lemonade? yea def not lolIt tastes the same as lemonade. Apparently it's not the same as what the US gets.
Every freelancer offers to do that. The whole mock-review thing is rampant in the industry. PR and journalism are merged before previews even take place.
UK dew is just like a tropical lemonade style drink, the only import dew I have tried was an american can from a sweet store and I could feel my teeth rotting as I drank that stuff, it was also thick enough to chew.
Not even a can of monster was that sweet or rich.
May I suggest adding this clip from Almost Famous to this section?Old (but still relevant) articles/videos/podcasts
Rab Florence (the guy who started all this) criticizing games writing since 2008
An old episode of CGW Radio discussing Gerstmann-gate
Old Gamasutra article on the influence of PR
Old GFW radio bits
1up YoursShawn Elliot and Shane Bettenhausen
FYI: in the summary post just above, item 3 for Weekend Confirmed points not to my direct comments, but Eternal Gamer's analysis of them.
My offering of what I think the Machinima system is certainly wasn't as an apologist. In retrospect I shouldn't have said anything but I thought it might be interesting.
And the point about turning it off was an aside. "I could probably" in reference to turning off the sound. If I have to turn off the sound that would mean that I've already decided that whatever commentary being given is not of value. Not that I accept it!
Oh, absolutely. And from what I've heard, Obsidian didn't have much choice in the matter. I don't think they can be blamed for signing the contract that was available to them. It's on Bethesda (and other publishers) not to use such a ridiculous metric to measure ANYTHING.
I think it's the same here. You know the US one has caffeine in it? Crazy.UK dew is just like a tropical lemonade style drink, the only import dew I have tried was an american can from a sweet store and I could feel my teeth rotting as I drank that stuff, it was also thick enough to chew.
Not even a can of monster was that sweet or rich.
FYI: in the summary post just above, item 3 for Weekend Confirmed points not to my direct comments, but Eternal Gamer's analysis of them.
My offering of what I think the Machinima system is certainly wasn't as an apologist. In retrospect I shouldn't have said anything but I thought it might be interesting.
And the point about turning it off was an aside. "I could probably" in reference to turning off the sound. If I have to turn off the sound that would mean that I've already decided that whatever commentary being given is not of value. Not that I accept it!
Really enjoyed New Zealand Mtn. Dew when I was there. Definitely different from what I drink here at home.UK dew is just like a tropical lemonade style drink, the only import dew I have tried was an american can from a sweet store and I could feel my teeth rotting as I drank that stuff, it was also thick enough to chew.
Not even a can of monster was that sweet or rich.
so what you want him to say? its well known andrea works there I have never seen them hide that fact.When your response to the Machinima videos is 1) they are just gameplay feeds so they can't misrepresent the game and 2) someone could always turn off the commentary, I don't really know what that is other than a defense of them and their value.
so what you want him to say? its well known andrea works there I have never seen them hide that fact.
9.8 this game be.Eye of newt and flag of Creed.
Yeesh. I just read that GI.biz piece and it feels like he occupies an entirely different world than the one I work in. Maybe this really is just a UK thing, or maybe because I'm in New York I'm totally out of the loop, but my experiences have been nothing like what Rob Fahey is talking about. For what it's worth.
Did Keighley ever speak about this? Ironic how the man who inadvertently instigated this has been quiet.
Fahey's description is apt for much of the US press as well. It's not all blatant, but it's there.
I can't speak for "much of the US press," and I'm not sure whether you're press or PR or what, but I doubt you can either. What I can talk about are my personal experiences. And when Fahey describes a world where reporters and PR rub elbows all the time and go out for drinks on company credit cards, he describes a world that is totally foreign to me, and I know/regularly see most of the professional games press in New York.
So Fahey might have the best of intentions when he writes things like "There is a deep and fundamental lack of professional ethics in the games media," but he's judging that based on his personal experiences, which are rather irrelevant to those of us who don't go out and let PR people buy us drinks every weekend.
It might be more prevalent in the UK due to the size of the country, and that the proximity to the press for PR is much closer.
Just to clear it up, do they not even try to take you and the people in NY that you know in the press out, or do they or did they try to take you and the people in NY that you know in the press out but after refusing for the umpteenth time they stopped even asking?
It might be more prevalent in the UK due to the size of the country, and that the proximity to the press for PR is much closer.
The USA is a big ass country, with LA and NY being a good 2400+ miles apart.
Metacritic scores may not be scientific representations of a game's quality, but they are a predictable representation of a specific title's reception.
Once a game is at content complete, publishers already have an idea of what MC range to expect. Once a game has gone gold, there's no reason why a given publisher shouldn't know what the final MC score will be within a range of +/-3 points. It's PR's job to ensure that those reviews get written and to help ensure that the needle is pushed to the high end of that range.
That said, one question of I've never heard asked by any media (and I think it would make a *fantastic* story) is thus: "What are the implications of a publisher not pushing PR, or even pulling back on PR, in order to save bonus money?"
Think about it for a second. 10 points on MC can impact sales. But a single point or two isn't going to matter. And if a multimillion dollar payout to a developer hinges in a single point, doesn't the publisher have an incentive to encourage slightly lower reviews?
A game that hits 84 on MC is still going to sell well versus the same game at 85 on MC.
I've never had anyone go on the record with something like this, but I would be shocked if discussions like that hadn't taken place at multiple companies over the years. Anyone who could get someone on the record would have a blowout story to tell.
Just to clear it up, do they not even try to take you and the people in NY that you know in the press out, or do they or did they try to take you and the people in NY that you know in the press out but after refusing for the umpteenth time they stopped even asking?
It might be more prevalent in the UK due to the size of the country, and that the proximity to the press for PR is much closer.
The USA is a big ass country, with LA and NY being a good 2400+ miles apart.
Totilo said:What i assume it means--what it means when I'm mentioning it--is simply having dinner with PR people. I work in New York City. Most publishers aren't in New York, so they'll fly a team of PR people, along with their games, some producers, maybe some developers, rent out a hotel suite or nightclub space or something and book appointments for the press to come see their new games, do interviews, etc. The visiting PR people, looking for something to do (and maybe looking to butter up the reporters!) might invite some reporters to dinner, maybe bring some of those developers or producers along. Now some people do become friendly, so there's that part of it, but it's also a more relaxed forum to poke and prod and maybe sniff out a story. It's not that different from a reporter having an off-the-record drink with a source, though the ethics of who is paying can turn it into something else. Your worst-case-scenario would be a reporter who just gets fat on a PR person's dime, is so much of a pushover and so afraid of not getting the next freebie dinner that all they do is write the most positive things possible and try to never offend. The better reporters get some good intel.
Rather, it is a matter of culture - a culture of how writers and publishers deal with PR people, and of how permeable (indeed, non-existent) the barrier between those professions is. It is a culture in which writers vie to win places on the most lavish press trips (and those PR people who always lay on great side entertainment and keep their cards behind the hotel bar until the small hours of the morning are well known and well liked), brag about their most beloved freebies and exclusive swag, and cultivate personal friendships with PR people, going for nights out with them, or to concerts or football matches.
They're the most egregious abusers of the system, the most enthusiastic consumers of corporate hospitality and the countless bounties of PR credit cards; in some cases, even the most willing to accept outright bribery, in the form of genuine free holidays, press trips to exotic locations where they are not even expected to turn up to the events or write any copy.
Hey EternalGamer, when Fahey writes:
or
I don't think he's referring to the occasional business dinner that a reporter might have when PR folks are in town.
Right, except I'm not talking about Totilo's experiences, I'm talking about mine. I've tried to make that pretty clear in every post I've made so far.
Well that's a different conversation, and one worth having, but right now I'm not arguing about the ethics of business dinners, I'm saying the descriptions that Fahey pegs to all of games media do not reflect my experiences at all.
The question of "hey should a reporter be going out to dinner with PR folks in order to try to pick their brains and get information that can ultimately serve readers?" is far, far different than the question of "hey should a reporter be going out to drink on a game company's dime every weekend?"
This. That's why there should be boundaries in any professional relationship. Dinners with regulators or people that are supposed to be keeping you in check shouldn't be within those boundaries.Your, right. NervousXtian is the one that generalized from your personal experience to the U.S. press. I was just pointing out that other members of the U.S. press have described similar things.
I know it is a common practice that happens on occasion but I just generally think it is not a good idea. To me, saying it only happens "occasionally" is like me saying I only occasionally have dinner with my students, so it doesn't really have any influence on the grades I give them.
Is it really different, though?
That's not how it's viewed from the outside, and I'm sure those PR folks aren't letting you pick their brains with no thought of you reciprocating with another favor or a good relationship.Well that's a different conversation, and one worth having, but right now I'm not arguing about the ethics of business dinners, I'm saying the descriptions that Fahey pegs to all of games media do not reflect my experiences at all.
The question of "hey should a reporter be going out to dinner with PR folks in order to try to pick their brains and get information that can ultimately serve readers?" is far, far different than the question of "hey should a reporter be going out to drink on a game company's dime every weekend?"
Speaking of which, is Totilo done with the post about all this yet? kotaku isn't working on my rss naturally.
That's not how it's viewed from the outside, and I'm sure those PR folks aren't letting you pick their brains with no thought of you reciprocating with another favor or a good relationship.
No, but I can't say that what he reports doesn't happen all the time. I constantly hear people talking about E3 Parties or event parties. The amount of money that is spent promoting games, I can't imagine this is only a European or Australian practice, even if Kotaku doesn't participate in the unethical behavior that was described. Is the West Coast different because of the proximity of the development community and media offices?So you're saying you think that reporters going out to dinner with PR people who are in town is the ethical equivalent of the scene Fahey describes, where reporters are taking free trips and rubbing elbows with PR at company-funded alcohol sprees every weekend?
So you're saying you think that reporters going out to dinner with PR people who are in town is the ethical equivalent of the scene Fahey describes, where reporters are taking free trips and rubbing elbows with PR at company-funded alcohol sprees every weekend?
No, but I can't say that what he reports doesn't happen all the time. I constantly hear people talking about E3 Parties or event parties. The amount of money that is spent promoting games, I can't imagine this is only a European or Australian practice, even if Kotaku doesn't participate in the unethical behavior that was described. Is the West Coast different because of the proximity of the development community and media offices?
that depends. do you disclose the fact that you were wined and dined by PR after you report the information you glean?
that depends. do you disclose the fact that you were wined and dined by PR after you report the information you glean?
that depends. do you disclose the fact that you were wined and dined by PR after you report the information you glean?