I still work as an IT contractor for companies that are still on XP. Many of them plan to migrate very soon.
Windows 8 is not going to be choice of OS.
It seems like MS is marketing Windows 8 to the Apple crowd, they love crap like this. So it might work.
Hopefully only until 11.2
They'll give up and release it for windows 7, they always do this.
I'm waiting for someone to defend this. Where are Pachter and Doritohead when you need them ?
So does this mean DX11 stuff will be exclusive to the next XBOX?
Can't Microsoft just leave PC gaming alone?
Still using XP and not planning on updating any time soon.
The DirectX API is licensed by Microsoft, and DirectX variations will be exclusive to the Xbox 720, just as they were the Xbox 360, and the original Xbox. Both the Wii U and PlayStation 3 will be capable of DirectX-equivalent graphics rendering, in varying degrees, using a different API. Just as with the Wii, GCN, PS2, and PS3.
Why are people fretting? It's not like we won't be able to run games on Win7 anymore. Most games are still dx9 on Win7 because of GPU compatibility reasons. Same thing will happen with Win8 with regards to dx10/11 GPUs.
And also because developers don't want to lock out the number of people that are still rocking an older GPU or OS. Same thing will happen with Win8. Those of us using Win7 and dx11 GPUs will be fine. There is nothing to worry about.Most games are DX9 because of console multiplatform engines [mostly UE3].
Haha.
Fuck you, Microsoft.
Because that worked really fucking well for DX10 Vista.
Somehow I think they try to make every second OS look bad so that the others shine in comparison.
Still not getting Win8 Microsoft. Will wait for backlash, broken promises, tears and redemption once Windows9 rolls around.
I'm "fretting" because this is the first step on a long road towards the planned obsolescence of Windows 7. Which in turn paves the way for the planned obsolescence of the traditional Windows desktop for consumer products. Which finally may spell the end for open mainstream computing as we know it.Why are people fretting?
and it begins
MS is way too entrenched in business software to allow that to happen. Corporations would throw a huge fit if MS stopped supporting the OSs they were using and tried to lock down the only supported MS OS available.I'm "fretting" because this is the first step on a long road towards the planned obsolescence of Windows 7. Which in turn paves the way for the planned obsolescence of the traditional Windows desktop for consumer products. Which finally may spell the end for open mainstream computing as we know it.
Woah, since when did a shitty UI and an app store no one will use turn into Microsoft wanting to close the PC platform. I'm going to have to catch up on the latest Win8 news to see for myself if there's any truth to that.I'm "fretting" because this is the first step on a long road towards the planned obsolescence of Windows 7. Which in turn paves the way for the planned obsolescence of the traditional Windows desktop for consumer products. Which finally may spell the end for open mainstream computing as we know it.
And worst, there are people that seem to relish this idea.
Did you skip the "for consumer products" part of my post? Of course the enterprise edition will have desktop support for decades. But it will be there simply for "legacy" applications, and desktop applications will only get limited/no access to newly introduced OS features.MS is way too entrenched in business software to allow that to happen. Corporations would throw a huge fit if MS stopped supporting the OSs they were using and tried to lock down the only supported MS OS available.
I think W9 will be a more traditional OS release with DX12 and everyone is going to try to forget W8 ever existed.
I've already upgraded.
I like windows 8...never understood the bitching.
So then the question becomes this: do Orbis/Durango support DX11.1? Or just DX11?Most games are DX9 because of console multiplatform engines [mostly UE3].
We can only hope it plays out exactly like Vista.I think W9 will be a more traditional OS release with DX12 and everyone is going to try to forget W8 ever existed.
So ummmm is any of that actually worth anything? Will any games use those features given the next generation of consoles won't have them?The update will allow stereoscopic 3D to be viewed with compatible glasses, among other features. heres a full update list:
Shader tracing and compiler enhancements
Direct3D device sharing
Check support of new Direct3D 11.1 features and formats
Use HLSL minimum precision
Specify user clip planes in HLSL on feature level 9 and higher
Create larger constant buffers than a shader can access
Use logical operations in a render target
Force the sample count to create a rasterizer state
Process video resources with shaders
Extended support for shared Texture2D resources
Change subresources with new copy options
Discard resources and resource views
Support a larger number of UAVs
Bind a subrange of a constant buffer to a shader
Retrieve the subrange of a constant buffer that is bound to a shader
Clear all or part of a resource view
Map SRVs of dynamic buffers with NO_OVERWRITE
Use UAVs at every pipeline stage
Extended support for WARP devices
Use Direct3D in Session 0 processes