Whatever happened that made anthropomorphic characters universally hated must've skipped me.
You're probably like me and haven't spent a bunch of time perving around on the Internet. This whole anthropomorphic animals = furry = sick thing came along not because a few people have some weird fetishes, but because a lot of gamers spend time looking at porn and other weird stuff on the Internet, saw some stuff, and built an association in their minds. Now put away your pitchforks, I'm not saying any of that is necessarily bad. What I am saying is that if someone avoided the darker underbellies of the Internet, they could look at the character design of Dust and not get that yucky feeling that the association brings. I'm sure most children could look at the character designs and not be put off by them.
it seems like a style that's been used all over the place for a long time.
Yes, but a lot of that was before the Internet, and our ability to always satisfy our curiosity about weird stuff.
I loved Dust but I don't get why so many assume it would do so much better on Steam.
More platforms is always better for sales. However, I'd be curious to compare the sales on Steam to the XBLA release IF the game launches at $15 and stays there for a few weeks. Would it be about the same? How much better? Would the "furry" issue hurt it on Steam as well? Of course, once it is discounted, all bets are off.
I think it's more that Microsoft did absolutely no advertising for the game. When it was released, you'd never know it because they buried it deep into the cumbersome store. Unless you know exactly what you are looking for, you'll never find it in that wretched place.
I know it was featured on the dashboard, which is pretty much what most arcade releases have gotten. I don't remember TV ads for any of them, but I could be mistaken. I think Dust was hurt by it's own problems and the disconnect between the artstyle and the XBL audience. Also, the Summer of Arcade it was featured in was one of the worst so far and with next gen fever going strong it's hard to get people excited about smaller current-gen games.
As for the store on the Xbox, I have to say that while it certainly is not great, people often pull out the old "can't find anything" chestnut and that's a pretty gross exaggeration. Finding the newest releases is not hard unless you are pretty clueless. Games -> Browse Games -> Arcade -> New Releases. Yeah, it could be better but it's not rocket-science. It's not even confusing. If that is really a major barrier to purchase I'll be interested in seeing how PSN sales go after they changed the store.