Earlier, I opted to spread the word on Tekken Tag Tournament 2. This time around, I'm going to try to drum up some more support for Botanicula's soundtrack.
I can't think of a soundtrack released this year with more personality. Nearly every song here is thoroughly odd and easily hummable, representing an eclectic mix of sounds that includes chirps, gibberish language, bells and water splashes.
For people that haven't given this soundtrack a shot yet, I recommend starting things off with level 3. I would be shocked if it didn't get stuck in your head after a listen or two. This exuberant song propels the player forward to a major hub area about halfway through the game, and it's one of the most enjoyable moments of the game.
If that's a little too conventional for you, move on to A major for 12 frogs. Remember the water splashes that I mentioned earlier? They serve as the percussion here, providing some structure for a bizarre progression of squawking sounds.
plavaci hlavolam is another highlight. The song gradually builds up around a single droning kind of noise, becoming increasingly intense as the piano is worked in.
Before I descend into "linking the entire soundtrack" territory, I'll finish things off with mrs mushroom likes LCD soundsystem, which is my candidate for "strangest song name 2012." I'm not even sure how to describe this song... melodic gargling set against a lively bass line? Whatever the hell it is, I love it.
If DVA, an indie Czech band, can bring this level of insanity and variety to their first game soundtrack, I dearly hope to hear more from them in the future.
Related recommendation: Machinarium's soundtrack. Tomáš Dvořák's work here provides a fun, robotic companion piece, peppering in beeps and static rumbles instead of chirps and "woohoos." Gameboy Tune is a pretty good example of this, but really, you owe it to yourself to give the entire thing a listen: it's one of this generation's best.

I can't think of a soundtrack released this year with more personality. Nearly every song here is thoroughly odd and easily hummable, representing an eclectic mix of sounds that includes chirps, gibberish language, bells and water splashes.
For people that haven't given this soundtrack a shot yet, I recommend starting things off with level 3. I would be shocked if it didn't get stuck in your head after a listen or two. This exuberant song propels the player forward to a major hub area about halfway through the game, and it's one of the most enjoyable moments of the game.
If that's a little too conventional for you, move on to A major for 12 frogs. Remember the water splashes that I mentioned earlier? They serve as the percussion here, providing some structure for a bizarre progression of squawking sounds.
plavaci hlavolam is another highlight. The song gradually builds up around a single droning kind of noise, becoming increasingly intense as the piano is worked in.
Before I descend into "linking the entire soundtrack" territory, I'll finish things off with mrs mushroom likes LCD soundsystem, which is my candidate for "strangest song name 2012." I'm not even sure how to describe this song... melodic gargling set against a lively bass line? Whatever the hell it is, I love it.
If DVA, an indie Czech band, can bring this level of insanity and variety to their first game soundtrack, I dearly hope to hear more from them in the future.
Related recommendation: Machinarium's soundtrack. Tomáš Dvořák's work here provides a fun, robotic companion piece, peppering in beeps and static rumbles instead of chirps and "woohoos." Gameboy Tune is a pretty good example of this, but really, you owe it to yourself to give the entire thing a listen: it's one of this generation's best.