On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1450,     3575, ;       -1,       -1, ;     1748,     3528, ;     2309,     3575, ; 
      -1,       -1, ;     2176,     3528, ;     2309,     3008, ;       -1,       -1, ; 
    2176,     4072, ;     1450,     3008, ;       -1,       -1, ;     1748,     4072, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1651,     3250, ;    -3856,      -16, ;      308,     2488, ;     2092,     3250, ; 
   -3856,      -16, ;      528,     2488, ;     2092,     3275, ;    -3856,      -16, ; 
     528,     2528, ;     1651,     3275, ;    -3856,      -16, ;      308,     2528, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1474,     3264, ;       -1,       -1, ;     1520,     1576, ;     2245,     3264, ; 
      -1,       -1, ;     1904,     1576, ;     2245,     4168, ;       -1,       -1, ; 
    1904,     2480, ;     1474,     4168, ;       -1,       -1, ;     1520,     2480, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1554,     3912, ;       -1,       -1, ;     3744,     2832, ;     2173,     3912, ; 
      -1,       -1, ;     4088,     2832, ;     2173,     4160, ;       -1,       -1, ; 
    4088,     3000, ;     1554,     4160, ;       -1,       -1, ;     3744,     3000, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1522,     3312, ;       -1,       -1, ;      332,        4, ;     2205,     3312, ; 
      -1,       -1, ;      652,        4, ;     2205,     4072, ;       -1,       -1, ; 
     652,      364, ;     1522,     4072, ;       -1,       -1, ;      332,      364, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: SpellsGestures
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1506,     3368, ;   -10891,      222, ;     1748,     3072, ;     2205,     3368, ; 
  -10891,      222, ;     1892,     3072, ;     2205,     4136, ;   -10891,      222, ; 
    1892,     3360, ;     1506,     4136, ;   -10891,      222, ;     1748,     3360, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
     727,     3728, ;       -1,       -1, ;     1148,     2024, ;     1498,     3728, ; 
      -1,       -1, ;     1532,     2024, ;     1498,     4632, ;       -1,       -1, ; 
    1532,     2928, ;      727,     4632, ;       -1,       -1, ;     1148,     2928, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    2229,     3720, ;       -1,       -1, ;     1892,     2024, ;     3000,     3720, ; 
      -1,       -1, ;     2276,     2024, ;     3000,     4624, ;       -1,       -1, ; 
    2276,     2928, ;     2229,     4624, ;       -1,       -1, ;     1892,     2928, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1440,     4846, ;       -1,       -1, ;     1748,     3528, ;     2296,     4846, ; 
      -1,       -1, ;     2176,     3528, ;     2296,     5413, ;       -1,       -1, ; 
    2176,     4072, ;     1440,     5413, ;       -1,       -1, ;     1748,     4072, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1640,     5280, ;    -3856,      -16, ;      308,     2488, ;     2080,     5280, ; 
   -3856,      -16, ;      528,     2488, ;     2080,     5305, ;    -3856,      -16, ; 
     528,     2528, ;     1640,     5305, ;    -3856,      -16, ;      308,     2528, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1496,     4208, ;       -1,       -1, ;     1532,     2496, ;     2216,     4208, ; 
      -1,       -1, ;     1892,     2496, ;     2216,     5112, ;       -1,       -1, ; 
    1892,     3400, ;     1496,     5112, ;       -1,       -1, ;     1532,     3400, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1552,     4848, ;       -1,       -1, ;     3744,     2832, ;     2168,     4848, ; 
      -1,       -1, ;     4088,     2832, ;     2168,     5088, ;       -1,       -1, ; 
    4088,     3000, ;     1552,     5088, ;       -1,       -1, ;     3744,     3000, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1520,     4232, ;       -1,       -1, ;     1644,        4, ;     2200,     4232, ; 
      -1,       -1, ;     1964,        4, ;     2200,     4992, ;       -1,       -1, ; 
    1964,      364, ;     1520,     4992, ;       -1,       -1, ;     1644,      364, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: ItemIcons
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
    1496,     4216, ;   -10891,      222, ;     1748,     3072, ;     2216,     4216, ; 
  -10891,      222, ;     1892,     3072, ;     2216,     5016, ;   -10891,      222, ; 
    1892,     3360, ;     1496,     5016, ;   -10891,      222, ;     1748,     3360, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
     800,     4368, ;       -1,       -1, ;     3744,     2832, ;     1416,     4368, ; 
      -1,       -1, ;     4088,     2832, ;     1416,     4616, ;       -1,       -1, ; 
    4088,     3000, ;      800,     4616, ;       -1,       -1, ;     3744,     3000, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
     768,     3752, ;       -1,       -1, ;     2300,     3684, ;     1448,     3752, ; 
      -1,       -1, ;     2620,     3684, ;     1448,     4512, ;       -1,       -1, ; 
    2620,     4044, ;      768,     4512, ;       -1,       -1, ;     2300,     4044, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: WeaponIcons
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices: 
       0,        1,        2,        3, 
Vertices: 
     744,     3744, ;   -10891,      222, ;     1748,     3072, ;     1464,     3744, ; 
  -10891,      222, ;     1892,     3072, ;     1464,     4544, ;   -10891,      222, ; 
    1892,     3360, ;      744,     4544, ;   -10891,      222, ;     1748,     3360, ; 
   22907,   -17975, ;     -720,     6807, ;    25809,      247, ;        0,        0, ; 
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION