Wicked cool justification there.
Really, can you blame them? We gamers are a pretty contemptible bunch.
Another One bites the dust.Yeah, there is already a thread but it also belongs to the bigger picture, portrayed here.
At the end of the day, without us, they wouldn't have a job. So yes, it is disrespectful and cowardly to say something like that.Really, can you blame them? We gamers are a pretty contemptible bunch.
Well, that's because it probably goes both ways.
I can't wait for Jason to get in here and defend this.
Kotaku AU is not affiliated with Kotaku or something something something.
Exactly what he's going to use, but if that's the case: Why are they using the Kotaku "brand?"
Kotaku AU is not affiliated with Kotaku or something something something.
Another One bites the dust.Yeah, there is already a thread but it also belongs to the bigger picture, portrayed here.
Eh, he makes a fair point. Doesn't diminish the work that Ben Kuchera is doing on PA report, but it won't hurt to point it out.It's not the first time David Rayfield has shared views on this topic.
Why The Video Games Industry Shouldn't Live In Fear of Penny Arcade and why PA should "Fuck Off".
Does anyone hate their audience as much as these Polygon guys? Remember when 1UP got sliced up by Hearst to the point of irrelevance and the insidious "they" known as GAF donated thousands of dollars from their respective SSI checks and allowance from mom? You know, cuz they're such paranoid losers. Hey Phil, don't use GAF for news posts, don't come here to have a "dialogue with the readers", and certainly don't come begging for money when Polygon goes under. Just fuck off.
Magazines tend to have higher standards in gaming also compared to blogs and such (maybe because of space limitations or just company culture). Anyway, a better comparison for gaming media is with other entertainment (music, movies, celebrities) I think, not with politics or science were you deal with a lot more important topics.Guys, you know what? I wrote for science and politicial magazines. I atleast witnessed actual journalism. Writing such straight-up garbage like David Rayfield did, I would have been fired. Showing them a article like this, they wouldn´t even call ne. They would think I´m joking. In the videogames-world such articles are worth getting published. Not even Fox News would have the nuts to publish shit like this. The standards in this industry are so mindboggling low.
"GAF has a simplistic view of games journalism."
"According to a user post on NeoGAF, it seems the Wii U blah blah blah blah..."
This feeling. I cant tell whether its relief or apathy. According to a post in Neogaf from Jeremiah Slaczka, creative director and co-founder of 5th Cell, the Wii U most likely will not have a centralised achievements system in place for the console. Nintendo is leaving it to the developers themselves to decide.
Magazines tend to have higher standards in gaming also compared to blogs and such (maybe because of space limitations or just company culture). Anyway, a better comparison for gaming media is with other entertainment (music, movies, celebrities) I think, not with politics or science were you deal with a lot more important topics.
Someone please make a quote pic out of this^^No other form of journalism, from music to sport to political to imbedded war reporting, has the kind of ravenous wolves scratching at the door like this one.
Polygon has the same story ripped directly from a GAF post.
http://www.polygon.com/2012/11/11/3633410/nintendos-wii-u-will-not-have-universal-achievements
Of course they need standards, and I think many serious gaming sites have those. But in the end it is writing about entertainment, which is a lot less serious. Of course that doesn't excuse bad content (or the attitude some have against their own readers!), but I do have lower standards for these kind of media then I have of others."Even" their blogs had higher standards than this. And yes, politics and science are far more important topics. But is the videogames industry not important enough to have any kind of standards? Than they should stop calling themselves journalists.
This dude's a bit of a circle-the-wagons douchebag. Some choice excerpts:It's not the first time David Rayfield has shared views on this topic.
Why The Video Games Industry Shouldn't Live In Fear of Penny Arcade and why PA should "Fuck Off".
It's no coincidence that a comedian like Jon Stewart is one of the only people holding political journalism accountable. And he's certainly not above "dick jokes" either. I bet if you asked, he'd also tell you "journalism is broken."To go from making jokes about load times to actively claiming the journalism covering their hobby is not good enough takes some passion and long-term vision.
Which tells me that journalists like him aren't doing their jobs. If people are afraid of comedians/comic writers, then those people must be doing something seriously wrong. Hey, Mr. Journalist Man, isn't it your job to make the industry afraid of you?When their long-standing anger comes bubbling up to the surface, it is a powerful weapon. A weapon that is starting to damage parts of this industry.
Of course they need standards, and I think many serious gaming sites have those. But in the end it is writing about entertainment, which is a lot less serious. Of course that doesn't excuse bad content (or the attitude some have against their own readers!), but I do have lower standards for these kind of media then I have of others.
Which tells me that journalists like him aren't doing their jobs. If people are afraid of comedians/comic writers, then those people must be doing something seriously wrong. Hey, Mr. Journalist Man, isn't it your job to make the industry afraid of you?
Tell that to the centuries worth of political, critical, historical, and social writers about the arts. Drama and poetry were once "popular" media, scoffed at by "serious" intellectuals until people like Aristotle changed the conversation. Do people live or die based on games? No. But games can affect the ways we respond to life and death.Of course they need standards, and I think many serious gaming sites have those. But in the end it is writing about entertainment, which is a lot less serious.
Of course the standards are lower within certain areas. But articles with wording like "insane", "nutcases" are not places anyone should go to. I guess we can agree on this.
The sad truth is that a lot of the "criticism" of game journalists tends to look like this.
That's not our fault, and it doesn't justify journos blocking out legitimate critiques (heck, that kind of rabid fanboyism isn't remotely unique to games), but this sort of attack is the first thing they're thinking of when they see people complaining about the state of game journalism.
I don't think the state of the games press is all that different from other journalism. The differences are mainly that it's serving a smaller audience than something like music or politics (it's a niche serving a niche), and there's not a lot to report on given how intensely secretive studios are. There's plenty of chaff and press-release repeating everywhere, but it's tough for games press to write interesting stories when publishers have such a monopoly on necessary information.
I think things are getting better. I feel like interesting, in-depth post-mortem features on games are happening more often than they once did, though I think the basic standard of games criticism has a ton of room to improve. Things like this thread are helping that improvement along. I don't think the Kotaku AU story is sending the wrong message, but the tone is a lot more caustic than it has to be. There's no reason to get that hyperbolic about the woes game journalists face.
And that sort of criticism gets banned here. What's their excuse?The sad truth is that a lot of the "criticism" of game journalists tends to look like this.
The sad truth is that a lot of the "criticism" of game journalists tends to look like this.
That's not our fault, and it doesn't justify journos blocking out legitimate critiques (heck, that kind of rabid fanboyism isn't remotely unique to games), but this sort of attack is the first thing they're thinking of when they see people complaining about the state of game journalism.
I don't think the state of the games press is all that different from other journalism. The differences are mainly that it's serving a smaller audience than something like music or politics (it's a niche serving a niche), and there's not a lot to report on given how intensely secretive studios are. There's plenty of chaff and press-release repeating everywhere, but it's tough for games press to write interesting stories when publishers have such a monopoly on necessary information.
Tell that to the centuries worth of political, critical, historical, and social writers about the arts. Drama and poetry were once "popular" media, scoffed at by "serious" intellectuals until people like Aristotle changed the conversation. Do people live or die based on games? No. But games can affect the ways we respond to life and death.
That's not to say that games writing shouldn't have its junk-food equivalents to Entertainment Tonight. But the answer shouldn't be to make blanket excuses for irresponsible journalists by saying "it's just entertainment." Wars have been fought, resolved, understood, and felt vicariously through their depiction in "popular media." Games have a particular fascination with war and violence. Clearly there's more going on than just "entertainment."
Games might be fun, but that doesn't mean they're not serious. I don't think it's unreasonable to expect game journalists to understand that.
Of course, and that's why there are serious gaming sites and less serious ones. Kotaku is one of the latter, sites like Rock Paper Shotgun would go in the first category. It's just strange to me to shout "gaming journalism is broken" while there are plenty of good sites. No one is forcing you to visit IGN if you don't like it, just like you don't need to go to TMZ or any other celebrity, gossip website. But plenty of people are looking for that kind of easy, lower quality content and are happy with it.Tell that to the centuries worth of political, critical, historical, and social writers about the arts. Drama and poetry were once "popular" media, scoffed at by "serious" intellectuals until people like Aristotle changed the conversation. Do people live or die based on games? No. But games can affect the ways we respond to life and death.
That's not to say that games writing shouldn't have its junk-food equivalents to Entertainment Tonight. But the answer shouldn't be to make blanket excuses for irresponsible journalists by saying "it's just entertainment." Wars have been fought, resolved, understood, and felt vicariously through their depiction in "popular media." Games have a particular fascination with war and violence. Clearly there's more going on than just "entertainment."
Games might be fun, but that doesn't mean they're not serious. I don't think it's unreasonable to expect game journalists to understand that.
Of course, and that's why there are serious gaming sites and less serious ones. Kotaku is one of the latter, sites like Rock Paper Shotgun would go in the first category. It's just strange to me to shout "gaming journalism is broken" while there are plenty of good sites. No one is forcing you to visit IGN if you don't like it, just like you don't need to go to TMZ or any other celebrity, gossip website. But plenty of people are looking for that kind of easy, lower quality content and are happy with it.
Haven't been in this thread for a bit, and I see the same people are still angry at games media.
Well done, thought you'd have moved on to the next outrage by now.
Rayfield's article on PA Report wasn't that bad, as I had thought the same things. Then again, I don't have that hard of a time understanding the difference, I just always found it kind of humorous.
I guess even one of RPS guys wrote he won´t write about Keighley gate because he would have to investigate for this. Even TMZ has higher standards. And TMZ is not about arts.
Haven't been in this thread for a bit, and I see the same people are still angry at games media.
Well done, thought you'd have moved on to the next outrage by now.
Rayfield's article on PA Report wasn't that bad, as I had thought the same things. Then again, I don't have that hard of a time understanding the difference, I just always found it kind of humorous.
Could you write in all caps next time? I can barely hear you down here.Haven't been in this thread for a bit, and I see the same people are still angry at games media.
Well done, thought you'd have moved on to the next outrage by now.
"Criticism"--much like "intelligent debate"--is one of the casualties of the internet age. These days everything looks like trolling, punditry, or gross hyperbole. Just look at the US political and corporate media landscape.A actual journalist should be able to distinguish between Internet trolling, which happens to every kind of journalism, and criticism.
Fair enough. But if writers like Ben Kuchera weren't making such a bold mission statement, there would be a lot fewer outlets like the PA Report in the world. Yes, there are quality sites with quality writers, but they exist only because writers like Kuchera are showing some real brass by saying something like "games journalism is broken." It needs to be said until it's no longer true.Of course, and that's why there are serious gaming sites and less serious ones. Kotaku is one of the latter, sites like Rock Paper Shotgun would go in the first category. It's just strange to me to shout "gaming journalism is broken" while there are plenty of good sites. No one is forcing you to visit IGN if you don't like it, just like you don't need to go to TMZ or any other celebrity, gossip website. But plenty of people are looking for that kind of easy, lower quality content and are happy with it.
Writer comments on GAF feedback on his article:
Writer comments on GAF feedback on his article:
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These clowns criticize their audience more than the people they're supposed to criticize. It's quite sad.