Muchi Muchi Pink
Member
When do we get Mark of the Ninja and Deadlight?
"Summer" No specific date, yet. I guess we get the dates at E3. They might be summer of arcade games.
When do we get Mark of the Ninja and Deadlight?
"Summer" No specific date, yet. I guess we get the dates at E3. They might be summer of arcade games.
Must be a fake interview cause "everyone" knows that Microsoft would never support a dev or give them the freedom to make a game on their own terms.
Hmm, I wouldn't count on it. If my assumption is right that getting English versions of Monster Land and Monster World IV released was Westone's initiative, I wouldn't expect much else similar to those games coming from Sega. At best, you'll be able to select which version of the game you want to play. But, I suppose, you never know!Considering they're going back and hacking Wonderboy 4 and Monster Land to have English, it would actually be interesting if they'd do the same for Streets of Rage 3.
Is anyone able to launch Magic the Gathering: Duels of the Planeswalkers (the first one) ? I tried now for the first time in ages, and this is what happened:
- Prompt for update (4MB)
- Prompt that said I had to redownload it (300+ MB)
- After redownloading, launching it now says "The game requires an update, but the update couldn't be found." In addition, when I launch it, I get the Guide popping up saying I have to sign in (even though I'm already signed in).
Am I fucked?
Did a release date for Retro City Rampage get announced yet? All I've heard is May so I'd have thought it'd be out there somewhere by now.
Do Summer of Arcade titles have to be (at least a timed) exclusive to Xbox? I know RCR isn't, not sure if that means it won't be in there.I assume it's a Summer of Arcade title.
Do Summer of Arcade titles have to be (at least a timed) exclusive to Xbox?
I think they need to have at least 1 month exclusivity period. Bastion had it if I'm not mistaken.
Has Dean ever listed the resources he used to learn programming in preperation for Dust? Maybe it's finally time to build my The Remains of the Day videogame.
I think they need to have at least 1 month exclusivity period. Bastion had it if I'm not mistaken.
Did a release date for Retro City Rampage get announced yet? All I've heard is May so I'd have thought it'd be out there somewhere by now.
And I play a lot of games.. or used to before I became a devOnce I get some time I'd love to write some basic tutorial stuff, on the art and programming side. Maybe it'll inspire someone.
I'm confused, does that mean SS3 is not retail?
Just to make sure it's posted here too:
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Virtua Fighter 5: Final Showdown, June 6th on XBLA.
- Game: $15 dollars.
- Costume DLC per character: $5
- Costume DLC Bundles: 2 of them, for $15 each.
So even if you buy the game + all DLC, it's still 15 bucks cheaper ($45) than a retail title. And note that the main game comes with 6 costumes per each of the 19 characters already (The DLC are just additions), so this is a feature-packed bundle of awesome for the price, no matter how much or little you plan to buy.
Daytona USA was the easiest for me. I literally 200'd it in an hour. I repeated that feat with the PSN version.Jeeze those achievements for the Vintage Collections are among the easiest I've ever seen.
Joy Ride Turbo pointing to next week: http://marketplace.xbox.com/en-US/Product/Joy-Ride-Turbo/66acd000-77fe-1000-9115-d8025841125e
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DOTW
Double Fine Happy Action Theater - 400msp (was 800)
Fusion: Genesis - 400msp (was 800)
Iron Brigade - 600msp (was 1200)
--Trials HD: Big Thrills - 200msp (was 400)
The happy action theatre one is gold only, so I just bought Iron Brigade and the expansion. That seems like an awesome price for somebody who is only going to play them single player![]()
I guess this is a nice apology for over a month of poor deals.
Orcs Must Die is a great game.
I quite enjoyed the trial of that but reviews suggested that it turned horrible when you had more than one thing to defend in a level, which put me off somewhat. How did you find the difficulty later on?
It does get really hard (I never left a mission until I perfected it), but once it clicks, and you figure out the wave types and how best to manage your gold, you experience a euraka moment. It feels really great when you complete the mission after a few 'practise' runs without a hitch.I quite enjoyed the trial of that but reviews suggested that it turned horrible when you had more than one thing to defend in a level, which put me off somewhat. How did you find the difficulty later on?