DARK SOULS II Announced - [PC/PS3/360 - PR in OP]

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If I wanted to get into this series do I start with Demon Souls or Dark Souls?
Demon's is a bit less accessible, but I'd still play it first, just so you don't feel your frustration escalate after being used to the more forgiving "checkpointing" of Dark Souls.

There are two Undead Dragons; the one in Valley of the Drakes and another in the Painted World of Ariamis.
Yeah, I didn't count the one in the Painted World because I thought "well that dragon's in a painted world, so he's not actually in the real world", but that could also be said about Priscilla, so I'm just dumb :P

Still, 4-5 dragons is very a small number.
 
Holy sun... Praise the sun..

Wasnt expecting from VGA as i thought most has been announce..
This and the last of us will make me go back to play my PS3..
 
One thing I immediately noticed is how much this game looks like Skyrim stylistically.

Ok I thought I was the only one that SCREAMED when Jessica said dark. I was like YES then when I was watching the trailer I thought it was a damn Skyrim expansion then as it was ending I thought it was Dragon Age 3 I was basically rolling my eyes then when the named popped up I had a heart attack cause I was right the first time.

I think it's how dragons were emphasized and the armor just didnt feel like Souls to me.
 
One thing I immediately noticed is how much this game looks like Skyrim stylistically.

It's just the colour palate and fur-lined costuming.

DSII's style is growing on me. Demon's and Dark were immediate, it has taken me a while to warm to this. I love the way FROM use light in the Souls games.

Demon Souls. Everyone needs to die to red eyes knight.

I screamed out loud when the cunt in Boletaria started running at me >:O
 
If I wanted to get into this series do I start with Demon Souls or Dark Souls?

Personally I would start with Demon Souls. imo its hard to go back to Demon souls after playing Dark Souls because I find it so refined compared to its brother. That being said, its still related and a great game - so start with the Demon.

Also, if you really want to get into the series, get the King's Field games along with it. Given its not the same game (FPS vs 3rd person), it still has great atmosphere, and gives you an appreciation for the souls series.
 
It's just the colour palate and fur-lined costuming.

DSII's style is growing on me. Demon's and Dark were immediate, it has taken me a while to warm to this. I love the way FROM use light in the Souls games.

I screamed out loud when the cunt in Boletaria started running at me >:O

Ch.. I'm still holding my wig @ that part
 
Ok I thought I was the only one that SCREAMED when Jessica said dark. I was like YES then when I was watching the trailer I thought it was a damn Skyrim expansion then as it was ending I thought it was Dragon Age 3 I was basically rolling my eyes then when the named popped up I had a heart attack cause I was right the first time.

I think it's how dragons were emphasized and the armor just didnt feel like Souls to me.

It's the armor and the world. The armor looks like it's straight out of Skyrim. A lot of the areas that were shown are also very reminiscent of Skyrim. Especially this one:

12ffc29d31e87c635c1f65a00c201468.jpg


This is also the first Souls game that isn't directed by Hidetaka Miyazaki. He's supervising it.

http://www.examiner.com/article/first-dark-souls-2-platforms-multiplayer-and-other-details-revealed
 
It's the armor and the world. The armor looks like it's straight out of Skyrim. A lot of the areas that were shown are also very reminiscent of Skyrim. Especially this one:

12ffc29d31e87c635c1f65a00c201468.jpg


This is also the first Souls game that isn't directed by Hidetaka Miyazaki. He's supervising it.

http://www.examiner.com/article/first-dark-souls-2-platforms-multiplayer-and-other-details-revealed

Oh he is not directing? hrmmmm...why? :(
I dont want this game to become to brave and try new things too much and become something else :/
 
I was saying "don't be Dragon Age, don't be Dragon Age." Then I saw the death animation....fuck.

The very second I started watching it I was hoping it was Dark Souls 2, but I kept waffling on the idea until I saw the character get stabbed with all the arrows and slowly drop to his knees... then I freaked the fuck out because I knew it was Dark Souls 2.

Fucking awesome announcement. I still think The Last of Us was the most amazing announcement I've seen in a long time, but this is definitely up there as one of the coolest for me.
 
The new director's worked on Monster Hunter and it's still supervised by Miyazaki.

I'm not scared.

----

I can see the Skyrim similarities, but they're just superficial, as the tone of the trailer demonstrates, you can have snow and dragons and completely different 'feels'.
 
The director's worked on Monster Hunter and it's still supervised by Miyazaki.

I'm not scared.

By supervised if you meand leashed and chained to desk and do whatever Miyazaki says i am ok! But Souls games are the only games i don't want their gameplay change even a little bit. Just new world and levels would be enough!
 
Oh he is not directing? hrmmmm...why? :(
I dont want this game to become to brave and try new things too much and become something else :/
I'm not sure why he isn't directing.

Agreed. While I absolutely adore Dark Souls, it reused a lot of things from Demon's Souls. Blighttown is a good example. A lot of enemies in Dark Souls share the same move set and attacks with those from Demon's Souls. I'd like to see them step away from that a bit with the next game.

But it also takes a critical eye to see determine what works and what doesn't when changing something.

I'll have to wait and see game play footage to really properly judge.
 
I hope the Souls series do not become one of those milked series though.

If they release another sequel soon, we're just about getting there. I hope there's something there that takes the concept to a new level and not just a regurgitated Demon's/Dark Souls.
 
I'm not sure why he isn't directing.

Agreed. While I absolutely adore Dark Souls, it reused a lot of things from Demon's Souls. Blighttown is a good example. A lot of enemies in Dark Souls share the same move set and attacks with those from Demon's Souls. I'd like to see them step away from that a bit with the next game.

But it also takes a critical eye to see determine what works and what doesn't when changing something.

I'll have to wait and see game play footage to really properly judge.

I want new mechanics tbh :o
 
This worries me... I understand it can work with amazing results (God of War), but games like bioshock 2 and devil may cry 2 make me cringe at the thought.

Those were entire teams changed over though, not a single member. A better example would be say, RE1 and RE2, where Mikami directed the first, but Kamiya the second. Granted, that's assuming this new guy is up to snuff.
 
If they release another sequel soon, we're just about getting there. I hope there's something there that takes the concept to a new level and not just a regurgitated Demon's/Dark Souls.

No its when you try to take a concept to the next level its when shit breaks and fans get pissed due to it being a collection of what nobody wants.

Demons souls more so is the purest form of gameplay without bullshit hand holding or gimmicks.

All they need to do really is just work on their optimization of the game engine to help prevent slow down, work real hard on level design and how it would play with melee combat with the various weapons in the game and just continue to refine overall balance.

Things like monster / world / character design they already have down no worries.

The last thing we need is for them to make changes in an attempt to bring the game to a wider audience which usually kills titles like these. As it turns into MY FIRST ADVENTURE LOL and removes everything what made the other 2 titles special.
 
By supervised if you meand leashed and chained to desk and do whatever Miyazaki says i am ok! But Souls games are the only games i don't want their gameplay change even a little bit. Just new world and levels would be enough!
As long as the changes are innovating (rather than mimicking, like adding regenerating health or something), I'm game with whatever they come up with. It may work or not, but at least they're trying new stuff. Stagnation would be death to such original games like the Souls series.
 
Those were entire teams changed over though, not a single member. A better example would be say, RE1 and RE2, where Mikami directed the first, but Kamiya the second. Granted, that's assuming this new guy is up to snuff.

Thats true, I was aware that Bioshock 2 was a different team, however I thought it was only a director change for Devil May Cry 2.

I dont think they can afford for it to tank seeing as its one of their most popular franchise games - heres hoping the new director is walked through like a baby through it. Then again, I dont mind minor changes either so it may be a good thing!
 
I want new mechanics tbh :o

What I want preserved more than anything is how seamless Dark Souls is. The majority of the world is one big interconnected maze. Aside from a few areas, there are no loading screens or anything like that. It's one of the best game worlds ever created and I want to see that become a trend of the series. There is also Dark Souls' controls. They're pitch perfect. There isn't anything context sensitive or anything like that. You control your character and they always control the same way.

I really have no idea what to expect with this.
 
As long as the changes are innovating (rather than mimicking, like adding regenerating health or something), I'm game with whatever they come up with. It may work or not, but at least they're trying new stuff. Stagnation would be death to such original games like the Souls series.

I can hear screams if they add a QTE kills! lol
One thing worries me is that woman in the trailer. I hope they keep the story as subtle as ever again. I don't want romance, women and drama involved with any of the Souls games.
 
All I can say is

1- Hopefully the PC version is not the suck

2- Hopefully the game doesn't suffer since Miyazaki is not the head honcho this time
 
I can hear screams if they add a QTE kills! lol
One thing worries me is that woman in the trailer. I hope they keep the story as subtle as ever again. I don't want romance, women and drama involved with any of the Souls games.
She sounds like she'll be kinda like the maiden in Demon's Souls. It gave me the impression she gives you that feather and sends you on your way.
 
That trailer didn't feel like Dark Souls at all. The trailers for Dark Souls 1 were awesome, and the videos for Demon Souls were great as well.

I hope this video doesn't indicate a shift in development focus, or "approach" to development -- Dark Souls has a perfect recipe. Sure, it could use a bit of tweaking I guess, but it's close to flawless, and it's definitely one of the very best in all of gaming.

It's just a trailer, I know, but Demon Souls and Dark Souls had a "coherent atmosphere" across the trailers, teasers, intro's, games. It just seems weird.

Wait, wait, Hidetaka Miyazaki isn't part of it? He's the guy who made up the world and story for Dark Souls 1 right? Why isn't he a part of this?

And if this is true, then the trailer makes more sense -- I think I was wondering about whether or not the guy who wrote the story (I saw some documentaries/interviews about the game.) and came up with the general lore was still part of it, cause the feel of the other games is not there. It's a very generic trailer (Relatively.) actually.

That sucks.
 
What I want preserved more than anything is how seamless Dark Souls is. The majority of the world is one big interconnected maze. Aside from a few areas, there are no loading screens or anything like that. It's one of the best game worlds ever created and I want to see that become a trend of the series. There is also Dark Souls' controls. They're pitch perfect. There isn't anything context sensitive or anything like that. You control your character and they always control the same way.

I really have no idea what to expect with this.

I agree with everything you said
 
That trailer didn't feel like Dark Souls at all. The trailers for Dark Souls 1 were awesome, and the videos for Demon Souls were great as well.

I hope this video doesn't indicate a shift in development focus, or "approach" to development -- Dark Souls has a perfect recipe. Sure, it could use a bit of tweaking I guess, but it's close to flawless, and it's definitely one of the very best in all of gaming.

It's just a trailer, I know, but Demon Souls and Dark Souls had a "coherent atmosphere" across the trailers, teasers, intro's, games. It just seems weird.

I guess this is a trailer just made for VGA and suited for more western audience. I am sure later story trailers and teasers will have the essence of Souls games.
 
That trailer didn't feel like Dark Souls at all. The trailers for Dark Souls 1 were awesome, and the videos for Demon Souls were great as well.

I hope this video doesn't indicate a shift in development focus, or "approach" to development -- Dark Souls has a perfect recipe. Sure, it could use a bit of tweaking I guess, but it's close to flawless, and it's definitely one of the very best in all of gaming.

It's just a trailer, I know, but Demon Souls and Dark Souls had a "coherent atmosphere" across the trailers, teasers, intro's, games. It just seems weird.

We will soon have a non CG trailer with gameplay I guess.
 
Thats true, I was aware that Bioshock 2 was a different team, however I thought it was only a director change for Devil May Cry 2.

Kamiya was busy. Then there was that team at Capcom, who did a prototype for different game and Capcom made them to do dmc2 out of that. That same team did dmc3 after that.

That's what happened.
 
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