Honestly I'm slightly baffled by the hype around Halo 4 and find myself wondering if I've already had enough Halo.
I played through every Halo game for the first time consecutively in 2010, so I haven't gone through over a decade of indoctrination like the fans have, and I just don't feel like I need more of it after Reach.That game to me seemed like it filed down the tenants as well as they could be. I still don't think any Halo campaign has surpassed that of Combat Evolved pre-Library. And thus, to this day, the only two games in the series that I own are Reach and Anniversary. I don't care about any part of the canon after the end of Halo 3 and have actively tried to ignore any additions to the lore since then. I personally liked it when it was just Humans vs Covenant which is why Reach is my favorite story in the series - it was simpler... and didn't have The Flood.
If it's for multiplayer, well I haven't had nearly enough experience with Halo multiplayer, literally only poking my head into Reach for a bit. Seems like a very well-crafted game and Halo 4 looks very nice visually. I've wanted to try out online firefight but just haven't had the time - I love Gears 3 horde though and am still having a lot of fun with that. Maybe the problem is that I'm still having fun with games like that, MW3, Left 4 Dead 2, TF2, etc. I guess Halo 4 multiplayer would have to be good enough to make me transition from all those, especially in the area of firefight. Even if it was that good, would it even be reasonable to not ever touch Halo 4's campaign?
It just felt like a good cap-off for the franchise. Everything I've seen and heard about Halo 4 seems like it's targeted specifically towards people who are way deep into either the lore or eSports aspects of the franchise. I just want to know if the game has anything refreshing to offer anyone who isn't that invested in the franchise, or if it truly is a fans-only thing.
This is my exact problem with Halo 4 I think. All the campaign stuff seems to deal very deeply with the lore, which I've grown to care less and less about recently.
Maybe I should watch multiplayer videos, but I've seen pretty much nothing of what the game does to expand the gameplay, go in new directions, or try to recapture the campaign magic of Combat Evolved.
I played through every Halo game for the first time consecutively in 2010, so I haven't gone through over a decade of indoctrination like the fans have, and I just don't feel like I need more of it after Reach.
If it's for multiplayer, well I haven't had nearly enough experience with Halo multiplayer, literally only poking my head into Reach for a bit. Seems like a very well-crafted game and Halo 4 looks very nice visually. I've wanted to try out online firefight but just haven't had the time - I love Gears 3 horde though and am still having a lot of fun with that. Maybe the problem is that I'm still having fun with games like that, MW3, Left 4 Dead 2, TF2, etc. I guess Halo 4 multiplayer would have to be good enough to make me transition from all those, especially in the area of firefight. Even if it was that good, would it even be reasonable to not ever touch Halo 4's campaign?
It just felt like a good cap-off for the franchise. Everything I've seen and heard about Halo 4 seems like it's targeted specifically towards people who are way deep into either the lore or eSports aspects of the franchise. I just want to know if the game has anything refreshing to offer anyone who isn't that invested in the franchise, or if it truly is a fans-only thing.
Your OP doesn't even have anything to do with the question you asked. Thanks for making a thread to tell us you don't like Halo though. Really, I feel that Halo 4 has been designed to entice the people who are more informed about the lore of the universe than people who aren't.
This is my exact problem with Halo 4 I think. All the campaign stuff seems to deal very deeply with the lore, which I've grown to care less and less about recently.
Maybe I should watch multiplayer videos, but I've seen pretty much nothing of what the game does to expand the gameplay, go in new directions, or try to recapture the campaign magic of Combat Evolved.