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Guild Wars 2 Launch Date announced: August 28th, 2012

Well people should remember there's multiple zones in WvWvW, so if one is full just go to another. I'm going to guess a lot of people will be unaware of t hat fact.

There are gates leading to just WvW in general, essentially throwing you into a random zone, and if that's full, it means that all the other areas are full. Secondly, you guys really think that queues will be that bad but in reality it is a high probability that it COULD get bad. It's essentially rolling on a server from BWE 1. I'm not saying it's going to be that bad but if some of you want to really join such servers, you'll get to experience it first hand before launch, before we settle on an actual server. It's not really a matter of proving to people that it's going to get bad or such. This is a test for both players and us officers/GMs as well to see what's going to happen.
 
lets see how it goes in Madness , Probably is not going to be that bad( I hope)with this big alliance moving to the server. The name is just awesome so a lot of people will probably choose it.

probably will play asura for this beta guardian ,thief or engineer >.< hard to chose.
 
Well, until the situation changes... I guess this is legit for now...

g1WRq.jpg
 
I know it has been asked probably a million times, but is there a good resource for planning your race/class combo? It seems like the wiki is incomplete at best, and I would like get the quick and dirty on which races pair with which classes well.
 
Figure each guild has the current cap of 100 players, even though we know they will be larger than that AND are still recruiting.
I just looked over a good deal of the alliance's guild websites - a good deal of them are very selective on who they allow in, so assuming they will all be 100+ doesn't seem right here.

I think the plan is fine and I believe in ANet's infrastructure. Let's see what happens and give GoM a go here.
 
I know it has been asked probably a million times, but is there a good resource for planning your race/class combo? It seems like the wiki is incomplete at best, and I would like get the quick and dirty on which races pair with which classes well.

There are no differences. Put together whatever combination you like.
 
Jeez... Even if I do play with a mega-community that's highly involved in WvW, do I really want to roll on that server? I mean... if they want to dominate WvW it means that PvE might be ignored more often than not and essentially alienates everyone else on the server...

Um... I'm pretty sure it's Gate of Madness. Singular. At least that's what I'm finding online on server lists.

It's without an "s"
 
Jeez... Even if I do play with a mega-community that's highly involved in WvW, do I really want to roll on that server? I mean... if they want to dominate WvW it means that PvE might be ignored more often than not and essentially alienates everyone else on the server...

Worth trying at least. If it doesn't work out, we either hope they decide to go elsewhere for launch or... we go elsewhere.
 
Jeez... Even if I do play with a mega-community that's highly involved in WvW, do I really want to roll on that server? I mean... if they want to dominate WvW it means that PvE might be ignored more often than not and essentially alienates everyone else on the server...
"

Don't think people ignoring PvE will be an issue at all.
 
Worth trying at least. If it doesn't work out, we either hope they decide to go elsewhere for launch or... we go elsewhere.

I wasn't speaking for myself btw. I was voicing a thought that a friend of my expressed after hearing the news. So yeah, I'm sure some people think along the lines of this. I'm an officer so personally I just vote and discuss on the matter.

Don't think people ignoring PvE will be an issue at all.

If a megacommunity dominates WvW then it means that a fraction of the population that could be PvEing is dedicated to WvW. In other words, where other servers would have a 50% PvE and 30% WvW, in a situation like this one coming up, it can easily be 30% PvE and 50% WvW, which is something that needs to be mentioned.
 
Jeez... Even if I do play with a mega-community that's highly involved in WvW, do I really want to roll on that server? I mean... if they want to dominate WvW it means that PvE might be ignored more often than not and essentially alienates everyone else on the server...

That's our reasoning as well; we don't want to be on a server that is laser-like focused on dominating WvW. Both because it makes for queues, and because it comes at the expense of other areas of the game. Plus, it's just not fun to be on a server where we don't have any role to play as a community. If we end up with this Alliance on our server, we'll basically be a small fish in a small pond filled with big fish. I'd much rather we be on a medium pop server where the things we do as a guild matter.
 
That's our reasoning as well; we don't want to be on a server that is laser-like focused on dominating WvW. Both because it makes for queues, and because it comes at the expense of other areas of the game. Plus, it's just not fun to be on a server where we don't have any role to play as a community. If we end up with this Alliance on our server, we'll basically be a small fish in a small pond filled with big fish. I'd much rather we be on a medium pop server where the things we do as a guild matter.

As we discussed, though: We could always go back to Henge for launch if necessary. Or some other medium pop server. But yeah, I'm not looking for easy mode and I'm not looking for queues. Who knows, though... Maybe they aren't as big as they sound.

EDIT: Nevermind, they have a listed 342 members right now.
 
Doubt it'll be easy mode. How can you guys argue on one hand that a lower population server that's losing will be okay because it'll be paired with losers, but then on the other hand cry that a high server will be easy mode? By your logic it'll be paired with other winning servers.

edit: Also it *may* be easy mode in BWE since it hasn't been placed with winners yet.
 
Doubt it'll be easy mode. How can you guys argue on one hand that a lower population server that's losing will be okay because it'll be paired with losers, but then on the other hand cry that a high server will be easy mode? By your logic it'll be paired with other winning servers.

But our actions will mean less. If Titan takes up 80% of the spots, they are doing most of the work for that victory. Well be basically along for the ride. if our server is paired up against medicore to loser servers, well, we are probably doing a great deal of work to see that mediocrity happen
 
Doubt it'll be easy mode. How can you guys argue on one hand that a lower population server that's losing will be okay because it'll be paired with losers, but then on the other hand cry that a high server will be easy mode? By your logic it'll be paired with other winning servers.

I'm talking about for the weekend. It won't match us up properly for at least the first match-up, so odds are... we're going to get queues a'plenty and when we don't our server is going to rape the others.

After that, the second match-up might be better... might...

The last day, match-up should be improved but then we're still stuck with queues.

Not optimal regardless of how you look at it.
 
Doubt it'll be easy mode. How can you guys argue on one hand that a lower population server that's losing will be okay because it'll be paired with losers, but then on the other hand cry that a high server will be easy mode? By your logic it'll be paired with other winning servers.

It's much more entertaining to be from the low end and climb up and defeat other worlds on the way rather than stay at the top all the time with a mega-community that might not communicate with you. If you're planning on joining that alliance then I would understand seeming as how that alliance is going to be so huge it's going to be, "Oh Titan and some other random guilds won it. Why am I not surprised."
 
You guys really have a lot of faith in a GAF guild, guess I'll applaud you for that. I'd give the guild 2 months top before it's barebones.
 
You guys really have a lot of faith in a GAF guild, guess I'll applaud you for that. I'd give the guild 2 months top before it's barebones.

As long as the game is as fun as it seems, I'm good for a long time. I've only dropped out of other guilds when the game just died shortly after release.
 
2 Months is a lot more than what I would give it honestly :P

I don't care really. I tend to do most of my MMO thingie solo anyway and my shitty LOTRO friends are not coming around.
 
does the WvW map have a max player count? If so, won't it be a risk on high population servers?

I'd rather be on second place fighting it out anytime rather be greeted on a max player count reached when I want to go WvW


It's much more entertaining to be from the low end and climb up and defeat other worlds on the way rather than stay at the top all the time with a mega-community that might not communicate with you. If you're planning on joining that alliance then I would understand seeming as how that alliance is going to be so huge it's going to be, "Oh Titan and some other random guilds won it. Why am I not surprised."


my thoughts too
 
I would like to run a tournament sPVP group and a small WvWvW strikeforce group to test out the Sentinels and to test how effective a small group can be.

I would like to try these out on Saturday. (I won't be around for all of Sunday) If people are interested and available, let me know. It won't be anything hardcore. I just want to test out tournaments and strikeforce play.

edit: Also, I could never get mumble working before. Is the server down right now? I'd like to test connecting.
 
You guys really have a lot of faith in a GAF guild, guess I'll applaud you for that. I'd give the guild 2 months top before it's barebones.

Yes and no. It's not even about the guild. I don't want to be alienated, overshadowed, and be left out because of a megacommunity dominating WvW. It's not fun and you don't feel like your services matter at all. This is my voice btw.
 
Yes and no. It's not even about the guild. I don't want to be alienated, overshadowed, and be left out because of a megacommunity dominating WvW. It's not fun and you don't feel like your services matter at all. This is my voice btw.

No, you're basically speaking for many of us in this thread right now. I feel the same way.
 
does the WvW map have a max player count? If so, won't it be a risk on high population servers?

I'd rather be on second place fighting it out anytime rather be greeted on a max player count reached when I want to go WvW





my thoughts too

Last we heard from an official source each map can hold 300 people (100 from each server) for a total of 1,200 people. They were looking to increase this number but we don't have any idea if that is happened or not and if it has what it is at now.

No, you're basically speaking for many of us in this thread right now. I feel the same way.

Same.
 
To further expand upon my feelings, even if we lose I can know that I played a role in a much larger picture, the guild. Essentially this is how I look at it. My actions are one piece of a bigger puzzle, the GAF guild, which also happens to be part of a larger puzzle, the entire server. Even if I lose or win or whatever I know that I contributed to a certain group and I matter, I'm part of an organization, etc. Playing in the same server with a megacommunity like Titan goes straight from individual to the server rather than having a group as an intermediary, like the example I mentioned above. It's not fun, rewarding, it doesn't allow resonance and fellowship among other people. It's essentially playing with a group but in reality you're just soling in a mob mentality.
 
You guys really have a lot of faith in a GAF guild, guess I'll applaud you for that. I'd give the guild 2 months top before it's barebones.

well If the Guild I created in Ragnarok Online lasted 4-5 years , we changed servers like 5 times(Our last server was the official Spanish server for Latin America. It closed in less than a year U.U) and I was the worst GM there is . There is a chance for GAF guild.
 
Other GAF guilds had to contend with:

- Isolated servers where people had to pick between friends and GAF.
- Subscription fees driving players away.
- So-so pvp, large gaps in PvE.
- Gameplay that required stronger leadership to accomplish anything (raids, etc.)

GW2 is free, needs less organization for group activities, lets people guest with their friends... A lot of the stuff that kills guild just isn't there.
 
Basically, I'd rather win the Championship on the court rather than be one of those guys sitting on the bench the whole damn game. Yes, it's fun to win even if you're on the symbolic equivalent of the bench - but it's certainly not as rewarding.

EDIT @ Retro: Plus, also, GW2 is actually fucking good.
 
To further expand upon my feelings, even if we lose I can know that I played a role in a much larger picture, the guild. Essentially this is how I look at it. My actions are one piece of a bigger puzzle, the GAF guild, which also happens to be part of a larger puzzle, the entire server. Even if I lose or win or whatever I know that I contributed to a certain group and I matter, I'm part of an organization, etc. Playing in the same server with a megacommunity like Titan goes straight from individual to the server rather than having a group as an intermediary, like the example I mentioned above. It's not fun, rewarding, it doesn't allow resonance and fellowship among other people. It's essentially playing with a group but in reality you're just soling in a mob mentality.

this was in the case in the last BWE2, even if we were being dominated , it was big fun taking out a supply camp with a small group of people sneaking out and holding out in the last keep for hours while a big zerg was outside, and some group even grabbed that big fort in the middle in the chaos, Stonemist something

I felt I had a big part to play in that story instead of being in a zerg just knocking on a door
 
this was in the case in the last BWE2, even if we were being dominated , it was big fun taking out a supply camp with a small group of people sneaking out and holding out in the last keep for hours while a big zerg was outside, and some group even grabbed that big fort in the middle in the chaos, Stonemist something

I felt I had a big part to play in that story instead of being in a zerg just knocking on a door

I felt the same way, especially at the keep at the end of BWE2. Genuinely felt as if my efforts meant something to defending it.
 
Even if there is queues that isn't bad, as long as the wait isn't long it should be good.

A queue just means there's going to be a shit load of action which is a plus.

No a queue is a problem because that means people who actually want to organize WvW within our guild will have issues doing so because they won't be able to really do that seeing as how some people will be not getting in or have to wait a while for a queue. So basically our focus is not to go on a server where we will have to face it all that often.
 
I honestly have faith in the GW2 GAF guild. Retro pointed out the obvious, but there seems to be more a cohesive effort regarding the status of it. Will it remain around forever? Who knows. It'll certainly last longer than any MMO guild that GAF has created ever since the FFXI & WoW days. The ease of the fragmentation disappearing helps, and most people on here interested in the game have kept determined and motivated for over a year.

I won't be joining it because playing in Oceanic timezone stinks for international things like that, and I will likely be too busy RPing it up as a guest on whatever server they choose, all the while being carried on the homeserver regarding WvW.
 
I felt the same way, especially at the keep at the end of BWE2. Genuinely felt as if my efforts meant something to defending it.

lol they were actually inside the inner keep at one point but some genius placed some siege weapons inside, that was an epic defense , eventually we counterattacked and took their nearest watchtower

and the BWE2 ended :|
 
Plus, also, GW2 is actually fucking good.

Well, that too, but I wanted to make the case for GW2 without sounding like I was sipping this Kool-aid everyone keeps talking about.

I would also like to add that the guild leadership for GW2 is the best I've seen or heard of on GAF. How many of them had a dedicated-to-the-point-of-frighteningly-obsessive guy like Jira part of the leadership? Had podcasts? Had strong officer discussions well before launch (granted, you guys haven't really seen that, but we all do chat a lot, especially on steam)?

GW2 bring a different kind of MMO + GAFGuild being better organized and prepared = much improved chances of survival.
 
I've said it before on a podcast I think but this is easily the most "work" i've seen put into a guild on GAF in a long time. I've been around for WoW, Rift, SWTOR, and some others but they all we're just ok join and then disband/merge within 3-4 months. Sure, you had a small core that stuck around, but they all failed because of the many reasons Retro already stated.

From the beginning i've always wanted to have great people leading the charge so to speak to make everything ran great and so far it has. Retro has been awesome with all guild stuff, Maxrpg helps with podcast stuff as well as behind the scenes goodness, and Jira is a robot. Kayos is scrappy and Grizz records stuff for us and puts them away in a vault so no one else can hear...it's awesome!!

Will we break the 2 month GAFGuild curse? I truly believe so. We have the community already and we have the game so I think it'll be done.
 
Guild Wars 2 is a game I will be playing for a long while. I played the original since launch all the way up to the announcement of Guild Wars 2. Yeah, I don't think I'll be leaving as long as there's content and friends/communities I can share time with.

EDIT: What do you mean by scrappy? Like a dog? lolol.
 
I honestly have faith in the GW2 GAF guild. Retro pointed out the obvious, but there seems to be more a cohesive effort regarding the status of it. Will it remain around forever? Who knows. It'll certainly last longer than any MMO guild that GAF has created ever since the FFXI & WoW days. The ease of the fragmentation disappearing helps, and most people on here interested in the game have kept determined and motivated for over a year.

I won't be joining it because playing in Oceanic timezone stinks for international things like that, and I will likely be too busy RPing it up as a guest on whatever server they choose, all the while being carried on the homeserver regarding WvW.

Are you implying you're into RP? There is a chosen RP server even though it has no RP specific rules.
 
BTW If you were having trouble with the Mumble server recently, try logging in again. I just reset the server and it seems to be working perfect.
 
Well, that too, but I wanted to make the case for GW2 without sounding like I was sipping this Kool-aid everyone keeps talking about.

It's not kool-aid. Anyone that doesn't have his head up his ass should be able to see that GW2 is, even at this point, the best playing MMO since WoW. That shouldn't be a controversial statement.


BTW If you were having trouble with the Mumble server recently, try logging in again. I just reset the server and it seems to be working perfect.

Thank you, sir. I was checking it earlier. Figured something was temporarily up.
 
It's not kool-aid. Anyone that doesn't have his head up his ass should be able to see that GW2 is, even at this point, the best playing MMO since WoW. That shouldn't be a controversial statement.

Saying that before release is, because it's been said about every MMO since WoW.
 
Saying that before release is, because it's been said about every MMO since WoW.

While it's not the entire game, through the betas people have had a good exposure to the systems and mechanics of the game. The ideas are there. The execution is there. All we have to wonder is if the game scales well and is consistent until end game. With the exception of this feature which we can't know until launch, I'm sure people have full right to say it is.
 
Saying that before release is, because it's been said about every MMO since WoW.

I was in the Beta for WAR, Rift, and SWTOR. Not one of them was anywhere near this good. As kayos said: At this point, it's all a matter of how well the game can scale. Given ANET is considered godly technically, I think we're in good shape. Could go wrong, but I'm doubting it at this juncture.
 
While it's not the entire game, through the betas people have had a good exposure to the systems and mechanics of the game. The ideas are there. The execution is there. All we have to wonder is if the game scales well and is consistent until end game. With the exception of this feature which we can't know until launch, I'm sure people have full right to say it is.

Right, and I think even if you set all of the gameplay systems and features aside from every MMO from LoTR-TERA, they've all failed to present a consistent production quality in every aspect of the game. This is something GW2 has already done and can be seen very easily. Every single aspect of the game was thought out and made in conjunction with each other. Nothing feels disjointed or that it doesn't belong and that spreads to the entire game, not just one or two aspects. That is the same thing Blizzard did with WoW all those many years ago. It just also helps that the features and gameplay systems are all well designed in WoW & GW2. Essentially both companies have put together a complete package, other developers reach 60-75% at best.
 
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