Nintendo lacks the technical expertise
Why does this line get repeated all the time? Nintendo games are often amongst the best looking games on the console. They haven't made HD games yet because their console couldn't do HD.
Nintendo lacks the technical expertise
Interestingly, the only new features that add dimension to how you control the action are exclusive to the Wii U version of the game, which we got our first look at. We weren't allowed to go hands-on, but the Wii U gamepad looks to bring some interesting mechanics to the table. As any football fan knows, reading a play at the line of scrimmage and making last-minute adjustments before the snap can break a drive wide open or end it in a hurry on the defensive side of the ball. The touch interface of the gamepad makes sending men in motion, changing defensive assignments, and calling audibles much faster and intuitive than the jumble of trigger and button presses normally required. Route changes were particularly nice, actually allowing you to trace new routes for your receivers with your finger.
If you ask me, this is exactly the kind of functionality the Wii U needs to exhibit in order to sell core gamers on the system's concept. Making advanced play mechanics more natural to use without dumbing them down is good for gamers of every stripe, and I hope it winds up being the rule rather than the exception for Nintendo's next console.
As it goes with the Madden franchise, some years are total game changers, while others are... not. 2013 doesn't look like a year of metamorphosis for the only NFL game in town by any means, but fans who were happy with last year's entry should definitely appreciate Madden 2013. Some may be disappointed in the lack of any sweeping gameplay additions, but sometimes, iteration is the sincerest form of flattery.
The 360 got a gimped version of Madden the first few years. New consoles usually get rushed ports the first couple of years until the install base grows. Just how it is.
HahahahaSo at E3 2011 when EA and a bunch of other developers were brought out on stage at the Nintendo show and talked about all the awesome support they're going to be giving the Wii U, they were just kidding? This smells like the Wii all over again. No thank you.
EA always do this with new systems and I hate it. They are lazy shits and are only hurting their own prospects by doing this.
Wii U should have an easier time with ports from PS4 and Xbox 3 than ports from PS360.
Depending on the innards of the WiiU yes it could be easier.Sarcasm?
Bg knows his stuff.Sarcasm?
Depending on the innards of the WiiU yes it could be easier.
Even if the system lacks the punch to reproduce them at full fidelity. Less reliance on CPU number crunching and heavier GPU seems to be the future MS and Sony are shooting for. We don't really know aside from rumors and conjecture exactly what Nintendo aimed for.
Some point to heavy GPU reliance. Most definitely point to a CPU unsuited to current pipelines, if not just really weak in comparison. Nintendo could definitely make this easier on us.
Next time people are just going to say the devs are lazy. Devs are lazy and development cots are going up.I love the smell of sheer stupidity in the morning. And this thread is full of it.
New hardware, no time to port the complete engine to new hardware -> features get stripped.
Thats all folks.
On PS360 they can just modify existing code and add new code to an existing and running engine. On Wii U that code needs to be written, modified and tweaked.
You guys can´t seriously be THAT *censored* to assume it´s due to hardware power...
So it's easier to scale games down from more powerful systems than port them from systems similar in power? First time I hear this, but we'll see.
Porting a PS2 developed game to an Xbox is going to be a crapshoot because of stark architectural differences. Especially if that game is heavily optimized to that specific design.So it's easier to scale games down from more powerful systems than port them from systems similar in power? First time I hear this, but we'll see.
Sucks for people who planned to buy this on WiiU. :/
Why does this line get repeated all the time? Nintendo games are often amongst the best looking games on the console. They haven't made HD games yet because their console couldn't do HD.
Most of the games we've seen so far look like they've been budgeted for accordingly.And now they're making HD games on hardware better* than 360 and PS3 and they just look like upscalled Wii games.
Half of these people dont even care for madden, they just want to say something lol..As for a matter of fact the animations of ps2/xbox maddens have been arguebly way better than any madden this gen. Mechanics and football fundumentals also. Does that mean ps3/360 are weaker than last gen? Of course not.But you guys wouldnt be able to tell the difference. Most of you have probably bought one madden in the last 10 years, yet are experts in this thread on how the WiiU version doesnt have the infinity engine.I love the smell of sheer stupidity in the morning. And this thread is full of it.
New hardware, no time to port the complete engine to new hardware -> features get stripped.
Thats all folks.
On PS360 they can just modify existing code and add new code to an existing and running engine. On Wii U that code needs to be written, modified and tweaked.
You guys can´t seriously be THAT *censored* to assume it´s due to hardware power...
And now they're making HD games on hardware better* than 360 and PS3 and they just look like upscalled Wii games.
We have yet to see a game made from the ground up for Wii U.
Oh is Nintendoland a Wii port?
How did the game work with just the Wiimotes btw?
This is a game I'd say was both budgeted for accordingly, and not exactly needing a technically involved engine to achieve it's intended style.Oh is Nintendoland a Wii port?
How did the game work with just the Wiimotes btw?
Oh is Nintendoland a Wii port?
How did the game work with just the Wiimotes btw?
Zombie U?We have yet to see a game made from the ground up for Wii U.
So the game Nintendo presumably hope is going to be one of the top sellers on the console was "budgeted for accordingly" by making it look like an upscalled 2006 game. Ok.
And now they're making HD games on hardware better* than 360 and PS3 and they just look like upscalled Wii games.
So first a gimped version of "FIFA 13" that misses features present in the PS3/360 versions and now this? Strong start for EA.
Zombie U?
90% of the potential buyers don´t care about graphics, wich you are surely insanely obsessed over.
Not dissimilar to their Wii tactic.So the game Nintendo presumably hope is going to be one of the top sellers on the console was "budgeted for accordingly" by making it look like an upscalled 2006 game. Ok.
I'm not obsessed over it, but the argument was that Nintendo are technically proficient, when in reality I'd say they're masters of taking a nice art style rather than being impressive on a technical level. Granted, they haven't put themselves in a position to make a decent looking game for some time now.
I don't think we should just accept the mentality that "oh well most people are too fucking stupid to care if a game looks like shit so good on Nintendo for not trying".
Not dissimilar to their Wii tactic.
If the WiiU's technical acumen (or lack thereof) is such a sticking point to you... why are you in a WiiU thread? It's not like this is completely unknown. It obviously isn't shocking to you since you've got plenty of snappy retorts.
Trying to rile up the less seasoned in the ways of GAF?
Flawed argument.I'm not obsessed over it, but the argument was that Nintendo are technically proficient, when in reality I'd say they're masters of taking a nice art style rather than being impressive on a technical level. Granted, they haven't put themselves in a position to make a decent looking game for some time now.
I don't think we should just accept the mentality that "oh well most people are too fucking stupid to care if a game looks like shit so good on Nintendo for not trying".
I definitely agree with this portion of your argument.My issue isn't even strictly with the Wii U hardware, but rather the fact Nintendo feel it is OK to release games that look like Nintendo Land and NSMBU on it. For clarity, I have the thing preordered and I'm getting NSMBU. But that doesn't mean I can't be disappointed. And when Nintendo are putting so little effort in to the visuals, it's not really a surprise that EA aren't all that interested in releasing a version of Madden on parity with the other consoles.
Flawed argument.
Nintendo is made up of a lot of separate studios. Some are definitely lacking in the area of 3D-anything. Some can make hardware sing through both technical prowess and artistic vision. Part of making a game look great is understanding limitations, and designing around them. EAD Tokyo, and Retro definitely have the skill in both arena's to make them the studios to watch on the WiiU if you're looking for technical excellence.
First and foremost I think it was a mistake to not have something to show from their tech oriented studios.Every single team at Nintendo should be trying to make games that, at the very least, portray the new, presumably expensive hardware that they've positioned as being HD in a positive light. All they're doing by not doing so is encouraging people like EA and Activision to not give a shit and just pump out novelty touch screen crap rather than focus on matching the visual quality of games on hardware half a decade older.
holy shit there is NO PHYSICS
i need to preorder this game
First and foremost I think it was a mistake to not have something to show from their tech oriented studios.
But I've covered how much of a clusterfuck their second reveal of the platform was many times until I was blue in the face. They still haven't sold me on it, because they haven't really shown me anything I have to have now. As much as I love the NSMB series, or Pikmin... they weren't what I wanted to see.
But as I said. I think the games they did show are exactly what they should be. Pikmin isn't a large enough series to warrant an extraordinary budget. NintendoLand will either live or die on the idea. Not fancy visuals. And NSMB... well... all they have to do is release it and 10's of millions will likely buy it.
It's like Call of Duty in that regard. The marketing budget will probably eclipse the actual development budget 10 fold.
It's just about setting the agenda. Nintendo seem to have once again set the bar as being "good enough" graphics with some controller gimmickness. I don't need NSMB to look like Crysis, but it's already obvious that Wii U, even though it's going to be the most powerful* console on the market for a year or so, is probably never going to radically beat out 360 or PS3 because nobody is going to care enough to do so.
But he haven´t seen alot of the stuff other internal Nintendo studios / 2nd partys are working on. Those games are just a fraction of whats in development and have to make it to the launch period.