Since it's blue, it'll likely be piggybacking off of the likes of Think Twice and Ponder, that alone sends it over Talara's Battalion.
The problem is, of course, that there's no reason any blue deck running Think Twice and Ponder would want to tie up 3 mana just for a 4/4 flying when they probably have more important things to do with their mana. Perhaps U/W humans so it can frogleap over a late/midgame Doomed Traveler.
Another Fiend Hunter question!
Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?
Another Fiend Hunter question!
Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?
Another Fiend Hunter question!
Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?
Another Fiend Hunter question!
Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?
So, act of treason + cloudshift = I get to keep your creature forever.
MTG: Cloudshift discussion | OT | (1 2 3 4 5 ... last page)
Nobody building any new decks with the new cards or anything?
I'm going to start this weekend. Going to start with a "give me all your shit" deck. Traitorous Blood, Fiend Hunter, Zealous Conscripts, Act of Aggression and Cloudshifts.
MTG: Cloudshift discussion | OT | (1 2 3 4 5 ... last page)
Nobody building any new decks with the new cards or anything?
That first part can't happen anyways. The Lightening Bolt can't target the Fiend Hunter until it's on the battlefield. After it leaves the stack.
The new red vamps in AVR inspired me to build a mono red deck about them, which dominated last weekend. The pressure those fuckers can put on when every vamp on the board has the classic Sengir +1/+1 potential is nuts! Dangerous Wager is an incredibly solid card for an aggro deck, too. I have a G/B deathtouch/soulbond/undying deck and a mono blue flight deck as well, but I haven't had a chance to test them yet. We've been playing a lot of limited lately.
I have some higher concept decks in mind but they've all flopped pretty hard so far. When that happens to me I typically fall back on mono decks and simple strategies for awhile to get a better feel for a set. Next up is a Bower Passage deck, but I haven't even settled on a second color yet.
MagicJudges said:Earlier ruling on Cavern of Souls reversed: if you're tapping it to cast a creature of the appropriate type, it's uncounterable, period.
So, R&D has had lengthy discussions about Cavern of Souls. The card's templating is unique; there hasn't ever been a card before that has two invisible effects that have such different implications for the game state, and that wasn't anticipated before release. Given the problems that it causes, I suspect it'll be the last to use this template.
In the end, the original designer intent of the card was that it always applied when you cast a spell with the appropriate type, whether you had actually remembered to activate it properly or not. Because of this, they've asked us to reconsider the ruling that you need to announce Cavern of Souls if you want the spell to be counterable.
We're sympathetic to their desires and, as I said in the previous mail, there were arguments to be made for both sides, even if philosophy supported the original interpretation better. As a result, we're reversing the ruling. If a Cavern of Souls gets tapped for the appropriate creature type, the spell is uncounterable whether they say anything or not. We'd still prefer that players be clear about the game state, of course.
There'll probably be a bunch of confusion about this initially. We did a good job (I think) of getting the word out the first time around, so it'll take a while to educate everyone about the reverse. I'd strongly encourage everyone to make reminder announcements at their events for the next few. I know I will be at the start of GP:Anaheim!
Unique and messy cards are, fortunately, few and far between, and tournament-playable ones are rarer still. Apologies for the confusion, and hopefully this uses up the allocation for the next several years!
LOL.
Let us know if you get both of them out at the same time.
A new ruling has been released regarding Cavern of Souls. Apparantly it came via the judge mailing list (since it's not on daily mtg), but it's legit. Confirmed via a tweet from @MagicJudges
Basically, where before you had to explicitly say that the mana was intended to be used for a creature, now it is assumed to be used for it unless otherwise stated.
So my first AVR draft seems to off to a strong start...
EDIT: Hey, can someone explain why exactly a "gain control until EOT" and cloudshift would result in you keeping the card permanently? Does the "return it under your control" make it yours forever? What happens until the "until EOT" effect of the card you used to steal it?
A new ruling has been released regarding Cavern of Souls. Apparantly it came via the judge mailing list (since it's not on daily mtg), but it's legit. Confirmed via a tweet from @MagicJudges
Basically, where before you had to explicitly say that the mana was intended to be used for a creature, now it is assumed to be used for it unless otherwise stated.
Oh, wow. They're adding planes cards?
Well, that's another "flavor" bit they're going to ruin like the Planeswalkers cards. *snooty huff*
I can't decide if that Ninja has a ridiculous smile or a silly mustache.
What's that Duels 2013 screen?
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You have a separate tab on the Campaign menu for challenges? Oh, you shouldn't have.
More screens from the iPad version here: http://community.wizards.com/go/thread/view/75842/29134009/iPad_Screenshots Oh, and I guess they put out a gameplay trailer earlier this week: http://www.youtube.com/watch?v=Ww7mx2uUr6g It shockingly looks like Magic. And has multiple Titans featured. -_-
Shandalar? That's an obscure reference.
Shandalar? That's an obscure reference.
I knew it sounded familiar so I had to look it up. I used to LOVE playing that game on our old Pentium I.
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Okay now that's really coo-
Would you be willing to post the list? I'm really curious what your vamps deck looks like.
Trepanation Blade - why?
I am so bored of human decks though, I threw together a tempered steel deck and added some hex parasites to deal with the counters.
Is R/G Aggro really that good? It just feels slow...
I've been using this decklist:
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Stick those champions in there and see how good it can be.
Although Green/White humans with champions seems a little stronger, I'm modifying the deck (my friends been using it) to hopefully make it a bit more competitive with G/W.
Champion of the parish in a R/G?
Champion of lambholt
Gets bigger for each creature you play and opponents can't block your creatures if their power is less than the champions. It's surprising how fast he can grow and make all your creatures unblockable.