Giant Bomb Thread The Third: #TeamBrad

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I think Far Cry 3's chances went up in smoke when the story was disappointing.

Which I think is so fucking stupid. The overraction around the story in the media is just ridiculous. Sure the story isn't great, I agree with that, but it's not like the story of any other games (well except TWD) was any better this year. To see people actually offended by it (like Klepek and Geis) is just....huh..wtf?
 
Patrick please do a sectioned off spoiler segment for 999 on the bombcast. Discussion will be severely hampered otherwise.

Given that nobody else has played it, I think people expecting spoilers galore for 999 will be disappointed.

I will admit there's a decent chance I'm wrong, though.
 
Which I think is so fucking stupid. The overraction around the story in the media is just ridiculous. Sure the story isn't great, I agree with that, but it's not like the story of any other games (well except TWD) was any better this year. To see people actually offended by it (like Klepek and Geis) is just....huh..wtf?

FC3 also runs terribly on consoles, I find it to be pretty unenjoyable due to the consistently low framerate. Experiencing serious trouble aiming in fights due to the game chugging hard really defeats all the great content.
 
Given that nobody else has played it, I think people expecting spoilers galore for 999 will be disappointed.

I will admit there's a decent chance I'm wrong, though.

This would be true if any of the other guys have any interest in playing it and I doubt that.
 
So you'd rather hear Patrick say essentially "this crazy thing happened oh man!" over and over than what the crazy thing was and why he enjoyed it. Last week's bombcast was especially bad about this, you only get the shallowest of discussions when you feel the need to never specify the thing you either enjoyed or didn't.
 
The TWD discussion went on longer and involved multiple people who played the game, it's not the same as Patrick talking for a few minutes and giving his general impressions about 999. I don't really know what spoilers need to be involved for Patrick to do that.
 
The walking dead parts were theorist parts . Them going this horrible thing happened and then this bad thing happens. Does not make a good discussion.

Patrick should talknwithbdetails about 999

Maybe we will get a proper mass effect discussion at least .
 
Spoiling 999 on the Bombcast would be really dumb, I disagree with the assumption that none of the rest of the Giant Bomb crew would be interested in playing it. Not to mention that there's likely a significant portion of their audience who might not have played it but would be compelled to do so after a positive reception from Patrick.
 
Spoiling 999 on the Bombcast would be really dumb, I disagree with the assumption that none of the rest of the Giant Bomb crew would be interested in playing it. Not to mention that there's likely a significant portion of their audience who might not have played it but would be compelled to do so after a positive reception from Patrick.

yeah which is why you employ a plainly denoted spoiler section like every other podcast I listen to. If Ryan can't be arsed to put in a "Spoilers for x game coming up and ending at this timecode" than maybe the guy should start writing more than a review per year.
 
God damn, I'm not one for caring if someone likes what I don't like (or vice versa), but it really grates on me when people discount others' opinions because of what they think the 'real' issue is.
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Excuse me while I throw out some of my favourite books and movies because apparently I can only enjoy happy, feel good endings.
 
I wish they just had a 100% spoilers rule on the podcast. Skip ahead if you don't want to hear about it.

"Man, did you see that scene? You know, the one where that thing happened! That was crazy! I expected something totally different to occur, but instead that one person did this thing! And later, something else happened!"
 
I wish they just had a 100% spoilers rule on the podcast. Skip ahead if you don't want to hear about it.
At that point, who are they serving? What percentage of their audience could have completed the game as quickly as a reviewer? And who is the conversation with (as it's really rare for two members of the Bombcast to have finished the same game when it's still timely to discuss it)?

Talking around something isn't great and can get tedious, but there aren't really many other viable options.
 
God damn, I'm not one for caring if someone likes what I don't like (or vice versa), but it really grates on me when people discount others' opinions because of what they think the 'real' issue is.


Excuse me while I throw out some of my favourite books and movies because apparently I can only enjoy happy, feel good endings.

Gies seems incapable of stating his own opinion without arrogantly dismissing anyone who might disagree. Complaints about the plot holes were a smoke screen? That is your limit Gies.
 
timestamps would be a great feature for the bombcast. that way people can skip things they want to.

Timestamps on podcasts are pretty much an Apple proprietary thing, are only supported by few devices and can only be created using specific software. It's not something they should spend any effort on.

A content index/detailed show notes with time codes would be much more practical.
 
Timestamps on podcasts are pretty much an Apple proprietary thing, are only supported by few devices and can only be created using specific software. It's not something they should spend any effort on.

A content index/detailed show notes with time codes would be much more practical.
I was going to say all I would want is just a written paragraph on the podcast page with approximate times, but then you edited ;)
 
Twitter is the worst possible platform to have an argument about ME3 ending. Gies comes across an arrogant tool. He's not even offering arguments, he keeps repeating "But a lot of players liked it!"

This is march all over again.
 
Timestamps on podcasts are pretty much an Apple proprietary thing, are only supported by few devices and can only be created using specific software. It's not something they should spend any effort on.

A content index/detailed show notes with time codes would be much more practical.

i think this is what i was talking about. like what 8-4 podcst does.
 
Timestamps on podcasts are pretty much an Apple proprietary thing, are only supported by few devices and can only be created using specific software. It's not something they should spend any effort on.

I bet a large number of Listers listen on iPod and iPhones though. Enough to make it worth while.


Do any other CBSi/Cnet podcasts use that feature? Maybe its just something technically imposable with the current set up.


Probably dont want to overwork Ryan ether though. Those 4 reviews a year he does might come in later and later then just a week late.

kidding. Dont yell at me!!!
 
yeah which is why you employ a plainly denoted spoiler section like every other podcast I listen to. If Ryan can't be arsed to put in a "Spoilers for x game coming up and ending at this timecode" than maybe the guy should start writing more than a review per year.

boom
 
Twitter is the worst possible platform to have an argument about ME3 ending. Gies comes across an arrogant tool. He's not even offering arguments, he keeps repeating "But a lot of players liked it!"

This is march all over again.

I wouldn't give twitter all the credit on that.

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Twitter is the worst possible platform to have an argument about ME3 ending. Gies comes across an arrogant tool. He's not even offering arguments, he keeps repeating "But a lot of players liked it!"

This is march all over again.

Gies is the main reason I don't go to Polygon as often as almost every other VG site despite the great features that they occasionally run.
 
yeah which is why you employ a plainly denoted spoiler section like every other podcast I listen to. If Ryan can't be arsed to put in a "Spoilers for x game coming up and ending at this timecode" than maybe the guy should start writing more than a review per year.

That doesn't help the other 4 people in the room who would have to listen to Patrick explain a story they have zero context for while killing any potential interest they might have had in a really cool game. It just makes more sense for him to give his general impressions when he's th only one who played it. Having a Mass effect 3 spoiler filled discussion totally make sense because there is discussion to be had between multiple people who played it to completion.
 
Twitter is the worst possible platform to have an argument about ME3 ending. Gies comes across an arrogant tool. He's not even offering arguments, he keeps repeating "But a lot of players liked it!"

This is march all over again.

That's his natural state. He is a pretty unlikable dude all around, and that comment is rich coming from someone who awarded ME a 10. Not only he is incapable of recognizing massive plot holes in a story, he was unable to identify many of ME3's other basic gameplay problems.

It's the same "us vs them" attitude others linked to the industry have, which amounts to basically: well, I haven't really read their arguments, but I'm going to go out on a limb and say people wanted a hollywood ending* and didn't get one and that is the end of that discussion. This is pretty much what Gary Whitta said at the time of release, and he defended that position without really reading what the fuss was about. Same for Penny Arcade, same for a bunch of other game journalists who suddenly had to defend their stupidly inflated scores or lack of proper ending assessment.

So it begs the question, where is the huge conspiracy backslash thread for games like Red Dead Redemption, which didn't have a happy ending, or others like it? Brad is a smart fellow though, and at least he realizes there was something going on which had more to do with the lack of consistency, or basic effort put into the ending sequence, with a lot of vital content hidden behind paywalls or simply missing.

* -
And this is funny considering what we got was a rehashed The Matrix ending for a series that started like a Space Opera, instead of a more existentialist and pseudo phylosophical Sci Fi series
 
That doesn't help the other 4 people in the room who would have to listen to Patrick explain a story they have zero context for while killing any potential interest they might have had in a really cool game. It just makes more sense for him to give his general impressions when he's th only one who played it. Having a Mass effect 3 spoiler filled discussion totally make sense because there is discussion to be had between multiple people who played it to completion.

You've got a point but really I just want to hear Patrick freak out about the ending in detail.
 
remember when people thought gies might be joining giantbomb after he left ign? Thank goodness that didnt happen.

When a games writer leaves their job, the default response is "HMMMM NEW GIANT BOMB MEMBER????!?" so that wasn't surprising to hear. I definitely agree with the sentiment, though.
 
When a games writer leaves their job, the default response is "HMMMM NEW GIANT BOMB MEMBER????!?" so that wasn't surprising to hear. I definitely agree with the sentiment, though.

That whole thing is hilarious, given that of the numerous people who have left their jobs, GB has hired exactly 1 (if you don't count the initial Gamespot exodus that led to the birth of the site).
 
God damn, I'm not one for caring if someone likes what I don't like (or vice versa), but it really grates on me when people discount others' opinions because of what they think the 'real' issue is.


Excuse me while I throw out some of my favourite books and movies because apparently I can only enjoy happy, feel good endings.

At some point we're going to stop being surprised at Arthur Gies being dumb about every single thing.
 
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