And it was made by a gafferHave you tried Gunman Clive? It's closer to Mega Man than Metal Slug, but I found it really well done and one of the few games with a virtual d-pad I could actually enjoy. I loathe virtual controls.
And it was made by a gafferHave you tried Gunman Clive? It's closer to Mega Man than Metal Slug, but I found it really well done and one of the few games with a virtual d-pad I could actually enjoy. I loathe virtual controls.
Can anyone recommend me some excellent platformers ?
Pizza boy seems to be highly rated, anyone played it ?
Also any metal slug style platformers on the store ?
I've tried this with my iPhone and iPad and pretty much works like the DS Single-Card Download Play function. The songs start simultaneously at the same time, so that's really good.
ie. Say on Jukebeat, I host the game on a DLC track that I bought on my iPad but I do not have it loaded on my iPhone.
After selecting the song, there's an option to host the game and whomever connects to it, the iPad will share the song to the iPhone for multiplayer purposes. After both devices have the song loaded, they can choose a difficulty they want to play at (both devices don't have to play one difficulty). The scores aren't compared but only just if they clear the song etc.
http://i.imgur.com/L9EYq.png http://i.imgur.com/UGY3n.png
(Taken from my iPhone (client) downloading the song data from the iPad - Mid-game action!)
You can't pause the game during the song, but when the home buttons is pressed, it pretty much goes back to being single-player and the scores are desynched.
Can anyone recommend me some excellent platformers ?
Pizza boy seems to be highly rated, anyone played it ?
Also any metal slug style platformers on the store ?
Random Heroes is out in NZ, comes out in the States tonight at 11. It should be an instabuy for most folks.
Can anyone recommend me some excellent platformers ?
Pizza boy seems to be highly rated, anyone played it ?
Also any metal slug style platformers on the store ?
Pizza Boy is INCREDIBLY good.
E: And relatively overlooked, which is disappointing. Definitely worth checking into.
I enjoyed Pizza Boy. Give it a shot. Reminds me of a Mario-type game in some ways.
No, it's really not good. The controls are horrendous, and the fact that you have NO momentum when jumping is a killer. Air control in an iOS platformer is hard enough, but this game takes the piss. I love me some Mario and was really looking to this game replicating the feel of it, but after falling down my 20th pit I deleted in disgust. Fuck that game.
But then again, I think my quality bar is too high. After all, it's only a buck, rite??? Buy it, let me know what you think.
No, it's really not good. The controls are horrendous, and the fact that you have NO momentum when jumping is a killer. Air control in an iOS platformer is hard enough, but this game takes the piss. I love me some Mario and was really looking to this game replicating the feel of it, but after falling down my 20th pit I deleted in disgust. Fuck that game.
But then again, I think my quality bar is too high. After all, it's only a buck, rite??? Buy it, let me know what you think.
I think you are being a little too harsh. It certainly isn't as good as some people make it to be, but I found it to be fairly enjoyable. Didn't have problems with the controls, my main gripe was with the level design.
I still have to try that Jazz game. I bought it but haven't tried yet. There's also a weird platformer that I also bought but haven't played. It's sorta like Limbo (visually) but I can't recall the name....
I respectfully disagree with this - I completed everything the game had to offer (all secret levels, got all the letters on every level). On the iPhone AND the iPad (where controls were worse because of screen size), nonetheless. It's incredibly charming and plays very well imho.
E: heringer makes a MUCH more valid point in saying the level design is less than perfect. But if you're just looking for a fun romp (and not a 100% completion), I can't find any reason to slam it.
I swear by League of Evil for iOS platformers. The gaming side will keep raging about how all this shit is impossible on iOS but that game just totally nails it. It's so damn finely tuned. I'm going to get the sequel as soon as I finish the original.
I swear by League of Evil for iOS platformers. The gaming side will keep raging about how all this shit is impossible on iOS but that game just totally nails it. It's so damn finely tuned. I'm going to get the sequel as soon as I finish the original.
Worse controls on iPad? So you're saying it has those shitty bottom-screen controls? And you're defending it?? I'll add that to my list of hate then. You know what bottom-screen controls tell me? They tell me that the dev has not played the game.
any release dates for Horn and Dragon Island?
For anyone I play Happy Street with (I'm Dosuchin), if I turn down your request for an item it's because I either don't have it or I do and I need it for an upgrade. I've got so many letters I just deny them now to get them out of the way. You're welcome to keep bugging me about it until you get it though.![]()
How do you even request stuff ..
Here's a depressing story about Mikengreg, the developers of Solipskier and Gasketball. According to the article they're homeless at the moment because they're just not making the kind of money they needed to get by with their new game.
http://penny-arcade.com/report/edit...how-an-app-with-200000-downloads-led-to-devel
Sometimes you'll see a "Ask Friend" button under an item. I think it's only for when you have something to upgrade. If you're missing an item that button will be there.
It doesn't surprise me. I mean that in NO negative way - the iOS market is a miserable platform to work with because of the mentality of most of the audience. SO many people wait to get games for free or on sale for $0.99 (because $1.99 -> $0.99 gold I guess). I'm guilty of waiting for sales, but that's only on titles I'm not terribly interested in. If I have ANY interest in a game, I'll pay full price.
It's sad, really.
Aaah I'll
Check that out, thanks. Also, I'll ask again, but are there other games like Happy Street out?![]()
I was wondering if you guys can recommend a Mac game that is similar to Hotel Dusk, Phoenix Wright, Broken Sword, etc. Basically mystery/detective games with great characters, storyline, interesting plot/sub-plots, and minimalist gameplay mechanics.
Thanks in advance.
It doesn't surprise me. I mean that in NO negative way - the iOS market is a miserable platform to work with because of the mentality of most of the audience. SO many people wait to get games for free or on sale for $0.99 (because $1.99 -> $0.99 gold I guess). I'm guilty of waiting for sales, but that's only on titles I'm not terribly interested in. If I have ANY interest in a game, I'll pay full price.
It's sad, really.
A common complaint on the release build of Gasketball was that even our friends couldnt find out how to buy the game. Obviously thats a huge problem and weve remedied that in this patch update that we just released, Wohlwend said. Furthermore, we might need to add advertisements to supplement income, or dream up something completely different. We really want to stick to the free and pay 2.99 to unlock model, but if only .5% of users buy our game, were going to have to figure something else out. Its very malleable at this point. Perhaps were giving too much away for free, its really hard to say until we see more data.
This was fascinating to me. I had downloaded the game based on the positive word of mouth, and had already enjoyed what felt like a wide amount of content without paying anything. I wasnt even aware there was anything to pay for to unlock, and when I learned I could buy the game to support the developer I went looking for that option in the games menus. It took me a few minutes to figure out how to pay for the game, and I was specifically looking for the menu. Theres nothing shocking about the low amount of paid sales; the value proposition is never made explicit. There was an update available for the game, and after applying it, an unlock the full game message was added under the main logo.
It's definitely something that needs to change but so many people have it in their heads to wait for free or a price drop that I don't know if it can.
As for Gasketball, being iPad only probably doesn't help but with the way the game is I don't think it would work well on a smaller screen.
There's plenty of freemium games like Happy Street, but Happy Street itself seems pretty unique. I haven't seen anything else like it.
Here's a depressing story about Mikengreg, the developers of Solipskier and Gasketball. According to the article they're homeless at the moment because they're just not making the kind of money they needed to get by with their new game.
http://penny-arcade.com/report/edit...how-an-app-with-200000-downloads-led-to-devel
True, but in this case it seems there is a little bit of an exception, from the linked article:
So yeah, the lesson seems to be it's best to not make buying the game more difficult than enjoying it!
Maybe they should've made it easier to unlock and more obvious that an unlock existed.Reading the story, it seems they trusted the public far too much. Although a $2.99 unlock is a little steep perhaps -- actually FUCK that and fuck me, I'm angry at myself for even typing that stupid godamn sentence. It's a fucking pittance. iOS is home to the cheapest, stingiest gamers in the world and it's sad. Waiting for $1 games to go free, umming and ahhing over pennies, it's disgusting, and the development community is as much to blame as the players for pandering to cheap bastards in a way that is totally unsustainable. Ugh.
This golden age of indie development is not here to stay at all![]()
Well... I mean, a non-isotropic "streetview" game that has extra elements (like crafting, cooking, etc.)so like Happy Street, but not exactly like all the farmville clones or like a pur "clicky" game like Tiny Tower.
True, but in this case it seems there is a little bit of an exception, from the linked article:
So yeah, the lesson seems to be it's best to not make buying the game more difficult than enjoying it!
Here's a depressing story about Mikengreg, the developers of Solipskier and Gasketball. According to the article they're homeless at the moment because they're just not making the kind of money they needed to get by with their new game.
http://penny-arcade.com/report/edit...how-an-app-with-200000-downloads-led-to-devel
I was wondering if you guys can recommend a Mac game that is similar to Hotel Dusk, Phoenix Wright, Broken Sword, etc. Basically mystery/detective games with great characters, storyline, interesting plot/sub-plots, and minimalist gameplay mechanics.
Thanks in advance.
I can't stop playing 10000000
Going to kill my friend who told me to get it. I HAVE OTHER GAMES TO PLAY
Don't worry. When it ends, it ends. You'll go back to your other games soon.
Any suggestions on TD games? I don't play a lot of them, but I know there's supposed to be some solid ones for iOS.
Any suggestions on TD games? I don't play a lot of them, but I know there's supposed to be some solid ones for iOS.
Kingdom Rush should satisfy all your TD needs.
I don't enjoy most TD games but Kingdom Rush is so fun, and so polished that you can't help but enjoy every second you spend with the game. First TD game I've finished.
Here's a depressing story about Mikengreg, the developers of Solipskier and Gasketball. According to the article they're homeless at the moment because they're just not making the kind of money they needed to get by with their new game.
http://penny-arcade.com/report/edit...how-an-app-with-200000-downloads-led-to-devel
AI can't stop playing 10000000
Going to kill my friend who told me to get it. I HAVE OTHER GAMES TO PLAY
Watch this trailer.
Horrible voiceover, but I have a feeling that this app is going to be the end of my life. It seems to be a town builder crossed with Minecraft crossed with Dungeon Raid.
Fuck. I'm done for.
Oh my. That looks awesome.