I'm so glad it bombed!
Thanks for fucking up one of my favorite IPs! A real Syndicate sequel could have been so cool in this day and age with very capable hardware and HD tv's all around. Combine that with a small, talented and dedicated team of develpers, and a Syndicate reboot could have been a success - even maybe an surprise hit.
But no, even though the article says that the team was fairly small - compared to AAA develpment teams - they still went on to compete with those games - that alone doesn't even make sense.
If your team is outnumbered by other huge AAA dev-teams, then rater focus on creativity and try go another route.
But as always, it's the fucking publishers fault, who provide the funds.
Many studios these days lack the VISION, the SOUL, the DEDICATION to create cool games - or much more important - to surprise people.
That's what I liked about Syndicate. Back in the day, when industry-crushing blinding trends haven't been so influencial, you could come up with something like Syndicate an be succesfull.
Imagine
THIS (please take 2 or 3 minutes and watch the whole thing) with MODERN technology!