I should have taken about a hundred more screenshots, especially of stuff like the hidden area in the Town of Nolan. I think I was just so caught up in the moment of showing it to everyone that I didn't think to snap a few photos of it.
Then again, like Rata Sum, there's something to be said for seeing things yourself, and that particular hidden area (and let's be honest, it is WELL hidden) is so charming and gorgeous that I don't think screenshots could do it justice.
I don't even know what the Town of Nolan is... and that's good! Sense of discovery is really through the roof in this game.
Yep. I've more or less got my 5 narrowed down;
- Male Norn Warrior (Got used to their animations, yay!)
- Female Human Guardian
- Male Charr Engineer (I had so much fun with mine this weekend)
- Asura Thief
- Sylvari Elementalist
Whoa, that's eerily similar to my current list, with the only changes being making that guardian human male, and perhaps skipping the thief for some of the other classes. I'll buy three more slots for sure; in fact my current problem is that I'm having trouble thinking of not making a character of every race/gender combination. I was going to skip Male Norn, but after making a Warrior and playing it in Keg Brawl (with his helmet awesomely like a football one), I can't imagine skipping him.
How'd you get your characters out of frame?
The usual trick is to /sleep then make the camera point upwards (this way you also crop most of the floor, which is usually the ugliest part of the pic as it's the closest texture and therefore blurry).
I'll be semi-brutally honest here; in this thread, I've noticed your Raccon Mario-like avatar a few times and probably responded to your posts a couple of times but never really made a distinction that it's "you". It's nothing personal and it just comes with having an active thread where everyone kind of blurs into the general noise.
Not anymore. I now associate you with the exploring and jumping puzzles we did last night, your character Fiora, the voice on mumble, etc. I went to bed thinking I should have waited a few minutes longer for everyone else in Mumble to finish the puzzle so we could take a group screenshot. That, and not taking many screenshots in general, is the biggest disappointment of the Beta.
Whoa, I'm so envious. I was mostly showing the ropes to a friend (which I converted and has gone from "I dislike MMOs" to "buying this at launch for sure", making it two of them this weekend alone). Timezones be damned, I'll try to get together with you guys for some exploration. Soooo looking forward to conquer the WvW dungeon.
Seriously people, get on Mumble, make friends. It's there for that reason.
Will do, sir. I'll do my best to get over my self-consciousness and awkwardness of speaking English. It's the only way to improve, after all.

Just be patient if I say stuff that's strange-sounding or outright unintelligible.

It's quite cool that Retro has such a distinctive (and sexy) voice. Looking forward to being able to tell each of you apart by voice.
You've gotta hit the same button again within the 3 second window to do it. It's hard to spot at first because you press the button and it immediately rolls over to the knockback. It's definitely there, you just have to pop it quick.
Think of it as two functions rolled into one button rather than something you tap-wait-tap again to use.
No, it was actually broken this weekend, for some reason; at least this Sunday was. Hitting the button again ended the shield early with no additional effect. I loved it so much, too, hope they fix it soon.

Anyone realized that both Engineer shield abilities can be used for ranged OR close combat? The electric shield is a melee counter that can be turned to a ranged attack, while the electromagnetic shield is a ranged counter which can be turned to a melee knockdown. This means both are useful in any situation! I have to say that the shield may be my favorite Engineer weapon (weird as it sounds), which is why in my pics you'll almost always see one on my engineer's back.
Most heard comment in my apartment this weekend: "Oh my god, come look at this!"
Just read that aloud to my GF, with a "Sounds familiar?" at the end.
Holy shit ... That's actually quite a bad-ass idea. The idea of a Thief using a bo-staff fits really well (even if GW2 staves don't quite look the part) and could give them a sort of Monk-like vibe (especially if it gives them support).
This may need to go on the list of things for the Official Forums suggestion thread I am cooking up (assuming we can post on them).
So... I'm the only one assuming Monk is in for sure down the road, with the Cantha expansion? Along with fist weapons (for him, the thief, warrior, and perhaps other classes like possibly necro/claws) and of course they'd use staves as bo sticks.
I mean, is there any argument against this? The only one I've read is that the old Monk's function makes no sense with GW2's game system. I mean, how can anyone play a Mesmer and still use that argument? They're only taking the profession names and flavor!