Star Wars: TOR Free 2 Play - Will you play it?

Not to split hairs (or make a strawman), but I'd argue it's not quite as bad as say, making a F2P Mario game where you have to subscribe to be able to jump. That would be a core mechanic to me, this is technically just the UI they are limiting.

Actionbars are the Jump of MMOs. It is the core way you interact with the game. This a F2P model made by people who do not understand the appeal of F2P or how to retain players without a subscription.
 
Not to split hairs (or make a strawman), but I'd argue it's not quite as bad as say, making a F2P Mario game where you have to subscribe to be able to jump. That would be a core mechanic to me, this is technically just the UI they are limiting.

But certainly, if you argued that limiting the UI in an MMO might actually be worse than limiting the actual abilities you can use, I'd be hard pressed to disagree. I would say it was maybe the most ridiculous thing I saw on the list.

I'm glad they did something at least.

Well, part of it is that TOR's gameplay is based, for most classes, shitloads of abilities. Even for say DPS BH at its most spammable, you were dealing with a core cycle involving an initiate, primary attack, debuff, stun, aoe, big attack once your primary stacked enough counters on the mob, weak attack while you recovered resource, and emergency resource recover; that's 2/3 of a single bar just for what you do all the time. An adrenal, a medpack, and two activated trinkets, and you're full up.

Meaning that never mind situationals like melee stun/knockback or DoT, or conveniences like hotbarred mount, a F2P player with one bar couldn't even use NPC commands, any of the several heals, emergency hate dump, the "class-defining" 15-minute panic ability, or so on.

It's like making a Mario game where the B-button will let you run, or let you pick up a shell, but won't do both.

Edit: I take that back, HSM and railgun BOTH depend on stacked counters from TRACERTRACERTRACERTRACERTRACERTRACER, single bar is literally not enough buttons for the "just press the button" DPS class to roll a standard cycle with full buffs and a medpack.
 
Well, it's just that they say
2. Quickbars

One quickbar only with 12 abilities. You can still use extra abilities off the abilities window.

Which means, you can still use the abilities, you just have to have your ability window open while playing.

And no, I wasn't able to type that with a straight face.

Did they say at release that they would ever allow the game to support UI mods? I suppose we should consider this pretty indicative that they certainly never will?
 
Because the current MMO market doesn't support subscription-based MMOs with the player base size they're looking for.
They already have subscriptions, so how current market doesnt support it?

If they were making enough income on the subscription service, they wouldn't attempt the F2P transition at all.
Because they dont have money from people like me and they love money? Supply and demand rule, its that simple.

It's win-win for Bioware, but only in the extreme short term - on the order of a couple of weeks. Going free to play gives you a rare opportunity - essentially a second game launch. They're botching their second chance, and the game will suffer for it.
It wont suffer from it and they will able to re-release again if they want.
I agree that going F2P only/mainly gives quire rare opportunity for re-release, but ditching 500k subscribers does not. Stop thinking about this game as without playerbase and start to think like a MMO with additional options for not current players.
 
I'll play each of the various class story lines (the only bit I liked of the game when I was able to play on my brothers account) and see if the game has any hold on me after that.
 
I only played to level 16 before. How many quickbar slots does the game demand by 80?

You mean 50. This isn't GW2!

And I had all 4 bars filled up on max level. To "play" a class, 2 bars are enough I guess though, but it will be a pain in the ass to do so.
 
You mean 50. This isn't GW2!

And I had all 4 bars filled up on max level. To "play" a class, 2 bars are enough I guess though, but it will be a pain in the ass to do so.

woops! My bad.

I normally use hotbars for my abilities plus stuff like potions and consumables. That ends up being a lot in some MMOs, but I didn't think SWTOR had as much skillbloat.
 
I was a fan of this game for a couple months. Leveled a character, pvped, raided, and had a good time doing so, yeah it had it's shortcomings but overall I enjoyed it. I was coming in here to post that I will be looking forward for ftp so I could check out the new stuff, pvp a little, etc, but after looking at the ftp restrictions I can say that everything that has been done, or not done, with regard to TOR makes me think that this game was intentionally killed.

Really all they needed to do was what the community asked for: ranked pvp sooner, some more variety in end game, but more than anything if you're not going to allow modding you HAVE to include things like damage/threat meters for no other reason than giving you incentive to improve. I stopped playing because of the lack of damage meters. I couldn't measure my performance, couldn't compare myself to others, but most importantly I couldn't measure improvement.

Now with FTP they're going all in on hopefully attracting some new people to level characters and more or less shutting the door on anyone with max level/geared characters wanting to give the game a second look. Sorry TOR, I'm gone forever.
 
I bought the CE played for months and really only dropped out after my guild leader who I knew from all he way back to the SWG launch died from cancer then the guild wasn't as fun and people just drifted off.

These changes though ensure I don't come back and a lot of others wont. LOTRO handles it perfectly as a F2P system. EA is going for the maximum fuck the free players style which is never going to work
 
This is shit. The goal here should be getting back as many people as possible. As someone who bought this game at launch and subscribed for a few months I should not have ANY restrictions. This is how F2P has been done with other MMO's. If I wasn't interested in coming back now why would I be interested in coming back to a gimped experience?

The goal here should be to offer the best experience possible and make money off of cosmetic items. Offering to give me some paltry amount of "cartel coins" so I can buy back a fraction of the experience I had as a subscriber (which I wasn't satisfied to begin with or else I wouldn't have left!) is ridiculous.
 
woops! My bad.

I normally use hotbars for my abilities plus stuff like potions and consumables. That ends up being a lot in some MMOs, but I didn't think SWTOR had as much skillbloat.

I had three skillbars full of active abilities and the fourth one almost filled up with skills that wouldn't need active management - like stances and buffs. I played an Assassin.
One could play it with one hotbar, but you could only put your bread-and-butter skills on it. Forget trinkets, health stims, stuns, crowd control abilities and other situational skills. And what good are situational skills that you can't use on a short notice.
 
This is shit. The goal here should be getting back as many people as possible. As someone who bought this game at launch and subscribed for a few months I should not have ANY restrictions. This is how F2P has been done with other MMO's. If I wasn't interested in coming back now why would I be interested in coming back to a gimped experience?

The goal here should be to offer the best experience possible and make money off of cosmetic items. Offering to give me some paltry amount of "cartel coins" so I can buy back a fraction of the experience I had as a subscriber (which I wasn't satisfied to begin with or else I wouldn't have left!) is ridiculous.

Oh there's a catch to those cartel coins too. You only get them if you have an active subscription when the system goes live.
 
They been making changes. You get 2, 12 space (24 total) quickbars now. Thankfully, they've been listening to feedback from the community so far.

Quickbars really, really shouldn't be limited in the first place.
Instead of restricting basic game UI, they should add more UI features to subscribed and paying F2P members, like 5+ hotbars, damage/healing meters, and stuff.
 
Oh there's a catch to those cartel coins too. You only get them if you have an active subscription when the system goes live.

Yeah, if you currently have Cartel points awarded to you, you can only claim them if you have an active subscription when it goes live. After that subscribers get ~500 a month, I believe.

Quickbars really, really shouldn't be limited in the first place.
Instead of restricting basic game UI, they should add more UI features to subscribed and paying F2P members, like 5+ hotbars, damage/healing meters, and stuff.

Yep, I agree. Much of the SWTOR community has been calling them out for doing this. They've made some other changes so far, I'm a little optimist they're listening to the community and not releasing F2P as restrictive as it was.
 
They been making changes. You get 2, 12 space (24 total) quickbars now. Thankfully, they've been listening to feedback from the community so far.

Agent and Smuggler will still be difficult with 24 slots. A lot of the abilities are situational abilities, and there's one for each situation. You would essentially have to give up any utility slots you'd use for stuff like fast travel/mount or resting.
 
They would have to do new features and gameplay elements that dont break current balance, to make it that way.
Basically they would need to unlock whole current game for F2P and make completely new gameplay features that are always unlocked for subscribers and desired to be unlocked by F2P players, to satisfy people like You.

Ps. They are doing exactly the same thing now, but with existing content.


I understand that, but why even go F2P is all it does is harass the gameplay experience for the user? Seems counter productive.

Leave it at free fully unlocked trial accounts to lvl30 with chat restrictions would be a more elegant solution.
 
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