Nintendo Downloads - October 2012

I'm pretty sure I'm going to be buying both versions of Animal Crossing :lol

Gotta have the retail junk, but AC needs to be in the system, always. There's no other way to do it.
 
Downloaded and beat NES Gradius today! I suppose I feel a little cheap for exploiting the save states, but that game is insane. Kind of odd how Nintendo's own emulator allows / encourages such exploits. I'd NEVER beat that game otherwise though, which almost puts Ghouls N' Ghosts back on my radar.

Direct downloading MK7 is tempting, since I traded it in when funds are low and sort of miss it. Still, my Club Nintendo carry case makes swapping carts convenient enough... so I'll plan on holding out for cartridge form used or on sale.
 
I've officially given up hope on Unchained Blades. That money is now going towards Paper Mario. I might change my mind if it comes out before 11/11.
 
I go to XSEEDs forum on it maybe once a month and see people begging for any scrap of news on it. It was scheduled for early Summer and we're reaching the middle of autumn now without a single update since the first time it was pushed back.
 
Anyone know what the deal is with the 3DS Cave Story update?

Didn't know about it. Silly I wasn't given a system notification. And that it didn't show when I went to the 3DS update page... I did find it on the Cave Story 3DS e-shop page though.

I think I read that some bonus modes were messed up, so this probably fixes them. I can't confirm -- I beat the game but never unlocked any of those ?????'s in the menu. If anyone knows how, by the way, feel free to tell me!
 
I go to XSEEDs forum on it maybe once a month and see people begging for any scrap of news on it. It was scheduled for early Summer and we're reaching the middle of autumn now without a single update since the first time it was pushed back.
I've tried tweet them for anything on it as well, but no reply. I have a feeling they may be looking at doing a retail release for it or something. Or maybe having issues with Nintendo.

Picked up Mario Kart 7 and Gradius this morning, I imagine having Save States is going to make Gradius some what easier but should be fun. I'm sort of annoyed that Gradius didn't get the 3D Classics Treatment like Twinbee and Xevious did as I think that would look great in 3D.

I think any hope of any more games coming out as 3D Classics is gone, that series is dead and buried :(
 
So people are really trading in their physical copies of games for versions that they can never trade in just so they don't have to switch cards (until their SD card fills up)?

LOL, holy shit!
 
So people are really trading in their physical copies of games for versions that they can never trade in just so they don't have to switch cards (until their SD card fills up)?

LOL, holy shit!

Some people keep their games, and some games are good to always have in your 3DS. I know this is mindblowing but try to wrap your brain around it.
 
Some people keep their games, and some games are good to always have in your 3DS. I know this is mindblowing but try to wrap your brain around it.

Oh I can wrap my mind around it just fine. I just think the cons outweigh the pros:

- If you already own the game, paying full price for an inferior version seems silly.
- The digital version is inferior because it is locked to ONE 3DS and cannot be shared with other 3DS's in the household.
- The digital version is inferior because it cannot be resold if the game sucks or if you just want to trade it in to lower the price of another game.
- The digital version is inferior because it is not tied to an account system.

I thought people were talking tough about not buying digital retail games until Nintendo put an account system in place. With people literally trading in their physical copies for digital copies, does Nintendo really have any incentive to get off their ass and implement an account system?

Also, how many games will fit on the 2GB SD card that shipped with the 3DS? You will eventually be switching cards anyway and when you do, the storage cost will be on you.
 
I agree that the cons outweigh the pros. Another thing is the pricing. Considering having a non-transferable and non-physical copy, and having to buy extra storage space separately, you're still paying the same price. On a good day you can find certain 3DS titles for 5-10 dollars off with free shipping and no tax from certain shopping sites (particularly Amazon).
 
I won a free Dinosaur Office Remix video. Weeeee. :/ I love Dinosaur Office but its....a very hallow prize considering its on YouTube and all. Whatever though, I'm happy to take anything free.

(I should've won those damned Kirby playing cards lol)

The contest isn't over yet... ends on Halloween I think

I really really hope I win. :I

I feel ya man, they should give all the cards out only to GAF members!
 
Some people keep their games, and some games are good to always have in your 3DS. I know this is mindblowing but try to wrap your brain around it.
And some just want to go full digital to keep a bunch of games on at once, even if they're games like Ocarina of Time that you don't want/need on the system all the time.

And 12/20 for Wario Land 2? Jesus jumped up Christ, it's not even like we're getting GB games every week here, and assuming the unscheduled stuff isn't going to come out before the furthest dated game it's looking to be a monthly affair.
 
Also, how many games will fit on the 2GB SD card that shipped with the 3DS? You will eventually be switching cards anyway and when you do, the storage cost will be on you.
Open format means extra storage is cheap and widespread at least, most people probably already have extra cards and if not a 32GB Class 10 SDHC card will only set you back around $20. Also, 3DS XL comes with a 4GB card.

This isn't really much of a handicap, especially compared to competitive handhelds.
 
Open format means extra storage is cheap and widespread at least, most people probably already have extra cards and if not a 32GB Class 10 SDHC card will only set you back around $20. Also, 3DS XL comes with a 4GB card.

This isn't really much of a handicap, especially compared to competitive handhelds.

You pay the same price as retail BUT you have to provide the storage once you burn through that SD card that Nintendo provided. Unless the SD card is/was free, you are now paying more than retail.

...and you will still be switching cards.

Just sayin', digital is the more expensive, less flexible solution.
 
This isn't really much of a handicap, especially compared to competitive handhelds.
Yeah, with iOS you're stuck with whatever's on the device without any good, legit way to back up saves and safely take games off the device making large games even more unappealing than even the Vita, whereas that is stuck with expensive, proprietary cards and games that need to be fully backed up before you can safely delete. Not that the 3DS doesn't have that issue solved (annoyingly), but at least it's a bit easier to excuse when talking about cartridge based games that didn't have a DL option in the first place. Or saved on the system memory ANYWAY like most Vita games did.
You pay the same price as retail BUT you have to provide the storage once you burn through that SD card that Nintendo provided. Unless the SD card is/was free, you are now paying more than retail.

...and you will still be switching cards.

Just sayin', digital is the more expensive, less flexible solution.
You can backup stuff to PC easily enough if you're willing to deal with something that isn't QUITE plug-and-play, and you may want to get that large card for DL-only games anyway. There's enough positives to balance out the cons unless you only ever intended to buy digital retail games to it.
 
You pay the same price as retail BUT you have to provide the storage once you burn through that SD card that Nintendo provided. Unless the SD card is/was free, you are now paying more than retail.

...and you will still be switching cards.

Just sayin', digital is the more expensive, less flexible solution.

The convenience of owning digital copies far outweighs any of the possible cons for me. Most of said cons are either things I don't worry about very much, anyway, or they don't apply to me.
 
You pay the same price as retail BUT you have to provide the storage once you burn through that SD card that Nintendo provided. Unless the SD card is/was free, you are now paying more than retail.

...and you will still be switching cards.

Just sayin', digital is the more expensive, less flexible solution.
Well sure, you're trading flexibility for convienence.

Storage costs are a constant on all platforms, it's just weird to single this out as a problem on 3DS when it's solution is so far better than iDevices or Vita for flexibility and cost. It really is basically a non-issue for 3DS.
 
Oh I can wrap my mind around it just fine. I just think the cons outweigh the pros:

- If you already own the game, paying full price for an inferior version seems silly.
- The digital version is inferior because it is locked to ONE 3DS and cannot be shared with other 3DS's in the household.
- The digital version is inferior because it cannot be resold if the game sucks or if you just want to trade it in to lower the price of another game.
- The digital version is inferior because it is not tied to an account system.

I thought people were talking tough about not buying digital retail games until Nintendo put an account system in place. With people literally trading in their physical copies for digital copies, does Nintendo really have any incentive to get off their ass and implement an account system?

Also, how many games will fit on the 2GB SD card that shipped with the 3DS? You will eventually be switching cards anyway and when you do, the storage cost will be on you.
For me I have a US 3DS however I live in Australia, if I am to import the games which I need to due to them being region locked I need to pay shipping. So that usually comes out to another 15-20 more depending on where I order from. Being able to get a digital copy for the game is much cheaper for me, it also means I don't need to worry about shipping times. Also as I'm not going to be able to trade my games in down here if I wanted to (something I rarely do anyway in case I can) that doesn't matter to me.

The convenience of having all my games on one system plus saving an extra 20 greatly outweighs for me downsides. True both the retail games I've bought Digitally Mario Kart & New Super Mario Bros 2 I do have retail copies of anyway (Mario Kart cause it came out a year ago and New Super Mario Bros was due to a muck up on my behalf).

All of that said I do prefer to have certain games as retail copies, games I don't think I would play much or lack the pick up and playness of a New Super Mario Bros or Mario Kart 7. Animal Crossing and whatever Pokemon (maybe Paper Mario) comes to the 3DS are 2 I'm sure I'll get download.

And who needs a 2GB mem card, 32GB is the way to go, soo good. That said at the rate I get digital games I'll have it full in a year :/ If I could play DSiWare games right off it like I can with WiiWare on my Wii then I swear I would have bought a heck of alot more games.
 
Well sure, you're trading flexibility for convienence.

Storage costs are a constant on all platforms, it's just weird to single this out as a problem on 3DS when it's solution is so far better than iDevices or Vita for flexibility and cost. It really is basically a non-issue for 3DS.

I don't own any iDevices or the Vita so I can't speak for those. However, when I compare getting 3D Land digital or retail, retail is superior because:

- I can resell it if I choose to
- I can let me son play it on his 3DS too
- It comes with it's own storage

I am comparing 3DS cards to digital, why are you trying to bring in other devices?
 
I don't own any iDevices or the Vita so I can't speak for those. However, when I compare getting 3D Land digital or retail, retail is superior because:

- I can resell it if I choose to
- I can let me son play it on his 3DS too
- It comes with it's own storage

I am comparing 3DS cards to digital, why are you trying to bring in other devices?
Because when you bring up needing storage it's a VERY valid to highlight the situation with the alternatives, if you just need a quick card it's a pittance ($6 about for an 8 GB card on Amazon) nevermind the games where you need one. Honestly the other two points I'd consider far stronger counters, particularly the second.
 
I don't own any iDevices or the Vita so I can't speak for those. However, when I compare getting 3D Land digital or retail, retail is superior because:

- I can resell it if I choose to
- I can let me son play it on his 3DS too
- It comes with it's own storage

I am comparing 3DS cards to digital, why are you trying to bring in other devices?
I think because you were saying how the storage on the 3DS isn't large enough and you would still need to swap cards for that, where as its actually one of the better handheld devices for that as the memory cards are alot cheaper then say the cards fort he VITA or non existent in the iPhones case.

A decent 32 GB SD card will cost you about 30 bucks on Amazon and last for ages (I've had mine near a year and still not filled it up) where as the 32 GB Vita mem cards are closers to 100 bucks.

As someone who has bought pretty much every VC game on the 3DS and around 80% of the eShop original titles I'd say its great having all these titles there ready to play right away without needing to muck around with changing games. Less games I need to have in my case if I want to play something different.
 
Because when you bring up needing storage it's a VERY valid to highlight the situation with the alternatives, if you just need a quick card it's a pittance ($6 about for an 8 GB card on Amazon) nevermind the games where you need one. Honestly the other two points I'd consider far stronger counters, particularly the second.
Let me try again:

When you buy retail, storage isn't an issue at all. Storage is ONLY an issue, for 3DS games (which is all I am talking about), when you buy digital and since you pay full retail price when you buy digital, any storage costs will be ABOVE what you would have paid at retail.
 
If Mario Kart launched digital, we would have both bought it via digital. But most games are going to be carts for us, because my wife and I will share games across two systems. I don't need two copies of something like StarFox 64 3D, but something like Monster Hunter, Animal Crossing, etc.. sure..
 
I don't own any iDevices or the Vita so I can't speak for those. However, when I compare getting 3D Land digital or retail, retail is superior because:

- I can resell it if I choose to
- I can let me son play it on his 3DS too
- It comes with it's own storage

I am comparing 3DS cards to digital, why are you trying to bring in other devices?
It's just a convenience and lifestyle issue. Clearly digital isn't for you but I know quite a few people who have opted to go all-digital this gen because they were tired of lugging their giant physical game collections dating back to the NES days every time they moved. People who are the sole gamers in their family or have living space restrictions would value the convenience more than you do as well. You could make a similar argument about physical CDs vs buying digital MP3 albums.

It's not always about saving money for everyone, some people just buy the games because they want to play them, and in the most convenient manner possible.
 
It's not always about saving money for everyone, some people just buy the games because they want to play them, and in the most convenient manner possible.

Exactly, it's an option. An option designed to appease the niche of gamers who want their releases digital. Nintendo have their reasons for wanting to keep their physical product on shelves and storekeepers happy.
 
If I could play DSiWare games right off it like I can with WiiWare on my Wii then I swear I would have bought a heck of alot more games.

That's my same issue too. It's so nice being able to have a 32GB SD Card in there (which of course are practically dirt cheap), and being able to load everything right off of it for all the 3DS stuff, whereas for the DSi stuff it's the old "moving stuff around in the fridge" issue, with half of the stuff that I have sitting in storage on the card, not getting played as much since they're not as accessible, and with me not really being as eager to purchase as many of them, since it just compounds the problem.

If Mario Kart launched digital, we would have both bought it via digital. But most games are going to be carts for us, because my wife and I will share games across two systems. I don't need two copies of something like StarFox 64 3D, but something like Monster Hunter, Animal Crossing, etc.. sure..


And, yes, that's my other issue. My wife and I tend to share a bunch of games between us, and having to have a game locked to a particular system would lead to us needing to swap systems back and forth in order to do thaat.
On the other hand, considering she keeps "borrowing" my 3DS XL as opposed to using her regular 3DS, I suppose that kind of happens anyway.
 
It's just a convenience and lifestyle issue. Clearly digital isn't for you but I know quite a few people who have opted to go all-digital this gen because they were tired of lugging their giant physical game collections dating back to the NES days every time they moved. People who are the sole gamers in their family or have living space restrictions would value the convenience more than you do as well. You could make a similar argument about physical CDs vs buying digital MP3 albums.

It's not always about saving money for everyone, some people just buy the games because they want to play them, and in the most convenient manner possible.

I buy alot from Steam, PSN and iTunes. Of course, sharing isn't a problem for those services.
 
Let me try again:

When you buy retail, storage isn't an issue at all. Storage is ONLY an issue, for 3DS games (which is all I am talking about), when you buy digital and since you pay full retail price when you buy digital, any storage costs will be ABOVE what you would have paid at retail.

Amazing.
 
Exactly, it's an option. An option designed to appease the niche of gamers who want their releases digital. Nintendo have their reasons for wanting to keep their physical product on shelves and storekeepers happy.

There's supposed to be a third option--digital download codes sold by third-party retailers--but that option hasn't panned out like anyone hoped it would.
 
Let me try again:

When you buy retail, storage isn't an issue at all. Storage is ONLY an issue, for 3DS games (which is all I am talking about), when you buy digital and since you pay full retail price when you buy digital, any storage costs will be ABOVE what you would have paid at retail.
But if you're going to buy digitally at all are you REALLY going to limit yourself to just games you could've gotten at retail? Plus here in CA you're not taxed on digital purchases, so compared to buying at retail without trying to hunt discounts you COULD be saving in the long run.

And there's the fact that if you're getting just, say, one or two games digitally? You probably don't even need that larger card anyway, so especially on 3DS XL it's a moot point. But people are going to have to spill how many blocks those games are taking and the block sizes for each card size.
 
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