after one underpriced launch and one overpriced one, hopefully they'll get it about right this time.
Right now- "OOH, HD Nintendo. Next-gen starts now, so gorgeous.
When PS4/Nextbox releases- "You graphics whores are missing the point. Who gives a shit about visuals?"
...And the great wheel keeps on turning, lol.
Underpowered compared to what, consoles from 2014 and PC's?
Ya ya, I have to wait one way or another.![]()
after one underpriced launch and one overpriced one, hopefully they'll get it about right this time.
So, there is a bottleneck elsewhere if direct ports from X360 doesn´t look as good in a 1.5 times GPU and same level CPU console.
Well, both were made at 720p
http://www.youtube.com/watch?v=bojYfbtsCw4&feature=relmfu (PS3)
http://www.youtube.com/watch?v=3AgcKKjxDME&feature=youtu.be (Wii U)
Well...yeah. I mean it's all about the games in the end, but these specs are 5/6 years old and it's not like nintendo can't afford to release a console with decent specs.
some comparison screens from another board.
http://www.abload.de/img/assassinscreediiiverg3heic.png
http://www.abload.de/img/assassinscreediiivergmeeym.png
http://www.abload.de/img/assassinscreediiivergpacka.png
http://www.abload.de/img/assassinscreediiiverg3ciid.png
http://www.abload.de/img/assassinscreediiiverg2zd2u.png
Well...yeah. I mean it's all about the games in the end, but these specs are 5/6 years old and it's not like nintendo can't afford to release a console with decent specs.
It's like I said in some of the WUSTs. We won't know what Wii U is truly capable of till PS4 and Xbox 3 mature.
Well...yeah. I mean it's all about the games in the end, but these specs are 5/6 years old and it's not like nintendo can't afford to release a console with decent specs.
The thing is, I don't think most PC gamers even care about graphics that much anymore. Most people I know that play a lot of PC games play stuff like World of Warcraft, League of Legends, Team Fortress 2, Diablo III, etc.
These games aren't really graphically impressive.
That's not to say that these people don't play impressive stuff like Skyrim, Crysis, etc. But going from game to game, they don't seem to care.
Honestly PC gamers seem okay with a wide variety of graphical fidelity.
nth time you posted this exact same sentence in 2 days => ignore list.
This is a little ridiculous. I think we can safety say it won't be capable of producing significantly better visuals than current gen.
The point is that we are at the end of the generation that started in '05, and Nintendo is just now catching up to that tech-wise right before we are getting ready to take the next leap. I am not a rabid graphics whore or anything, but I am not going to pretend like I am not ready to move on and see more impressive tech than what I have been used to for the past seven years. I mean, let's get real here.
Although the Wii U is definitely shaping up to be a disappointing console in graphics again, this comparison doesn't make any sense. The Xbox 360 GPU by itself is 1.5x the PS3 GPU almost, and the PS3 CPU is way more powerful than what's in the 360. What are they comparing here?
My thoughts exactly....I think clock speeds perhaps?
Man I'll crack up if Retro is working on something like another Donkey Kong Country.
what I remember just now, wasn't there a few months ago another 100% legit source that said "the graphics simply aren't as powerful (as PS360)"?
this conflicts with todays rumor which says the GPU is in fact stronger.
But I think the first source was even more anonymous, so in conclusion the WiiU should have a CPU like the 360 and a weaker GPU
And I pointed out the reasons why you can't safely say that.
The info in the OP is flawed. Ignoring the fact that it says the CPU is on par with Cell and only 1.5x RSX, the biggest issue leading up to E3 over the last 6 months has pointed to inefficient usage of the CPU. If the CPU is bogged down then it doesn't matter how powerful the GPU is. The CPU "can't feed" the GPU. And due to that I wouldn't be shocked if this person is judging the power of the GPU based on inefficient usage of the CPU.
For better or worse Nintendo likes "balanced" hardware. In this case it seems to be for the worse because the CPU was more than likely designed to need the I/O and DSP to handle the tasks they are designed for. So if a game is not really using them then the CPU will perform worse due to handling more than it was designed for and can lead to a like AC: AE looking worse than the PS360 versions.
Also it's very likely most of the games shown this week are not running on final dev kits. As mentioned awhile back by Ideaman (and someone else I've talked to) the final dev kits went through a lot of tweaking to improve the efficiency between the hardware and middleware. They also received a small power boost. Don't take that as meaning the final dev kits are going to turn these launch games in to graphical masterpieces though. It should also be noted that these early games are making heavy usage of the controller which will pull resources from the hardware as well.
Some should always remember that judging power based on launch titles is asinine especially when some of you saw . The games down the line will make better usage of CPU, I/O, and DSP. At the same time GPU is supposed to have "Nintendo-patented" features added. I already know those won't be utilized in the launch games and more than likely not in future multi-platform games. But you will see them in certain future first-party games and possible 3rd-party exclusives. It's way too soon for some of the reactions, but that's to be expected.![]()
Time out. Let's get some context. The bold has never been said from what I remember. And I only posted the link of of those early target specs for people to discuss. I couldn't care less about it confirming things I said.
Until Sony/MS systems catch up, they will be the overpowered nonstandard.everthustodeadbeats said:That's nice, but in about a year, the Wii U will be an underpowered outlier compared to the actual console standard.
Did someone try and fail to do so? Since we know it can be played with just one screen, I don't see why that one screen couldn't be the gamepad screen rather than the TV.Fabrik said:But what Pad-only means? It doesn't seem like the main action can be displayed on the tablet screen.
So these new unsubstantiated claims are the evidence for old unsubstantiated claims being wrong?Sho_Nuff82 said:In light of these startling revelations, I can think of a handful of posters who have been stunningly full of it for the past 6 months. Which is why I make a habit of never listening to internet insiders.
The Xbox 360 GPU by itself is 1.5x the PS3 GPU almost, and the PS3 CPU is way more powerful than what's in the 360.
The point is that we are at the end of the generation that started in '05, and Nintendo is just now catching up to that tech-wise right before we are getting ready to take the next leap. I am not a rabid graphics whore or anything, but I am not going to pretend like I am not ready to move on and see more impressive tech than what I have been used to for the past seven years. I mean, let's get real here.
so the new nintendo consoles are always a generation behind. that sucks for Nintendo fans...![]()
Then I'm sorry for confusion, I could have sworn it was mentioned that there is a HD 6xxx equivalent running in it...
my fault then...
But all in all even if they would have tweaked a HD 4xxx equivalent then there is still a great chance that we will see a lot of 3rd party games for a long time.
And I know I will be ok with the WiiU.
That, plus port developers actually trying to do a proper downport.It's like I said in some of the WUSTs. We won't know what Wii U is truly capable of till PS4 and Xbox 3 mature.
Wasn't ever the case until the Wii.
But yeah, looks to be the standard for Nintendo now. A shame, but as long as they bring the goods (mario/zelda/fucking metroid), then I'll buy one.
Where were you in the past 3 E3 pre-Nintendo system launch?i think they probably wanted to see the response to the system at E3 before setting the price. i was really surprised that they didn't announce a price, a release date, and the contents of the launch package.
Of course by then we'll probably be looking at Wii U's successor coming out.
And everything that isn't you points to the contrary.
Is this final devkit hardware?
Then I'm sorry for confusion, I could have sworn it was mentioned that there is a HD 6xxx equivalent running in it...
my fault then...
But all in all even if they would have tweaked a HD 4xxx equivalent then there is still a great chance that we will see a lot of 3rd party games for a long time.
And I know I will be ok with the WiiU.
Not sure why it's so hard to accept that WiiU will be what Wii was to Xbox360/PS3
If you buy Nintendo systems for Nintendo games it won't matter right? You will enjoy it.
But if you expect a system that will be so awesome that you won't even need a PS4/720 for new 3RD party games that will compete equally.... Why set yourself up for disappointment.
It's just a continuing trend of what came before. It's ok to accept it. I'm sure HD Zelda/Mario etc will look great since they have never existed before.
I have a hard time believing this. It just boggles my mind why Nintendo would use such ancient hardware, just seems like such a waste of money. There will be ultra books far smaller and more powerful out by the end of the year. Current ultra books might even be more powerful. Wii U games will undoubtedly look worse than the top tier 360/PS3 games if this is true. The Wii U won't have the benefit of top studios working on it and they'll have to devote power to rendering a second 480p display. Guess they're targeting a $250 launch price with a profit on the hardware from Day 1 like the Wii.
It's not completely flawed because a machine is only as strong as it's weakest parts. Any bottlenecks in the design slows everything else down.The info in the OP is flawed. Ignoring the fact that it says the CPU is on par with Cell and only 1.5x RSX, the biggest issue leading up to E3 over the last 6 months has pointed to inefficient usage of the CPU. If the CPU is bogged down then it doesn't matter how powerful the GPU is. The CPU "can't feed" the GPU. And due to that I wouldn't be shocked if this person is judging the power of the GPU based on inefficient usage of the CPU.
I'm sure Nintendo requires developers to use the DSP for audio and the Arm for I/O. Its makes no sense for the chips to sitting idle.For better or worse Nintendo likes "balanced" hardware. In this case it seems to be for the worse because the CPU was more than likely designed to need the I/O and DSP to handle the tasks they are designed for. So if a game is not really using them then the CPU will perform worse due to handling more than it was designed for and can lead to a like AC: AE looking worse than the PS360 versions.
Agreed. But the Ubisoft developer mentioned in the OP would also be aware that the dev kits are not yet final.Also it's very likely most of the games shown this week are not running on final dev kits. As mentioned awhile back by Ideaman (and someone else I've talked to) the final dev kits went through a lot of tweaking to improve the efficiency between the hardware and middleware. They also received a small power boost. Don't take that as meaning the final dev kits are going to turn these launch games in to graphical masterpieces though. It should also be noted that these early games are making heavy usage of the controller which will pull resources from the hardware as well.
Some should always remember that judging power based on launch titles is asinine especially when some of you saw . The games down the line will make better usage of CPU, I/O, and DSP. At the same time GPU is supposed to have "Nintendo-patented" features added. I already know those won't be utilized in the launch games and more than likely not in future multi-platform games. But you will see them in certain future first-party games and possible 3rd-party exclusives. It's way too soon for some of the reactions, but that's to be expected.![]()
so the new nintendo consoles are always a generation behind. that sucks for Nintendo fans...![]()
IMO Wii U will be an obvious huge failure within two years.
That, plus port developers actually trying to do a proper downport.
I've always told you that's your best shot, BG.
IMO Wii U will be an obvious huge failure within two years. The whole time the interesting thing to me is what Nintendo does then.
Console hardware doesn't seem to interest them anymore anyway...
What?
If the amount of advancement from Wii U to Xbox Durango in 1 year is as great as the advancement Xbox 360 had over Wii in -1 year, I'll eat a hat.so the new nintendo consoles are always a generation behind. that sucks for Nintendo fans...![]()