bullet-time.

Is this a screenshot from the game? In-game? Lighting looks insane...
 
Anyone else confused as to why they went with the old AR design for Halo 4? I actually liked the Reach AR's design because it made it look incredibly detailed with all these nuts and bolts on every corner of the gun.

Silly thing to care about, I know, but oh well. :P

I prefer the H3 AR look. Something is just off with the Reach version.
 
I dunno, I personally think Halo in the past has been a cut above that. It should be dudebro based on it's premise, but never really was. Not in comparison to something like Gears of War anyway. there is something pretty artsy and mature about Halo. Maybe they're going for something more outrageous and dudebro esque with this one, who knows.




Is this a screenshot from the game? In-game? Lighting looks insane...

I am not saying that it's in-game. But it's in-game.

It was tweeted by David Ellis the mp designer, and it's a screen capture from the vidoc.

Take it which ever way you will, we'll see for ourselves come E3.
 
I know a lot of nerds on game forums like to soapbox and talk about Games As Art and cry about boobs and dudebro and all that stuff, but how is Cortana embarrassing? Halo is a game about space marines fighting aliens. It's not pretending to be some high-art emotional masterpiece, it's supposed to be fun and exciting. Cortana being a sexy AI is part and parcel with Master Chief being a gravely voiced, massively framed galactic force unto himself. It's like complaining about the quality of the camera work in a gangbang porn.

Before she was just an AI in a pretty unassuming female form; now she's one with big tits. Why was a military AI designed to have sumptuous cleavage? I don't think it's high art or anything, I just think it betrays the serious tone they're going for.

Anyway, 'tis just concept art, let's not waste any more webs on it.
 
I dunno, I personally think Halo in the past has been a cut above that. It should be dudebro based on it's premise, but never really was. Not in comparison to something like Gears of War anyway. there is something pretty artsy and mature about Halo. Maybe they're going for something more outrageous and dudebro esque with this one, who knows.




Is this a screenshot from the game? In-game? Lighting looks insane...

Apparently in-game. And yes, it is insane.
 
Cortana looks fine to me, I wouldnt have ever noticed anything if not for the bitching in this thread.


That said when does this issue arrive at homes?
 
Before she was just an AI in a pretty unassuming female form; now she's one with big tits. Why was a military AI designed to have sumptuous cleavage? I don't think it's high art or anything, I just think it betrays the serious tone they're going for.

Anyway, 'tis just concept art, let's not waste any more webs on it.

Military men want some eye candy to vent the stress ya know!
 
I dunno, I personally think Halo in the past has been a cut above that. It should be dudebro based on it's premise, but never really was. Not in comparison to something like Gears of War anyway. there is something pretty artsy and mature about Halo. Maybe they're going for something more outrageous and dudebro esque with this one, who knows.




Is this a screenshot from the game? In-game? Lighting looks insane...

Yup. Here's all 3 frames we have of it too:
ibfCOiaTwasiW1.gif
 
Does he mean down the sights as a cosmetic effect or as a functional change to the formula where the moving speed would be slowed.

Comestic ADS won't impact the gameplay, just development as the designs for the weapons have to be more limited.

ADS in COD would kill the Halo base gameplay of circle-strafing.
 
Does he mean down the sights as a cosmetic effect or as a functional change to the formula where the moving speed would be slowed.

Comestic ADS won't impact the gameplay, just development as the designs for the weapons have to be more limited.

ADS in COD would kill the Halo base gameplay of circle-strafing.

I'm almost certain he meant actual ADS. And it does more than kill circle-strafing, it virtually eliminates strafing from the equation entirely.
 
Will Cortana be romancable?
 
So now that I have had the day to absorb things, here is my take:

Sexy cover, but I wont lie it is a bit boring.. It certainly wont grab people who are on the fence with the series and say "bold new direction!" but alas.. Anyways, I'm freaking hyped for a 14 page blowout of Halo 4 information.. I think this is the first time in a long time where I am not sure what direction a sequel in a game series will head, and I am anxious and excited to see what changes and what evolves. Halo 4 was described as a soft reboot of sorts, sticking true to the formula while taking it in bold new directions. That is exactly, at least IMO, what the series needs. While many hardcore fans my be less receptive to change, this applies to me at times as well, I think that change is needed for the long time health of the franchise and its ability to remain fun. Reach did a lot wrong, but it also did a lot right, and while it soured peoples opinions, I don't think it should be the definition of what change will do to the series. I hope Halo 4 pushes into new boundaries, while staying true to what the fanbase knows and loves.

So, that takes me to another thought. Why is it that Halo, as a franchise, receives so much grief? While its fanbase its extremely loyal and outspoken, it is far from being entirely fanatic or crazy. Also, I really do not understand the level of dislike it gets with each sequel. Halo has always stood out as a unique story, that avoids the over the top dudebro tropes, while still delivering an action filled experience. Sure, some games do things better than it, such as story telling mechanics and set pieces, but Halo truly delivers a polished game with a fantastic universe. I honestly don't think Halo gets the love it should get, especially compared to the route that so many other FPS's go. Halo is far from being milked, and while some may not have been a huge fan of recent installments, there is no denying the level of quality that the series delivers. It may not be for everyone, and I understand that, but it certainly doesn't deserve the hate it gets. It is possible to play and enjoy Halo, CoD, BF, Crysis, Killzone, Uncharted, etc and not feel the need to troll the other series. Every single one of those games (which are all great) usually is compared against Halo, which is fair, but usually are used in ridiculous manners.

Which finally leads to the debate of the Halo series and graphics..

Halo 1 was a great looking game, and Halo 2 only took it further, and it really blew my mind by how good looking it was. And then came Halo 3... Yeah, that game was not pretty, and it only hurt worse after the amazing looking e3 announcement. Sure the game had great skyboxes, water and HDR but everything else was subpar compared to what we had come to expect. ODST, which ran on a slightly modified Halo 3 engine was surprisingly pretty though, at least during the night scenes. Halo Reach was IMO Halos first true next gen experience.. and it does look fantastic. It has great modeling, good texture work, a fantastic use of particle effects and good art. And sometimes it really shows.. Other times, not so much. Halo, at least in Bungies hands, seemed to struggle to put a final layer of polish and eye candy on top of its established visual identity. Often times Halo Reach can look a little flat.. but to say it is a mediocre looking game is ridiculous, and while its no Uncharted, it certainly does a ton right.

This Picture shows one of the many things Reach did right:

That said, the Halo franchise definitely has room for growth in both gameplay and visuals, and I think everything we know about Halo 4 indicates they plan to seize those opportunities.


And yes, I am not too fond of Cortanas new art, but then again, we haven't seen her in game yet.. Lets hope her face and breast size is a little closer to her Halo 3 iteration.
Edit*
My sources tell me she'll inhabit a human NPC who's likeness of based off of her:
2144611-1331084657965_super.jpg
If her face looks closer to this I wouldn't mind.
 
I really don't get the whole ADS thing, zooming in is basically aiming down the sights, just shown in another way, and it allows you to keep your movement up. Do people really get that big of a chub by seeing a couple of iron bars?
 
NCRiY.jpg


you're missing wars to complete the collection...

to think after nov we'll have 8 games in the halo series.

I have never seen shadows that good in a console game. That HAS to be a bullshot.

no, it's a cutscene, how hard is this to understand? the game isn't going to look like that. no game ever does.

We're assuming September release right? That's been the Halo month recently. Seems they dont want to go against COD every year.

No beta will increase the anticipation factor ten fold and I love it...

The photo of the girl posted above is quite attractive. Googling alas, can find no name, only a stock photo...http://www.gettyimages.co.uk/detail/photo/hammasa-royalty-free-image/123488108
 
Very excited for a graphically impressive Halo. Always thought the game-play was top-notch but never liked the art-direction and graphics. Music was awesome though. From what I've seen so far it looks fantastic.

Warning, a little bragging, but I was contacted by their recruiter to go work for them but as awesome as an opportunity as it would be I'm hoping my other ambitions turn out well.

This year looks to have some great games but at this point my mind is 60% focused on next-gen and what it will offer. Will most likely pick this game up day 1, can't wait for my GI to arrive. I wish MS focused a bit more on exclusive games. PS3's has such amazing exclusives and it's so much easier when you can concentrate all your efforts on one target platform.
 
no, it's a cutscene, how hard is this to understand? the game isn't going to look like that. no game ever does.

There are different shadow types. That looks like a very crisp shadow, so it's probably not a shadow-map. So at that resolution you don't see the aliasing and several games have shadows that look that good. Most games mix the different types of techniques. In God of War 3 you can see both shadow-maps (great for soft shadows but eat up memory) and stencil shadows (look really sharp, Doom 3 first made it popular). Both have their place when memory is a concern.
 
no, it's a cutscene, how hard is this to understand? the game isn't going to look like that. no game ever does.

Why are people impressed by cutscene graphics then?

I like in-engine cutscenes more than anything, graphics that are way better break immersion. :'(

There are different shadow types. That looks like a very crisp shadow, so it's probably not a shadow-map. So at that resolution you don't see the aliasing and several games have shadows that look that good. Most games mix the different types of techniques. In God of War 3 you can see both shadow-maps (great for soft shadows but eat up memory) and stencil shadows (look really sharp, Doom 3 first made it popular). Both have their place when memory is a concern.

Now that I am looking closer, it does not seem like the shadows have the soft edge I though I noticed. The gif is too compressed to get a ton of info out of it, so I am not wholly impressed as much. They are still damn good.
 
...and Halo 2 only took it further, and it really blew my mind by how good looking it was. And then came Halo 3... Yeah, that game was not pretty,

Man, I am completely opposite on this. I was very disappointed by Halo 2's graphics and I thought Halo 3 was fantastic graphically. Maybe disappointed is a strong word for Halo 2's graphics, but I don't remember loving it's look at the time it came out.

Halo Reach had some great bits too it, greatly improved faces and glorious effects, but nothing in it really blew me away in it.
 
^Any day now for subscribers, everywhere else on the 10th.


How hard is this to understand, It's NOT a cutscene. OWV and lybertyboy have said so.
Cool, thanks.

And for those that don't know (probably a lot of people that don't enter HaloGAF), OuterWorldVoice and lybertyboy are Frank O'Connor and David Ellis respectively. They both post in and outside the HaloGAF thread quite frequently.
 
no, it's a cutscene, how hard is this to understand? the game isn't going to look like that. no game ever does.

No its not a cutscene. Its an in-game video the only thing that wont be in the game from the videos is the DOF setting. Other than that what you are looking at is in-game.
 
IIRC, wasn't it said by someone (a 343 dev I believe) that Halo 4 will be the best looking game on 360, if not on consoles?

Maybe they weren't lying.
 
How hard is this to understand, It's NOT a cutscene. OWV and lybertyboy have said so.

Oh I see so you play that part looking down at Chief's head. Makes sense.

No its not a cutscene. Its an in-game video the only thing that wont be in the game from the videos is the DOF setting. Other than that what you are looking at is in-game.

What?
 
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