Based on that Iwata Ask interview I am fairly certain this game would have been very different had Monilith not been owned by Nintendo.
Yeah, from Iwata Ask, it looks like Nintendo's Gentle Guiding Hand (tm) was all over the final game. Plot less convoluted, playable proof of concept, telling Monolith to just ignore the deadline, Shulk's creepy touch removed, etc...
Wrong aspect ratio screenshots make me want to punch two kittens.
We all could end up being shocked by the unexpected but... if what they're making is a large scale RPG (or large scale anything) odds are good they'll stick to a non-literal art style. An overall presentation that doesn't require a huge budget for assets and army of mo-capped actors with facial technology.
In short, compared to a Final Fantasy XIII, their game will be a "Darksiders". Quality visual presentation with great attention to detail and a great art style, but not something that is as technologically dependent as a God of War III. (Comparing games with similar engines, gameplay, genres.)
What "creepy touch"?
Wrong aspect ratio screenshots make me want to punch two kittens.
Shulk used to touch Fiora in a creepy way.
So, with all this talk of "Xenoblade would have been a different game
had it been made for the HD platforms", what do you guys expect from
Monolith Soft's Wii U game?
Will they be forced to work with little more than a last gen budget on their
next big RPG, thus having to scale the game down, or will Iwata reach
for the wallet and give them the AAA budget they so rightly deserve?
Good question. The question at the heart of that would be: Did Xenoblade turn a profit?
I just pet a kitten.
the more people post Dolphin shots the more you're proving the point!
The Halo shot on the previous page disproved any point that was trying to be made.
The handling of it by Nintendo of America is
I've managed to find a method to articulate my issue with "graphics whores" fairly well at this point.
The existence of "Graphics whores" does not, in itself, bother me. Lots of people care about things I do not care about, and that's fine. Further, I care about some silly and superficial things, too, so it would be hypocritical of me to judge others differently.
The problem, instead, is when graphics whores behave as if this is not a silly or superficial preference, and is instead meaningful and important. As an easy to understand example, I would have no problem if my girlfriend happened to enjoy "Sex and the City" as an outlet for vapid, girlish escapism. I really enjoy baseball, so I have my vapid interests as well. However, I would have a problem if she said she loved Sex and the City because of its deep, meaningful portrayal of the human condition.
In other words, I don't mind silly, trivial, or superficial pursuits as long as people acknowledge that they are silly, trivial and superificial. I only mind when people try to insist that these superficial pursuits are instead important, meaningful, and correct. The writer in this article has clearly lost this perspective.
But...bu..Samantha...Carrie...However, I would have a problem if she said she loved Sex and the City because of its deep, meaningful portrayal of the human condition.
The article is 100% accurate IMO. The Nintendo Wii put out some of the ugliest visuals that I've ever seen in a video game. No, this isn't about needing great graphics to enjoy a game BUT it is about Nintendo putting out a piece of hardware that simply wasn't up to part for the games they put on the system. Skyward Sword is one of the most horrifying pieces of Nintendo software that I've ever seen and its simply inexcusable.
Did you start playing video games in 2006 or something?
... I started on the Atari 2600, thank you. My favorite game of all time is Link to the Past.
... I started on the Atari 2600, thank you. My favorite game of all time is Link to the Past. I was simply SHOCKED when I turned on Skyward Sword. The amount of jaggies was simply unforgivable and inexcusable. Now, that is due to the atrocious hardware of the Wii no doubt which is again what is being discussed. Nintendo shouldn't be forgiven for massacring such a game due to their horrible underpowered hardware.
... I started on the Atari 2600, thank you. My favorite game of all time is Link to the Past. I was simply SHOCKED when I turned on Skyward Sword. The amount of jaggies was simply unforgivable and inexcusable. Now, that is due to the atrocious hardware of the Wii no doubt which is again what is being discussed. Nintendo shouldn't be forgiven for massacring such a game due to their horrible underpowered hardware.
As I've stated multiple times in this thread: if the image quality of the Wii bothers you (and I'm sure it bothers many many people, the author included) load it up in Dolphin. SS is gorgeous at 4x rez.
People have different tolerances - I understand. But this is a bit hyperbolic in my opinion. There is a lot uglier stuff than SS.
Was this your first Wii game?
History has shown that the Wii was the right move at the time. You and I may not be pleased with the 480p image (I obviously am not), but as standard console cycles and sales go Nintendo obviously made the right move.
But then I say that as someone who still regularly loads up Space Quest 4 and Sam & Max regularly without issues.
It was the right move for Nintendo financially for a few years, I agree, but as I said, I am not as concerned with the financial side as the executives of Nintendo are. Also, I'd argue that it also hurt Nintendo in the long run of this generation. They may have sold the most hardware but the life span of the system was shortened in comparison to its competitors due to the limiting hardware.
Also, I still enjoy great games like Myst, Zelda 1, Super Mario Brothers 1-4, Full Throttle, and many indie games that don't compare graphically to the current gen.
I've managed to find a method to articulate my issue with "graphics whores" fairly well at this point.
The existence of "Graphics whores" does not, in itself, bother me. Lots of people care about things I do not care about, and that's fine. Further, I care about some silly and superficial things, too, so it would be hypocritical of me to judge others differently.
The problem, instead, is when graphics whores behave as if this is not a silly or superficial preference, and is instead meaningful and important. As an easy to understand example, I would have no problem if my girlfriend happened to enjoy "Sex and the City" as an outlet for vapid, girlish escapism. I really enjoy baseball, so I have my vapid interests as well. However, I would have a problem if she said she loved Sex and the City because of its deep, meaningful portrayal of the human condition.
In other words, I don't mind silly, trivial, or superficial pursuits as long as people acknowledge that they are silly, trivial and superificial. I only mind when people try to insist that these superficial pursuits are instead important, meaningful, and correct. The writer in this article has clearly lost this perspective.
I respectfully disagree. Graphics are an important factor in the immersion in a game and helps draw the player in.
If this wasn't the case, we wouldn't have new hardware every 5+ years.
To be clear, I don't think that graphics will make or break a game, or they are a necessity to enjoy a game. However they most certainly do add to a game.
What is the purpose of immersion? What makes immersion "fun?" Because generally the answer given is escapism.
I think, again, that you've simply managed to convince yourself that your preferences are important and meaningful, because most people find it unappealing to admit they can be silly and superficial.
As a deliberately extreme example to clarify the concept, imagine someone who cheats on their significant other, and then rationalizes it in their mind: "She never treated me well, so she got what she deserves!" or "Monogamy isn't natural, you can't blame me!" and so forth. This is a case of someone acting poorly, and then doing mental summersaults to convince themselves that not only was their behavior acceptable, it was actually the correct, appropriate thing to do. The girl deserved to be cheated on.
In this case, we aren't talking about people acting immorally or unethically, just acting on silly, juvenile preferences. And even though that is much better than being explicitly immoral, it's still something people don't like to admit to -- and so people will find rationlizations to explain why superficial preferences are not only okay, but actually good and correct, as you have done here. People will go to great lengths to justify their behaviors and feel like they're deep, complex, and moral people.
And surely we wouldn't have so many McDonald's if it was just junk food. The fact that McDonald's is so popular is proof that it is healthy, beneficial food.
Let me ask you this question: what attribute of a game do you feel is more superficial than the graphics?
Usually, sound. Fairly commonly, story.Let me ask you this question: what attribute of a game do you feel is more superficial than the graphics?
I agree. We never really needed to move away from Pong. To do so was extremely superficial.
I do agree that the graphics is really the wrong thing to be upset about when it comes to Xenoblade. The handling of it by Nintendo of America is. While not the greatest game ever it is still a great game by any standard. If NoA had handled it correctly and actually pushed it in a timely manner it would have done well. There is nothing in this game that suggest otherwise. It's a quality game period. It looks nice period. No "for a Wii game" crap needs to be applied. This is what concerns me about the the Wii U going forward. There is a problem but it's NoA.
Absolutely. Go is still a more complex, deep, and mentally demanding game than any game I've played which was released in the last 30 years -- although a few are certainly arguable (e.g. Dwarf Fortress).
Go is still a more complex, deep, and mentally demanding game than any game I've played which was released in the last 30 years -- although a few are certainly arguable (e.g. Dwarf Fortress).
Interestingly enough Go also has a very good UI while Dwarf Fortress might have one of the worst interfaces ever.
It's bad when emulation on a top end PC is the only way to enjoy a game.
lttp
But does this guy EVER have a none absurdist opinion? Game is amazing and anjoyable on Wii. Just better on Dolphin.
One of the reasons that SS was so unenjoyable for me was due to its shortcomings visually. I couldn't stop staring at the jaggies. I couldn't stop focusing on how everything was so blurry due to the resolution that Nintendo limited the Wii to. For many people, the author of the article included, it takes you out of the game world and makes it almost impossible to focus on anything but the things that stand out like a sore thumb. So yes, graphics for many are incredibly important.
Here is the problem though, for a game like Pong, you didn't have anything to compare it to at the time.
Also, it's easier IMO to hide some visual 'boo boo's' with side scrolling and top-down 2d games. From what I have seen of Skyward Sword on Dolphin, it is a lot better and I'd probably find it more enjoyable since my eyes wouldn't immediately dart over to the jaggies and the blurriness. I don't think that is being superficial.
As I've become more interested in music, especially classical and some branches of ambient techno, I've found that audio formats for digital recordings are a fascinating branch. The problem with learning too much about, say, the MP3 format, is that you begin to understand exactly why the format has limitations. It's an old format. However, it's also extremely widespread. Over time, I began to hear the problems and it bothered me so badly I couldn't even listen to the music anymore.
My ears have become attuned to FLAC and lossless music, but I can still enjoy MP3 files because I more or less unlearned the issues with the format. I still vastly prefer an OGG or an AAC file to MP3 if I have to go lossy (and pretty much anything to WMA, ugh), because my ears aren't used to the flaws. But at the end of the day, it really doesn't matter if the music is good enough. It took me a while to get over that, but hey. I fully realize that I'm in a vast minority.
I've managed to find a method to articulate my issue with "graphics whores" fairly well at this point.
The existence of "Graphics whores" does not, in itself, bother me. Lots of people care about things I do not care about, and that's fine. Further, I care about some silly and superficial things, too, so it would be hypocritical of me to judge others differently.
The problem, instead, is when graphics whores behave as if this is not a silly or superficial preference, and is instead meaningful and important. As an easy to understand example, I would have no problem if my girlfriend happened to enjoy "Sex and the City" as an outlet for vapid, girlish escapism. I really enjoy baseball, so I have my vapid interests as well. However, I would have a problem if she said she loved Sex and the City because of its deep, meaningful portrayal of the human condition.
In other words, I don't mind silly, trivial, or superficial pursuits as long as people acknowledge that they are silly, trivial and superificial. I only mind when people try to insist that these superficial pursuits are instead important, meaningful, and correct. The writer in this article has clearly lost this perspective.
I'm not sure I agree. I can, right now, imagine games with vastly more complex graphics than games released today. Why doesn't thinking about those make you dislike Uncharted and Crysis? It doesn't seem rational.
This definitely seems true. I also think cartoonish graphics alleviate some concerns, a la Windwaker.
Well, like I've been saying, I don't need a graphical powerhouse to impress me. There are so many indie games that I LOVE! Beat Hazard imo is AMAZING. Same with Super Meat Boy, Rayman Origins, Minecraft, Jamestown, Machinarium, etc. These are games that while they aren't graphical powerhouses, they're artistic powerhouses. The art direction, the creativity, the simplicity in many cases blows me away. Skyward Sword feels like the exact opposite and part of that is due to how horrible it looks on the Wii.