Hatsune Miku Project Diva series general discussion thread

Why are you "supposed" to be handicapped by missing a note? You're already penalised by getting a lower score. Practice should help make you better, not have artificial walls put in place to keep you playing badly.

Once you're good at a song this is a feature you won't even see, so I'm bewildered by your stance. You say Bemani, I say DDR.

It's more of a case of player feedback, so that's precisely when you'd take notice of such a feature.
 
Do I need to buy another memory card if I buy project diva f, and have no plan on buying any DLCs if there is any?

As long as you're not interested in the DLC, you can play this game on any account you want with no limitations. So no need to switch accounts or change the memory card.

Edit: damn, beaten.

Oh well, since I already posted: Can you buy the OST of this game? I really like the music.
 
So was wondering is anyone going to post a Trophy Guide?
not even really anything specific.

Just some require you to be able to read Japanese and its a pain I can't figure it out.

Stop the Alarm? (what is that)
Use Kitchen Timer (Where is this)
Play Favorite Edit (How do you favorite?)
 
So was wondering is anyone going to post a Trophy Guide?
not even really anything specific.

Just some require you to be able to read Japanese and its a pain I can't figure it out.

Stop the Alarm? (what is that)
Use Kitchen Timer (Where is this)
Play Favorite Edit (How do you favorite?)

Alarm and kitchen timer are both in the tools section of my room, after you buy them with Diva points (you have to unlock them iirc).
 
There are five or six of them. When I looked they were already all there, but I played a bit before. If you have to unlock them, then they should be easy to get.

Cool thanks.
Also yeah for the upload, I am doing exactly what you said.
I guess the wifi here (its pretty crap) is just having trouble uploading it. since I get an error NP-2122-7 then a exclamation mark

EDIT: Ok the Favorite a Edit still isn't working. I press Triangle on one screen to preview the song, The next screen I go one over press O and then at the bottom it says I can press Triangle. I do and then I play the song (I just saved an empty edit) but when its done and it says PERFECT, I get nothing.

EDIT AGAIN: Finally figured it out. You can''t favorite your own so i instead downloaded someone elses and favorited it.
 
The first game didn't support more than one module on screen at a time, and didn't have nearly as complex PVs as extend. Considering how much the first game already pushed the PSP, it's obvious something had to be dropped to be able to do more.

Yeah, it just doesn't seem to me like the audio dropping out should be that much of a hit on the hardware, but I suppose it could be—especially as the vocals drop but the background music doesn't.

And engine complexity still doesn't excuse the horrible handling of modules on the PSP versions! *heh*


No link whatsoever between Dreamy Theater 2nd and extend that I know of. Dreamy Theater 2nd is still the better buy because of its huge songlist (100% of DIVA 2nd and all but one song from DIVA 1). Dreamy Theater extend is kind of a copout really, little more than a reskin of Dreamy Theater 2nd and doesn't even implement engine changes like the new clear gauge or challenge items.

Hmm. I may have to get DT2 eventually, but I really hate that they can't link together in some way. Japan needs to get better about "import your old songs into the new game", because having to play multiple games to get all of the tracks I want is one of the things that really stopped me from playing Bemani stuff at home.

And I hadn't really noticed the challenge items thing yet because, honestly, I'm not sure I've ever used an item in a PD game in my life. I wouldn't even know the first thing about them if you asked me. I've never been much of a fan of that kind of stuff in music/rhythm games.


Also, the lack of voice dropping out thing on 2nd and extend on PSP has never bothered me because I generally don't drop combo badly enough for it to happen (hitting a Safe will still keep the vocal going too). Didn't even notice it was missing at all until I was told it was so.

Oh yeah, don't get me wrong—at this point I'm long good enough that I don't notice it either. For me, it's not necessarily something I actively experience, but I still absolutely think it should be there.
 
Im absolutely terrible at this game.
I've been playing Theatrhythm which Im badass at, but I get here and im just getting my ass beat. Getting a lot of standards on Normal. Only now getting some greats.
Im really going to have to step up my game.

Do scores on the songs affect any of the unlocks?
Will I have to get perfects on all the songs to get a platinum in the game or something?
 
Im absolutely terrible at this game.
I've been playing Theatrhythm which Im badass at, but I get here and im just getting my ass beat. Getting a lot of standards on Normal. Only now getting some greats.
Im really going to have to step up my game.

Do scores on the songs affect any of the unlocks?
Will I have to get perfects on all the songs to get a platinum in the game or something?

I'm pretty sure you don't need perfects on all the songs to get a platinum. That would be asinine. You mainly just have to buy everything in the store and use all of the features the game has to offer in order to get a platinum.

Here's the trophy list for the game.

The most time consuming things on there is maxing out the friendship levels for all the characters and seeing all of the events in the DIVA rooms.
 
I love the loading screens in this game, this one's especially nice:

HMbdV.jpg

The most time consuming things on there is maxing out the friendship levels for all the characters.

How do you do that anyway? I know you can brush their hair to increase their friendship (because you had to do that to play that Janken game), but that seems to only work until maybe half of the first level. The rest is just gifts or is there another way?
 
How do you do that anyway? I know you can brush their hair to increase their friendship (because you had to do that to play that Janken game), but that seems to only work until maybe half of the first level. The rest is just gifts or is there another way?

Yeah, just keep giving them gifts and food. In other words, feed them until they are obese.
 
Yeah, it just doesn't seem to me like the audio dropping out should be that much of a hit on the hardware, but I suppose it could be—especially as the vocals drop but the background music doesn't.

And engine complexity still doesn't excuse the horrible handling of modules on the PSP versions! *heh*

The problem is the limited amount of RAM the game has to work with. Turning off the vocals literally requires the entire song to be loaded into memory twice over, so it can dynamically switch between vocal and off-vocal at any time.

Basically, it's common sense that it was either prohibitively difficult or impossible to do with the engine changes made in 2nd; otherwise, they wouldn't have taken it out at all in the first place.

Hmm. I may have to get DT2 eventually, but I really hate that they can't link together in some way. Japan needs to get better about "import your old songs into the new game", because having to play multiple games to get all of the tracks I want is one of the things that really stopped me from playing Bemani stuff at home.

And I hadn't really noticed the challenge items thing yet because, honestly, I'm not sure I've ever used an item in a PD game in my life. I wouldn't even know the first thing about them if you asked me. I've never been much of a fan of that kind of stuff in music/rhythm games.

The challenge items in extend and f are kind of vital if you want to earn enough points to unlock everything in a reasonable amount of time. The hardest challenge item in extend prevented your life gauge from increasing (it could only decrease) but quadrupled the DIVA points you'd earn - so an Extreme Perfect could be worth as much as a quarter million DIVA points. The same type of challenge item isn't worth quite as much in f, and f's hardest challenge item makes it so the life gauge decreases for anything that isn't a Cool.
 
Man the PSV one really am let down that they decided to put in touch controls for one of the notes. This most def is one game that does not need touch controls and really kills the game for me as do HATE touch controls period.

Had looked through the options and did not see any sort of option to turn off touch so looks like am stuck with it. :/
 
Man the PSV one really am let down that they decided to put in touch controls for one of the notes. This most def is one game that does not need touch controls and really kills the game for me as do HATE touch controls period.

Had looked through the options and did not see any sort of option to turn off touch so looks like am stuck with it. :/

Kind of a lame workaround, but one of the help items lets you use any of the buttons for the star notes.

At least there's the upcoming PS3 version, maybe that one will do away with the star notes alltogether.
 
Kind of a lame workaround, but one of the help items lets you use any of the buttons for the star notes.

At least there's the upcoming PS3 version, maybe that one will do away with the star notes alltogether.
Now, you can SHAKE the DUALSHOCK®3 Wireless Controller to activate the star notes on screen!*
 
Truthfully the game itself isnt exactly something Id want to play on consoles as it works great as a portable title. But when they start adding in unnecessary gimmicks like touch and crap thats a huge no thank you.

Good to know that there is something to get rid of the stupid touch notes though.

Worst fucking idea ever.
 
Truthfully the game itself isnt exactly something Id want to play on consoles as it works great as a portable title. But when they start adding in unnecessary gimmicks like touch and crap thats a huge no thank you.

Good to know that there is something to get rid of the stupid touch notes though.

Worst fucking idea ever.

Try it before you knock it.

They're also scratches, not touches.
 
Now, you can SHAKE the DUALSHOCK®3 Wireless Controller to activate the star notes on screen!*

Vadernoooo.gif

Once I learned how to do the star notes properly I warmed up to them, though. I just don't know how well they would transfer to the PS3. The way I think it'll be done is with moving back and forth on the right (or left) stick and I don't know how well would that sit with me.
 
+1 for actually liking the scratches

Thought it was going to be a terrible gimmicky mechanic, but I don't mind it at all. Once you figure out the right way to do it, I think it's fine.

Just hate cleaning my Vita screen constantly, haha.
 
Yeah, I actually really like the scratches. I didn't think they'd be so responsive, but they are.

Also, I finally "beat" the game today and played that credits mini game. I haven't tried the last couple of songs on extreme yet, but I'm sure they will be a pain in the arse. I'm looking forward to it.

Another thing I'm doing is going through the game and trying to perfect every song on all the difficulties, if not only for the sake of seeing those magical little crowns next to all the songs. This should hopefully occupy me until Technika releases in the West.
 
Hmm, my accesory collection percentage is stuck at 98% but everything is sold out. Anyone knows what could I be missing?
 
Did you get the platinum tiara? I think you unlock it by clearing all songs in Extreme

That must be it. I've never been able to clear every song in Extreme on any of the Project Diva games. I always give up on the hardest couple of songs after getting a Cheap on them for the 50th time. I will try again after I get all perfects on Hard, though.
 
Try it before you knock it.

They're also scratches, not touches.

I have the game which is why Im saying its shit.

If you even bothered to read through the original post where I say the touch feature is shit you would have seen I said I looked through the games options which is a pretty obvious statement that one has said title in hand.
 
I have the game which is why Im saying its shit.

If you even bothered to read through the original post where I say the touch feature is shit you would have seen I said I looked through the games options which is a pretty obvious statement that one has said title in hand.

Except that these are scratch notes , not touch notes

All in your second post you say that you can get rid of them , yet you can't actually ..and you should know that if you have the game.

So confusing ...
 
All in your second post you say that you can get rid of them , yet you can't actually ..and you should know that if you have the game.

I think he meant the option to buy the PS3 version which obviously won't have touch controls.

But really, they are not too bad. They are usually the easiest segments in a song and I never had a problem to trigger them so far. Imagine they would have used the rear touch pad....
 
Except that these are scratch notes , not touch notes

All in your original post you say that you can get ridd of them , yet you can't ..and you should know that if you have the game

There is nothing in the options from the start that allows for turning off the feature. It was one of the first things I had looked for once I found out there were touch controls in the game.

Someone had mentioned the ability to get an unlock that will disable it, but thats not something you would start with. Not to mention just not having an option in there from the get go to disable the whole shitty function for those who dont like touch controls would have been appreciated. As not everyone enjoys having to muck about with any sort of touch activated controls. Same reason as why I didnt buy that little kings story for the Vita as all of the trailers showed it off as being a good amount of touch based controls.

The whole nitpicking about it being touch or scratch is beyond stupid considering the fact, scratching the screen is still touching the screen.

The fact still stands that the star notes are a shitty addition to the series which the game would have done well without to begin with. It was an obvious shoehorn in just to make it "unique" for the vita platform.

Seriously am I going to have to take a picture of my game cart + case? Jesus H. Christ if so.

---

The whole unnecessary touch features in games reminds me of initially how the DS was when it first came out with all devs trying to shoehorn touch controls into everything. Thank god people learned or nintendo backed off on that allowing devs to do whatever they want, which is mainly for the most part little to no touch controls cept for games that were made with it specifically in design. Do think the VITA will also need that to happen. As the whole front / back touch thing is just plain stupid truthfully. Just make games not gimmicks.

On a positive note at least Gravity Daze used some of the PS Vitas features in a positive way.
 
There is nothing in the options from the start that allows for turning off the feature. It was one of the first things I had looked for once I found out there were touch controls in the game.

Someone had mentioned the ability to get an unlock that will disable it, but thats not something you would start with. Not to mention just not having an option in there from the get go to disable the whole shitty function for those who dont like touch controls would have been appreciated. As not everyone enjoys having to muck about with any sort of touch activated controls. Same reason as why I didnt buy that little kings story for the Vita as all of the trailers showed it off as being a good amount of touch based controls.

The whole nitpicking about it being touch or scratch is beyond stupid considering the fact, scratching the screen is still touching the screen.

The fact still stands that the star notes are a shitty addition to the series which the game would have done well without to begin with. It was an obvious shoehorn in just to make it "unique" for the vita platform.

Seriously am I going to have to take a picture of my game cart + case? Jesus H. Christ if so.

Your complaints aren't even valid though. Most of the time the scratch notes go with some guitar part or something so it's emulating strumming a guitar, in theory. They aren't even hard to hit, and like others have said they are usually some of the easiest parts of the song. It adds some variety to the songs, which is a good thing.

You are just pooping on touch controls for the sake of pooping on touch controls. There are lots of examples of bad touch controls, I just don't think this game is one of them.

Also you can change the option for the touch controls as the rear touchpad if you want to in the options.
 
Your complaints aren't even valid though. Most of the time the scratch notes go with some guitar part or something so it's emulating strumming a guitar, in theory. They aren't even hard to hit, and like others have said they are usually some of the easiest parts of the song. It adds some variety to the songs, which is a good thing.

You are just pooping on touch controls for the sake of pooping on touch controls. There are lots of examples of bad touch controls, I just don't think this game is one of them.

Also you can change the option for the touch controls as the rear touchpad if you want to in the options.

No Im shitting on the controls because I PERSONALLY now read that again PERSONALLY think they are shit and irritate the hell out of me that they decided to add it into the game as a feature which cant be turned off from the get go. Which is stupid considering that its not taken into consideration not all players would like to muck around with an new system like that, which really adds nothing to the game itself. Variety? More like irritation. There is enough to do as is with how the game has been designed with the notes appearing all over the place (granted in set patters in songs) but not in the sense of being in a set path as with most other rhythm games, it makes having to bother with using any sort of touch controls a pain in the ass to me which adds nothing to the experience.

Its why I stopped bothering with the game, as I hate touch controls that are shoe horned into a title, even more so when there is no option to turn them off from the start once again.

Cept for the PS3 version got all of the previous PSP ones which were enjoyable. But the VITA one just the fact that it has the star notes makes it a huge minus and no interest in continuing to play the game after playing it long enough to come to that conclusion. Which is a damned shame since asides from the shit idea of star notes, its a pretty well done addition to the series itself with lots of content.
 
Just make games not gimmicks.

This is a music game !! a rythm game ! Gimmicks are part of the genre ..

No Im shitting on the controls because I PERSONALLY now read that again PERSONALLY think they are shit and irritate the hell out of me that they decided to add it into the game as a feature which cant be turned off from the get go. Which is stupid considering that its not taken into consideration not all players would like to muck around with an new system like that, which really adds nothing to the game itself. Variety? More like irritation. There is enough to do as is with how the game has been designed with the notes appearing all over the place (granted in set patters in songs) but not in the sense of being in a set path as with most other rhythm games, it makes having to bother with using any sort of touch controls a pain in the ass to me which adds nothing to the experience.

Its why I stopped bothering with the game, as I hate touch controls that are shoe horned into a title, even more so when there is no option to turn them off from the start once again.

Cept for the PS3 version got all of the previous PSP ones which were enjoyable. But the VITA one just the fact that it has the star notes makes it a huge minus and no interest in continuing to play the game after playing it long enough to come to that conclusion.

yeah right ..the opinion card .

I bolded the parts in your answer i find silly.

I await you in the DJ technica thread maybe for the same reasons because no matter how implemented in your opinion this is bad , right ?
You're right ..it's your opinion ..

Let's forget the generous scratch window, the fact that there aren't sucessive set of notes to make you go from the touch screens to the boutons or the fact that you can use this feature anywhere on the screen or whatever screen you want.

You're irritated that much is obvious.

i can already see the blasphemy for crypton to use a touch feature for a console that has a touch screen .. the attempts to explain or to not make this a bother are pretty much obvious in the game .. but let's forget that too
 
No Im shitting on the controls because I PERSONALLY now read that again PERSONALLY think they are shit and irritate the hell out of me that they decided to add it into the game as a feature which cant be turned off from the get go. Which is stupid considering that its not taken into consideration not all players would like to muck around with an new system like that, which really adds nothing to the game itself. Variety? More like irritation. There is enough to do as is with how the game has been designed with the notes appearing all over the place (granted in set patters in songs) but not in the sense of being in a set path as with most other rhythm games, it makes having to bother with using any sort of touch controls a pain in the ass to me which adds nothing to the experience.

Its why I stopped bothering with the game, as I hate touch controls that are shoe horned into a title, even more so when there is no option to turn them off from the start once again.

Cept for the PS3 version got all of the previous PSP ones which were enjoyable. But the VITA one just the fact that it has the star notes makes it a huge minus and no interest in continuing to play the game after playing it long enough to come to that conclusion. Which is a damned shame since asides from the shit idea of star notes, its a pretty well done addition to the series itself with lots of content.

So you're more irritated that they felt the need to add unecessary touch controls to the game than the functionality of the touch controls themselves? I see what you mean, but in this specific case I can't agree with you because I think the controls work well.
 
This is a music game !! a rythm game ! Gimmicks are part of the genre ..



yeah right ..the opinion card .

I bolded the parts in your answer i find silly.

I await you in the DJ technica thread maybe for the same reasons because no matter how implemented in your opinion this is bad , right ?
You're right ..it's your opinion ..

Let's forget the generous scratch window, the fact that there aren't sucessive set of notes to make you go from the touch screens to the boutons or the fact that you can use this feature anywhere on the screen or whatever screen you want.

You're irritated that much is obvious.

i can already see the blasphemy for crypton to use a touch feature for a console that has a touch screen .. the attempts to explain or to not make this a bother are pretty much obvious in the game .. but let's forget that too

If you look at the trend with DS games in general a lot of devs realized that its not something that is "necessary" to add. Which is why most now days dont use it. Where as in the past everyone tried to shoe horn it in there just due to OH BECAUSE IT HAS TOUCH WE MUST USE IT TO SELL THE SYSTEMS UNIQUE FEATURE type of bullshit. There are other games where touch controls work great such as since this is a rhythm game thread Ouendan, Elite Beat Agents, Rhythm Thief, Theatrhythm Final Fantasy. Thing is those games were designed with touch first.

The game is already a well known IP which is why its stupid that they felt the need to stick in something that really adds nothing to the game itself, but more adds irritation to those who do not want to bother with it. That and in general with how the game is designed and notes appear really the last thing I want to bother with is also having to mess with the touchscreen function.

Your other points am not even going to bother with, as its obvious you are just looking for a fight.

Id be saying the same shit if Atlus went and added unnecessary touch controls to Persona 4 The Golden which they didnt do thank god for that. Hell even if it was something as small as touching the screen to activate the all party attack when your target(s) are stunned.

If you are going to add in something as small and pointless as the star notes in an attempt to say you are using a feature of the VITA at least have the common sense to include an option to turn that shit off for the fans of the original series who dont want to deal with an extra touch activated notes. While as someone mentioned there is an unlock for it? (is it just unlocked by going through the game or by purchase from points earned from playing) but in design you should not have to force people to use a feature to disable it.

So you're more irritated that they felt the need to add unecessary touch controls to the game than the functionality of the touch controls themselves? I see what you mean, but in this specific case I can't agree with you because I think the controls work well.

As mentioned above games where its actually designed from the ground up to include touch controls I dont mind as much. Like these once again for the Rhythm game category Ouendan, Elite Beat Agents, Rhythm Thief, Theatrhythm Final Fantasy. Granted they are all DS / 3DS titles still same sort of thing. Well in the arcades / iOS? there is Reflec Beat by Konami. Other games that have a touch feature such as what was used in Etrian Odyssey with the mapping system, Brain Age, Professor Layton etc.

This is one of those situations where the implementation of the touch control feature hinders my own experience with the game which causes the irritation you see here. Since with that in mind it becomes a waste of $$$ that I have a game now that Im not going to be playing.
 
While as someone mentioned there is an unlock for it? (is it just unlocked by going through the game or by purchase from points earned from playing) but in design you should not have to force people to use a feature to disable it.

I'm pretty sure there is an item that you can enable before starting a song that turns them into regular notes, but it penalizes you for it. So there is no "real" way to get rid of them.
 
If you look at the trend with DS games in general a lot of devs realized that its not something that is "necessary" to add. Which is why most now days dont use it. Where as in the past everyone tried to shoe horn it in there just due to OH BECAUSE IT HAS TOUCH WE MUST USE IT TO SELL THE SYSTEMS UNIQUE FEATURE type of bullshit. There are other games where touch controls work great such as since this is a rhythm game thread Ouendan, Elite Beat Agents, Rhythm Thief, Theatrhythm Final Fantasy. Thing is those games were designed with touch first.

The game is already a well known IP which is why its stupid that they felt the need to stick in something that really adds nothing to the game itself, but more adds irritation to those who do not want to bother with it. That and in general with how the game is designed and notes appear really the last thing I want to bother with is also having to mess with the touchscreen function.

Your other points am not even going to bother with, as its obvious you are just looking for a fight.

Id be saying the same shit if Atlus went and added unnecessary touch controls to Persona 4 The Golden which they didnt do thank god for that. Hell even if it was something as small as touching the screen to activate the all party attack when your target(s) are stunned.

If you are going to add in something as small and pointless as the star notes in an attempt to say you are using a feature of the VITA at least have the common sense to include an option to turn that shit off for the fans of the original series who dont want to deal with an extra touch activated notes. While as someone mentioned there is an unlock for it? (is it just unlocked by going through the game or by purchase from points earned from playing) but in design you should not have to force people to use a feature to disable it.

If you look at some of those ds games ( elite beat agents , ouendan ), they have for example the circle endings ( where you have to make circle rounds very fast )..it's a gimmick , it serves no purpose ..it's there , they lasted 3 games with it ... and sometimes in some songs they makes you do that 2 to 5 times in a row .. This is a gimmick , it doesn't even need you to be in rythm with the music ..and it's annoying.
^^ This didn't prevent me from enjoying those games by the way.

Why do i talk about that ? Because being designed with touchscreen first doesn't make your idea good and the reverse might not be true either.

When project diva introduced "Hold notes" and "doubles notes" in the second game ,it was a variation on an existing gameplay ..it was an evolution ..and that didn't made it "bad" because they changed things ( because the original gameplay of DIVA 1 still works to this day ).And the same thing applies here. Because they add those scratches notes doesn't make them" bad" just because they arrived late. What matters is how those are implemented in the game.
It was told before but i'll repeat .. those notes can't kill the original gameplay because they did everything for you to not mess them up ( by giving the choice of the action and a huge time window )

I'm not looking for a fight , you just don't read other people.. and are stuck with a belief of hate against touch stuff so huge that your arguments comes as nonsense ...

I'll stop because i don't go on the opinion side of things if i can help it ... and i will not.
Besides , in this very thread, there were plenty of people warry of the scratch notes and expecting them to ruin the game (myself included ) ..and everyone reached the conclusion that they can't ruin your game especially if you've played the other game because their implementation is far from being as strict as the regular ones.

If you want an option to kill the scratch notes, why don't you want to kill the other changes crypton mades across each game ? isn't the original gameplay perfect or aren't they allowed to experiment or to change some things ?
 
Besides , in this very thread, there were plenty of people warry of the scratch notes and expecting them to ruin the game (myself included ) ..and everyone reached the conclusion that they can't ruin your game especially if you've played the other game because their implementation is far from being as strict as the regular ones.

If you ask me, the scratches -should- be timed just like normal button press notes, just like beatmania turntable scratches are timed like button presses. The fact you can swipe the screen with reckless abandon and not break combo is BS IMO.
 
I'm pretty sure there is an item that you can enable before starting a song that turns them into regular notes, but it penalizes you for it. So there is no "real" way to get rid of them.

In short Good game series, bad game design choice with this particular feature.
 
In short Good game series, bad game design choice with this particular feature.

Given the responses you've received, I think it's safe to say this is not the popular opinion here. Besides them not being timed strictly enough, I think they're as natural an extension of the series' gameplay as the double and hold notes were.

As for the item getting rid of them, no unlocks are necessary as all Help and Challenge items are available from the start. I don't think I need to point out which one it is:


To reiterate, just like autoscratch in beatmania/beatmania IIDX, you are penalized for doing this.

I have the game which is why Im saying its shit.

If you even bothered to read through the original post where I say the touch feature is shit you would have seen I said I looked through the games options which is a pretty obvious statement that one has said title in hand.

Your ownership of the game was never in question. Your objectiveness in actually trying the feature before dismissing it as "SYSTEMS UNIQUE FEATURE type of bullshit" is.
 
If you ask me, the scratches -should- be timed just like normal button press notes, just like beatmania turntable scratches are timed like button presses. The fact you can swipe the screen with reckless abandon and not break combo is BS IMO.

This is true .one thing that should be implemented ( if they keep this mecanic ) is to reduce the time windows on hard and extreme difficulties ( but the thing is that it shoudn't be a combo breaker at all on normal play because of the notes given to player on some songs )
It should be noted that on cool challenge ( already wrote that how i play [COOL MASTER]) the game needs percise timing on every note and that reckless swap will lead you to your doom.I praise the fact that if i want to play strict , i can ( all part of the gameplay ) since crypton shouldn't IMO go on the hardcore rythm game route .
 
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