• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Kickstarter Thread | List of gaming kickstarts

Status
Not open for further replies.
Came here to post about the SpaceChem kickstarter, good to see it has already been covered.

I pledged. I already spent more time playing SpaceChem (since getting it on sale 4 days ago) than most games I pay €50 for.
 
New title at Kickstarter with a big budget (575k): Bad Planet, based on the comic. Minor interest at the moment.
They needed to come in with more than just art and promises. They type of game they are trying to get funded is pretty mainstream and they haven't shown me anything that says they can pull it off. May as well wait for God of War Ascension.
 
Super Retro Squad is less than $400 away from it's final stretch goal ($50k) with 40 hours left. Which will get them to 500% of their original goal.

They're also planning to release the game on Ouya, since they're already doing an Android version.

Edit: Past $50,000 now.
 
Wicked Crush looks like an interesting concept that isn't getting much attention. A 2D sidescroller action rpg where the levels are generated by users, who get paid more gold if you die in their level than if you beat it. (With some safeguards so people can't make impossible or unfair levels). The guy doing the art for the game is one of the (many) animators from Skullgirls.
 
Your World is still the best example of a bad Kickstarter, but this one is equally confounding:

Remnants of Chaos

His "Defeat Update" is facepalmy. Blaming us for not backing his game, and then trying to guilt us into backing his next project because "U.S. Jobs".
 
Wicked Crush looks like an interesting concept that isn't getting much attention. A 2D sidescroller action rpg where the levels are generated by users, who get paid more gold if you die in their level than if you beat it. (With some safeguards so people can't make impossible or unfair levels). The guy doing the art for the game is one of the (many) animators from Skullgirls.

That's a really interesting idea, but it seems like even with the safeguards, people are going to find some way to game the system. Making levels challenging but fair is extremely tricky, and this just seems to reward users who make their levels brutally hard but still technically possible to win. It seems like it'll end up as I Wanna Be The Guy - Online Edition, or at least much more unforgiving than the demo videos indicate.
 
That's a really interesting idea, but it seems like even with the safeguards, people are going to find some way to game the system. Making levels challenging but fair is extremely tricky, and this just seems to reward users who make their levels brutally hard but still technically possible to win. It seems like it'll end up as I Wanna Be The Guy - Online Edition, or at least much more unforgiving than the demo videos indicate.
Well it says there will be tiers of levels, that limit the amount of hazards and enemies depending on how high a tier it is.

But yeah it depends a lot on if they can get it all working like they want it to.
 
Yeah. I really love the concept though, hope it works out.

Here's some more talk about what they're going for:
http://wickedcrush.tumblr.com/

Players will be required to complete their own levels without taking a single hit in order to submit them to the server. There are a few other safeguards that are being implemented, such as an algorithm to detect levels where the player can get stuck, and a system that will let the community blacklist levels that contain elements of luck.

I would say the ideal level is one that is difficult, but manageable with the proper strategy. Levels where players give up and return to town are less likely to get chosen by the server than levels where players die a few times but ultimately finish.
 
This is probably the strangest game I've seen yet on KS

My Backyard Chicken

http://www.kickstarter.com/projects/2005139542/my-backyard-chicken

Players can take a chicken down to the washtub and groom them, feed and water the chickens, butcher them, or put them in the auction. Just need a modeler/artist to do their magic. What's cute is to see a few dozen of the chicks running back and forth with their little wings flapping!

Oh, and it's going to be on Facebook.
 
Legends of Aethereus is finishing up. Surpassed their 30K stretch goal, which gives a "VIP" room for kickstarter backers in their nexus city (sometha-majig).

Not too likely to reach their 35K goal (Quest designed by Scott Foe--Phantasy Star Online, Reset Generation), but I'm excited nevertheless. 4 player co-op? Heh. Procedural quest generator looks pretty cool, and I'm all for physics based melee action.

Disappointed over Super Motherload's KS so far. Never played the original, but it looks like quite a bit of fun.
 
Dread survival horror game.

http://www.indiegogo.com/Dread-game

goal: $25,000

GTZ60.jpg


Dread is an old school survivor horror game in a hard Sci-Fi setting. aboard Celium V, a warp speed capable starship on expedition to explore the Procyon star system, you play as one of the few non-infected crew members attempting to survive a gruesome mutant outbreak that started in the ship's research lab, armed with your intelligence, resourcefulness and a plethora of weapons and tools available to you as you progress through the game, you'll face constant danger and relentless terror, while attempting to uncover the circumstances that led to this unfolding nightmare.

With Dread, we are trying to recapture the classic survival horror aspects that we've missed for so many years, everything takes a backseat to the atmosphere, dread will first and foremost focus on tension and horror.

Sj34x.jpg
 
Hardly. That game isn't even close to anything like DS.

Yeah, the team are huge fans of Dead Space 1&2, but this game is a completely different animal, its more similar to the PS1 era Resident evil with its fixed camera and gameplay style, the team is comprised of 3 core members and doing fully 3D environments would've been unrealistic with the manpower available.
 
An mmo (yes free to play) for 500K lolololol good luck.

It's a browser multiplayer game. Plus it's been in development for quite some time before KS. It seems they're just trying to get additional money through Kickstarter.

Anyway, their browsr Jagged Alliance Online is pretty good, better than retail JA: Back in Action.

Shadowrun Online I don't mind. Seems like a cool game, especially since we're getting SP cRPG treatement in Shadowrun Returns anyway, so there's really no place for "OMG! MMO!? HOW DARE YOU!!!".

What cocerns me more is that they will do the same to Deadlands, in which case there won't be another SP cRPG to balance it out. It would be nice if instead of making a third online TBS in a row they would turn Deadlands into SP cRPG. Would propably fare far better as KS than Shadowrun Online does.
 
http://www.indiegogo.com/resurrect-adom-development?c=activity

ADOM stalling out something fierce at about the halfway mark in all aspects, so they are trying another power pledge drive for new monsters and items and some sort of early bugfix release in the near future....probably to prove they can indeed release stuff for this old behemoth.

Indiegogo is barren wasteland compared to Kickstarter when it comes to users. Why devs with promising projects try their luck there? I don't get it.
 
Indiegogo is barren wasteland compared to Kickstarter when it comes to users. Why devs with promising projects try their luck there? I don't get it.

IIRC, he's out of Germany and trying to finagle any sort of workaround just wasn't panning out. Until KS gets better on the international front, IGG is about all they got with any degree of efficacy.
 
So it seems Ice-Pick Lodge; they of Pathologic, The Void, and Cargo: Quest for Gravity infamy have decided to try their hand at Kickstarter for their next weird opus, Knock-knock.
http://www.kickstarter.com/projects/1535515364/knock-knock
dgWXi.jpg


They're asking for $30K, the game can be had for $5.
These reward tier are just what we'd expect from IPL, because I want whatever lies behind the $47 mystery. Their art book, if anything like the Void special edition art work/soundtrack/etc, will be quite the read, is available for $20.

Don't expect me to define the game by genre, that won't be possible at this point, if ever.
Interesting, if slightly sinister tale of how the game came to be in the KS pitch video.

Concept art:
ZkSya.jpg

TnDPv.jpg


Rock Paper Shotgun article:
http://www.rockpapershotgun.com/2012/07/27/knock-knock-pathologic/
 
Status
Not open for further replies.
Top Bottom