CPU Wii U just as powerful as PS3, X360, GPU 1,5 times stronger

Well I still plan one getting on eventually. By the end of the cycle there will probably be a handful of games I want to play but if I get robbed I probably wouldn't bother to replace it, just shelve the insurance money for something else.
 
Right now- "OOH, HD Nintendo. Next-gen starts now, so gorgeous."

When PS4/Nextbox releases- "You graphics whores are missing the point. Who gives a shit about visuals?"

...And the great wheel keeps on turning, lol.
 
Right now- "OOH, HD Nintendo. Next-gen starts now, so gorgeous.

When PS4/Nextbox releases- "You graphics whores are missing the point. Who gives a shit about visuals?"

...And the great wheel keeps on turning, lol.

It's like that Zelda Demo (and the endless drooling involved) from last year didn't happen.
 

Ok, I watched both videos, 10 sec each and then repeating.

I can't see why people think the WiiU version is inferior...

It's sharper, there is no denying.
Has better depht of field (look that building after he jumps into the hay cart)
The textures are far better (look at the floor when he is actually jumping)

It seems to lack a filter though, and the framerate could be work on. So, we'll see.

EDIT: All of this compression aside.
 
Well...yeah. I mean it's all about the games in the end, but these specs are 5/6 years old and it's not like nintendo can't afford to release a console with decent specs.

Can they? IF they pour countless $/Yen into a high powered machine that keeps pace with PS4 etc and it flops it could be disastorous.
 
Well...yeah. I mean it's all about the games in the end, but these specs are 5/6 years old and it's not like nintendo can't afford to release a console with decent specs.

They can't though. They can't afford to risk not making a profit because their company doesn't have multiple other divisions that DO profit.
 
Well...yeah. I mean it's all about the games in the end, but these specs are 5/6 years old and it's not like nintendo can't afford to release a console with decent specs.

The point is that we are at the end of the generation that started in '05, and Nintendo is just now catching up to that tech-wise right before we are getting ready to take the next leap. I am not a rabid graphics whore or anything, but I am not going to pretend like I am not ready to move on and see more impressive tech than what I have been used to for the past seven years. I mean, let's get real here.
 
The thing is, I don't think most PC gamers even care about graphics that much anymore. Most people I know that play a lot of PC games play stuff like World of Warcraft, League of Legends, Team Fortress 2, Diablo III, etc.

These games aren't really graphically impressive.

That's not to say that these people don't play impressive stuff like Skyrim, Crysis, etc. But going from game to game, they don't seem to care.

Honestly PC gamers seem okay with a wide variety of graphical fidelity.

Indeed. Heck, the game I'm playing the most right now is Quake Live, which is basically the same as Quake 3 (a game that came out more than 12 years ago).

Not to say I don't enjoy graphics, but they're not a deal-breaker, they're just one aspect of a game.
 
nth time you posted this exact same sentence in 2 days => ignore list.

You know, there are nintendo-only forums out there if you only want to read people gushing about the Wii-U after that abortion of a press conference.
Sure people's opinion on the Wii-U might be a little strong on GAF, but they also often make good points.
Putting your fingers in your ears and shouting "LALALALALA" isn't really going to help.
 
The point is that we are at the end of the generation that started in '05, and Nintendo is just now catching up to that tech-wise right before we are getting ready to take the next leap. I am not a rabid graphics whore or anything, but I am not going to pretend like I am not ready to move on and see more impressive tech than what I have been used to for the past seven years. I mean, let's get real here.

They caught up and added things that weren't in the hd twins. Lets get real about what Wiiu really is despite how things may look.
 
what I remember just now, wasn't there a few months ago another 100% legit source that said "the graphics simply aren't as powerful (as PS360)"?

this conflicts with todays rumor which says the GPU is in fact stronger.

But I think the first source was even more anonymous, so in conclusion the WiiU should have a CPU like the 360 and a weaker GPU
 
Although the Wii U is definitely shaping up to be a disappointing console in graphics again, this comparison doesn't make any sense. The Xbox 360 GPU by itself is 1.5x the PS3 GPU almost, and the PS3 CPU is way more powerful than what's in the 360. What are they comparing here?

My thoughts exactly....I think clock speeds perhaps?
 
Man I'll crack up if Retro is working on something like another Donkey Kong Country.

They aren't.

what I remember just now, wasn't there a few months ago another 100% legit source that said "the graphics simply aren't as powerful (as PS360)"?

this conflicts with todays rumor which says the GPU is in fact stronger.

But I think the first source was even more anonymous, so in conclusion the WiiU should have a CPU like the 360 and a weaker GPU

This is why all of the things we've heard can be true.

http://www.neogaf.com/forum/showpost.php?p=38675325&postcount=465
 
Not sure why it's so hard to accept that WiiU will be what Wii was to Xbox360/PS3

If you buy Nintendo systems for Nintendo games it won't matter right? You will enjoy it.
But if you expect a system that will be so awesome that you won't even need a PS4/720 for new 3RD party games that will compete equally, you will set yourself up for disappointment.

It's just a continuing trend of what came before. It's ok to accept it. I'm sure HD Zelda/Mario etc will look great since they have never existed before.
Just look forward to that.
 
The info in the OP is flawed. Ignoring the fact that it says the CPU is on par with Cell and only 1.5x RSX, the biggest issue leading up to E3 over the last 6 months has pointed to inefficient usage of the CPU. If the CPU is bogged down then it doesn't matter how powerful the GPU is. The CPU "can't feed" the GPU. And due to that I wouldn't be shocked if this person is judging the power of the GPU based on inefficient usage of the CPU.

For better or worse Nintendo likes "balanced" hardware. In this case it seems to be for the worse because the CPU was more than likely designed to need the I/O and DSP to handle the tasks they are designed for. So if a game is not really using them then the CPU will perform worse due to handling more than it was designed for and can lead to a like AC: AE looking worse than the PS360 versions.

Also it's very likely most of the games shown this week are not running on final dev kits. As mentioned awhile back by Ideaman (and someone else I've talked to) the final dev kits went through a lot of tweaking to improve the efficiency between the hardware and middleware. They also received a small power boost. Don't take that as meaning the final dev kits are going to turn these launch games in to graphical masterpieces though. It should also be noted that these early games are making heavy usage of the controller which will pull resources from the hardware as well.

Some should always remember that judging power based on launch titles is asinine especially when some of you saw . The games down the line will make better usage of CPU, I/O, and DSP. At the same time GPU is supposed to have "Nintendo-patented" features added. I already know those won't be utilized in the launch games and more than likely not in future multi-platform games. But you will see them in certain future first-party games and possible 3rd-party exclusives. It's way too soon for some of the reactions, but that's to be expected. :)

I missed this post; great post bg!
 
Time out. Let's get some context. The bold has never been said from what I remember. And I only posted the link of of those early target specs for people to discuss. I couldn't care less about it confirming things I said.

Then I'm sorry for confusion, I could have sworn it was mentioned that there is a HD 6xxx equivalent running in it...
my fault then...

But all in all even if they would have tweaked a HD 4xxx equivalent then there is still a great chance that we will see a lot of 3rd party games for a long time.

And I know I will be ok with the WiiU.
 
everthustodeadbeats said:
That's nice, but in about a year, the Wii U will be an underpowered outlier compared to the actual console standard.
Until Sony/MS systems catch up, they will be the overpowered nonstandard.
Fabrik said:
But what Pad-only means? It doesn't seem like the main action can be displayed on the tablet screen.
Did someone try and fail to do so? Since we know it can be played with just one screen, I don't see why that one screen couldn't be the gamepad screen rather than the TV.
Sho_Nuff82 said:
In light of these startling revelations, I can think of a handful of posters who have been stunningly full of it for the past 6 months. Which is why I make a habit of never listening to internet insiders.
So these new unsubstantiated claims are the evidence for old unsubstantiated claims being wrong?
 
The point is that we are at the end of the generation that started in '05, and Nintendo is just now catching up to that tech-wise right before we are getting ready to take the next leap. I am not a rabid graphics whore or anything, but I am not going to pretend like I am not ready to move on and see more impressive tech than what I have been used to for the past seven years. I mean, let's get real here.

the Wii U surpasses the 2005 tech comfortably. not by what you might call a generational leap, but they've done more than catch up. either all these devs saying it's more capable are lying, or we haven't seen a title yet that demonstrates what it can really do with the (moderate) improvements it offers over previous hardware.

i'm thinking the devs are telling the truth. i'm thinking the Wii U will be crushed in terms of raw power by the next Playstation and Xbox, but you have to have your head in the sand not to see that it's better positioned POWER WISE than the Wii was, or to think it isn't more powerful than the PS3 and 360, same ball park or not.
 
I have a hard time believing this. It just boggles my mind why Nintendo would use such ancient hardware, just seems like such a waste of money. There will be ultra books far smaller and more powerful out by the end of the year. Current ultra books might even be more powerful. Wii U games will undoubtedly look worse than the top tier 360/PS3 games if this is true. The Wii U won't have the benefit of top studios working on it and they'll have to devote power to rendering a second 480p display. Guess they're targeting a $250 launch price with a profit on the hardware from Day 1 like the Wii.
 
While I'm not a part of the "Nintendo should be a third-party" crowd, I'm starting to understand that argument more and more. Granted, we still don't know exactly what the Wii U is capable of, but it's becoming glaringly obvious that Nintendo is playing it safe and not fully investing in a long-term solution hardware-wise.

I mean, if the rumors are true, then the Wii U's ceiling is extremely low and, to me, that indicates that Nintendo is trying to pinch pennies instead of fully investing in the hardware and software (i.e. online) that a lot of their fans both desire and deserve. And if playing it safe, minimizing costs, and maximizing profits is their main goal, then they would be much better off just putting their IPs on other platforms and exiting the hardware business altogether. /rant
 
so the new nintendo consoles are always a generation behind. that sucks for Nintendo fans... :(

Wasn't ever the case until the Wii.

But yeah, looks to be the standard for Nintendo now. A shame, but as long as they bring the goods (mario/zelda/fucking metroid), then I'll buy one.
 
Then I'm sorry for confusion, I could have sworn it was mentioned that there is a HD 6xxx equivalent running in it...
my fault then...

But all in all even if they would have tweaked a HD 4xxx equivalent then there is still a great chance that we will see a lot of 3rd party games for a long time.

And I know I will be ok with the WiiU.



It depends of the HD4XXX basis.
If it's HD4770/4850 it will be enough.
But my guess is an HD4650 basis.
That would explain the VGleaks and 1,5 to 2x Xbox GPU. And then, we'll not going to see a lot of 3rd party in 2 years.
 
It's like I said in some of the WUSTs. We won't know what Wii U is truly capable of till PS4 and Xbox 3 mature.
That, plus port developers actually trying to do a proper downport.
 
i think they probably wanted to see the response to the system at E3 before setting the price. i was really surprised that they didn't announce a price, a release date, and the contents of the launch package.
Where were you in the past 3 E3 pre-Nintendo system launch?
 
Of course by then we'll probably be looking at Wii U's successor coming out.

I've always told you that's your best shot, BG. Wii U, to your hope I guess if you're a Nintendo fan, is not positioned where it can meander along doing OK for a while ala Gamecube. It's going to burn a fiery, quick death.

IMO Wii U will be an obvious huge failure within two years. The whole time the interesting thing to me has been what Nintendo will do then.
 
And everything that isn't you points to the contrary.

What?

Is this final devkit hardware?

There is a chance it isn't, but like I mentioned earlier there won't be some kind of dramatic boost from them either.

Then I'm sorry for confusion, I could have sworn it was mentioned that there is a HD 6xxx equivalent running in it...
my fault then...

But all in all even if they would have tweaked a HD 4xxx equivalent then there is still a great chance that we will see a lot of 3rd party games for a long time.

And I know I will be ok with the WiiU.

You're cool. I just mainly didn't want people thinking I posted them for some kind of "ego boost".
 
Not sure why it's so hard to accept that WiiU will be what Wii was to Xbox360/PS3

If you buy Nintendo systems for Nintendo games it won't matter right? You will enjoy it.
But if you expect a system that will be so awesome that you won't even need a PS4/720 for new 3RD party games that will compete equally.... Why set yourself up for disappointment.

It's just a continuing trend of what came before. It's ok to accept it. I'm sure HD Zelda/Mario etc will look great since they have never existed before.



This keeps coming up over and over and over again, its getting annoying. Not directed at you but the sentiment in general.

How exactly will the Wii U be to the other next gen consoles as Wii was to 360/PS3?

Are the posters remarking this even aware on a basic level of understanding as the tech involved behind said systems?

Wii used an outdated architecture and was ultimately a machine that was much much less powerful in other ways architecture aside from the 360/PS3


Wii U on the other hand is a completely different system, utilizing modern features (more modern than even the current HD systems have) and yes its going to be weaker than the next MS Sony systems but it will be now where near the difference as Wii was to 360/PS3


bg knows for example with a great deal of certainty the PS4 and Wii U's specs (the PS4's moreso....like he's seen devkit specs-level-of-certainty) and has an idea about the next Xbox (he may know more about that now too I dunno) ... he has outlined the reality numerous times, I understand not every one reads his posts in every thread, but it simply is not the truth nor accurate to suggest Wii U will be in the exact same position the Wii was in.

The notion was that PS3 was probably something like 30 times Wii's power

PS4 will be something like 10x PS3's power


PS4 will NOT be anywhere NEAR 30x Wii U's power (more like, at most, 6x was the figure floating around, could be as low as 3-4x as powerful)


In today's modern era, this is like running a high end PC game on low vs very high settings. There is a point where HD graphics can simply look "the same" to any one random observer. To me, there is not a huge difference between Battflefield 3 on Xbox 360 and on PC. To someone else, the difference is so big they think I'm crazy. We expect the Wii U to be roughly, in the end, 3x as strong as current gen systems. That is "on par" in some ways, the same was a Radeon 48XX series is "on par" with a 66XX series, in the sense that they can run the average HD PC title.

We will see Wii U titles that look better than current HD twins down the line. But they needs to take full advantage of the Wii U hardware, for that to be possible.


I suppose these weak handheld phones called iPhones can't even run Unreal Engine 3 right? I mean, they are super under powered after all......


(engines compatibility has to do with feature sets, not with raw grunt muscle)
 
I have a hard time believing this. It just boggles my mind why Nintendo would use such ancient hardware, just seems like such a waste of money. There will be ultra books far smaller and more powerful out by the end of the year. Current ultra books might even be more powerful. Wii U games will undoubtedly look worse than the top tier 360/PS3 games if this is true. The Wii U won't have the benefit of top studios working on it and they'll have to devote power to rendering a second 480p display. Guess they're targeting a $250 launch price with a profit on the hardware from Day 1 like the Wii.

It's specially sad considering that Nintendo is the best positioned company to spend money next gen with the ton of cash they got from the Wii.

They should have gone for a more powerfull system and sell it a loss for the first 12 months to get a big enough install base so that when the PS4 / Xbox720 are released the Wii U is the main development platform, but I guess Nintendo is Nintendo and will always be.
 
The info in the OP is flawed. Ignoring the fact that it says the CPU is on par with Cell and only 1.5x RSX, the biggest issue leading up to E3 over the last 6 months has pointed to inefficient usage of the CPU. If the CPU is bogged down then it doesn't matter how powerful the GPU is. The CPU "can't feed" the GPU. And due to that I wouldn't be shocked if this person is judging the power of the GPU based on inefficient usage of the CPU.
It's not completely flawed because a machine is only as strong as it's weakest parts. Any bottlenecks in the design slows everything else down.

You cannot be 100% certain if Ubisoft are wasting cycles on the CPU. They have a close relationship with Nintendo's in-house teams (Nintendo helped out on Red Steel2). And there are tools to measure efficiency and CPU utilisation etc. I'm sure they are using them to optimise.

The industry is well versed in writing PPC code. From what we have heard so far, the Wii U is easy to work on. Frozenbyte said they had no trouble at all getting their code up and running on Wii U. And they haven't even had their dev kits as long as others.

For better or worse Nintendo likes "balanced" hardware. In this case it seems to be for the worse because the CPU was more than likely designed to need the I/O and DSP to handle the tasks they are designed for. So if a game is not really using them then the CPU will perform worse due to handling more than it was designed for and can lead to a like AC: AE looking worse than the PS360 versions.
I'm sure Nintendo requires developers to use the DSP for audio and the Arm for I/O. Its makes no sense for the chips to sitting idle.

Also it's very likely most of the games shown this week are not running on final dev kits. As mentioned awhile back by Ideaman (and someone else I've talked to) the final dev kits went through a lot of tweaking to improve the efficiency between the hardware and middleware. They also received a small power boost. Don't take that as meaning the final dev kits are going to turn these launch games in to graphical masterpieces though. It should also be noted that these early games are making heavy usage of the controller which will pull resources from the hardware as well.

Some should always remember that judging power based on launch titles is asinine especially when some of you saw . The games down the line will make better usage of CPU, I/O, and DSP. At the same time GPU is supposed to have "Nintendo-patented" features added. I already know those won't be utilized in the launch games and more than likely not in future multi-platform games. But you will see them in certain future first-party games and possible 3rd-party exclusives. It's way too soon for some of the reactions, but that's to be expected. :)
Agreed. But the Ubisoft developer mentioned in the OP would also be aware that the dev kits are not yet final.

Even with better usage down the line, improvements in graphics will be marginal at best, without raw power under the hood. We hardly saw any improvements with the Wii, if anything it was a down grade from the Gamecube. The industry's best talent will be hard at work pushing the PS4/Xbox720, whilst the Wii U will get relegated to B-grade teams.
 
so the new nintendo consoles are always a generation behind. that sucks for Nintendo fans... :(

I think for Nintendo fans, having anything Nintendo in HD will be amazing. For everyone else who has either been a PS3/360 or PC gamer for years, its just not the jump they expected and certainly not enough to convince them to hop over for 3rd Party game updates.

Soon Nintendo and Nintendo fans will be cheering on HD graphics like never before. Nintendo finally have a reason that they can stick 720p or 1080p on the back of a game box. They get to join in with all those fancy tech words that the industry has been throwing around for the last few years.
 
IMO Wii U will be an obvious huge failure within two years.


..like i said on here last year after it's botched E3 launch, this will turn into Nintendo's Dreamcast in terms of sales success, but not in terms of Nintendo going down the toilet like SEGA, Nintendo still have that HUGE stash of Yen to fall back on.
 
That, plus port developers actually trying to do a proper downport.

Agreed.

I've always told you that's your best shot, BG.

IMO Wii U will be an obvious huge failure within two years. The whole time the interesting thing to me is what Nintendo does then.

Haha. I think our disagreement will be it being failure. I don't see it selling like Wii, but I do see it reaching 70-80M. That's far from a failure.
 
As much as I love NIntendo, I wouldn't mind if they'd go 3rd party in the console business.

Console hardware doesn't seem to interest them anymore anyway...

Just let them focus on the software, and let the HW part to someone else.
 
Console hardware doesn't seem to interest them anymore anyway...

That's the most ridiculous thing i've read on here over the past few days. Just because they aren't interested in being a graphical powerhouse means they aren't interested in hardware?

In terms of control/input and display, they're trying something maybe not entirely new, but completely different than any home console before, how does that make them not interested in console hardware?
 

The games we're seeing as well as numerous dev reports say its comparable to current gen, as well as the fact that there's only so much they can do in the tiny Wii U case.

I'm going to side with those things in terms of what the system is capable instead of bgassassin on neogaf.
 
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