Kotaku Rumor: Final Fantasy Versus XIII dead?

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They can cancel that game all they want for all I care, just release the damn Shimomura tracks. The game had one hell of an incline to climb to escape mediocre, but Shimomura always ascends to heaven.
 
It's been turned into XV, hasn't it?


this would not surprise me.

"oh shit, our MMO is failing"

"It's okay, Final Fantasy 15 will save us!"

"WHAT?!!! WE'RE MAKING A 15TH ONE? WHY DIDN'T ANYONE TELL ME?!!!! I HAVEN'T EVEN STARTED IT YET....i didn't even think we'd be making another since there are so many."

"What's that one demo we have running that we've been using to deflect the press for the past few years?"

"Oh, Versus? I think? Versus XIII? Supposed to be part of that Fabulous Nova Crystal shit or whatever the fuck we called it to make it sound deep."

"Right, that thing. Also, we canceled the Fable Nouveau Christmas or whatever the fuck we called to make it sound deep, so don't mention that to the press anymore."


"This is getting complicated...."

"VERSUS = XV. GOT IT?"

"Oh haha, yeah. i think....oh snap, my sock zipper is busted again."
 
a real shame if true, the setting is unique and i enjoy the FNC lore. but if the cancellation means they now move onto something more productive then that's probably for the best.
 
from Square-Enix, that info is as good as lies.

hint: when a company releases about 3 sentences of facts about a game a year, it does not mean the game is secretly super awesome and development is going well.
Well it's all about the individual in the end. For me the trailers atmosphere alone beats FF13 lol. Meaning I enjoyed the atmosphere so much (music, desgin etc) that I would enjoy the game even if the gameplay is crap( which I highly doubt)

So not only that, but we have been told that there will be controlable cars, airships, proper HD towns (who doesn't want to try a Final Fantasy in a realistic modern day style city? for a change?) etc etc

I also read that they only went into full production at the end of last year! So expect some fresh news pretty soon my friend.

Now I understand your not that interested, but I am and many others are. And I don't get why a lot of people enjoy wanting the game to fail (not saying you, many other comments) that's just weird.

Anyway I'm 90% sure that I will love the game, and I'm willing to make a 1 MILLION virtual dollar bet that the game will be amazing haha.

OK I think I've had enough versus talk until TGS I think.
 
Seems unlikely to me. Not to give Square too much benefit of the doubt, big of screw ups as they are but just after entering full dev canning it and then getting no one to ever speak of it again sounds unlikely.

My guess is going to be re branding and misinterpretation, the XIII brand isnt exactly a glorious association. They seem to want to get back on the path proper but even I will be kinda shocked if this is outright axed.
 
Well it's all about the individual in the end. For me the trailers atmosphere alone beats FF13 lol. Meaning I enjoyed the atmosphere so much (music, desgin etc) that I would enjoy the game even if the gameplay is crap( which I highly doubt)

So not only that, but we have been told that there will be controlable cars, airships, proper HD towns (who doesn't want to try a Final Fantasy in a realistic modern day style city? for a change?) etc etc

I also read that they only went into full production at the end of last year! So expect some fresh news pretty soon my friend.

Now I understand your not that interested, but I am and many others are. And I don't get why a lot of people enjoy wanting the game to fail (not saying you) that's just weird.

Anyway I'm 90% sure that I will love the game, and I'm willing to make a 1 MILLION virtual dollar bet that the game will be amazing haha.

OK I think I've had enough versus talk until TGS I think.


the few tidbits sounded promising for sure


guess we'll see!
 
They can cancel that game all they want for all I care, just release the damn Shimomura tracks. The game had one hell of an incline to climb to escape mediocre, but Shimomura always ascends to heaven.

Are you sure they didn't already release all the tracks they had? :)
 
It wouldn't be a bad idea to let FF15 rise from its ashes. Still, a horrible blow for Square-enix's image as a company. They're lucky they snapped up Eidos.
 
I forget what the situation was like around the time this vid came out, but I remember thinking "alright, that's a great start, can't wait to see more" and then nothing happened.

and nothing happened for a long time before that vid either....I mean, with XIII, the company pretty much already told me it's totally pointless to pay attention to their PR cycles. Secret theaters, tight wraps on everything, and then the game ends up being complete shit. So, things like saying there will be a world map in Versus and any details about that game just kind of bounced off of me.
I think XIII and XIII-2 are weak, but I don't think SE as a whole are crap. Haven't you enjoyed anything from them this generation? TWEWY?

I believe SE can still make great games, if Versus would be amongst them, I have no idea.
 
the few tidbits sounded promising for sure


guess we'll see!

Yeah in the end it's all we can do wait and see, I just hope that I'm not wrong lol.

I'm just happy that there are plenty of other games to play until it comes out (if it does)
I could wait 5 more years and it wouldn't bother me that much, just the way I am.

P.S I always wanted to play the game in your avatar, any news on that PS3 remake release?
 
The funny (sad?) thing is that I've only recently discovered Somnus, thanks to some random Theatrhythm, and had no idea it was from Versus.

At first I thought it was some brilliant track from FFV or FFVI since they're the only Final Fantasies I haven't played yet.
 
Maybe
VersusAgni.jpg

Will both will become FFXV

what's funny about that comparison is that the real time tech demo has better looking facial hair than the CG lolz. If this thing ever comes out I wonder if anything of what they have shown would actually be in the game.
 
what's funny about that comparison is that the real time tech demo has better looking facial hair than the CG lolz. If this thing ever comes out I wonder if anything of what they have shown would actually be in the game.
Everything from the '06 trailer for XIII ended up in the game in one way or another, I'm sure it'll be the same with Versus.
 
I hope Versus was "canceled" because it has become FFXV. It makes no sense that if the original plan for it to be FFVersusXIII it continues to be part of the XIII universe afte all this type. Sort of like Agito changed its name.
 
This series is so dead. vXIII was supposed to save it from the brink.

Unbelievable. I guess I'll replay IX in an act of mourning.
 
Wouldn't the game have to sell gangbusters (like COD level sales) in order to recoup the amount of time and money that was sunk into this game?

That is assuming ANY amount of time was actually spent developing the game, outside of the CG trailers of course.
 
I hope Versus was "canceled" because it has become FFXV. It makes no sense that if the original plan for it to be FFVersusXIII it continues to be part of the XIII universe afte all this type. Sort of like Agito changed its name.

If the name were changed, it'd just be a name change. Any connections to the Fabula Nova Crystallis mythos would remain intact, just like they did with Agito/Type-0.
 
I hope Versus was "canceled" because it has become FFXV. It makes no sense that if the original plan for it to be FFVersusXIII it continues to be part of the XIII universe afte all this type. Sort of like Agito changed its name.
I'm also thinking this, but it's tough to be optimistic considering how much Square has sucked it this gen.

Maybe we can get it as a cross-generation title, a la Twilight Princess.
 
Wouldn't the game have to sell gangbusters (like COD level sales) in order to recoup the amount of time and money that was sunk into this game?

I doubt the game could move MW3 type numbers
No, for a game to require CoD sales, it needs to have cost about seven hundred million dollars. It's hard to estimate what's been spent on Versus so far, almost certainly still under a hundred million, in which case, they'd need three million units (without factoring marketing). Three to four million would be a realistic expectation.
 
I do not believe you.

You're illogically narrowing the definition of 'content' down to the point it's meaningless. Maybe the majority of the game was made in the last 14 or 15 months (which is also true of practically every game), but in no way was all the content built in that time.
Not for games that are as long as FFXIII and look as good as FFXIII. Naughty Dog develops a sub-10 hour pipefest in that kind of time-span, you can't seriously think non-sequel-non-asset-recycling RPGs are made in similar time-spans without any compromises?

Isn't it the modelling & creating assets of everything in the game, the animating of the (in-engine) cutscenes and the development of everything you can do in the game the bulk of development? Drawing pretty pictures is part of the development, but turning those into actual environments and playable levels is the time-consuming part of development. And from all they've said, it seems like they had very little of that done prior to late 2008.

Sorry, it's not something I'm making up that XIII is what it is because, for a massive FF game, it had such a short time of actually making the game. They had to make the dungeons linear because making them the sprawling kind would've required much more time, let alone creating big cities you can explore with tons of NPC filling their streets with a lot to say. FFXII shows what they can do when they have a troublesome development, yet still tons of time at their hands. FFXIII shows what they can do when they have a troublesome development and not a lot of time to spend on it after getting past the troubles. Again, there's a reason why they needed to have the development of one of their biggest & most important games halted for that game's team to help finish XIII in time and why the game is so linear. They rushed it out.

Versus isn't suffering from the same problems as XIII (well, other than the initial shit with the Crystal Tools), it's just the much bigger & much more ambitious game, so developing it takes more time as well. It'll hopefully be for this generation what FFXII was for PS2 generation (the best FF and perhaps even JRPG of the generation, and a new milestone that JRPGs should try to achieve)


If versus does copy the 12 overworld I'll be very happy, havent seen anything like that though x.x/
What do you mean you haven't seen anything like that? Have you not seen the city in the game? Did you not see the battles happening outside the city on open fields? Especially the battles on the fields at day-light clearly show similar fields to FFXII, but even bigger and without loading screens.
 
If the name were changed, it'd just be a name change. Any connections to the Fabula Nova Crystallis mythos would remain intact, just like they did with Agito/Type-0.
How strong were the Fabula connections in Type-0?
 
Versus isn't suffering from the same problems as XIII (well, other than the initial shit with the Crystal Tools), it's just the much bigger & much more ambitious game, so developing it takes more time as well. It'll hopefully be for this generation what FFXII was for PS2 generation (the best FF and perhaps even JRPG of the generation, and a new milestone that JRPGs should try to achieve)
I do hope not, XII was dreadful.
 
What do you mean you haven't seen anything like that? Have you not seen the city in the game? Did you not see the battles happening outside the city on open fields? Especially the battles on the fields at day-light clearly show similar fields to FFXII, but even bigger and without loading screens.

.... so speculation... FFX and FFXIII had a big open field. *sigh* The city in the video looked very linear
 
Type-0 still uses the concepts of l'Cie and such, but in a different way than FF13 does.

EDIT: Edited out some spoilery stuff.

Ooooh, edited. I'm pretty sure that Type-0 does use
the Gods
. At least, that's what GameFAQs has lead me to believe.
 
I'm also thinking this, but it's tough to be optimistic considering how much Square has sucked it this gen.

Maybe we can get it as a cross-generation title, a la Twilight Princess.

No way on earth FFXV won't be on PS360U, it would be suicidal to have it on next-gen platforms only.
 
They can cancel that game all they want for all I care, just release the damn Shimomura tracks. The game had one hell of an incline to climb to escape mediocre, but Shimomura always ascends to heaven.

from what i've read she hasn't even started with composing :D
 
.... so speculation... FFX and FFXIII had a big open field. *sigh* The city in the video looked very linear
No, it's not speculation. You said you hadn't seen them, I said look closer to the 2011 trailer and you can see big open fields that are just like FFXII's, except even more open than XII's and Nomura has said they are aiming for as few loading screens in the game as possible (so one big field isn't like Giza Plains that's just smaller areas connected to each other via loading screens, but the whole area should be traversable without any loading screens). We've already seen at least two different kinds of fields (one was more barren a desert, the other a more lush field with trees and water and stuff). So this is not like the situation with XIII where that one area on Pulse ended up being the only bigger field in the game. This game will be bigger than that, according to Nomura it's no short amount of time it takes to go from one end of the world to the other.

And of course city streets are linear. Hard to make them not linear... But you should be able to explore those streets and small side alleys quite freely. IIRC, Nomura has even hinted that you can get to the rooftops to see what secrets wait there (though, I'm not sure if that's a 100% certain thing).

I do hope not, XII was dreadful.
You mean the best FF since VI. Yes, I agree.
 
Let's be real here. There's no difference between a game in perpetual development and a game no longer in development. We weren't going to play this either way.
 
You mean the best FF since VI. Yes, I agree.
You mean the worst since III. Yes, I agree.

As for Versus, I don't think it's taking after XII, they were going for something traditional in it's game progression. Originally, it wasn't going to be to scale, then they decided to have the 'world map' be full size. If anything, I'd imagine it's more inline with DQ8.

I guess we'll have to wait and see, or if this rumour is true, wait and never hear shit about it.
 
You mean the worst since III. Yes, I agree.

As for Versus, I don't think it's taking after XII, they were going for something traditional in it's game progression. Originally, it wasn't going to be to scale, then they decided to have the 'world map' be full size. If anything, I'd imagine it's more inline with DQ8.

I guess we'll have to wait and see, or if this rumour is true, wait and never hear shit about it.

And FFXII is the closest FF to DQ8.

Also I expect FFX HD to be cancelled eventually as well. It's the new vaporware.
 
You mean the best FF since VI. Yes, I agree.
Best FF is the one you enjoy the most, so it's an individual thing ;)

For me it had many great elements that made it feel like a evolution to the FF series, but something was missing, I prefered the story and atmosphere of FF6, 7, 8, 9 10 more but as a game 12 almost beat them, it just didn't suck me into the world like the previous ones. (Fran was great thou...)
 
You mean the worst since III. Yes, I agree.
Oh you, I knew you had to be joking. No one could have this kind of an opinion, surely. :lol


As for Versus, I don't think it's taking after XII, they were going for something traditional in it's game progression. Originally, it wasn't going to be to scale, then they decided to have the 'world map' be full size. If anything, I'd imagine it's more inline with DQ8.

I guess we'll have to wait and see, or if this rumour is true, wait and never hear shit about it.
Well, originally some "leaked" small screens clearly showed Versus with a more traditional world map. It wasn't quite as miniature as the likes of pre-PS2 FF's world maps, but it was still a miniature one. Then time went by and in an interview Nomura said that they had since changed it and taken influence from Final Fantasy GPIDJÖDSHJ, where the number of the FF had been blurred. Then, the next time we saw Versus (short clips in June or July 2010), we saw glimpses of the desert where you could run & jump anywhere you wanted with a "real-life" scale gas station and such. That screams FFXII to me, as no other FF is like that. Of course, that's FFXII overworld with improvements that the better hardware made possible.

I don't agree with that at all. XII is like lots of zones end on end, DQ8 is like any normal Final Fantasy, just not using crazy scale on the overworld.
XII was meant to be more like DQVIII as well, but they failed to achieve a more streamed world, that's why there are loading screens. Still, it's the scale I'm talking of AND the interconnectivity of the different areas. Versus should have all of that as well.
 
No, it's not speculation. You said you hadn't seen them, I said look closer to the 2011 trailer and you can see big open fields that are just like FFXII's, except even more open than XII's and Nomura has said they are aiming for as few loading screens in the game as possible (so one big field isn't like Giza Plains that's just smaller areas connected to each other via loading screens, but the whole area should be traversable without any loading screens). We've already seen at least two different kinds of fields (one was more barren a desert, the other a more lush field with trees and water and stuff). So this is not like the situation with XIII where that one area on Pulse ended up being the only bigger field in the game. This game will be bigger than that, according to Nomura it's no short amount of time it takes to go from one end of the world to the other.

And of course city streets are linear. Hard to make them not linear... But you should be able to explore those streets and small side alleys quite freely. IIRC, Nomura has even hinted that you can get to the rooftops to see what secrets wait there (though, I'm not sure if that's a 100% certain thing).

This is the stuff I wanted to hear. Going by video alone specially short clips it's easy to mask linear environments and make it look open world. :P 13 did the same thing didn't it? :P
 
No. No. No. No turning it into XV.

XV needs to be awesome and new and open world and fun. Not dudes looking solemnly out of windows and crushing on women in other towns. I want a goddamn chocobo knight fighting high tech airships. FF12's cutscenes in real time and all that.
 
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