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Guild Wars 2 Launch Date announced: August 28th, 2012

Totally digging this armor & axe.

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So far warrior dullest to me. Has 0 interesting mechanics. To me Ele has one of the coolest and unique ones, though wont' be playing Ele release.
They're all excellent professions. They all scratch different itches for players. I've found Warrior to be one of the most enjoyable. Last BWE I managed to get my Norn Warrior to 30+. This time around, I've got a 20+ Asura Thief I'm enjoying.
 
Maybe I'm playing the wrong class? Elementalist has a handful of targeted hotbar abilities, your first spell which I guess is an auto-attack, and a smattering of AoE circles. Pretty standard fare for traditional MMOs. Are all of the Engineer and Mesmer skills like the examples you gave?


Nah, I was able to make a kawaii waifu in this game.

No they all work without targeting. I have missed on my rifle because I was doing it non-targeted while facing the wrong way. I ended up shooting a net onto an extra mob. Projectiles, dash attacks and melee swings will all go off untargeted and hit anything they run into.

I do this combo on my Engineer with the rifle. I do the 5th attack, a jump shot that is aoe circle targeted. It launches me up in the air and then I come smashing down, doing damage on both parts. Since I haven't targeted individually, I just follow it up with the 3rd and 4th Rifle skills which do greater damage at close proximity. I just make sure my dude is facing the right way and he'll hit whats in front of him.

Also, a long time ago they mentioned animation blending for combos. I discovered that while doing this combo, the 4th skill triggers faster following the jump shot. I need to test this more, but this sounds like what they meant with animation blending for combining skills. I don't know if it actually speeds up the shot or not, as I need to do more testing.
 
agreed. I found ele to be the dullest class ive played so far,

Sooo did you try different weapons then? I found staff ele to be pretty generic, dual dagger on the other hand was fun, fun, fun ;)
Warrior is fun, too, so far. Although I mostly define this fun on sPvP, it may or may not be meh after 20 levels of PvE.
 
Definitely, definitely, definitely playing sylvari ranger at release. Super interesting race and starter zone, along with ranger suiting my support/defensive playstyle. I was exploring The Grove and its areas (apologies if I've got it wrong), without any boredom. And then I sprinkled the main quest around the exploration.

Asura didn't really resonate with me. The dialogue was good - even funny - but the personal story was boring, to me, personally. Also played Elementalist, which was dully. Granted I didn't hit double figure, but Ranger and Engineer - my two favorite classes - connected instantly.
 
Definitely, definitely, definitely playing sylvari ranger at release. Super interesting race and starter zone, along with ranger suiting my support/defensive playstyle. I was exploring The Grove and its areas (apologies if I've got it wrong), without any boredom. And then I sprinkled the main quest around the exploration.

Asura didn't really resonate with me. The dialogue was good - even funny - but the personal story was boring, to me, personally. Also played Elementalist, which was dully. Granted I didn't hit double figure, but Ranger and Engineer - my two favorite classes - connected instantly.

Well, personal story is vastly different depending on what choices you make in the character creator. I didnt get very far, by Into the mists was a lot more interesting than honor the spirits for Norn

As for ele i didnt try out any of the weapons, but I really just dont like casters all that much. I like being in the thick of things or at least doing some crazy weird shit (engineer)
 
Sylvari has by far the best face customization options.

Ele is pretty boring in my opinion. Engineer is way more interesting.

Ele is pretty boring and traditional in PvE. However in PvP it becomes almost twitch-like gameplay class.
 
I didn't think I would like Sylvari at all, but wow. They look really awesome sometimes. Haha.


I'm a little scared to rolling though, at the class select screen, some have cool normal armour, and some have the weird leaf stuff, I wonder if that's more class based or just a random choice of what they show. I'd hate to level a cool looking Sylvari Eng wearing cool normal clothes, then get some top tier pvp set that's all leafy :(
 
I'm half way tempted to picking this up but the only class that interested me was mesmer and the new way they played in this, but last I heard they were buggy and a mess. Did this get fixed?

Okay answering:

It's still the roughest feeling class design out there right now. There was a bug with a trait line and Illusionary Leap, but they fixed that. There's still bugs with other traits and blink still bugs you into a stuck animation pose for a second or two afterwards (though you can still move).

There's some interesting and unique things about the class, but I'm not sure its as unique as the Guild Wars 1 version. The main issue is that the class mechanic sort of turns it into a minion bomber and pet class.

The blinks and portals teleporting are probably the coolest thing. I always enjoyed using the sword. It's a neat little magic swordsman class with a mainhand sword. You swap places with your clone, distort your body while slices through the air and hit pretty damn hard for a caster melee fighter. Portal also allows you to teleport large groups of people and that's something no other class in the game can do.

But there's a lot of problems, probably more than any other class in the game. There are certain elements of the class mechanic design that will put the class on crutches if they remain, and due to it release in about a month, those things will likely remain. These are issues that can't be fixed with number balancing or trait changes. They are issues with the very mechanics of the class.
 
Okay answering:

It's still the roughest feeling class design out there right now. There was a bug with a trait line and Illusionary Leap, but they fixed that. There's still bugs with other traits and blink still bugs you into a stuck animation pose for a second or two afterwards (though you can still move).

There's some interesting and unique things about the class, but I'm not sure its as unique as the Guild Wars 1 version. The main issue is that the class mechanic sort of turns it into a minion bomber and pet class.

The blinks and portals teleporting are probably the coolest thing. I always enjoyed using the sword. It's a neat little magic swordsman class with a mainhand sword. You swap places with your clone, distort your body while slices through the air and hit pretty damn hard for a caster melee fighter. Portal also allows you to teleport large groups of people and that's something no other class in the game can do.

But there's a lot of problems, probably more than any other class in the game. There are certain elements of the class mechanic design that will put the class on crutches if they remain, and due to it release in about a month, those things will likely remain. These are issues that can't be fixed with number balancing or trait changes. They are issues with the very mechanics of the class.

:( That makes me a little sad to hear, maybe I'll still end up picking this up though as it sounds fun and I've always made things that were weaker than others work if I liked it. xD Thank you very much
 
about 8 hours ago, a couple of other people from here and myself did the jumping puzzle in the Sylvari starting area. Took us an hour to finish it. So after doin all the jumping, I get to the chest...only to find out it had a lvl 2 grey boots for me :(
 
I'm a little scared to rolling though, at the class select screen, some have cool normal armour, and some have the weird leaf stuff, I wonder if that's more class based or just a random choice of what they show. I'd hate to level a cool looking Sylvari Eng wearing cool normal clothes, then get some top tier pvp set that's all leafy :(

Several misconceptions there:
1) All armor is non-race specific, including PvP. you might get a default PvP set that's slightly different for each race, but anything you get is non-race based. In fact, it's not even class-based; cloth, leather and mail armor is usable by all professions using that type of armor.
2) The "leafy" outfits are actually regular outfits with some clever colorization.
3) There's no "top tier PvP" set (thankfully). You get sets that are either different looking and/or have stats distributed differently.
 
So did nobody else notice that there's a diving platform inside The Grove? You dive down through the middle of the city and land in the water at the bottom.
 
Can anyone add me to the euro guild?

Maleficence.8569

Several misconceptions there:
1) All armor is non-race specific, including PvP. you might get a default PvP set that's slightly different for each race, but anything you get is non-race based. In fact, it's not even class-based; cloth, leather and mail armor is usable by all professions using that type of armor.
2) The "leafy" outfits are actually regular outfits with some clever colorization.
3) There's no "top tier PvP" set (thankfully). You get sets that are either different looking and/or have stats distributed differently.

I thought there were some sets that were race specific but most were not. Just so people could get the look they wanted and use transmutation to keep it etc.
 
Several misconceptions there:
1) All armor is non-race specific, including PvP. you might get a default PvP set that's slightly different for each race, but anything you get is non-race based. In fact, it's not even class-based; cloth, leather and mail armor is usable by all professions using that type of armor.
2) The "leafy" outfits are actually regular outfits with some clever colorization.
3) There's no "top tier PvP" set (thankfully). You get sets that are either different looking and/or have stats distributed differently.

Wait a sec, there's at least one armor karma vendor in Rata Sum that sells pretty Asura-specific looking gear for max level. And the armor vendor in Black Citadel didn't want to show me his stuff as an Asura, too. I'm pretty sure race specific armor is in the game.

That said, the stupid-looking beginner armor completely put me off playing Sylvari :( Those things doesn't look like the cool plant-clothing we've seen so often :((
Edit: Also I don't like how this awesome "haircut" on the upper right didn't made it into the game, I PLANNED WITH THAT D: http://wiki.guildwars2.com/images/5/53/Armor_clothing_concept_art.jpg
 
Can anyone add me to the euro guild?

Maleficence.8569



I thought there were some sets that were race specific but most were not. Just so people could get the look they wanted and use transmutation to keep it etc.

There are cultural armor vendors in each of the Races' main cites that sell armor. The Norn stuff is quite bad ass.
 
I haven't had issues with buying my manual at 11. I was able to get it with a few silver to spare, but then again I haven't done any crafting at all.

I misread and bought 5 of them thinking I could unlock more trait points that way. Oops.
 
The Mystic Forge is a dangerous, DANGEROUS thing.

I bought something like 30+ cheap blue items in the AH just so that I could experiment with it. And only got 1 green in return that I couldn't even use.
 
Anyone have any ideas on the state of balance in this game at the moment? I'm seriously at odds ends as to which class to play. It's either going to be a mesmer/elementalist/guardian or warrior. I seriously can't pick. :(
 
So far warrior dullest to me. Has 0 interesting mechanics. To me Ele has one of the coolest and unique ones, though wont' be playing Ele release.

Have you tried greatsword-warrior? I felt the same way about warrior with the other weapons, but greatsword has more of a kinetic element that encourages some more interesting strategy.

I'm still torn between engineer and elementalist on release, though probably I'll do engineer first. Really I've enjoyed every class I've played so far, except maybe ranger back when the pets were still bugged.
 
Anyone have any ideas on the state of balance in this game at the moment? I'm seriously at odds ends as to which class to play. It's either going to be a mesmer/elementalist/guardian or warrior. I seriously can't pick. :(

I would never pick a class based on balance since that can change so easily. Just pick what class is the most fun to you, looks the coolest, etc
 
To be honest I really want to play Mesmer but there are some glaring problems with the class. Most annoyingly is that when out and about in PVE it's impossible to bring your class mechanics to bear if there are a few people around because everything simply dies too fast. Secondly tying your illusions to a single mob seems ridiculous in a game where group pulls aren't uncommon.
 
they didn't really fix the Warrior (Eviscerate does somewhat less damage, though I still get hit for 7500) so that profession is doing rather well at the moment. I don't know what changes were made to the Guardian, but they suddenly seem to be very capable of doing some serious damage (also, their spirit hammer ability is extremely annoying).
 
Having played 4 classes to 11 now, I think this is the area that Anet needs the most work. Played Guardian, Warrior, Engineer, and Ranger and the polish and the polish, survivability, support, and ranged options of the Warrior just can't be matched. I know Warrior is supposed to be the "easy" class for entry level PvP and quick learning, but I really think all classes should have that type of learning curve, with advanced combos being available, but only easily executed by the best of the best. The other classes just feel... lacking, I don't know what it is and I just can't figure out what class to play come release.
 
How do you get decent weapon and armor for WvW? Or I am stuck with the stuff that I came with? Went there as a lvl 2 necro, and man, did i feel useless even with the bump to 80 since my gear was crap
 
How do you get decent weapon and armor for WvW? Or I am stuck with the stuff that I came with? Went there as a lvl 2 necro, and man, did i feel useless even with the bump to 80 since my gear was crap

You take your PvE stuff with you in WvW. I thought that was pretty obvious :D
 
How do you get decent weapon and armor for WvW? Or I am stuck with the stuff that I came with? Went there as a lvl 2 necro, and man, did i feel useless even with the bump to 80 since my gear was crap

If you are in WvW, there are NPCs that give you maxed out pvp armor and weapons. They only work in PvP.
 
If you are in WvW, there are NPCs that give you maxed out pvp armor and weapons. They only work in PvP.

They have the same level though, and are just slightly better than the standard gear for you level. If you're talking about the same vendors I know of. The maxed out "only PvP" armor is only available for sPvP, not WvW. Correct me if I'm wrong.
 
They have the same level though, and are just slightly better than the standard gear for you level. If you're talking about the same vendors I know of. The maxed out "only PvP" armor is only available for sPvP, not WvW. Correct me if I'm wrong.

correct, the PvP gear works only in sPvP. You can buy lvl 10, 15 (...) equipment from vendors next to the Asura gate (I think they sell the same equipment as normal armor/weapon smiths), or bring your own PvE equipment along. You can also unlock special WvWvW items by earning points there.
 
For those that have Pinnacle Game Profiler instead of Xpadder or have not yet picked a third party solution to making the gamepad work for Guild Wars 2, I've created a profile for PGP and am hosting it indefinitely. It assumes you're using an Xbox 360 gamepad. Unlike the other solutions, you only need this software... no Autohotkey required.

http://synbios.net/site/2012/07/22/guild-wars-2-gamepad-profile/

Hope this helps folks in need. Melee classes are a freaking blast with a gamepad. I said it before awhile back, but thanks again Hawkian for getting this possibility into my head in the first place.
 
So I was having a really good time with the Norn guardian, thinking that it would be my main come start up so I decided to mess around with the other classes, not wanting to get too far into the game with him. So I decided to try a Sylvari ranger, and I absolutely love everything about the ranger, including my awesome hound sidekick. Also, the Sylvari introduction and beginning area is stunning, I was just having fun walking around and exploring it. I thought guardian was a blast, but I am having even more fun with the ranger, so I think I will switch to a ranger for my main. This game just keeps getting better and better for me.

For those that have Pinnacle Game Profiler instead of Xpadder or have not yet picked a third party solution to making the gamepad work for Guild Wars 2, I've created a profile for PGP and am hosting it indefinitely. It assumes you're using an Xbox 360 gamepad. Unlike the other solutions, you only need this software... no Autohotkey required.

http://synbios.net/site/2012/07/22/guild-wars-2-gamepad-profile/

Hope this helps folks in need. Melee classes are a freaking blast with a gamepad. I said it before awhile back, but thanks again Hawkian for getting this possibility into my head in the first place.

I just switched to a gamepad last night thanks to some help from Hawkian and it is a world of a difference, for both melee and ranged. It just makes the combat feel much more organic and natural for me, I don't think I could go back to keyboard now.
 
For those that have Pinnacle Game Profiler instead of Xpadder or have not yet picked a third party solution to making the gamepad work for Guild Wars 2, I've created a profile for PGP and am hosting it indefinitely. It assumes you're using an Xbox 360 gamepad. Unlike the other solutions, you only need this software... no Autohotkey required.

http://synbios.net/site/2012/07/22/guild-wars-2-gamepad-profile/

Hope this helps folks in need. Melee classes are a freaking blast with a gamepad. I said it before awhile back, but thanks again Hawkian for getting this possibility into my head in the first place.
AWESOME! I didn't know where was any app out there that could handle the right-click hack in addition to the other duties.

How much is Pinnacle? edit: $24.99. Gamepad user pay attention to this post!

edit: @above, I can't got back either. It feels really second-nature to me now, and when I get into a groove leaned back in my chair (or playing on my projector screen from bed) it's really just bliss.
 
AWESOME! I didn't know where was any app out there that could handle the right-click hack in addition to the other duties.

How much is Pinnacle? Gamepad user pay attention to this post!

24,99

:(
 
Had a blast last night doing way too many jumping puzzles with some gaffers, and participating in the battle of Wychshire Swamp. It cemented my purchase of Guild Wars 2.

More gaffers need to hop on Mumble. It gets rather quiet when we're all absorbed in what we're doing.
 
AWESOME! I didn't know where was any app out there that could handle the right-click hack in addition to the other duties.

How much is Pinnacle? Gamepad user pay attention to this post!

edit: @above, I can't got back either. It feels really second-nature to me now, and when I get into a groove leaned back in my chair (or playing on my projector screen from bed) it's really just bliss.
It's $24.99, so it's a bit pricy for gamepad software. But it's really good at what it does.
 
Is anyone else finding dynamic events in large groups to be a bit too much "chaos"? As in when large groups of enemies start charging in I find my Warrior just likes to run in and start swinging away wildly with a 2-hander.

I don't feel combat in this regard is any sort of good. Enemies die too quickly to try any kind of real tactics - everyone just spams every AOE and stuff dies fast. Is this fun for anyone else? Zerging in events?

I find 1v1 fights against higher level mobs far more fun than dynamic events that end up as zerg fests. About the only time I had fun in an event was a boss of some type which required me to watch what the boss is doing and react. During "wave after wave" dynamic events I just spam whatever AOE attack I have if it's off cooldown and rarely pay attention to my health, dodging, etc since they don't seem to matter. Knockdowns, pins, hamstrings, conditions, etc don't seem to matter much when all enemy AI groups up and dies in a few seconds - hardly enough time for a condition to make a difference.

I dig the combat 1v1 when stuff doesn't die quickly - but I'm finding events with massive amounts of players to be "meh". Every time I see a new event popup I let out a sigh since I know I'll more than likely have to participate in another zerg which doesn't test my skill - rather - is just a game of "whack a mole" when a big damage button lights up.

I doubt any of this will change before launch - is this just the nature of the beast? Large zergs where I don't feel like I make any sort of real impact despite earning the highest medal for contribution to an event?

I haven't been through any 5-man content yet but am hoping it is the exact opposite from dynamic zerg-fests.

This is honestly the only fault I give to the game which more than likely is due to the fact of there being a ton of people playing the same space at the same time since most people are roughly the same level going through the same content.
 
Is anyone else finding dynamic events in large groups to be a bit too much "chaos"? As in when large groups of enemies start charging in I find my Warrior just likes to run in and start swinging away wildly with a 2-hander.

I don't feel combat in this regard is any sort of good. Enemies die too quickly to try any kind of real tactics - everyone just spams every AOE and stuff dies fast. Is this fun for anyone else? Zerging in events?

I find 1v1 fights against higher level mobs far more fun than dynamic events that end up as zerg fests. About the only time I had fun in an event was a boss of some type which required me to watch what the boss is doing and react. During "wave after wave" dynamic events I just spam whatever AOE attack I have if it's off cooldown and rarely pay attention to my health, dodging, etc since they don't seem to matter. Knockdowns, pins, hamstrings, conditions, etc don't seem to matter much when all enemy AI groups up and dies in a few seconds - hardly enough time for a condition to make a difference.

I dig the combat 1v1 when stuff doesn't die quickly - but I'm finding events with massive amounts of players to be "meh". Every time I see a new event popup I let out a sigh since I know I'll more than likely have to participate in another zerg which doesn't test my skill - rather - is just a game of "whack a mole" when a big damage button lights up.

I doubt any of this will change before launch - is this just the nature of the beast? Large zergs where I don't feel like I make any sort of real impact despite earning the highest medal for contribution to an event?

I haven't been through any 5-man content yet but am hoping it is the exact opposite from dynamic zerg-fests.

This is honestly the only fault I give to the game which more than likely is due to the fact of there being a ton of people playing the same space at the same time since most people are roughly the same level going through the same content.

I've probably done like ten or more dynamic events in the low level areas and they have all been pretty damn boring. Kill things over and over that spawn in from the ether or collect X of whatever items are on the ground.

The implementation is certainly less interesting than rift events in Rift and public quests in Warhammer. I think it has to do with the extremely low difficulty and how mobs just explode in a couple of hits.

Really, the pace and flow of the combat in this game is my biggest problem. I just don't like it very much, even though I think the rest of the game is pretty damn neat. Unfortunately combat is one of the most important parts of an MMORPG. It's what prevented me from buying Secret World, and it's what is preventing me from pre-ordering this.
 
I'm hoping the zerg dies out quickly come launch and maybe a few more servers. In the meantime there seems to be a lot of out of the way locations to explore and find some good solo fights. My Sylvari ranger will definitely be my main come August.
 
I'm a bit annoyed at the Ranger because despite having an awesome collection of skills, you're a bit let down by the fact that your pet is obscenely stupid. In a game like GW2 where most of the enemies have cleave, AoE skills and dodging is a huge part of the gameplay, as a Ranger I spent about 50% of my time rezzing my dead pet.
 
OK, remember what I've been saying about the little rats?


They are kinda cool, but just barely :P
What have I done?!

Edit: Oh yes, ignore the lack of AA and graphical flair, just turned everything down for performance purposes. Game seems to be packed.
 
Had a blast last night doing way too many jumping puzzles with some gaffers, and participating in the battle of Wychshire Swamp. It cemented my purchase of Guild Wars 2.

More gaffers need to hop on Mumble. It gets rather quiet when we're all absorbed in what we're doing.

I never even got an invite into the guild, lol. Doesnt really matter too much considering I was banished to Henge of Crapravi

I'm a bit annoyed at the Ranger because despite having an awesome collection of skills, you're a bit let down by the fact that your pet is obscenely stupid. In a game like GW2 where most of the enemies have cleave, AoE skills and dodging is a huge part of the gameplay, as a Ranger I spent about 50% of my time rezzing my dead pet.

I think pets should be immune to ground targetting attacks, at least from pve mobs
 
Every beta weekend has ended up being bad weekends for me to play. Except the first, but I still couldn't dedicated enough time to really dig into the game. Might be for the better. This BWE I only watched the new races intro movies.

I'm looking forward to the Retail when we can have permanent toons. I plan to roll onto the GAF server and hopefully join the guild. I'm glad to hear you guys will be rolling on a not-so-popular server. Charr engineer will be my first/main.

Bah first post. What are some of the best things you guys are enjoying about this BWE?
 
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