Where do I get the rainbow dye? I can't find it on the AH.
Where do I get the rainbow dye? I can't find it on the AH.
All the crafting materials for the staff are non-tradeable and non-sellable, they are Character-bound. The Black Mushroom I have is, at least... So I think you'll have to find it by yourself.![]()
additional revenue in the form of RMAH
Don't forget, of course, that patches, updates, and expansion packs are inevitably coming on a regular basis and will no doubt add a lot of things to the game. Even D2 is nothing like it was at launch.
Every single thing people currently complain about could be a distant memory after just a few patches. Maybe not, but saying stuff like "I can't believe that they'd be this blind to the ramifications of the skill progression system" is just one of things where I want to facepalm, because it's not like they have a bunch of invalids working there who are reading forums and going "OH MY GOD I CAN'T BELIEVE NOBODY EVER MENTIONED THIS. WHAT HAVE WE DONE?".
It seems like this is a recurring pattern with every single new game that's come out in the past 5 years, where everyone gets all crazy when the game first comes out and acts like the developer never even thought of the most obvious issues in the world, and then within 6 months everything is fine.
Anyway, bottom line, everyone should chill and wait for some patches, some developer interviews, E3 maybe. As it stands, there is plenty of content to keep everyone busy for a while, even if during that time you have concerns about the longevity of the game.
BTW, you mentioned there is no reason to level up the same character class more than once. Technically, there is 1 achievement for each class that you get when you level the class to 60 twice.
Hmmm... I like impale cuz it hits harder than just about any move in the game and u can single target down champions extremely fast. I find it much more useful than damaging more mobs at a slower rate. I do enjoy dual chak though, its fun.I've used it on a couple of fights where there are no adds but as soon as there are some I've found Twin Chakrams to do more dps.
How are you guys getting such high increases. I'm 46 and at about 1.4k DPS.
Finally cleared normal tonight (got a late start on Friday), time to start reading this thread again.
Nightmare mobs are kind of crazy. Arcane sentry is not to be messed with.
Hey Mr.Wilson,just askin,why didn’t you guys give the bosses more/new attacks in the harder difficulties? Would’ve been cool. –@Mortanis1
We’ve found you can only add a set number of abilities to a boss. Too many and not all get used. Feels broken and poorly tuned. –Jay Wilson
Where are the hardcore banner customizations that have been shown for years?
Are you referring to the bases? –Bashiok
They were cut. We didn’t like the look of them in main menus and couldn’t see them well in the game. –Jay Wilson
To be honest, I personally don't have a problem with the RMAH because I'm not going to be on the buying end of it. I've toyed with the idea of putting stuff up on there to cover the financial cost of the game, but I probably won't bother. Plus, I don't like buying stuff anyway because I'd prefer to find everything. My concerns are how the feature will coexist with the game mechanics. If people want to pay money to save time, that's their call.
I get what you're saying about the extended cost of maintaining servers without additional revenue sources, but I can't imagine that the costs drove them into minus profits. Who knows, though, it could be. Part of me wants to pine for the old Blizzard that would keep paying for servers without worrying about supplementing income with downloadable items and RMAH. But if people are willing to pay for it, more power to them.
That's true and we can hope for the best. Looking at a game like WoW though, I'm not sure that simply adding more content is the answer. While I'm taking my time playing through the game (still level 20 in Act II normal), you've got quite a few people who are just chewing through the game. At that rate, who knows what player figures will look like in a few months, let alone a year. Of course, they could blast through it and then "resub" when new content or an expansion comes out (like WoW.) I think I read somewhere though that all new content will be supplied via boxed expansions and that they weren't looking at adding new content through online updates.
Right, I don't want to think that they're short-sighted. They obviously know a lot more than I do. I'm just curious what the underlying plan is on things like the RMAH and its ramifications on play. Wilson has stated that the auction house was implemented as a design feature (rather than a purely financial one) but I'm not seeing it. Then again, I don't plan on really using it so I'm trying to think more about the big picture.
Yeah, there is a bit of that. In my case, it's wondering if Blizz has finally "sold out" and gone for dollar over game integrity. I think part of the "Chicken Little" syndrome is that gamers on the whole are more knowledgeable now than they were - so they're more adept at spotting when something is done for the sake of the game and when something is done to make cash (on-disc DLC for example.) That, and a lack of trust for publishers. We inherently believe that they're placing their financial gain over our personal enjoyment (which they should if they want to stay in business.) I do realize that the game is still in the early stages though.
Wurd. Looking forward to a post-humous. Like I said, I'm still enjoying the game. As a game designer though, just a few itches that nag at me so I thought I'd put them up here.
I did not know that. I haven't been reading achievements since I'm trying to stay fresh for my first playthrough.
Thanks for the thoughts, mayne!
I hear you man. My current barbarian can handle hell almost perfectly until it starts engaging some ridiculous champion-enchanted-combo and at that point, I'm completely helpless. If I ever decide to continue on with my fembarb, I'll just do a Kripp-copy and mass vit/physical defense so that I'll become a 100% tank with next to no dps (Kripp has beaten inferno and only has like 5k dps when he could've had probably 20k).Gah, Can't imagine a barb running inferno could be fun. Even on nightmare I'm having a shitton of trouble with elites. Normal Mobs and bosses? Shiiit they ain't even on the radar. But (vamperic - ANYTHING Else) fucks me up. The problem I'm seeing is up until nightmare, you mainly do a once off DPS built. Jump in, stun, AOE, AOE and everything is dead. Not with these bad boys. So moved away from my DPS built and started throwing more stuff into Armor, slightly easier, but still trying to figure out a nice combination of skills to support that playstyle. With the lower DPS I can't really do the whole jump and kill thing.
Finally cleared normal tonight (got a late start on Friday), time to start reading this thread again.
Nightmare mobs are kind of crazy. Arcane sentry is not to be messed with.
Is it safe to use darkd3?
Not to be an ass, but I get the sense from this post, among others, that you don't really seem to understand exactly why Diablo 2 has endured so long, particularly when you talk about things like "players chewing through the content" In the context of the diablo series as a loot whore gear grind game that remark becomes absolutely nonsensical, people played the same content in Diablo 2 for over a decade, they did the same things over and over again in large part to perfect their characters. Characters which, I might add, were already more than capable of meeting any challenge that was thrown their way.
The auction house is merely doing what players were already doing but more efficiently. Now it might be argued that this shortcut removes a portion of the metagame (that is to say finding a buyer and haggling which can be both frustrating and rewarding) but I think it's silly to even suggest that it is going to lead to the death of the economy, let alone the game itself.
The majority of problems you've raised are things that have existed in the D2 universe practically ever since LoD came out and yet have completely failed to damage it's popularity and appeal.
Some disappointing things:
This is bullshit. Period. Wilson is wrong on this one and I certainly hope the see the light by the time an expansion rolls around.
Not awful, but a poor choice I think. The should have put more effort into making that work.
Got my first legendary today. Anyone know what the reference is to?
![]()
Got my first legendary today. Anyone know what the reference is to?
![]()
;_;An English soldier and his bomb sniffer dog who died in 2011 in Afghanistan.
I hear you man. My current barbarian can handle hell almost perfectly until it starts engaging some ridiculous champion-enchanted-combo and at that point, I'm completely helpless. If I ever decide to continue on with my fembarb, I'll just do a Kripp-copy and mass vit/physical defense so that I'll become a 100% tank with next to no dps (Kripp has beaten inferno and only has like 5k dps when he could've had probably 20k).
I really feel this with my barb. It's hard to get a barb properly geared for inferno at all. I'm guessing increase crit dmg % can be used to our advantage.I hear you man. My current barbarian can handle hell almost perfectly until it starts engaging some ridiculous champion-enchanted-combo and at that point, I'm completely helpless. If I ever decide to continue on with my fembarb, I'll just do a Kripp-copy and mass vit/physical defense so that I'll become a 100% tank with next to no dps (Kripp has beaten inferno and only has like 5k dps when he could've had probably 20k).
Anyone know how I can drop the Collectors Edition items? Everytime I create a new character, three items show up and I can't throw them away, and they take way too much room in my stash (the CE-wings doesn't stack).
Anyone?
For the moment, yes.
.
Anyone know how I can drop the Collectors Edition items? Everytime I create a new character, three items show up and I can't throw them away, and they take way too much room in my stash (the CE-wings doesn't stack).
Anyone?
I just sell mine to the vendor and I get a warning about them being lost or something.
Thanks a lot guys!Vendor them for one gold each. It'll give you a warning window before doing so. For mules and such who don't need the items (or even the dyes all but one character really, you don't need more than one pair except for convenience.)
Bought the game on Thursday, rolled a Demon Hunter and made it to the end of act II at level 23. Then on Saturday I convinced a friend of mine, who normally pirates all his games, to pick it up so we could play up co-op. I rolled a new character (Witch Doctor) and we played co-op together to the start of act II. I then, sadly, had to leave to go to a birthday party. Around 1 am the party decided to move to a bar and I headed home due to the fact that I had to work on Sunday. When I got home I decided to flick on the PC and play just a little bit more Diablo. I figured my friend wouldve carried on that evening and this way I could probably let my Witch Doctor catch up a bit with his Monk. When I booted the game up I found out that my friend was still playing at 1.30 am. I quickly joined his game, and ended up playing till 3.30 am. Needless to say, this wasnt really my intention seeing as I had to get up at 8.30.
Now to give you a good idea of just how addicted I am to this game. I woke up at 8.30, showered, didnt eat breakfast and after getting ready for work I immediately booted my PC and Diablo 3 to see where my friend had left off. I had to laugh, when I saw that he nearly played through all the night. This however meant that he was already 2-3 levels ahead of my Witch Doctor,
Luckily the European servers were down for most of the day, so my friend only got a few more levels in before I got back from work. At around 7.30 pm the servers were back up and my friend and finished the game on normal just past midnight. We ended up playing half an hour of act 1 on nightmare and its already a lot more fun than the piss easy normal mode. Getting swarmed by some elite groups and actually having to watch your health is so much more exciting.
Some further scattered thoughts on the game:
The Witch Doctor is a lot more fun than the Demon Hunter and I found myself absolutely torching through waves of enemies. Especially in co-op my friend and I were virtually unstoppable. I think we only died during the Azmodan boss fight due to exploding fireballs to the face. All other bosses, save for Diablo, died within 15-20 seconds. Which to be honest, is really underwhelming. I know the difficulty is designed to ease in player, but I really wish that normal was just a bit harder. Perhaps a step between normal and nightmare. Eventually I want to try out every class, but I really dont care for the idea of having to beat the game on normal again.
Also co-op is really the way to play this game. Preferably with a friend of course. We ended up gifting eachother a lot of items. Whenever he found a Witch Doctor item, or an item with a lot of intelligence+ he would throw it my way, and I did the same for him whenever I got items with high dex ratings. And its also a lot more fun just to show off your skills and items to a friend.
All in all a fantastic game and highly addictive. I cant wait to carry on with my nightmare playthrough. Ooh and before I forget. I know its been stated by many before, but the story truly is abysmal in every conceivable way. From dialogue to plot points, just a giant fucking pile of shit. If youd told me it was written by a fourteen year old I would have believed you in an instant.
I hear you man. My current barbarian can handle hell almost perfectly until it starts engaging some ridiculous champion-enchanted-combo and at that point, I'm completely helpless. If I ever decide to continue on with my fembarb, I'll just do a Kripp-copy and mass vit/physical defense so that I'll become a 100% tank with next to no dps (Kripp has beaten inferno and only has like 5k dps when he could've had probably 20k).
You know those Soul Lickers in Act 3? I encountered a Fast Firechain Vampiric champion pack in Hell. I couldn't even walk past them since they pretty much gibbed me in seconds after I got spotted.
Maybe I should just roll a sorc.. err I mean wizard and be done with melee for now.
I bet everyone else is selling it for a million.I found this:
http://www.diablowiki.com/Girdle_of_Giants
Not sure what to sell it for on the AH.. :\
Not to be an ass, but I get the sense from this post, among others, that you don't really seem to understand exactly why Diablo 2 has endured so long, particularly when you talk about things like "players chewing through the content" In the context of the diablo series as a loot whore gear grind game that remark becomes absolutely nonsensical, people played the same content in Diablo 2 for over a decade, they did the same things over and over again in large part to perfect their characters. Characters which, I might add, were already more than capable of meeting any challenge that was thrown their way.
but I think it's silly to even suggest that it is going to lead to the death of the economy, let alone the game itself.
The majority of problems you've raised are things that have existed in the D2 universe practically ever since LoD came out and yet have completely failed to damage it's popularity and appeal.
I bet everyone else is selling it for a million.![]()
I found this:
http://www.diablowiki.com/Girdle_of_Giants
Not sure what to sell it for on the AH.. :\
Thanks a lot guys!
An English soldier and his bomb sniffer dog who died in 2011 in Afghanistan.