Just what is Sony doing with Vita? If they've given-up, they should just kill it.

it is a myth. & I must have missed the posts that said 3ds had weak lineup.

The STRUGGLES it's enduring in the west is telling.

Other than Mario games and Pokemon( a DS game) nothing else is selling well in the west really. Has a weak line up too

Dedicated handhelds in the West have been given their last rites. Basically, nobody gives a shit about them any more: it's all about iOS and Android. And before you raise the 3DS, it's being doing GBA numbers outside of Japan, and software has been fairly disappointing across the board.

etc.

sorry, what's the argument about again?

That a system's performance can be measured based on how much an individual likes its software lineup. The intended thought appears to be that "The 3DS has a weak lineup and isn't selling well either, therefore it's in the same boat as Vita, and is equally as justified to be axed."

I may be wrong about that, but if this sort of library judgement isn't intended to prove anything, then why does it have any business in a thread like this? Can you think of another reason someone would bring it up?

this has what exactly to do with Vita?

Beats me, but people keep bringing up 3DS in these threads and talk about how terrible it's doing. That it's doing alright for itself shouldn't need to be said.

What does 3DS's poor performance have to do with Vita? If the answer is anything other than "it doesn't," then 3DS's average performance has nothing to do with it either.
 
i'm actually glad some of you are nowhere near management positions at gaming companies. hw launches, isn't even out for a full year, sales aren't high, obvious decision? nuke it as soon as possible, don't even let the thing last a year!

Difference between sales aren't high, and sales being some of the most abysmal numbers we've seen out of anything in a while fall behind the dreamcast in every territory and software sales being abysmal in its home region with nothing on the way in said region to remedy that. If Vita was selling like the 3DS from last year I would say stick with it there is a chance of a revival. People can bring up how great a year Vita has, but looking to the future major 3rd party support for Vita has almost dropped to nothing. No one is doing anything with it.
 
Dreamcast.
iGBgv6iQM2K80.gif
 
Yeah, it wasn't a train wreck by any means. A theoretical GT Vita wouldn't need to do that much more than the PSP version. Just more social elements, a career mode and some sort of interaction with GT5
and GT6.

Right now that should be Sonys priority. Bundled and coupled with a price cut, maybe a specially branded Vita (replace the current rear touch panel design with a GT related motif), that might provide at least some upward momentum for the system, particularly in Europe.

Nintendo can do Mario Kart 7 and Luigi's Mansion 2 for the 3DS not the WiiU. How about SCE making GT6 (or any other numbered sequel for their major IPs, Infamous 3 ? LBP 3 anybody?) a Vita exclusive? They are even porting HSG6 back to the PS3. The problem is crystal clear here: SCE itself is not interested in fully investing in handheld. In other word, they just essentially don't want to make the handheld their major platform.
 
If Vita is the only system you own, sure, it has a pretty decent library. But I don't think that describes the vast majority of those who own or are interested in owning a Vita. It has a lot of console ports and a few games like Uncharted or Assassin's Creed that are technically original but are generally accepted to be second-rate versions of their console-based big brothers. It has Gravity Rush, which seemingly has little appeal to the greater market. It also has a handful of forthcoming games that come from good pedigrees, but whose quality is not quite guaranteed. Sony is evidently funding all these forthcoming high-profile games, but it's unclear if they still have enough faith in the system to make the necessary investments to ensure their quality.
 
Nintendo can do Mario Kart 7 and Luigi's Mansion 2 for the 3DS not WiiU. How about SCE making GT6 (or any other numbered sequel for their major IPs, Infamous 3 ? LBP 3 anybody?) a Vita exclusive? The problem is exactly like this, SCE itself is not interested in fully investing in handheld. In other word, they just essentially don't want to make the handheld their major platform.

Because Mario Kart is already on the Wii. How much of Mario Kart 3DS is actually new? Believe me .. there will be a Mario Kart on the Wii U. Luigi's Mansion didn't appear on the Wii but did on the 3DS. It's not a main franchise player. SCE will never make GT6 exclusive. It will most likely be a variation of GT5 with mobile functions. Keep the next main iteration on the consoles. Millions will agree with me. The Vita is not their major platform nor will it ever but it can be complimentary.
 
Gravity Rush was fun... but in reality very shallow and repetitive. I ultimately understood why this was originally going to be a digital only game across some markets.

Nintendo can do Mario Kart 7 and Luigi's Mansion 2 for the 3DS not the WiiU. How about SCE making GT6 (or any other numbered sequel for their major IPs, Infamous 3 ? LBP 3 anybody?) a Vita exclusive? They are even porting HSG6 back to the PS3. The problem is crystal clear here: SCE itself is not interested in fully investing in handheld. In other word, they just essentially don't want to make the handheld their major platform.

I have to admit, EG6 being announced for Ps3 was some sort of final push for me to sell the Vita. You can almost bet your ass that other games will follow suit.
 
Difference between sales aren't high, and sales being some of the most abysmal numbers we've seen out of anything in a while fall behind the dreamcast in every territory and software sales being abysmal in its home region with nothing on the way in said region to remedy that. If Vita was selling like the 3DS from last year I would say stick with it there is a chance of a revival. People can bring up how great a year Vita has, but looking to the future major 3rd party support for Vita has almost dropped to nothing. No one is doing anything with it.

yeah, the sale numbers are pretty bad, but they just launched ps mobile, that might do something for the platform, and what if you could stream whatever content gaikai is gonna have to your ps vita? give it at least a year or two, even the dreamcast lasted longer. i still think they need to relaunch it next year with a significant price drop and some big support from 3rd parties.
 
Because Mario Kart is already on the Wii. How much of Mario Kart 3DS is actually new? Believe me .. there will be a Mario Kart on the Wii U. Luigi's Mansion didn't appear on the Wii but did on the 3DS. It's not a main franchise player. SCE will never make GT6 exclusive. It will most likely be a variation of GT5 with mobile functions. Keep the next main iteration on the consoles. Millions will agree with me. The Vita is not their major platform nor will it ever but it can be complimentary.

That is why it's destined for failure.
 
yeah, the sale numbers are pretty bad, but they just launched ps mobile, that might do something for the platform, and what if you could stream whatever content gaikai is gonna have to your ps vita? give it at least a year or two, even the dreamcast lasted longer. i still think they need to relaunch it next year with a significant price drop and some big support from 3rd parties.

Like a month ago. And what's come of it? Is this really something to be optimistic about?

And Gaikai sounds potentially awesome, but it's looking like by the time Sony gets things in gear it'll be too late to assist Vita sales.
 
What does 3DS's poor performance have to do with Vita? If the answer is anything other than "it doesn't," then 3DS's average performance has nothing to do with it either.
When taking a holistic view of the handheld market it kinda makes sense to mention the only other handheld. Why people find this aggravating is beyond me.
 
Like a month ago. And what's come of it? Is this really something to be optimistic about?

From what I've seen and looked at with PS Mobile, that won't do anything to get people to plop 250 dollars on Vita if they didn't already want one. In general the concept is good, but it seems like a complementary thing that would work well if the platform was actually successful, not something to try and make a platform successful.
 
Vita is dead, I really regret buying it. Yes everyone on here loves to mock people saying things like "vita is doomed" but it's true, knowing gives a shit about dedicated portables anymore. It's all about smartphone gaming, as much as people here would hate to admit.
 
Vita is dead, I really regret buying it. Yes everyone on here loves to mock people saying things like "vita is doomed" but it's true, knowing gives a shit about dedicated portables anymore. It's all about smartphone gaming, as much as people here would hate to admit.

People said the same about the 3DS, then the price cut came along and BOOM! Everyone jumped into the bandwagon even when the only games available were not actual killer apps.
It's too soon to kill the Vita off, it hasn't even been a year yet, Sony just needs to play their cards right throughout 2013 (A price cut will definitely help)
 
I'm going to dig a little deeper, by elaborating on the misgivings of the portable market, as a whole as well as, the Vita conundrum. This is relative, subjective and just observational - heck, it will probably fall on deaf ears, but...

...iOS and Android have changed the gaming market, and my points will run deeper from a core gamer mentality. These devices can be jail broken and rooted. The dedicated gaming handhelds are more precarious. You can't pirate games (good for gaming ecosystem), nor can you mod the interface. You can do those things on a mobile phone OS.

Games also cost significantly less on a phone ecosystem. A lot of the gaming community says "Vita has no games I want", "I don't want to pay $40 dollars for a Mario game", "I'll wait for a sale"....All of these points really come into focus when I point the culprit being the .99 -$6.99 iOS/Android game, with frequent sales. Those ecosystems have devalued gaming, more specifically core gaming. I used to frequent another IOS specific forum, where many gamers would (before Infinity Blade's launch) proclaim: "I'll pay more for a console game on my iPad/iPhone", "I'd gladly pay $20 to $40 dollars for this xx(insert game title)", "I don't want flash games, I want console games".

I think Sony listened and gave core gamers (like myself), who saw console like games on mobile, what we wanted. Except that I put my money where my mouth was, by being willing to pay appropriately for these experiences.

When I would play the next Gameloft game on my iPad, I'd be amazed, at first - but the game was still a really polished turd. They still are. They don't hold a candle to Vita or 3DS games. At least not most of them, anyways.

I'm getting what I wanted from the advent of better looking mobile games on iOS, but I'm playing them on 3DS and Vita. I've left iOS gaming behind (frustrating space management, an update ensures you need the entire game space available for a patch, lack of fluid dedicated controls, unpolished and stiff animations in a lot of console like IOs games)....

When I compare Shadow Guardian to Uncharted Golden Abyss, I see a real value in a Vita game and it's pricing.

Maybe this is just me, but the mobile games pale to dedicated handheld games. The mobile market has left fence sitters who expect mobile pricing on a handheld.

Sony followed through, Nintendo followed through - but those advocates of better handheld experiences just haven't followed through. It's a shame really, and I'm disappointed by this.

If Vita were $199 + 4GB included, would more gamers bite on one? I don't know. vita wise, $249 is a steal for the hardware, when an iPad mini (will sell bajillions) and costs $349 but is just the iPad 2 innards, but smaller. I personally, find more gaming value with the elegant controls and tech packed in the Vita - plus, the games are leaps and bounds better in presentation, gameplay, polish. I haven't looked back and I don't regret it.
 
Everybody's Golf 6. Thats what HSG6 is being called across the old world.

Got it. Sony probably thought they maximized sales for EG6 on the Vita. I wouldn't doubt Sony doing Vita + PS3 as YOPO (you only pay once). To be honest, it's not like EG6 was setting the charts on fire so having another title to push cross-buy made sense strategically.
 
People said the same about the 3DS, then the price cut came along and BOOM! Everyone jumped into the bandwagon even when the only games available were not actual killer apps.
It's too soon to kill the Vita off, it hasn't even been a year yet, Sony just needs to play their cards right throughout 2013 (A price cut will definitely help)

Stop comparing the 3DS to Vita. Sony doesn't have Mario or anything close to it, they don't have the price flexibility, and Vita is selling much worse than the 3DS ever did. If the 3DS had sold like Vita is selling right now, Iwata would have probably been canned.

I see stores with no PSV stuff.

What stores?
 
If the Vita isn't dead already, it's sure as hell on life support. No one is buying console ports for handhelds. Not even Japan.

I'm playing the hell out of some Ragnarok Odyssey and Hot Shots Golf, but I'm not going to sit here and pretend that it's going to be supported just because I like it. I still play Dreamcast games too. The shit's done.
 
I was going to look through this thread for some laughs, but instead I got news that there's finally going to be another Hot Shots Golf game on PS3 (do not care if its a port).

Is it coming to the US?
 
People said the same about the 3DS, then the price cut came along and BOOM! Everyone jumped into the bandwagon even when the only games available were not actual killer apps.
It's too soon to kill the Vita off, it hasn't even been a year yet, Sony just needs to play their cards right throughout 2013 (A price cut will definitely help)

I said it before but... 3DS doomed numbers are of the kind Sony would be proud of right now. Vita situation is much, much...


much MUCH worse.

Nintendo also painted a clear future when it was being announced. Everyone knew about Resi, Icarus, Mario, Zelda, Pokemon... they would eventually come. The E3 reveal was packed with future software, potential killer app software. Nintendo also started selling 3DS at a profit, a price based on public reception.

It was always a matter of time with 3DS. The price drop had to come sooner than expected, but Iwata said to its shareholders or whatever: 'give it 4 months'. He was clear. They should be selling at a profit for some time now already. And with Vita? Beyond the price drop, whats going to carry the Vita? God only fucking knows.
 
People said the same about the 3DS, then the price cut came along and BOOM! Everyone jumped into the bandwagon even when the only games available were not actual killer apps.
It's too soon to kill the Vita off, it hasn't even been a year yet, Sony just needs to play their cards right throughout 2013 (A price cut will definitely help)

Even at its lowest, I'm pretty sure 3DS was still outselling Vita like 6 to 1 (launch aligned). These days it's 10 to 1.
 
Like a month ago. And what's come of it? Is this really something to be optimistic about?

And Gaikai sounds potentially awesome, but it's looking like by the time Sony gets things in gear it'll be too late to assist Vita sales.

It should mean a steady stream of games. Even if the vita dies, that'll still be there, since ps mobile is on other platforms.
 
Yeah, it wasn't a train wreck by any means. A theoretical GT Vita wouldn't need to do that much more than the PSP version. Just more social elements, a career mode and some sort of interaction with GT5
and GT6.

Right now that should be Sonys priority. Bundled and coupled with a price cut, maybe a specially branded Vita (replace the current rear touch panel design with a GT related motif), that might provide at least some upward momentum for the system, particularly in Europe.

That is all I really wanted. A career mode would have done wonders.

Boom! It is so weird to see so many posts include some variation of 'I Love my Vita' Like some kind of weird loyalty oath.


I find it similar to posts with the wording "No support", "needs more games", "need unique games", "Too expensive" and/or "OMG memory card!"

Anyone who says the Vita has no games is misinformed, a troll or just hasn't paid attention and follows a pack mentality chanting "doomed" memes. The Vita might be selling an underwhelming amount, but it's received a lot of Sony first party support and scored a few nice third party gems, all before it's first birthday.

Way to reasonable for this thread.
 
Can someone point me to these mythical Android games that don't control like complete and utter shit which also don't feel like they were thrown together over a weekend using the assets disgarded by other games on proper consoles?
 
Stop comparing the 3DS to Vita. Sony doesn't have Mario or anything close to it, they don't have the price flexibility, and Vita is selling much worse than the 3DS ever did. If the 3DS had sold like Vita is selling right now, Iwata would have probably been canned.



What stores?

Local Gamestop, local Sams Club.

The Gamestop near Walmart has a PSV section the one in the mall does not.
 
Gravity Rush was fun... but in reality very shallow and repetitive. I ultimately understood why this was originally going to be a digital only game across some markets.



I have to admit, EG6 being announced for Ps3 was some sort of final push for me to sell the Vita. You can almost bet your ass that other games will follow suit.

That's the kind of thinking I don't quite understand.

Ok, so, you bought Hot Shots on the Vita, I assume, but now that it's announced for the PS3, and it's very possible that other Vita games may be announced for PS3, it pushes you to sell your Vita?

Why did you buy a Vita in the first place? I don't care if Gravity Rush, Uncharted: GA, wipEout 2048, etc, appear on the PS3. Why? Because I want to play them on the go. I want to play Uncharted, and Assassin's Creed, and PlayStation All Stars on the bus ride to work. It's what I bought a handheld for.

I love that I'll be able to play something like All Stars at home, then bring a "perfect" port with me on the bus, or to play while I'm at my desk at work on breaks or during slow period.

Those titles being on the console doesn't take away their usefulness on a portable. So again, I ask, why did you buy a Vita? Was it because it was something new to buy, or did you actually have a use for a portable gaming device? As I mentioned before, I commute to and from work on the bus. I have a good hour or more to kill to and from work each day. That's 2-3 hours of time I have daily where I can't do anything else but perhaps read my Kindle, listen to music, or play video games, uninterrupted. I got bored of my music, sometimes I don't feel like reading, and smart phone games bore the hell out of me, and I hate not having buttons.

The Vita was a perfect solution to my personal needs. Did you fully sit down and ask yourself why you wanted to purchase a Vita, or did you fall into GAF hype? There is no right or wrong answer here, by the way. I'm just legitimately curious as to why someone would buy a piece of hardware, and then turn around and sell that hardware when a particular game goes to a different platform.

I'm not selling my Xbox 360 because the Mass Effect series and Deadly Premonition are on the PS3. Then again, I'm not big on selling my hardware to begin with, even when the software output seems small.

EDIT: eighty(one) I agree with what you said 100%. I can't add anything more to that.
 
Vita is dead, I really regret buying it. Yes everyone on here loves to mock people saying things like "vita is doomed" but it's true, knowing gives a shit about dedicated portables anymore. It's all about smartphone gaming, as much as people here would hate to admit.

I don't understand, you regret buying a Vita, and then go on to say no one cares about dedicated handhelds and its all about smartphone gaming. This sounds like you're switching platforms just because the world likes the other.
 
Lots of denial going on in this thread :/
The Vita will continue to be a failure in large part due to Sony as a company being a failure.

Can a failure of a system deliver incredible games? YES.
Is this failure of a system getting the majority of my gaming time & dollars this year? YES.
Will I continue to support this failure of a system by buying dozens of games for it? YES.

Quite simply, it is the finest piece of gaming hardware I have owned. And while it will fail eventually I will enjoy every day I have it until it does.

So, yes... the Vita will fail because the market simply doesn't deserve something as good as what it has brought to the table. And I'm not losing sleep over it.
I am, however, losing sleep due to the amazing games I've purchased for it.
 
People said the same about the 3DS, then the price cut came along and BOOM! Everyone jumped into the bandwagon even when the only games available were not actual killer apps.
It's too soon to kill the Vita off, it hasn't even been a year yet, Sony just needs to play their cards right throughout 2013 (A price cut will definitely help)

.

Ppl wanna forget tho. It's never struggled /s
 
Ofcourse Golf being announced on Ps3 wasn't the main reason I sold my Vita. But it was one of those nails in the coffin. It was one of my most played Vita games and I mostly play games at home. handheld included. Everybody's Golf is a game I enjoy just as much on console. I loved 5.

But I do like handhelds. I could play Lumines for hours. It has its benefits over a console.. lightning fast start up, play everywhere in the house... As I said the likes of GoW and Golf I can enjoy just as much if not more on the console but others like Lumines I enjoy more on handheld. Wipeout was my favourite game even, but I completely finished it so yeah.

I thought about selling my Vita when I was finished with all games I liked. Ragnarok wasn't announced for Europe at all, nor was Persona 4. For the upcoming 5 months or so, there was NOTHING I would consider buying. The Vita was collecting dust. So I sold it to beat an incoming price drop with the intention of perhaps buying a cheap used one back once a price drop would hit, if I had the desire to do so. I might still do it one day, for Persona 4 or something. But as of now I don't miss it. As I also don't care about NFS, AC handheld or Declassified.

On top of that, I also found myself playing on iPhone more than to grab the Vita out of the drawer lately. So are mobile phones a threat? I'd say yes.
 
Nintendo can do Mario Kart 7 and Luigi's Mansion 2 for the 3DS not the WiiU. How about SCE making GT6 (or any other numbered sequel for their major IPs, Infamous 3 ? LBP 3 anybody?) a Vita exclusive? They are even porting HSG6 back to the PS3. The problem is crystal clear here: SCE itself is not interested in fully investing in handheld. In other word, they just essentially don't want to make the handheld their major platform.

Continue to my point. Because Nintendo has faith in 3DS in the first place, many Japanese 3rd party publishers have started to follow the trend. We saw numbered sequels to major IPs including SMT4 and Monster Hunter 4 while the traditional 3rd party Nintendo handheld IPs still stay such as Phoenix Wright 5 and Professor Layton.
 
Maybe these are different people making these claims, but it's quite frustrating looking through the first few pages seeing "I love my Vita, the no games thing is a myth" mixed in with "the 3DS has a terrible, weak lineup."

Neither of these are compelling arguments. They are both entirely subjective.

3DS launch-aligned is still neck and neck with DS, and the DS had two Christmases under its belt by this point. In fairness, there is not necessarily any reason to expect it to surpass/equal DS in the coming months, but it is not doing horribly. Perhaps it would be doing better if not for the presence of phone games.

Vita is doing poorly at retail in all markets.

These are the things that matter.

So it shouldn't matter that we enjoy the many games it has? What should matter is how it sells? How does that even make any sense?
 
That's the kind of thinking I don't quite understand.

Ok, so, you bought Hot Shots on the Vita, I assume, but now that it's announced for the PS3, and it's very possible that other Vita games may be announced for PS3, it pushes you to sell your Vita?

Why did you buy a Vita in the first place? I don't care if Gravity Rush, Uncharted: GA, wipEout 2048, etc, appear on the PS3. Why? Because I want to play them on the go. I want to play Uncharted, and Assassin's Creed, and PlayStation All Stars on the bus ride to work. It's what I bought a handheld for.

I love that I'll be able to play something like All Stars at home, then bring a "perfect" port with me on the bus, or to play while I'm at my desk at work on breaks or during slow period.

Those titles being on the console doesn't take away their usefulness on a portable. So again, I ask, why did you buy a Vita? Was it because it was something new to buy, or did you actually have a use for a portable gaming device? As I mentioned before, I commute to and from work on the bus. I have a good hour or more to kill to and from work each day. That's 2-3 hours of time I have daily where I can't do anything else but perhaps read my Kindle, listen to music, or play video games, uninterrupted. I got bored of my music, sometimes I don't feel like reading, and smart phone games bore the hell out of me, and I hate not having buttons.

The Vita was a perfect solution to my personal needs. Did you fully sit down and ask yourself why you wanted to purchase a Vita, or did you fall into GAF hype? There is no right or wrong answer here, by the way. I'm just legitimately curious as to why someone would buy a piece of hardware, and then turn around and sell that hardware when a particular game goes to a different platform.

I'm not selling my Xbox 360 because the Mass Effect series and Deadly Premonition are on the PS3. Then again, I'm not big on selling my hardware to begin with, even when the software output seems small.
It is something that I asked early on when people started bringing it up and I don't think I ever received a response.
 
Stop enjoying your handheld! It's doomed, dammit! DOOOOOOMMMMMMMMEEEEEEEDDDDD!!!
The only people making this assertion are the ardent Vita enthusiasts.

Not one single person is saying you cannot enjoy your toy. Using an argument like this in relation to how the toy is doing in the marketplace is nonsensical. You're rebuting something that hasn't been stated.

I loved my NeoGeo Pocket Color to death. It was like a portable arcade cabinet. I'm not going to use the fact that I enjoyed it as a catalyst for how well it sold and how much support it got.
 
For those who say that the the Sony "killed" the PSPGO, that is not at all the same...at all. The PSPGo was simply another iteration of the the already decently popular PSP at the time. "Killing" the PSPGo was really...not too different than Sony ending the 60GB PS3...

If Sony actually KILLS the Vita, then that WILL have huge implications, there is no question about that.

I think the Vita has a decent lineup. Not the killer, "best line up ever" that some Vita owners make it out to be, but definitely a good lineup. But really, you can have all strong content you want, but if the PRICE is beyond your consumer base, then it doesn't matter.

And right now, the price is simply too high for the consumer, especially when you factor in how much memory cards cost, and how some games are freaking $50 bucks! Lowering the cost of the Vita, and lowering the cost of it's memory cards should be a priority for the Vita. The fact that the price cut for the system didn't occur before Christmas time is a huge fucking miscue. I know that Sony was paranoid about piracy, after how rampant it was on the PSP, but in hindsight, releasing expensive ass proprietary memory cards and not including onboard memory was a big fucking mistake.

Cutting the price of the Vita will help sell Vita's in the short term, and increase the userbase...which Sony desperately needs.

Here's the other thing I think is wrong with the Vita, and that is Sony is confused with it's branding and how they want to move forward with the Vita.

When the Vita (then NGP) was first revealed, Sony kinda made a big deal of it seemingly being a "PS3 on the go." They made it seem like, "hey everybody, with little effort, you can port a PS3 game to the Vita!" Of course, this is untrue, but even during the early marketing, Vita was marketed as basically...your PS3 on the go.

So what do we have here?
- A LOT of the games are console-like games, or basically "little brother" games of existing console IPs.
- Reviews that dock scores for these games because...well, if you claim to be a console on the go (or console in your hand, it makes no difference), then we'll compare you to console games, instead of handheld games
- Very little new IPs that actually take advantage of the Vita Software
- The misguided idea that somehow YOPO will sell a lot more Vita's..

Now I'm not saying that console style games are necessarily bad, or that they shouldn't be a part of the Vita's library, and in fact, a lot of these games are actually very HIGH quality, but when the majority of your library seems to be games that are very much console games...then why should the consumer bother with it? Why shouldn't they just go buy a PS3 version of that game instead? Or hope that down the road the a console port is eventually released (with some minor changes, it's not hard to imagine Gravity Rush a console game).

Sony also needs to seriously kill the freaking PSP, even though it's still selling okay for Sony.

- Uports of PSP games will not sell more Vita's
- Console ports will not significantly sell more Vita's
- Console-lite games will not significantly sell more Vita's
- PSMobile will do NOTHING to sell new Vita's
- Low to mid-budget PSN games will do nothing to sell significantly new Vitas.

Sony needs to go back and rethink what they want to do with the Vita.

And instead of desperately looking for a Monster Hunter clone that will help push Vita's, they should be instead looking for the next hit...not a Monster Hunter clone, but the game that will pull consumers to the Vita like Monster Hunter did for the PSP.

Really, the only game that I am looking forward to right now on the Vita is the game that seems to be developed with only the Vita in mind...Tearaway.
 
The Vita will continue to be a failure in large part due to Sony as a company being a failure.

Can a failure of a system deliver incredible games? YES.
Is this failure of a system getting the majority of my gaming time & dollars this year? YES.
Will I continue to support this failure of a system by buying dozens of games for it? YES.

Quite simply, it is the finest piece of gaming hardware I have owned. And while it will fail eventually I will enjoy every day I have it until it does.

So, yes... the Vita will fail because the market simply doesn't deserve something as good as what it has brought to the table. And I'm not losing sleep over it.
I am, however, losing sleep due to the amazing games I've purchased for it.

High 5.
 
I find it funny that people say the Vita needs a killer app but then also claim they bought a 3DS for Mario Land, Kid Icarus or OoT... seriously? My 3DS killer apps are Ace Attorney, PLvsAA and Paper Mario since those won't be appearing anywhere else and are actually unique games.

Woah woah woah don't be bringing Kid Icarus into your Nintendo's 3DS Rehashes comment. If there's one thing Sakurai knows it's how to make a unique game and I'll be damned if I'm gonna let someone say otherwise about Kid Icarus.
 
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