I hope vampire starts becoming viable. I want a vampire deck with olivia and stuff but it's just not there. :/
Why is falkenrath so expensive? I still don't even think it's that good.
She's not great, but the invuln sac can come in handy, in a rare circumstance.
Also being able to plop down a 4 damage hasted flyer is nice, in a pinch.
Ya, I guess. Just seems underwhelming with the 1 defense. :/
And I'm sure I'm super late to the party but Avacyn is drafted by itself? WTF? When's the last group that was like that.
Rise of the Eldrazi, so not too long ago.
Ah, I started with scars block. I watched all those drafting videos for a draft that will no longer happen.![]()
Ugh. I feel like such a moron. I mistook an undying evil in my hand for a tragic slip, so I turn 1 undying evil my opponents birds of paradise.
UGH.
I make so many mistakesAnd I already feel like I play slow
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:lol That's funny.
Ugh. I feel like such a moron. I mistook an undying evil in my hand for a tragic slip, so I turn 1 undying evil my opponents birds of paradise.
UGH.
I make so many mistakesAnd I already feel like I play slow
![]()
It was MTGO so I just left after I saw "undying" on his birds of paradise. x_x
Haha that sucks
And yeah clock management is a huge component of MTGO. I play pretty slow in real life so it took a lot of getting used to online.
I remember back during TPF drafts where Sprout Swarm was the bomb in real life, I cringed playing with that card in games just because it took forever to resolve and was a total clock killer.
Ugh. I feel like such a moron. I mistook an undying evil in my hand for a tragic slip, so I turn 1 undying evil my opponents birds of paradise.
UGH.
I make so many mistakesAnd I already feel like I play slow
![]()
I tried to attach Avacyn's Mask to an Phantasmal Dragon.
Oh, does equipping it make it die cause it's an illusion?
Yup.
...I say somewhat hesitantly, not wanting to confirm a ruling incorrectly for the third time in a row...
Oh, does equipping it make it die cause it's an illusion?
Oh, does equipping it make it die cause it's an illusion?
Also, preordered 2 boxes of AVR.
Not being an instant is kind of shitty. It makes it more likely that in the "race to get everything back out" your opponent will have the upper hand. But bouncing everything non land is nice. Really strikes me as a delay tactic that puts off the inevitable though.
Edit: O ya, and dies to counter...
I honestly don't think this set is going to be very fun to play. There is going to be a lot less strategy and a lot more luck involved in winning/losing a game because of the miracle mechanic.
Not if you play it as a miracle. Like most of the miracles it is potent if you can exploit that, shit if you can't.
pft, fuck that card then
Drafting this set really won't be fun if the miracle stuff shows up too much.
I honestly don't think this set is going to be very fun to play. There is going to be a lot less strategy and a lot more luck involved in winning/losing a game because of the miracle mechanic.
The balance with miracle cards is the fact you are forced to cast it right then and there to take advantage of it. It may not sound like much but not being able to chose your timing in regards to when you cast these spells is a huge drawback.
I think of the ones so far, the most recent one is the only one that seems to have any drawback for not playing it right away.
Now I have a weird question... Say you reach time in standard and you have to do the turns thing, if you play the temporal mastery thing, does that count against the turns before the game ends or it's free?
I think of the ones so far, the most recent one is the only one that seems to have any drawback for not playing it right away.
The white instant that removes an artifact, creature, or enchantment is another one. Thats the kind of card you hold on to and use on the right target at the right time. Being forced to cast it right away takes away a lot of it's potency (still a good card though).
Bonfire of the damned is a great game ender, hold on to it till you can burn away your opponents enemies and swing in for the kill. But miracle means you would cast it before it's ideal.
I think people will be surprised by how annoying and how much of a drawback having to cast a spell during a specific time can be.
Pretty sure that counts as one of the turns.
Yeah, Miracle right away didn't seem as potent to me as some people were making it out to be. I think I said it earlier but it feels a lot like the inverse of kicker Kicker, and it creates the same kind of learning experience for new players. When you're a novice you're almost certainly going to always cost a Miracle as soon as you draw it, but the experienced player will recognize when its better to hold onto a removal spell and play it later at greater expense.
This is where it really gets interesting, isn't it? Even the most experienced player has seconds to survey the board and choose his timing, or his opponent will know he drew a miracle. Only so much time you can sit there staring at a card, trying to decide if you want to put it in your hand, before you give the game away.
This is why I said earlier that I think bluffing could turn out to be great in this set. I love bluffing.
I honestly don't think this set is going to be very fun to play. There is going to be a lot less strategy and a lot more luck involved in winning/losing a game because of the miracle mechanic.
This is where it really gets interesting, isn't it? Even the most experienced player has seconds to survey the board and choose his timing, or his opponent will know he drew a miracle. Only so much time you can sit there staring at a card, trying to decide if you want to put it in your hand, before you give the game away.
This is why I said earlier that I think bluffing could turn out to be great in this set. I love bluffing.
Now I have a weird question... Say you reach time in standard and you have to do the turns thing, if you play the temporal mastery thing, does that count against the turns before the game ends or it's free?
So if I do that to every card I draw, then it's a great mind game. I know this is a pretty grey area, but wouldn't that constitute as stalling?