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Magic: The Gathering |OT|

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Since it's blue, it'll likely be piggybacking off of the likes of Think Twice and Ponder, that alone sends it over Talara's Battalion.

The problem is, of course, that there's no reason any blue deck running Think Twice and Ponder would want to tie up 3 mana just for a 4/4 flying when they probably have more important things to do with their mana. Perhaps U/W humans so it can frogleap over a late/midgame Doomed Traveler.

Think Twice, Ponder, Gitaxian Probe, hell, any Phyrexian mana or zero cost spell at all can make this happen. This card is way better than Talara's Battalion IMO.
 
Another Fiend Hunter question!

Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?
 
Another Fiend Hunter question!

Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?

you would probably have to clarify when they were casting it with regard to the triggers if there's any ambiguity.
 
Another Fiend Hunter question!

Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?

They can't target it with a damage source until it has successfully entered the field, thus all other effects would have already resolved.
 
They couldn't bolt the Fiend Hunter till its ETB ability is already on the stack. You'll have to make the choice of targetting when it gets put on the stack.

If they for some reason decided to use their bolt before the target creature gets exiled it would indeed get exiled forever. But in that situation I'd definitely check with them that that is what they really want to do, since that probably isn't what they intended and I wouldn't want to catch someone on a rules technicality like that.
 
Another Fiend Hunter question!

Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?

Doing this would cause their creature to be exiled permanently. They'd have to wait until the exile resolves.
 
Another Fiend Hunter question!

Say I cast FH. I'm about to declare what I want to exile. My opponent hastily cast Lighting Bolt to kill off FH. Can I now stack it's ltb and etb effects any ways I like?

Fiend Hunter goes on stack. You pass priority. Your opponent can cast Lightning Bolt here if he wants. (EDIT: Obviously he can't target Fiend Hunter on the stack, but he could hit your face or another creature.) He probably doesn't and passes back.

Fiend Hunter leaves stack and enters battlefield. Fiend Hunter's ETB ability goes on the stack. You declare the target and pass priority. Note that your opponent never had priority to bolt the Fiend Hunter before you declared the target.

If your opponent Lightning Bolts your Fiend Hunter when he gets priority, the LTB ability will go on the stack and will resolve before the ETB ability, which, as we all know, will cause the creature targeted by the ETB ability to be exiled permanently. So your opponent probably doesn't want to do that. He wants to wait until the ETB ability resolves, then bolt the Fiend Hunter when he gets priority again.

So, act of treason + cloudshift = I get to keep your creature forever.

Cloudshift = best card ever.
 
That first part can't happen anyways. The Lightening Bolt can't target the Fiend Hunter until it's on the battlefield. After it leaves the stack.
 
Trying out some Grixis control for the Game Day. Didn't run too hot at FNM last week but want to try and make it work. There was a deck at the standard GP I might 'borrow' some ideas from.
 
MTG: Cloudshift discussion | OT | (1 2 3 4 5 ... last page)

Nobody building any new decks with the new cards or anything?

The new red vamps in AVR inspired me to build a mono red deck about them, which dominated last weekend. The pressure those fuckers can put on when every vamp on the board has the classic Sengir +1/+1 potential is nuts! Dangerous Wager is an incredibly solid card for an aggro deck, too. I have a G/B deathtouch/soulbond/undying deck and a mono blue flight deck as well, but I haven't had a chance to test them yet. We've been playing a lot of limited lately.

I have some higher concept decks in mind but they've all flopped pretty hard so far. When that happens to me I typically fall back on mono decks and simple strategies for awhile to get a better feel for a set. Next up is a Bower Passage deck, but I haven't even settled on a second color yet.
 
What's that Duels 2013 screen?

4b36a22b425dcb2016279a23750eee6b.png


You have a separate tab on the Campaign menu for challenges? Oh, you shouldn't have.

More screens from the iPad version here: http://community.wizards.com/go/thread/view/75842/29134009/iPad_Screenshots Oh, and I guess they put out a gameplay trailer earlier this week: http://www.youtube.com/watch?v=Ww7mx2uUr6g It shockingly looks like Magic. And has multiple Titans featured. -_-
 
Exalted is the returning mechanic for M13. Hope multicolour cards also feature, holding out for a Cruel Ultimatum reprint!
 
That first part can't happen anyways. The Lightening Bolt can't target the Fiend Hunter until it's on the battlefield. After it leaves the stack.

Even if it could it would be implied they would never want to. I've done it hastily in response but it's because unless they have a counter it dies and as a result it's irrelevant who they choose and it saves time.


The new red vamps in AVR inspired me to build a mono red deck about them, which dominated last weekend. The pressure those fuckers can put on when every vamp on the board has the classic Sengir +1/+1 potential is nuts! Dangerous Wager is an incredibly solid card for an aggro deck, too. I have a G/B deathtouch/soulbond/undying deck and a mono blue flight deck as well, but I haven't had a chance to test them yet. We've been playing a lot of limited lately.

I have some higher concept decks in mind but they've all flopped pretty hard so far. When that happens to me I typically fall back on mono decks and simple strategies for awhile to get a better feel for a set. Next up is a Bower Passage deck, but I haven't even settled on a second color yet.

Would you be willing to post the list? I'm really curious what your vamps deck looks like.
 
LOL.

Let us know if you get both of them out at the same time.
 
A new ruling has been released regarding Cavern of Souls. Apparantly it came via the judge mailing list (since it's not on daily mtg), but it's legit. Confirmed via a tweet from @MagicJudges
MagicJudges said:
Earlier ruling on Cavern of Souls reversed: if you're tapping it to cast a creature of the appropriate type, it's uncounterable, period.

So, R&D has had lengthy discussions about Cavern of Souls. The card's templating is unique; there hasn't ever been a card before that has two invisible effects that have such different implications for the game state, and that wasn't anticipated before release. Given the problems that it causes, I suspect it'll be the last to use this template.

In the end, the original designer intent of the card was that it always applied when you cast a spell with the appropriate type, whether you had actually remembered to activate it properly or not. Because of this, they've asked us to reconsider the ruling that you need to announce Cavern of Souls if you want the spell to be counterable.

We're sympathetic to their desires and, as I said in the previous mail, there were arguments to be made for both sides, even if philosophy supported the original interpretation better. As a result, we're reversing the ruling. If a Cavern of Souls gets tapped for the appropriate creature type, the spell is uncounterable whether they say anything or not. We'd still prefer that players be clear about the game state, of course.

There'll probably be a bunch of confusion about this initially. We did a good job (I think) of getting the word out the first time around, so it'll take a while to educate everyone about the reverse. I'd strongly encourage everyone to make reminder announcements at their events for the next few. I know I will be at the start of GP:Anaheim!

Unique and messy cards are, fortunately, few and far between, and tournament-playable ones are rarer still. Apologies for the confusion, and hopefully this uses up the allocation for the next several years!

Basically, where before you had to explicitly say that the mana was intended to be used for a creature, now it is assumed to be used for it unless otherwise stated.
 
LOL.

Let us know if you get both of them out at the same time.

Got Gisela out once but she got banishing stroked the following turn. Got blown out first round, but I got some awesome cards so no complaints here.

EDIT: Also burn at the stake is awesome, especially with thatcher revolt.
 
A new ruling has been released regarding Cavern of Souls. Apparantly it came via the judge mailing list (since it's not on daily mtg), but it's legit. Confirmed via a tweet from @MagicJudges




Basically, where before you had to explicitly say that the mana was intended to be used for a creature, now it is assumed to be used for it unless otherwise stated.

Meh, it's better that way so no real complaint.

Edit: Still can't decide on what to play this friday at standard. :/
 
Playing liquimetal phoenix just makes me so happy. Gonna go buy it soon.

I need to get off cockatrice. I fall in love with every deck I could possibly like AND THEN THEY TAKE ALL MY MONEY.

At least liquimetal phoenix is budget. I gotta stop lol.

EDIT: Hey, can someone explain why exactly a "gain control until EOT" and cloudshift would result in you keeping the card permanently? Does the "return it under your control" make it yours forever? What happens until the "until EOT" effect of the card you used to steal it?
 
So my first AVR draft seems to off to a strong start...

I haven't done a real draft yet, but I swear I end up R/W in 80% of the practice drafts I've done. Based on my completely uneducated analysis, R/W and U/G seem to be the strongest color types.

EDIT: Hey, can someone explain why exactly a "gain control until EOT" and cloudshift would result in you keeping the card permanently? Does the "return it under your control" make it yours forever? What happens until the "until EOT" effect of the card you used to steal it?

When you exile the creature, it no longer exists, and returns as a "different" creature. The effect which applied to the first creature does not apply to the second.

The same would be true for, say Giant Growth. If you Giant Growth a creature, then Cloudshift it, it does not come back down with +3/+3.
 
A new ruling has been released regarding Cavern of Souls. Apparantly it came via the judge mailing list (since it's not on daily mtg), but it's legit. Confirmed via a tweet from @MagicJudges

Basically, where before you had to explicitly say that the mana was intended to be used for a creature, now it is assumed to be used for it unless otherwise stated.

That seems like the better way to do it. I'm always in support of there being less moments where you can be like "HE DIDN'T SAY X THEREFORE Y. JUDGE!!!!"
 
Oh, wow. They're adding planes cards?

Well, that's another "flavor" bit they're going to ruin like the Planeswalkers cards. *snooty huff*
 
I knew it sounded familiar so I had to look it up. I used to LOVE playing that game on our old Pentium I.

I have a copy of that game... somewhere. It was kind of buggy though. I remember discovering that you can tap the CPU's lands in some cases and inflict mana burn.
 
Looks like I'm buying that planechase set! I still run blue ninjas every once in awhile, that card is awesome.

Would you be willing to post the list? I'm really curious what your vamps deck looks like.

Sure, it's still pretty rough though. Need to do a little shopping on its behalf. I need some of those red 1cc vamps (Stromkirk Noble). I was definitely happy with its early performance, though. Markov Blademaster is now one of my favorite 3cc creatures.

Bloodsuckers
60 cards

Creatures (19)
Falkenrath Exterminator x4
Erdwal Ripper x2
Markov Blademaster x4
Rakish Heir x4
Havengul Vampire x3
Falkenrath Marauders x2

Spells (18)
Shock x3
Curse of Stalked Prey x2
Dangerous Wager x3
Nightbird's Clutches x4
Vampiric Fury x4
Trepanation Blade x2

Lands (23)
Cavern of Souls x1
Mountain x22
 
Trepanation Blade - why?

I just threw those in, haven't run 'em yet. I think they'll work nicely with Vampiric Fury and Markov Blademaster.

I didn't realize until I started running them that -
1) Blademasters get two counters if they get through to the player
2) They get the counter(s) from their first attack before they damage with their second
 
Hmm, maybe I'll try building a vampire deck again... I wish I had better boxes to organize my cards though, I'll just have to buy one of those five row boxes online I guess. My cards are so messy now that I get halfway to making a deck and then quit because I don't want to hunt for the cards anymore.

Edit: $20 for those boxes is retarded...
 
I find it both amusing and annoying that I was the only one in my group of friends to be hyped up on Champion of Lambholt at release...and now the majority of my friends are running decks with a playset. He's just nasty, the kind of creature you hold a gutshot for. Bonding him with wolfir silverheart is almost a guaranteed game over. Turn one bird, turn two champion, turn three huntmaster, turn four wolfir, turn five thanks for playing.

I am so bored of human decks though, I threw together a tempered steel deck and added some hex parasites to deal with the counters.
 
Oooo, I was hoping for a use for my new Huntmasters that didn't involve 20 DFCs. Thanks!

I am so bored of human decks though, I threw together a tempered steel deck and added some hex parasites to deal with the counters.

Likewise, I am trading a lot of my human staples away.
 
Is R/G Aggro really that good? It just feels slow...
I've been using this decklist:

ruFYc.png

Stick those champions in there and see how good it can be.
Although Green/White humans with champions seems a little stronger, I'm modifying the deck (my friends been using it) to hopefully make it a bit more competitive with G/W.
 
Champion of the parish in a R/G?

Champion of lambholt

Gets bigger for each creature you play and opponents can't block your creatures if their power is less than the champions. It's surprising how fast he can grow and make all your creatures unblockable.
 
Champion of lambholt

Gets bigger for each creature you play and opponents can't block your creatures if their power is less than the champions. It's surprising how fast he can grow and make all your creatures unblockable.

Ah, I forgot about him. Is he better than the wolfir avenger though? It would seem I could only keep one of the two.
 
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