Bayonetta 2 - WiiU (Director: Yusuke Hashimoto, Pub: Nintendo, Supervision:Kamiya)

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Been out of the gaming loop for a bit and I come back to this?!!

I'm stunned. How can you claim to want more people to enjoy Bayonetta, and then release the sequel exclusively to one system?! Not only that but a system that will have a small installed base, and from a company that didn't even receive the first game?!
I could see going multiplatform with U included, but this baffles me as much as Capcom trying to move the entire RE series over to Nintendo last gen.

Regardless, this is a big feather in the U's cap, and it seems Platinum wants to get in bed with Nintendo. Looks like I now have one big non-Nintendo reason to buy a U now. Keep 'em coming Nintendo!

We've been over this a thousand times now.

This game wouldn't have existed if Nintendo didn't step in.
 
Been out of the gaming loop for a bit and I come back to this?!!

I'm stunned. How can you claim to want more people to enjoy Bayonetta, and then release the sequel exclusively to one system?! Not only that but a system that will have a small installed base, and from a company that didn't even receive the first game?!
I could see going multiplatform with U included, but this baffles me as much as Capcom trying to move the entire RE series over to Nintendo last gen.

Regardless, this is a big feather in the U's cap, and it seems Platinum wants to get in bed with Nintendo. Looks like I now have one big non-Nintendo reason to buy a U now. Keep 'em coming Nintendo!

I think you don't understand that Platinum didnt have a choice in the matter.
Nintendo funded publishing the game, and they can control where and how its released.
 
Let's talk about the damn game!!!!!

What are some of the "checkpoints" people want this game to hit?

No vehicle stages or turret sequences
No quick-time events
Don't force me to play the stupid Alfheim missions if I'm playing for score/Pure Platinum ranking
Higher difficulty
And no WiiU-specific gimmicks, but that goes without saying.

I'm probably forgetting a bunch of minor things, but that's what's most important to me off the top of my head.
 
Right, this is like those saying people can just make PS4 games with PS3 graphics, or PS3 games with PS2 graphics. Technically, you can do this. Now point me to examples of success of this strategy in the west.

We need to draw a line between what is technically feasible (people could make a game with Atari 2600 graphics on the PS4 if they so chose) and what the system and product encourage (a system marketed and sold based on its technical power are unlikely to be a good place to put technically inferior games).
If you're referring to me, I didn't say that. I said games are produced at way way beyond the standards of the PS3 and 360 already, so the budget for moving to next-gen won't be anything like the leap from last time.

Assets are built with huge amounts of detail, which is used to produce bump maps emulating that detail, and textures are produced much crisper. The big increase last time was moving to that bump map development model.

However, yes, people have shown an interest in literally previous generation assets on these consoles, the GoW HD Collection sold very well for example.
 
So....will Platinum tone down the sexiness now? Or are those days over? : D

I think Kamiya being credited for Bayonetta 2 is meant to assuage our fears.
This will be a sequel, not a kiddy spin-off ; that said I hope his creative input will drive the game's development once Wonderfull 101 is gold.
 
I'm just glad to see Platinum making stuff.

Bayonetta 2 is likely to be great, and loved by fans and critics, but I highly doubt it'll ever be a big seller.
 
Right, this is like those saying people can just make PS4 games with PS3 graphics, or PS3 games with PS2 graphics. Technically, you can do this. Now point me to examples of success of this strategy in the west.

Minecraft. Industry needs to mature and realise they need to hire talented individuals and keep them rather than churn through 600 bodies. More powerful consoles aren't the root cause of all these budget problems, its project management, stubborn pricing models, and lack of advertising understanding.

One of the things thats most exciting about Bayonetta 2 getting the Nintendo pub'd treatment is it could see a sweeping advertising campaign and actually get this awesome shit into people's eyes. Sega had a half competent go which is why Bayo 1 yielded the best results, and amazing games like Vanquish released to "its out?!"
 
All of this hype might ultimately help Bayonetta 2 sell more. This thread has gotten quarter of a million views in one day, platinum must be pleased about that.
 
I doubt it. Nintendo doesnt seem so concerned about keeping a single image anymore. they allowed stuff like Manhunt and No More Heroes onto the system, although those werent Nintendo published either.

Doubt so. I don't think Nintendo has any problems with publishing games with mature content even if they don't really make such games themselves.

I think Kamiya being credited for Bayonetta 2 is meant to assuage our fears.
This will be a sequel, not a kiddy spin-off ; that said I hope his creative input will drive the game's development once Wonderfull 101 is gold.


Yeah, these responses are along the line what I think as well.

The reason this thing came up with me is simple. Originally, I really, really disliked Bayonetta's proportions, but the over the top style and the whole package, I guess, just grew on me. While I will not be sad if it is a bit toned down, if it IS done that way, they better tease the hell out of us with some secretary outfit or something like that - cause that can be even more better than the near-naked approach.

But yeah, most likely it wont even come to that.
 
All of this hype might ultimately help Bayonetta 2 sell more. This thread has gotten quarter of a million views in one day, platinum must be pleased about that.

Let's be serious, less than a quarter of the people who posted here are going to buy this game.

:(

I never bought Bayonetta either
 
The amount of death threats on Kayima is disturbing, and somewhat hilarious. Everybody seems to hate the Wii U with a passion.

Yeah, I thought some of these people threatening Kamiya and blaming Nintendio on the caps floating around in this topic must be joke accounts but no...: https://twitter.com/phatb0y:

Bayonetta 2 on the fucking Fisher Price tablet. What are PG thinking? Oh yeah. Money.

Seriously, what are these people thinking?
 
Death threats? That's pathetic.

With Hatsune Miku avatars, no less!

tumblr_maawn9lrLB1rsprql.jpg
 
The amount of death threats on Kayima is disturbing, and somewhat hilarious. Everybody seems to hate the Wii U with a passion.

People wanted good exclusive games, so naturally they would want to kill those partially responsible since people don't know what they want in the end. This is like a damn zelda/sonic cycle at this point.
 
Minecraft. Industry needs to mature and realise they need to hire talented individuals and keep them rather than churn through 600 bodies. More powerful consoles aren't the root cause of all these budget problems, its project management, stubborn pricing models, and lack of advertising understanding.

One of the things thats most exciting about Bayonetta 2 getting the Nintendo pub'd treatment is it could see a sweeping advertising campaign and actually get this awesome shit into people's eyes. Sega had a half competent go which is why Bayo 1 yielded the best results, and amazing games like Vanquish released to "its out?!"

I was referring to consoles. On PC, this sort of thing definitely is very possible. Minecraft isn't the only example: League of Legends certainly qualifies, as does Farmville.

The difference is in how these platforms are marketed -- and the audience they subsequently attract. Modern PCs may be powerful, but they aren't pitched as gaming behemoths. Some people may buy it for that, and it may be true, but PCs are not advertised and marketed on that basis. As a consequence, the people who buy PCs are not a market comprised exclusively or majoratively of people who demand and expect high end grahpics.

By contrast, both the 360 ("waking dream" comments) and PS3 ("the power of the cell, etc.") were marketed very heavily based on their cutting edge technical power. Consequently, the sort of people attracted to those two systems are people who expect and demand cutting edge graphics.

In other words, to achieve the goal you want to achieve, home consoles will need to be marketed differently, and positioned differently in the market by the manufacturers. If they continue to push their technical power as the primary selling point, people will continue to denigrate games which don't take advantage of the power which was the reason they bought the system in the first place.
 
Let's be serious, less than a quarter of the people who posted here are going to buy this game.

:(

I never bought Bayonetta either

I bought Bayonetta 1 on 360 although I never completed it (Im not good at those games)
and I will definitely pick up the second one.
I think the last non-Nintendo game that I finished was Catherine. I like these kind of off the wall artistic, quirky games like Bayonetta.
 
If you're referring to me, I didn't say that. I said games are produced at way way beyond the standards of the PS3 and 360 already, so the budget for moving to next-gen won't be anything like the leap from last time.

No, that was a much broader comment. I've had this discussion before, and there are indeed people who legitimately think that companies who can't cut the mustard in the production department by today's standards should just make PS2-era games on the PS3, for example.

This is a common problem in any tech industry; people fail to distinguish between what is technically possible and what is practically likely or reasonable. There is, of course, nothing technically stopping a company from making a game with PS2 graphics and game design on the PS3.
 
Just a quick question is Bayonetta still worth playing/enjoyable on PS3 despite its shortcomings? I picked it up the other day for $10 because I'd heard such good things about it, but after sitting through that first massive loading screen I'm a little doubtful.
 
No, that was a much broader comment. I've had this discussion before, and there are indeed people who legitimately think that companies who can't cut the mustard in the production department by today's standards should just make PS2-era games on the PS3, for example.

This is a common problem in any tech industry; people fail to distinguish between what is technically possible and what is practically likely or reasonable. There is, of course, nothing technically stopping a company from making a game with PS2 graphics and game design on the PS3.

A good example of that was Disgaea 3.
It was like a wii game on Ps3 in terms of appearance.
 
Just a quick question is Bayonetta still worth playing/enjoyable on PS3 despite its shortcomings? I picked it up the other day for $10 because I'd heard such good things about it, but after sitting through that first massive loading screen I'm a little doubtful.

Yes. I enjoyed it so much I got every achievement for it. If you can deal with the fact that there are issues, it won't impact your enjoyment.
 
No, that was a much broader comment. I've had this discussion before, and there are indeed people who legitimately think that companies who can't cut the mustard in the production department by today's standards should just make PS2-era games on the PS3, for example.

This is a common problem in any tech industry; people fail to distinguish between what is technically possible and what is practically likely or reasonable. There is, of course, nothing technically stopping a company from making a game with PS2 graphics and game design on the PS3.
Don't the first parties actually stop that to some degree? I think I remember a debate on some gaming podcast about it, and they mentioned some obscure Japanese game that was really ugly, and that the president of the company personally went to Sony's offices to ask them to reconsider declining it from cert because of how bad it looked.

Although there are plenty of very ugly games on PS3, so I'm not sure it's true.

EDIT: Bayonetta on PS3 is still a great game, it's just not close to as great as the 360 version. If you're never going to buy an Xbox, you should still play it on PS3.
 
A good example of that was Disgaea 3.
It was like a wii game on Ps3 in terms of appearance.

Right, I mentioned that specific example earlier in the thread. It seems at least slightly more feasible in Japan, perhaps because 1) they don't have a PC platform as an alternative for lower budget games, and 2) Japan seems more accepting of lower budget games generally, as the popularity of handhelds testifies to.

Even still, Disgaea isn't what I'd call a blockbuster seller. It's certainly popular enough. Regardless, this issue is much more pronounced in the west.
 
With Hatsune Miku avatars, no less!

tumblr_maawn9lrLB1rsprql.jpg

A bit off topic, but maaaaaan I never knew this picture would become used so much when I took it. I have seen it on like thousands of sites now lmfao.

I should have shown my twitter name. Could have got some more followers out of this ahaha.
 
Just a quick question is Bayonetta still worth playing/enjoyable on PS3 despite its shortcomings? I picked it up the other day for $10 because I'd heard such good things about it, but after sitting through that first massive loading screen I'm a little doubtful.

It's still enjoyable, but it depend on how much you tolerate the low framerate and long loading, I felt that the framerate does affect my input at some point, but I didn't mind it. Give the demo a try and see if it feels fine for you.
 
they have so many franchises people want sequels for years now,why not making a new starfox,super metroid or mario 64-2

why do they have to steal our games?and that's exactly what they do,taking a beloved 3rd party franchise and making it exclusive so others can't play it is stealing

Stealing our games is amazing. I hope it is long remembered. Some of the funniest stuff I have read on GAF in ages!

Holy shit "Nintendo stealing our games" is the best thing to come out of this thread. Stealing our games! Stealing our games!

You deserve the most shameful tag in GAF history. I cannot believe you actually typed those words and then clicked the "Post" button.

Dear God.

Definitely a new meme. That he was serious is amazing.
 
I ended up with the 360 version because I liked the appearance of the 360 version better. But I think it was still playable on Ps3. It just had some porting issues.
 
As a fan of the first Bayonetta, I'm glad Nintendo has returned to life the ip. And of course Platinum need funding to do games (and obviously they need to pay the wages) and Nintendo is an excellent producer. But Bayonetta isn't a system seller, even in the hardcore gamers crow is kind of a niche title, so stop with the system seller crap. And even I think a lot of reactions here and other places are very out of place, its true that a lot of the game fans who don't plan to get a WiiU are very disappointed with this news, myself included in the sense that even if I consider Bayonetta the pinnacle of action games this gen together with Vanquish, I'm not getting a WiiU only for this game.
 
It's still enjoyable, but it depend on how much you tolerate the low framerate and long loading, I felt that the framerate does affect my input at some point, but I didn't mind it. Give the demo a try and see if it feels fine for you.
The frame rate, tearing and loading are all really bad, but the IQ is by far the worst aspect. Washed out, blurry and with non of the vibrancy or detail of the 360 version. It like someone turned the colour down, the brightness up, and played the whole thing through an RF cable. It's one of the worst ports around, easily.

But having said that, the game is amazing, so play it regardless.
 
Damn, I'm still dealing with two idiots on my facebook who keep calling me a delusional nintendo fanboy and spewing shit about how the Wii U will only be bought by kiddies and grandmas and how Bayo 2 needs to be on multiple consoles and a bunch of other bullshit. I'm just enjoying the tears but it amazes me how people like this still exist and use this tired old argument.

Just saw the stealing our games post. And thus a new NeoGAF meme was born.
 
People wanted good exclusive games, so naturally they would want to kill those partially responsible since people don't know what they want in the end. This is like a damn zelda/sonic cycle at this point.

Publishers need to get it right, you have to make an exclusive for the system a gamer has pledged allegiance to. Heaven forbid they actually buy a system that they didn't align themselves with.
 
Just a quick question is Bayonetta still worth playing/enjoyable on PS3 despite its shortcomings? I picked it up the other day for $10 because I'd heard such good things about it, but after sitting through that first massive loading screen I'm a little doubtful.
I only played it post patch.

It seemed okay. It should be fine if you're not doing like for like comparisons across two platforms or anything.

But presumably the 360 version is the one to get for anyone with the option.
 
Wait, people are actually worried they'll be no Sega references? They're still involved in the game somewhat, but if they're somehow not allowed to do them we will still get badass Nintendo references
 
Damn, I'm still dealing with two idiots on my facebook who keep calling me a delusional nintendo fanboy and spewing shit about how the Wii U will only be bought by kiddies and grandmas and how Bayo 2 needs to be on multiple consoles and a bunch of other bullshit. I'm just enjoying the tears but it amazes me how people like this still exist and use this tired old argument.

Just saw the stealing our games post. And thus a new NeoGAF meme was born.

I had a friend like this; I won him over with logic. He won't ever buy a Wii U but he's silenced for the time being.
 
As a fan of the first Bayonetta, I'm glad Nintendo has returned to life the ip. And of course Platinum need funding to do games (and obviously they need to pay the wages) and Nintendo is an excellent producer. But Bayonetta isn't a system seller, even in the hardcore gamers crow is kind of a niche title, so stop with the system seller crap. And even I think a lot of reactions here and other places are very out of place, its true that a lot of the game fans who don't plan to get a WiiU are very disappointed with this news, myself included in the sense that even if I consider Bayonetta the pinnacle of action games this gen together with Vanquish, I'm not getting a WiiU only for this game.

Its not a system seller. Nobody thinks that it is. However it is significant because of what it possibly MEANS. It means that Nintendo is not turning its back on the hardcore. It means that they are willing to work more closely with third parties and ensure that this system wont be as loosely supported outside of first party. It means a lot of potential things. thats why people are excited about it. Aside from the fact that Bayonetta is a fun game.
 
People wanted good exclusive games, so naturally they would want to kill those partially responsible since people don't know what they want in the end. This is like a damn zelda/sonic cycle at this point.

Yep. It's the age old thing.

"Nintendo doesn't have any third party titles, not worth it."
"Nintendo has third party titles?! DAMN THEIR OILY HIDES".

I would love to see GAF back in the Resident Evil 4 days. I know the situation eventually changed, but wow I'd still love to see the tears.
 
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