FutureZombie
Banned
Heart of the Mists (PVP lobby) chat is the new Barrens chat.
I can never get into WvW, how are you guys doing it? I queue for at least an hour and nothing.
Yeah I thought it was broken until friend saw it when playing at night, he also thinks it's related to when you chose you were born so you glow then, not sure agout about that but could be,
I just try it sometimes randomly and manage to get inI can never get into WvW, how are you guys doing it? I queue for at least an hour and nothing.
Having devoted my whole weekend to the beta I managed to get my Sylvari engineer up to level 40.
I think the fastest way to level is crafting by far. I only got 100% in one area, however I got up to 240 in cooking, 180 in jewel craft, and around 50 in another 3 professions. Jewle craft was my focus and with the money I got from selling at the outpost leveling cookery was quick and easy (given you can buy most of what you need from vendors for cheap) and the amount of exp I got from it was ludicrous.
Engineer was pretty fun, I used turrets in pve and focused on rifle/elixirs in PvP with my traits focused on power and crits. Seems like I could take people down really fast though However I feel tools are pretty useless along with the ultimates, so I'm not too sure what I'll roll when it comes to release. Outside of the wvw issues I had a great time in the beta, can't wait for the release next month.
My FPS tanked hard in WvWvW, like 25 fps. Wish you could actually set your graphics settings for WvWvW apart from everything else.
Where's the beta event?
Metrica Province, I believe.
Question for you since you mentioned multiple professions. I know that you can only have two active at one time, but what happens if you switch one out and return to it latter? Do you still keep the progress you made, or do you have to start from scratch? I avoided this during the BWE and just had the different crafts on different characters.
Figured while a couple of other people were uploading pictures, I would too. I'ma stay up for the final beta event & try to grab a few as well.
This particular picture was last moment from a vista. I really love that feature they implemented. Arenanet is super awesome for doing so.
Alright GAF Guildies, I have a PvE proposal for when the game goes live August 25th to really give massive boosts to our influence in order to give us goodies and advantages:
- As a guild, we individually leave aside a starting area for us to group together in (e.g., Norn Starting Area and surrounding Norn leveling zones). This means that, as a general rule, GAFers will be encouraged to 'solo' all of the game except for one race's zone (Norn in this example).
- Every night or at designated times during the week (e.g., Friday night, 10pm EST or every night 10pm EST), we GAFers get together to zerg the designated starting zone (Norn in this example). Since we'll be grouping together, we'll get several advantages: content goes down faster, but more importantly we'll get massive amounts of guild influence by simply being in one another's presence in doing events / hearts / challenges / exploring. Obviously, the guild coming together to form a tighter community is another advantage.
This will get us a large amount of influence if we can pull this off. We can shift our focus down the road to doing dungeons together instead of a certain racial starting zone as we all level up as well, making sure our influence gain is constant. In other MMOs we wouldn't be able to conceivably put aside a starting zone for all of us to zerg at once at designated times, since peoples' levels would be all over the place. However, the downleveling system makes this idea very possible and we'd be missing an opportunity not to get all the influence we can by utilizing the mechanics.
I love the idea and something we've talked about behind the scenes (not exactly this idea) but more so, doing a lot more to further the guild within itself to build a more tight knit group. I do love this though and honestly the Norn starting area would seem the best as not as many people like the Norn over the other races, or at least that is what it seems like.Alright GAF Guildies, I have a PvE proposal for when the game goes live August 25th to really give massive boosts to our influence in order to give us goodies and advantages:
- As a guild, we individually leave aside a starting area for us to group together in (e.g., Norn Starting Area and surrounding Norn leveling zones). This means that, as a general rule, GAFers will be encouraged to 'solo' all of the game except for one race's zone (Norn in this example).
- Every night or at designated times during the week (e.g., Friday night, 10pm EST or every night 10pm EST), we GAFers get together to zerg the designated starting zone (Norn in this example). Since we'll be grouping together, we'll get several advantages: content goes down faster, but more importantly we'll get massive amounts of guild influence by simply being in one another's presence in doing events / hearts / challenges / exploring. Obviously, the guild coming together to form a tighter community is another advantage.
This will get us a large amount of influence if we can pull this off. We can shift our focus down the road to doing dungeons together instead of a certain racial starting zone as we all level up as well, making sure our influence gain is constant. In other MMOs we wouldn't be able to conceivably put aside a starting zone for all of us to zerg at once at designated times, since peoples' levels would be all over the place. However, the downleveling system makes this idea very possible and we'd be missing an opportunity not to get all the influence we can by utilizing the mechanics.
26.5 hours played this weekend. 49 SPvP games played. I've tried every class now, and I think I may actually like Mesmer the most. Which is funny because before I ever played the game, it was the one I was least interested in. But it's combat is so active and you have so many cool spells. Plus I think there's a lot of depth to the class and potentially a lot of different ways to build.
Fun Tier 1: Mesmer, Warrior, Ranger
Fun Teir 2: Guardian, Thief
Fun Teir 3: Elementalist, Necromancer, Engineer
In terms of my enjoyment at least.
One thing I don't like about thief is they don't really have to do any weapon switching at all. All other classes use weapon switching to bypass cooldowns, thief doesn't have cooldowns so they don't have to. One hand it's nice, but other it makes thief gameplay really easy.
I find myself doing a lot of switching in PvE, because a lot of my statusing and AoE comes from the shortbow. Then I switch, shadowstep in, do my thing, shadowstep out, rinse repeat.
What's the two red triangles for? I don't remember those from last beta... Jumping puzzles?
This is such a clever mode, it will be an abject waste if this doesn't make it into release.Lite DayZ MMO version
Did anybody else just lose their server connection? No winner of the Hunger Royale?