cj_iwakura
Member
http://www.classofheroes.com/
Oh, sorry.
vireland said:Story, Class, and Race areas are open. Remaining areas will be unveiled every 1-2 weeks until we launch when the whole site will be open.
vireland said:Story, Class, and Race areas are open. Remaining areas will be unveiled every 1-2 weeks until we launch when the whole site will be open.
Well since no one else is posting I guess I'll sacrifice myself
Is this better than the first game? I owned the first game for a while and quickly traded it as it was quite boring and poory balanced. Did they improve a lot of stuff for 2?
I skimmed the website a bit and I really enjoyed the class and races descriptions. It's really well done presentation wise like what you would expect from WD's spiritual successor.
Well since no one else is posting I guess I'll sacrifice myself
Is this better than the first game? I owned the first game for a while and quickly traded it as it was quite boring and poory balanced. Did they improve a lot of stuff for 2?
I skimmed the website a bit and I really enjoyed the class and races descriptions. It's really well done presentation wise like what you would expect from WD's spiritual successor.
-I said we wouldn't, but we're actually seeing if we have the time/budget to do the opening song to CoH2 in English. Singer's lined up.
-We translated the battle messages unlike CoH1. Check it out![]()
I like the font! Very nice. When is this out, exactly? It'll work on Vita, right?
I like the font! Very nice. When is this out, exactly? It'll work on Vita, right?
Also love the font you guys used.
Do want! Loved the first and was pissed when the Kickstarter failed as I'd love to have a UMD, but I'll take the digital release.
Looking forward to this one. The races and classes look a little changed up from the first one, the idea of race-exclusive classes is cool. It also looks like there's a unique portrait for each race/class combo as well.
I was one of the KS backers too, so I'm just happy to get this in any form. A January release would be great, I might be able to go from Elminage to this and then to EO4, and just totally binge myself on first-person dungeon crawlers.
Considering how much of a bad rep the original had, I'm surprised this didn't get a new name.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
Considering how much of a bad rep the original had, I'm surprised this didn't get a new name.
Nah, the name really fits well.
Kept the name, fixed the infantile logo, fixed some of the annoying parts of the game, made battles "pop" more. I think people will dig it.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
Wait, the first game got a bad rep? I didn't hear anything about it, good nor bad. I've owned it but hadn't been in a FPDC mood until Elminage Original came out out of the blue.
Er, by "Fixed some of the annoying parts of the game" and "made the battles 'pop' more", what exactly do you mean? Did you edit the game's mechanics for the Western release? If so, in what way?
Edit: Also, Hey Mr. Ireland, any chance of us seeing CoH2 PS3 or CoH3 PSP/PS3 if this one does well?
Why can't more publishers do this? It's such a great idea for niche titles like this one.
Are monkey paw the people that own tomba!? When is tomba! 2 coming in the us?
As I recall, the last publisher to try was NISA with a small run of physical copies of Holy Invasion of Privacy, Badman. They only needed 1,000 preorders to make the run financially feasible and not even that many people signed up.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
As I recall, the last publisher to try was NISA with a small run of physical copies of Holy Invasion of Privacy, Badman. They only needed 1,000 preorders to make the run financially feasible and not even that many people signed up.
I'd get the game anyway, but this would make this an immediate day 1 for sure!
I was one of them. It was disappointing, but I ended up getting the European UMD afterwards.....hope this one turns out a bit differently, but we'll see...
And yes, we want to get all the CoH series over here (plus the other games we're working on), but fan support is extremely important to prove that there's a demand if the games are licensed. Japan is watching. We've talked the game, now we have to prove what we've said, and we need the fans to support the game.
The first game was painful. The elements of a good game were there (there is literally Wizardry code in it, after all), but the overall package was done poorly in my opinion.
Have you considered bringing over the other Wizardry Xth descendant games as well?
Class of Heroes 1 is a remake with the serial numbers filed off (and all modern elements turned into fantasy elements) of Wizardry Xth 2: Unlimited Students.
The PSP version is brand new, too (came out a few months back), and Demon Gaze is a Vita game, and the PC games would have zero competition (the First Person Dungeon Crawling Genre is dead on the PC outside of Legend of Grimrock). So if you're looking for more Class of Heroes-like games to bring over... welp. The other "Branch" of the Wizardry Xth family tree is calling...
Yeah, we know the pedigree. There're literally chunks of that Wizardry code in the Class of Heroes 2 source code.
We're up for anything, but we have to focus first and prove that there's a market for this here before anything else in this genre can happen for us. The first attempt at CoH with Atlus did not go well, but we're lean enough that if we can do even half that business with this much better version in the series, we'll be able to do more of them. Which is why this becomes all about the fans showing up to support the effort.
You may still get a chance at a regular, preorder only UMD version with a digital download code bundled. If we can work it out (95% there, but a couple hurdles remain), we'll only make as many as are preordered, and that will be that - then digital only from launch forward.
Awesome!
May want to do a Kickstarter update if this happens, otherwise a lot of people who were willing to back a physical release might not find out
And the scary thing is, this whole Wizardry Xth -> CoH / Generation Xth -> Students of the Round family tree of like 15 games? This is just one *very tiny* branch of the Wizardry family tree, of which I'm sure you're aware, but many modern gamers don't even know the name Wizardry.
Indeed, the designer of the last Western Wizardry tried a Kickstarter a few months ago for a new Wizardry style game and it sort of bombed (well, it got $250,000 out of $1,000,000, so a decent amount of money, if not enough to succeed)