Diablo III |OT2| Queues Rise. Servers Fall.

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I haven't hit the point where the game apparently collapses on itself. I can't let the extreme negativity get to me while I'm still enjoying the hell out of the game. I'm sure all the complaints are completely valid and at some point I'll become as frustrated as the rest of you if things aren't patched but for now, it's still incredible fun and addictive.
 
So, out of the 6 million + players of this game, how many people do you think are unsatisfied with this game?

It seems like the responses I can see are very mixed. Lots of people love it, some people are on the fence, some people hate it. It seems to me it's the most mixed response I've seen from a Blizzard game, all for different reasons.

I think we won't really know the long term legacy of this game until the expansion. D2 was also a mixed bag and a bit of a mess, but D2:LoD improved on it so much that it became the legendary game it did.
 
So, out of the 6 million + players of this game, how many people do you think are unsatisfied with this game?

It seems like the responses I can see are very mixed. Lots of people love it, some people are on the fence, some people hate it. It seems to me it's the most mixed response I've seen from a Blizzard game, all for different reasons.

The game has some problems that need to be looked at, some of which didn't become that obvious till many got to Inferno, others which were evident beforehand.

I will say that I hope the people who got to Inferno within like a week at least enjoyed much of what they played, or else they have a strange way of spending their time, heh.

Inferno has always sounded idiotic to me based on what Blizzard said about it pre-release, so I can't say I'm terribly surprised at its state. Remains to be seen what they'll do about it.
 
Lol, Google ads.

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I haven't hit the point where the game apparently collapses on itself. I can't let the extreme negativity get to me while I'm still enjoying the hell out of the game. I'm sure all the complaints are completely valid and at some point I'll become as frustrated as the rest of you if things aren't patched but for now, it's still incredible fun and addictive.

There are many people who love the game as well. It sounds like Inferno could use some work, but I have no reason to believe that Blizzard will not address the issue. Blizzard has already commented on Inferno and the game is barely a week old.

I am not in Inferno yet, and if it is as terribly hard as everyone makes it out to be, I probably will not play much past Act I until Blizzard changes things. I will say that I am in Act II Hell and having an absolute blast.
 
I haven't hit the point where the game apparently collapses on itself. I can't let the extreme negativity get to me while I'm still enjoying the hell out of the game. I'm sure all the complaints are completely valid and at some point I'll become as frustrated as the rest of you if things aren't patched but for now, it's still incredible fun and addictive.

I think that Inferno just acts as a catalyst for a myriad of issue. Normal/Nightmare/Hell can be a lot of fun. It's just that Inferno was never fully fleshed out. Blizzard said it themselves, "We didn't really test it, we just upped everything".
 
Who here is planning on playing Guild Wars 2, and will you continue playing Diablo III after it comes out?
I'll keep an eye on D3 patch notes, but only significant changes will really be able to pull me away.

ArenaNet also has a history of decent free content updates (Sorrow's Furnace, the whole Guild Wars Next thing), unlike Blizzard, which is nice. Starcraft 2 and World of Warcraft's glacial patch process make me fear we won't see any decent changes until an expansion. Like, the Torchlight-esque random dungeon scrolls? I could see that being an expansion feature instead of just a nice, free addition.

Oh, and PVP. That blue post about melee ranges pretty much killed any hype I had for fun D3 combat.
 
The game has some problems that need to be looked at, some of which didn't become that obvious till many got to Inferno, others which were evident beforehand.

I will say that I hope the people who got to Inferno within like a week at least enjoyed much of what they played, or else they have a strange way of spending their time, heh.

Inferno has always sounded idiotic to me based on what Blizzard said about it pre-release, so I can't say I'm terribly surprised at its state. Remains to be seen what they'll do about it.

Well, it seems to me inferno is the intended end-game stuff, at the point in Diablo 2 where you'd instead be levelling up and gathering on baal rushes, mephisto rushes and cow rushes. Blizzard took a 180 degree turn and just added another difficulty level where it basically seems like it doesn't matter the effort you put into the game, you'll just get trashed. I can see why they did, while leveling and mf'ing sure had fun aspects about them, the entire end game in D2 was based around it, since PvP was broken as hell to begin with.
 
I think we won't really know the long term legacy of this game until the expansion. D2 was also a mixed bag and a bit of a mess, but D2:LoD improved on it so much that it became the legendary game it did.

Yeah I have to agree on that. Me and my friends didn't really get into D2 until LoD came out.

I hope they change their stance on the melee issue. What's the point with giving us dodge skills with Demon Hunter then.
 
So, out of the 6 million + players of this game, how many people do you think are unsatisfied with this game?

It seems like the responses I can see are very mixed. Lots of people love it, some people are on the fence, some people hate it. It seems to me it's the most mixed response I've seen from a Blizzard game, all for different reasons.

I'm enjoying the game for a play through but I don't now if I'll be replaying it like I did with D2.

My opinion hasn't changed after a week.

+

The loot system is complete shit which is what made D2 so great.
 
I think we won't really know the long term legacy of this game until the expansion. D2 was also a mixed bag and a bit of a mess, but D2:LoD improved on it so much that it became the legendary game it did.

This is my sentiment as well. The only caveat is that the turnaround on LoD was only a year. There's no chance in hell we'll see a D3X by this time next year. 2014 at the earliest. Maybe late 2013 in bizarro world.
 
Who here is planning on playing Guild Wars 2, and will you continue playing Diablo III after it comes out?

I'll still play, but I don't feel D3 has the legs that D2 had. I played D2 for years, on and off. D3, I can't see me putting in nearly as much time. I had a real compulsion to play D2 right from the get go and I've not got that from D3. (Its still a great game though).
 
The reason I mentioned Guild wars 2 is that it seems you would play the better game since both will take so much time. I wanted to see if anyone thought Diablo was good enough to never play Guild Wars.....Does Diablo having staying power as we see it.
 
My opinion hasn't changed after a week.

+

The loot system is complete shit which is what made D2 so great.

Well, at the same time, I can also see where looting being the biggest end-game to do stuff in D2 was also lame. I mean, don't get me wrong, I loved it, but I guess a lot of people just preferred doing something else instead, and there wasn't much besides PvP / leveling.

I'm on the same boat, though... I'll probably get through it and then just leave.
 
Soooo is the hell herding staff worth it? I got the nm version and other than the scenery and being available very early in the game, the area doesn't seem special. Seems like it's just as good if not better than just grinding act 4.
It's not worth 500k if that is what you are asking. Act 1 Inferno is doable and actually gives you lvl 60 drops which is everything. Level 60 items have 1-3 tiers and tier 3 of 60's can be 50% better than level 58 items.
 
So because I'm not insane and don't wanna search out a huge chunk of this thread to see what's all wrong with the game, can I get a synopsis? I'm not a huge diablo guy. Put some decent time in 2, but nothing like you guys I'm sure.

Well I don't think it's a terrible game, it's just not as good as it's predecessor. Also, the loot in this game is very unsatisfying. Combine that with the DRM which makes it very difficult to play solo and the AH dilemma which defeats the purpose of farming your own loot. You get a not so satisfying endgame experience :/

And the dungeons are not as inspiring as it's predecessor either, I always feel like I'm repeating the same dungeons over and over again even though I know they're different. The game also has a lot of problems with builds as well since they nerfed the Monk, DH and Wizard. I feel like this game was far from completion and it shouldn't have come out any time soon.

But even with all the complaints I have, I still enjoyed the game immensely, it just couldn't live up to my insane hype levels. I know it's my fault but when you been waiting for a sequel to your favorite game for 10 years, you can help but be unreasonably hype! Diablo 3 just couldn't deliver at all fronts but I'm not gonna give up on it. Diablo 2 also had problems at launch but it more than made up for it with LoD, so I'm hoping Blizz strikes lightning twice and make an expansion that will make D3 great.
 
So, out of the 6 million + players of this game, how many people do you think are unsatisfied with this game?

It seems like the responses I can see are very mixed. Lots of people love it, some people are on the fence, some people hate it. It seems to me it's the most mixed response I've seen from a Blizzard game, all for different reasons.

I'm really enjoying the game, but I'm only in Nightmare atm. I'm just having fun playing through it without rushing to max level, farming, or hitting the AH at the moment. But talking with friends, some of that will have to change when I finally have the ability to go into Inferno.

But it does seem like Blizz has the ability to tweak/fix things more often due to a lot of it being server side. If Diablo 2 is any indication, they'll be fixing and tweaking for years to come. At least I hope they will :)

Edit: Although the 10 or 15 mins they give me before they disconnect me from the server is bullshit. I was on the phone with my parents you assholes.
 
I'm really enjoying the game, but I'm only in Nightmare atm. I'm just having fun playing through it without rushing to max level, farming, or hitting the AH at the moment. But talking with friends, some of that will have to change when I finally have the ability to go into Inferno.

But it does seem like Blizz has the ability to tweak/fix things more often due to a lot of it being server side. If Diablo 2 is any indication, they'll be fixing and tweaking for years to come. At least I hope they will :)
Good Point! I also think that is one of the positives of it being DRM too.
 
I'm really enjoying the game, but I'm only in Nightmare atm. I'm just having fun playing through it without rushing to max level, farming, or hitting the AH at the moment. But talking with friends, some of that will have to change when I finally have the ability to go into Inferno.

But it does seem like Blizz has the ability to tweak/fix things more often due to a lot of it being server side. If Diablo 2 is any indication, they'll be fixing and tweaking for years to come. At least I hope they will :)

I have no doubt Blizz will do everything they can to make this game great, the question I have though is do they know how to make this game great? They made a lot of dumb decision with this game and it worries me what they plan to do for the Expansion. Hopefully they listen to the criticism very carefully..
 
Well I don't think it's a terrible game, it's just not as good as it's predecessor. Also, the loot in this game is very unsatisfying. Combine that with the DRM which makes it very difficult to play solo and the AH dilemma which defeats the purpose of farming your own loot. You get a not so satisfying endgame experience :/

And the dungeons are not as inspiring as it's predecessor either, I always feel like I'm repeating the same dungeons over and over again even though I know they're different. The game also has a lot of problems with builds as well since they nerfed the Monk, DH and Wizard. I feel like this game was far from completion and it shouldn't have come out any time soon.

But even with all the complaints I have, I still enjoyed the game immensely, it just couldn't live up to my insane hype levels. I know it's my fault but when you been waiting for a sequel to your favorite game for 10 years, you can help but be unreasonably hype! Diablo 3 just couldn't deliver at all fronts but I'm not gonna give up on it. Diablo 2 also had problems at launch but it more than made up for it with LoD, so I'm hoping Blizz strikes lightning twice and make an expansion that will make D3 great.

At the same time, though, did Diablo 2 feel "as beta" as Diablo 3 feels right now? The entire game feels so unfinished. There's an entire difficulty level that obviously wasn't tested it. There's no PvP. The itemification is lame. The DRM is broken. The auction house.

I don't think Blizzard has time right now to keep fixing these issues one by one, but how long will it take for them to release a complete game like they are supposed to?

Another thing, I have a feeling Blizzard didn't expect the amount of backlash they are getting. Are they ever thinking of make Diablo 3 a subscribe game? Are they going to just charge their user base for constant upgrades to the game?

And I guess the biggest thing; what's the model that blizzard has for long term revenue for this game? Cause I'm pretty sure they don't want this game to be a one-time purchase and then you get all the free content you want.
 
As far as I can tell Inferno hasn't been properly tuned yet, legendary items are inferior to even blue items, and crafting isn't all that deep. Oh and they purposefully made it so that you could get hit by a mob even though you are not realistically in the vicinity of the hit animation.

Wait wait, on Inferno? Or just any mode?
 
So because I'm not insane and don't wanna search out a huge chunk of this thread to see what's all wrong with the game, can I get a synopsis? I'm not a huge diablo guy. Put some decent time in 2, but nothing like you guys I'm sure.
*Biggest, almost universal complaint is related to the itemization. Unique drops are very infrequent and are generally outclassed by Magics/Rares. Their stats aren't really that impressive in the end game.

*Inferno mode is too difficult and doesn't seem to be properly balanced among the classes.

*DRM issues. Lag, server drop outs, constant maintenance barring you from play, AH has weird delays/issues. Que "I am getting lag in my single player game" complaint.

*Weird hit boxes which cause enemies to attack you even when you are out of their visual attack box range. Makes dodging very ineffective in the game.

*Weird design choices. Global EXP after completing quests is broken because it allows you to boost lower level characters, way points pretty much useless, public games system is really off etc.

*AH breaks a lot of general concepts/mechanics in Diablo. Crafting is garbage because of it and there is less incentive to go for Magic find builds than Gold find builds. Gem system is also borked thanks to AH (why make your own when you can buy them for cheap). Less incentive to trade and farm in general.

*Story has crap writing, dialogue overall is pretty bad too with few exceptions.

*Graphics are on the lower mid end and even then a lot of high end PC don't run it properly. It doesn't seem to be properly optimized.


Probably a few more I am missing. But the game does a lot of good too. A lot of these issues are fixable though via either patch or expansion.
 
Covetous Shen is Malthael. My prediction for the expansion: the Xianshan gods exist, and our trusty crew will go chase 'em, perhaps leading to episodes like WoW's BC and Cataclysm.
 
I absolutely do not see how you could make the argument that the fidelity in this is close to even that of the original Diablo. If you like the game, fine, but let's be reasonable.

EDIT: Sleep is important guys.

Are you the best type of person to talk to people like that when everything you post is passive aggressive seething? Take your own advice and be reasonable yourself, there's better ways to talk to people than asking them if it's their first game or invoking how horrible it is compared to even the original Diablo, etc.


I'll still play, but I don't feel D3 has the legs that D2 had. I played D2 for years, on and off. D3, I can't see me putting in nearly as much time. I had a real compulsion to play D2 right from the get go and I've not got that from D3. (Its still a great game though).

I don't think it will either for a few reasons. Some good, some bad. How much they expand upon things and what they do with patches will clearly be a big part but at the moment.

1.) The game just doesn't have the timesinks and padding Diablo II had. The longevity in that game was hardly all from natural, well designed things.

2.) Different structure, Diablo II was about consistent play and testbeds and amassing power whereas III, to me, comes across as beating Inferno. Currently. Thats some of the divide where some people like that concept and some, especially those who don't like grinding away at it, don't.

There's simple ways to tweak at that and to go beyond it though, as well. Fixing itemization and putting more breadth to their random event/dungeon structure and the quality of content and feedback from it is what they need to really do in the post launch window. You don't need an expansion to do these things.

When they do expand, I feel like it's going to be a really interesting situation. I like III, even moreso than II and I like Inferno and I like a lot of what they've done, but the package feels a bit anemic in 2012, and I expected a bit more than I did back in 2000 and 2002. I'm hoping the feature set and customization takes a big climb when they do go forward.

3.) It's a different era, for those of us who have played years of Diablo, Phantasy Star, WoW, Monster Hunter, what the hell ever, it's not going to stick like that again.
 
Man I really, really, really hate enrage timers. It's so ridiculous to only take <50k dmg during the entire act1 boss fight and not be able to finish it because my dps is only 15k instead of 22k. Nephilim Valor ran out and I respeced and killed him in under 2 minutes :rolleyes:

Also the difficulty gap between A1 and A2 is so huge right now. My friend and I are both undergeared melee (barb/monk) and we roll through A1 like nothing with the exception of the enrage timer on that last boss. I can't even step foot into A2 without dying lol
 
Why is it more difficult to play solo because of the DRM? I'm unfamiliar with the "dilemma" with the AH.
The problem with loot while leveling if that it'll very often (always?) drop gear below your level, so there's no excitement to level for a sweet item. So to get decent gear, it's easiest to just go to the auction house and buy something nigh-perfect for less than it costs to build a randomized piece of junk at the blacksmith artisan.

And since gear drops are under-leveled, the people bashing their heads in Hell are really just fueling those in the difficulty below them.
 
*Biggest, almost universal complaint is related to the itemization. Unique drops are very infrequent and are generally outclassed by Magics/Rares. Their stats aren't really that impressive in the end game.

*Inferno mode is too difficult and doesn't seem to be properly balanced among the classes.

*DRM issues. Lag, server drop outs, constant maintenance barring you from play, AH has weird delays/issues. Que "I am getting lag in my single player game" complaint.

*Weird hit boxes which cause enemies to attack you even when you are out of their visual attack box range. Makes dodging very ineffective in the game.

*Weird design choices. Global EXP after completing quests is broken because it allows you to boost lower level characters, way points pretty much useless, public games system is really off etc.

*AH breaks a lot of general concepts/mechanics in Diablo. Crafting is garbage because of it and there is less incentive to go for Magic find builds than Gold find builds. Gem system is also borked thanks to AH (why make your own when you can buy them for cheap). Less incentive to trade and farm in general.

*Story has crap writing, dialogue overall is pretty bad too with few exceptions.

*Graphics are on the lower mid end and even then a lot of high end PC don't run it properly. It doesn't seem to be properly optimized.


Probably a few more I am missing. But the game does a lot of good too. A lot of these issues are fixable though via either patch or expansion.

Pretty much nailed it.
 
The problem with loot while leveling if that it'll very often (always?) drop gear below your level, so there's no excitement to level for a sweet item. So to get decent gear, it's easiest to just go to the auction house and buy something nigh-perfect for less than it costs to build a random piece of junk at the blacksmith artisan.

That's fucked up.
 
they messed up by having all the coolest shit drop in inferno, if a ton of awesome stuff dropped in a more difficult hell the majority would be keeping themselves busy with that.


Another thing, I have a feeling Blizzard didn't expect the amount of backlash they are getting.


they get this kind of backlash with EVERY game.
 
*Biggest, almost universal complaint is related to the itemization. Unique drops are very infrequent and are generally outclassed by Magics/Rares. Their stats aren't really that impressive in the end game.

*Inferno mode is too difficult and doesn't seem to be properly balanced among the classes.

*DRM issues. Lag, server drop outs, constant maintenance barring you from play, AH has weird delays/issues. Que "I am getting lag in my single player game" complaint.

*Weird hit boxes which cause enemies to attack you even when you are out of their visual attack box range. Makes dodging very ineffective in the game.

*Weird design choices. Global EXP after completing quests is broken because it allows you to boost lower level characters, way points pretty much useless, public games system is really off etc.

*AH breaks a lot of general concepts/mechanics in Diablo. Crafting is garbage because of it and there is less incentive to go for Magic find builds than Gold find builds. Gem system is also borked thanks to AH (why make your own when you can buy them for cheap). Less incentive to trade and farm in general.

*Story has crap writing, dialogue overall is pretty bad too with few exceptions.

*Graphics are on the lower mid end and even then a lot of high end PC don't run it properly. It doesn't seem to be properly optimized.


Probably a few more I am missing. But the game does a lot of good too. A lot of these issues are fixable though via either patch or expansion.

Except for the writing and assets, most of that seems fixable to some degree. Hopefully, once they've patched the game up and things stabilize most of the issues are fixed or minimized.
 
the update just now lol dark D3 doesn't work anymore I think... had to delete all my files in the directory to get it to work again. I just had the sharpening one too. didn't like hardcore.
 
There was a time period a little over a day ago where listed auctions vanished and din't show up on the AH even though they were listed. Those are all now showing up so you might be able to find some nice equipment that has been laying dormant for a while. Time left should be somewhere around 14h
 
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