Well, I definitely don't begrudge you enjoying the game as much as you seem to be, but I ain't seeing what you're seeing. I do enjoy it a good bit, but it gets pretty samey pretty quick. The mechanics I had a problem with from the start are still an issue for me now, and I have my suspicions about that game timer. I know I haven't played no 13 hours, and yet that's what the slot clock says.
Either way, if you dig this, then you should really enjoy that Ghost Recon game (the one that launched with 3DS) if it ever does come to iOS. I thought it was a really solid game -- had its issues as well, of course, but it does a lot more right than Hunters 2 does in my opinion. The missions are far more varied, and the mechanics are more practical and up to date, and it's just overall a more interesting game. Of course, it's not completely a fair comparison, as it's obvious the developer in this case still have the mindset of "mobile," whereas the Ghost Recon TBS game is more console-quality.
Heard it was supposed to get ported over to iOS, but I haven't heard anything else about it. But if it does ever release, I recommend it to you as a day-1 purchase.
The timer as far as I can tell is accurate, I've let it sit for an hour while doing other things and it counted an hour. It does count menu idling as well however.
Comparing Hunters scope to Ghost Recon's I don't think is fair considering Ghost Recon wasn't developed by three guys who outsource their music.
