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Guild Wars 2 Launch Date announced: August 28th, 2012

You know, I keep hearing this, but at this point do we really even know anything solid about Titan? Like anything at all? Just on the fact that it is made by Blizzard, everyone assumes that its just going to automatically destroy the industry.

After seeing so many other untouchables in the video game industry suddenly on the wrong side of fan outcry this generation, I just don't buy that Blizzard will be able to continue to dominate forever just by virtue of putting their name on the box. The cracks are already starting to show in the wake of Diablo 3.

Now it might turn out to be an amazing game, I'm certainly not ruling out that possibility. But if its just "the next MMO from Blizzard" it will be a financial success, but it will never be the next WoW on that alone.

All we know is that they're looking to put real world ads into the game.
 
All we know is that they're looking to put real world ads into the game.

Well, I dunno about you guys, but I'm sold. I've lost track of how often I would be playing World of Warcraft and think to myself "You know what this needs? Obnoxious advertising. Everywhere."

Seriously though, Titan may as well be vaporware until details emerge, and pretending it's the next big MMO when there's absolutely zero details available? Sorry, Einbroch, but that statement just reeks of fanboy loyalty. Sure, you can apply that label to my side of the discussion as well, but at least I've actually played GW2, and know exactly what's there. I've spent enough time with the game to know ANet has delivered on their promises and good times are ahead. My fanboyism is at least standing firmly in reality.

And I guarantee Titan won't be trinity-based or support the traditional questing model. Blizzard may be a lot of things, but they're not stupid and they have to know the same-old crap isn't going to fly anymore.
 
Well, I dunno about you guys, but I'm sold. I've lost track of how often I would be playing World of Warcraft and think to myself "You know what this needs? Obnoxious advertising everywhere."

Seriously though, Titan may as well be Vaporware until details emerge. And I guarantee it won't be trinity-based or support the traditional questing model. Blizzard may be a lot of things, but they're not stupid and they have to know that crap isn't going to fly anymore.

Funny thing is even when we do see Titan you can bet your ass it's still going to be years out and you bet your ass Blizzard will will have changed Titan to reflect what GW2 is doing. Hell, Blizzard scrapped all of D3 when Titan Quest released and redid it.
 
Sorry, Einbroch, but that statement just reeks of fanboy loyalty. Sure, you can apply that label to my side of the discussion as well, but at least I've actually played GW2, and know exactly what's there. I've spent enough time with the game to know ANet has delivered on their promises and good times are ahead. My fanboyism is at least standing firmly in reality.
Oh boy. My posts in the Diablo 3 thread are constantly bashing the game, so I'm anything but a fanboy. WoW is terrible now. I'm talking strictly business. Blizzard has done it once, they can succeed again. To that level? Probably not.

GW2's PVE seems seriously lacking. I've played it as well and wasn't as blown away as you were. I still have it preordered and have every intention of playing it, but come now.
 
Funny thing is even when we do see Titan you can bet your ass it's still going to be years out and you bet your ass Blizzard will will have changed Titan to reflect what GW2 is doing. Hell, Blizzard scrapped all of D3 when Titan Quest released and redid it.

Like I said, Blizzard has a lot of faults these days, but (questionable decisions in D3 aside) being stupid isn't among them. GW2 unquestionably alters the landscape of MMO design. Any MMO launching with a traditional questing system or tank-and-spank encounters from here on out will be questioned, because now players know there's better options.
 
"Like I said, Blizzard has a lot of faults these days, but (questionable decisions in D3 aside) being stupid isn't among them. GW2 unquestionably alters the landscape of MMO design. Any MMO launching with a traditional questing system or tank-and-spank encounters from here on out will be questioned, because now players know there's better options."


Unquestionably....mmmm no. Something different, somewhat, sort of. Better? Definitely questionable.
 
Like I said, Blizzard has a lot of faults these days, but (questionable decisions in D3 aside) being stupid isn't among them. GW2 unquestionably alters the landscape of MMO design. Any MMO launching with a traditional questing system or tank-and-spank encounters from here on out will be questioned, because now players know there's better options.

GW2 questing isn't necessarily better.

It's more group driven, for sure, but the downside is that its nearly devoid of story progression. The story missions don't make up for it because they're pretty terrible. From what I played, SWTOR made me feel more engaged into my story than GW2 does.
 
GW2 questing isn't necessarily better.

It's more group driven, for sure, but the downside is that its nearly devoid of story progression. The story missions don't make up for it because they're pretty terrible. From what I played, SWTOR made me feel more engaged into my story than GW2 does.

And we all know that devotion to the story made SWTOR the shining beacon of MMO greatness it is today.
 
Why are we talking like GW2's pve is actually good though? Unless something changes significantly between level 30 and level 80, it's pretty bad.

Paragons show up at level 31.

I had a blast with Queensdale and Ashford, multiple times. The Norn area felt a little off, but I didn't spend nearly as much time there. I never felt bored, even repeating the same content on different characters.

I never play MMOs hardcore, not like I was during the BWEs, but because they're spread out so much I felt like I needed to get my fill. I was worried that I'd burn myself out, but I'll be damned if I wasn't waking up Monday and not wishing I could jump right back in. Your mileage may vary, of course, but I think calling it 'pretty bad' is waaaay off and probably a little unfair.

Unquestionably....mmmm no. Something different, somewhat, sort of. Better? Definitely questionable.

Moderator or not, I'm calling bullshit.

MMOs are inherently social games; it's in the name of the genre. Otherwise, you're just playing a sandbox game like Skyrim, where you're entirely alone. The traditional questing scheme pits players against each other for quest mobs and items. You can return to an area and do dynamic events with your friends, whereas traditional quests cannot be repeated.

That's just as it relates to furthering the core feature of the genre. It doesn't even touch on other glaring issues like quests being static (if you're in a cave full of quest mobs but didn't run into the quest giver, you're not getting credit), having little to no lasting impact on the game world, or that unheroic feeling you get when you see you're only the 500th person to recover Farmer Bob's precious, long-lost, one-of-a-kind heirloom today. All of that stuff is just really cool and neat, but genre-changing? Probably not.

A questing system in a genre built around the idea of playing with other people that allows you to actually play with other people though? Unquestionably better for MMOs.

GW2 questing isn't necessarily better.

It's more group driven, for sure, but the downside is that its nearly devoid of story progression. The story missions don't make up for it because they're pretty terrible. From what I played, SWTOR made me feel more engaged into my story than GW2 does.

Meh, I'm sorry the whole debate even spun up at this point, but I will say that SWTOR's story didn't save it in the end. It's an MMO, and that means people; I'd rather have an MMO I enjoy playing with others than one with decent story that I actively play alone. There are tons of single player games I can play if I want that.
 
I just don't agree where you said the tank and spank part. The holy trinity will always be around. There is no way that it just goes away. I agree on the questing part, the days of old questing style won't be around much longer. Is GW2 the best? No, but it at least moves it in the right direction.
 
Why are we talking like GW2's pve is actually good though? Unless something changes significantly between level 30 and level 80, it's pretty bad.

Hmmm... I really enjoy pve in GW2. The exploration is great and the world design is fantastic. Finding the jumping puzzles, skill challenges, and other hidden areas itched the right part of my brain. Sure the DE and heart quests can just be standard mmo quest fare under a different coating, but it is generally fun and the way it promotes cooperation is great.

I am little worried about the dungeons though (seem to be spammy from the videos I've watched). Even so, I can see PVE being what I play GW for most, WvW second.
 
I just want MMOs to move into the direction where the holy trinity doesn't matter. I want to play what I want, and work with the skills of other players to break down enemies, not play the mechanics.

I hate MMOs now that try to fit into the healer/tank/damage role mentality. It's just so regressive to me.
 
I just don't agree where you said the tank and spank part. The holy trinity will always be around. There is no way that it just goes away. I agree on the questing part, the days of old questing style won't be around much longer. Is GW2 the best? No, but it at least moves it in the right direction.

I didn't say GW2 was the best, just that it's shaking up the way MMOs will be made from here on out. It at least shows that you can try something different. Whether it will be successful or not in the long run, I can't say, but what I played of GW2 was much more enjoyable than any MMO I've ever played, a breath of fresh air.

The point is that from here on out, any game that tries the same old tank/healer/dps gameplay is going to have people questioning the decision. That question doesn't have to be "why not the GW2 model?", it just has to be "Why not something different?"

I never said GW2 was the best game ever, just that it changes things forever. That's what I was getting at with the potential OT title.
 
Hmmm... I really enjoy pve in GW2. The exploration is great and the world design is fantastic. Finding the jumping puzzles, skill challenges, and other hidden areas itched the right part of my brain. Sure the DE and heart quests can just be standard mmo quest fare under a different coating, but it is generally fun and the way it promotes cooperation is great.

I am little worried about the dungeons though (seem to be spammy from the videos I've watched). Even so, I can see PVE being what I play GW for most, WvW second.

In regards to your bold text, that applies to all of gaming and will always apply to all of gaming. Every way in which we complete objectives in gaming is all we'll ever have. What matters is how these things are presented.

Take Minecraft for example:

You break blocks, pick them up, place them, craft items, kill enemies, gain XP, etc. None of these things are new ideas to gaming, but due to how it was all presented spawned an entire new genre. Presentation is everything.
 
And I didn't say GW2 was the best, just that it's shaking up the way MMOs will be made from here on out. It at least shows that you can try something different. Whether it will be successful or not in the long run, I can't say, but what I played of GW2 was much more enjoyable than any MMO I've ever played, a breath of fresh air.

The point is that from here on out, any game that tries the same old tank/healer/dps gameplay is going to have people questioning the decision. That question doesn't have to be "why not the GW2 model?", it just has to be "Why not something different?"

I never said GW2 was the best game ever, just that it changes things forever. That's what I was getting at with the potential OT title.

Eh, I agree with you. I just don't think GW2 is making this question come about. I think it's from the same damn thing over and over again. The question was already being asked with TOR and Rift as well.
 
I love GW2 PvE because if i see someone doing the same quest in the area, i wont Be competing or raging because killstealing, instead i will be: "cool, we are working together to complete the objective", also i like that the world feels alive and the events show consequences, and if they follow their plans o changing and adding new quests, better.

Some events are the same old with new shining clothes and arent the zomg revolution of the quest paradigm but i preffer them like that than the same old stuff that i played all those years in wow and the little time i played tera.

Personal history, the human one i liked it so i will be doing that first, dungeons i liked what i played and i would love to clear explorable dungeons with a organized group, seems like a nice challenge. I love that arenanet put emphasis in exploration and little secrets, so that is a plus.


After playing WoW for so many years, GW2 for me is a breath of fresh air and im eager to see what they have in the other unreleased zones.

I am not expecting a single player quality pve experince or a State of art history so i will enjoy the fun, rage at the bad and keep playing if i enjoy it.

Edit: oh i was forgetting this, thanks arenanet that i wont have to wait 35 min in dungeon finder because i am full dps/ dont want to tank or heal. Just get 4 more and i am good to go to dungeons


What makes it Epic Voice Guy? I think of the Gamerspawn voice because his dialogue is actually epic.

Its more of a joke because his accent, he gets lots of comments because that, i like it tho, and his videos show good arguments and content.
 
Eh, I agree with you. I just don't think GW2 is making this question come about. I think it's from the same damn thing over and over again. The question was already being asked with TOR and Rift as well.

I can't speak to SWTOR, but Rift stuck very very close to the trinity-style gameplay but mixed it up with a more open class system. It was still very much taunt/tank, heal and dps, and once the novelty of the soul system wore off it was still very much the same-old-same-old.
 
I'm at 27 points in HoM. Probably going to need a lot of plat to get the final three points. Getting Elite Luxon, Vabbi or Obsidian + one other armor will get me to 30.

I could try selling my everlasting tonics, but it seems those have dropped from like 100k to 25k each.
 
I'm at 27 points in HoM. Probably going to need a lot of plat to get the final three points. Getting Elite Luxon, Vabbi or Obsidian + one other armor will get me to 30.

I could try selling my everlasting tonics, but it seems those have dropped from like 100k to 25k each.

Luxon is the cheapest, do not do Vabbi or Obby. You can grab Jadeite Shards from players for 800 each.
 
Remember when Arenanet said like 30% of the game would be underwater. Has any aspect of the game been more forgotten than underwater combat? I hated it and pretty much ignored it whenever possible. Luckily, that 30% seems to be more like 2%.

Also, does a reflected projectile deal 100% damage to its caster?
 
Remember when Arenanet said like 30% of the game would be underwater. Has any aspect of the game been more forgotten than underwater combat? I hated it and pretty much ignored it whenever possible. Luckily, that 30% seems to be more like 2%.

Also, does a reflected projectile deal 100% damage to its caster?

That's quite a gross exaggeration man. Go look at the maps pulled from the dats and there's a ton of water. Do remember that content can be started by players and if no one goes down there, no one will see it. Also, water in some zones will be VERY deep with multiple minute long swims to reach the bottom.

I've done underwater content in Wayfarers Foothills that I'm sure not many people have seen and it's right near a heart, but I've never seen anyone down there but me.

As for your projectile question, not sure.
 
Everyone should just chill out a bit. For some reason its getting really hostile in here. I think for the sake of diplomacy we should tone down the "revolution" talk. I don't disagree that GW2 is going to have a large impact on the genre, but people are interpreting that as fanboyism and getting defensive and lashing out against GW2, and then GW2 fans are getting defensive and lashing back. Definitely not what we want our community to turn into, especially when we are talking about ways to spread the word and get more people interested.

I can't speak to SWTOR, but Rift stuck very very close to the trinity-style gameplay but mixed it up with a more open class system. It was still very much taunt/tank, heal and dps, and once the novelty of the soul system wore off it was still very much the same-old-same-old.

That's the point. SWTOR, outside of the story stuff was almost a carbon copy of WoW. I remember seeing some comparisons where they lined up all of the skills of a tank class in each game, and they were virtually identical outside of the number values. What RepairmanJack was trying to say is Guild Wars 2 didn't invent the idea that people are sick of the traditional MMO model. People have been sick of that for years. They just haven't had an alternative (aside from EVE) until now.


Remember when Arenanet said like 30% of the game would be underwater. Has any aspect of the game been more forgotten than underwater combat? I hated it and pretty much ignored it whenever possible. Luckily, that 30% seems to be more like 2%.

It wasn't the intention that you should spend 30% of your time underwater, at least not if you don't want to. What they said is that 30% of the content is underwater. Meaning if you want to stick to dry land, you can for the most part, but there's a lot of stuff to be found if you feel like exploring the waters. That being said, I definitely did not find a lot of underwater content in the 1-15 zones, but there was a lot more in the 15-25 zone I explored. I'm suspecting that the 30% number is much higher than it actually is, but the underwater content is substantial.
 
Luxon is the cheapest, do not do Vabbi or Obby. You can grab Jadeite Shards from players for 800 each.

I can just farm Jade Quarry for the jadeite. It's like 5k faction per win.

It's the other 150k that'll run me raw.

Until then, I'm getting my mesmer through EotN since the only char I have with all the Hall tapestries unlocked is a Dervish and they don't have any Canthan armor.
 
As we are talking about HoM, would anybody be so kind and help me out with finishing Nightfall? Just need to finish the last few missions and the heroes dont really cut it anymore.

In-game name is Magnus Mortiferum and Steam name is Nahkarankaisija.
Thanks in advance!
 
Everyone should just chill out a bit. For some reason its getting really hostile in here. I think for the sake of diplomacy we should tone down the "revolution" talk. I don't disagree that GW2 is going to have a large impact on the genre, but people are interpreting that as fanboyism and getting defensive and lashing out against GW2, and then GW2 fans are getting defensive and lashing back. Definitely not what we want our community to turn into, especially when we are talking about ways to spread the word and get more people interested.
Huh? I think we're all being pretty civil. Being called a fanboy isn't very insulting.

Nothing wrong with disagreement and debate.
 
You have to beat all the campaigns to get 30 points (well it's the smartest thing to do) and it leads you through about 95% of the areas you need for the elites anyways. If people can't be bothered to get a couple skills then why play at all?

Indeed. Every non-elite skill in that build, with the exception of Shield of Absorption and Fall Back (Yohlon Haven which you pass through early on in Nightfall), can be purchased at Kaineng, Kamadan or EotN. Panic and Aura of the Lich can be annoying to capture because they're at the end of Prophecies, Ineptitude and Signet of Ghostly Might are out of the way, but Energy Surge, Jagged Bones, Psychic Instability and Soul Twisting are fine replacements. Will it take a bit of time to put together? Sure. But it makes everything in the game infinitely easier.
 
Oh wow, PVP grinding for zaishen keys is gonna be pretty brutal.

Jade Quarry is pretty fun tho.

Yeah I've nearly given up on going for Zkeys at this point I think. I was amassing wealth for a while thinking about going for it (just buying from other people, I'm not super into pvp), but 200 keys for the title is crazy town.

I'm currently looking for 5 more points, and I've exhausted all the arguably "easy" ones already. I'm being exceedingly greedy and considering going for 40 points (sitting at 35). In fact... anyone have suggestions on how to round out to 40? I figure I'll have enough minis to hit the next milestone in the next couple months as some character birthdays arrive, but from there it seems to be either grinding the hard titles or obtaining a shit load of weapons.

A shame that the Domain of Anguish - Foundry of Failed Creations kicks my ass so hard, otherwise a tormented weapon might not be so out of reach

I know at this point it's just for a silly GW2 title, but I feel somewhat compelled because it's still within my grasp! How visible are titles in GW2 anyways? Do they show up on mouse-over like in GW1? Were they even in the BWE?
 
Yeah I've nearly given up on going for Zkeys at this point I think. I was amassing wealth for a while thinking about going for it (just buying from other people, I'm not super into pvp), but 200 keys for the title is crazy town.

I'm currently looking for 5 more points, and I've exhausted all the arguably "easy" ones already. I'm being exceedingly greedy and considering going for 40 points (sitting at 35). In fact... anyone have suggestions on how to round out to 40? I figure I'll have enough minis to hit the next milestone in the next couple months as some character birthdays arrive, but from there it seems to be either grinding the hard titles or obtaining a shit load of weapons.

A shame that the Domain of Anguish - Foundry of Failed Creations kicks my ass so hard, otherwise a tormented weapon might not be so out of reach

I know at this point it's just for a silly GW2 title, but I feel somewhat compelled because it's still within my grasp! How visible are titles in GW2 anyways? Do they show up on mouse-over like in GW1? Were they even in the BWE?

How close are you to any of the vanquisher titles, Spearmarshal, Lightbringer and Master of the North? I'm thinking:

  • Sorrow's Furnace and The Deep for 36.
  • Urgoz, Lightbringer, Spearmarshal, Savior of the Luxons and Canthan Vanquisher for 37.
  • Do the other 3 parts of DoA enough times so you only have to buy Titan Gemstones, or just buy the rest of the gemstones outright for 38.
  • The last 2 mini statues for 40.

Sorrow's Furnace is easy and doesn't take long. I did The Deep the other day with heroes (http://www.gwpvx.com/Build:Team_-_7_Hero_Deep) and, apart from the Scorpion aspect, it was fairly straightforward. The rest are grindy which is why I stopped at 35. :P
 
How close are you to any of the vanquisher titles, Spearmarshal, Lightbringer and Master of the North? I'm thinking:

  • Sorrow's Furnace and The Deep for 36.
  • Urgoz, Lightbringer, Spearmarshal, Savior of the Luxons and Canthan Vanquisher for 37.
  • Do the other 3 parts of DoA enough times so you only have to buy Titan Gemstones, or just buy the rest of the gemstones outright for 38.
  • The last 2 mini statues for 40.

Sorrow's Furnace is easy and doesn't take long. I did The Deep the other day with heroes (http://www.gwpvx.com/Build:Team_-_7_Hero_Deep) and, apart from the Scorpion aspect, it was fairly straightforward. The rest are grindy which is why I stopped at 35. :P

Thanks for the input!

I am relatively close to Vanquisher in Canthan (fancy that!), and currently at the penultimate title level of both Light Bringer and Spear Marshal, although they've got quite a bit of faction left on them since they're heavily back loaded. For Master of the North, I think it's just exploring and vanquishing left.

I didn't realize Urgoz and the Deep were doable with heroes. I went in there with heroes a while ago and got completely stomped. I might convince one of my friends to come out of semi retirement to at least give us a party of 12 if we try and go for it.

I'm sitting on about 450 plat but I'm not sure what an armbrace of truth goes for these days. That's got to at least get me close.

I figure if those Elite missions prove too difficult I can just grind out several more destroyer/oppressor weapons to get up to the lovely 2 points for having 11 of them, tormented or not.
 
All this GW1 talk confuses me and makes me enter the thread because of stuff! Stop it!


..umm.. if you're okay with it.. just a little bit.. pretty please?


That site to order the soundtrack from is stupid, can anyone again link to a proper image of the box, and its contents?
 
do we already know if there will be new content for the next BWE? I mainly want to try out the Sylvari and Asura, since those are the races I'm planing to play as. However, if their areas are still locked, I might just skip the BWE and wait for the release.
 
do we already know if there will be new content for the next BWE? I mainly want to try out the Sylvari and Asura, since those are the races I'm planing to play as. However, if their areas are still locked, I might just skip the BWE and wait for the release.

It's kinda 50/50 right now whether the Asura or Sylvari will be in BWE3. They said that it entirely depends on if they can get the content locked down in time or not.
 
If you run this build here:

http://www.gwpvx.com/Build:Team_-_7_Hero_Player_Support

You can afk your way through normal mode content, it's not exactly hard and doesn't require much attention from the player. Hard mode is another story though.

I tried to do this once, problem for me was that it was a TON of content I missed on (I wasnt very smart back when I used to play) so all I got is alot of Warrior skills. Unlocking all those skills there would make me hate myself for all the absolutely annoying amount of hours I need to spend. I cant go solo through the zones to find those elite skills, I usually get murdered at every turn because my heroes suck, my character suck, I just really suck at skill builds. :(

50-60 ectos or 350 - 420 plat

Vq01b.jpg


I just opened it hoping to get a green mini....

Fuck this game.
 
Any critical reviews / previews out there?

I know this may sound odd, but I'm sick of reading these overly positive previews of new MMOs and when you finally play it, all turns to mush in bad and stiff animations, boring progressing and lack of soul. After being burned with Warhammer Online, RIFT, SWTOR and a few others I need so much convincing to try a new MMO.

So any cuthroat previews from a guy that actually feels the same as me or am I doomed to gamble as usual?
 
So any cuthroat previews from a guy that actually feels the same as me or am I doomed to gamble as usual?

I don't know about professional previews, but many of us have participated in the beta weekend events. Maybe some here are willing to share their impressions.

no reviews, since the game isn't even out yet
 
I tried to do this once, problem for me was that it was a TON of content I missed on (I wasnt very smart back when I used to play) so all I got is alot of Warrior skills. Unlocking all those skills there would make me hate myself for all the absolutely annoying amount of hours I need to spend. I cant go solo through the zones to find those elite skills, I usually get murdered at every turn because my heroes suck, my character suck, I just really suck at skill builds. :(



Vq01b.jpg


I just opened it hoping to get a green mini....

Fuck this game.

I feel bad, it's more like 30e or so.
 
Trying to do some PVP to get Balthazar faction points, I get this distinct feeling I am not doing any good at all. My damage is minimal, they just heal, protect themselves, smite me, curse me, hex me, whatever bullshit. I just get sad at how bad I am.

Fuck people and their super optimized builds...
Fuck this game for forcing me to actually win any rounds in order to get any points...
Fuck this game more for not letting me get anywhere without grinding the fuck out of it...

Yes, I am in a bad mood right now.
 
Any critical reviews / previews out there?

I know this may sound odd, but I'm sick of reading these overly positive previews of new MMOs and when you finally play it, all turns to mush in bad and stiff animations, boring progressing and lack of soul. After being burned with Warhammer Online, RIFT, SWTOR and a few others I need so much convincing to try a new MMO.

So any cuthroat previews from a guy that actually feels the same as me or am I doomed to gamble as usual?

Go preorder on Amazon for free and play in the upcoming BWE on July 20-22nd and decide for yourself. If you preorder you can login to http://account.guildwars2.com and grab the client now.
 
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