Giantbomb GOTY 2012 Thread: Videos, Top 10's, and podcasts lots and lots of podcasts.

Haha. These guys can't act their way out of a paper bag, but the videos are still awesome. (Though I guess that's a big reason why they're so good.) But I can't even imagine how much work all of this was to put together. Major props to them.
 
Haha. These guys can't act their way out of a paper bag, but the videos are still awesome. (Though I guess that's a big reason why they're so good.) But I can't even imagine how much work all of this was to put together. Major props to them.

I'd say Jeff is probably the best at straight-up acting. But they're pretty good at talking directly to camera, so the Office thing worked
 
I'd say Jeff is probably the best at straight-up acting. But they're pretty good at talking directly to camera, so the Office thing worked

Jeff really got across the awkwardness and passive-aggressiveness, just like The Office. And a stare can convey so much emotion (but mostly tension and implied facepalming).
 
These are the first GB podcasts I've ever listened to, and I gotta give them massive kudos for this discussions. Especially calling out guilty parties for stupid bullshit in the Day 3 podcast.
 
Jeff really got across the awkwardness and passive-aggressiveness, just like The Office. And a stare can convey so much emotion (but mostly tension and implied facepalming).
I thought Ryan was really good in the Office parody. Wasn't too shabby as a cop either.
 
The Walking Dead's save problem is pretty fucking broken

Stolen from Jeff's twitter:

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Brad is my personal MVP on all these recap videos.

Also, giant props go to the editing and camera crew. They really knocked it out of the park.
 
I love GiantBomb, but I constantly feel like Japanese devs get ignored or snubbed until they actually PLAY a game made by the dev, and then one of them falls in love with them (Chunsoft with 999/VLR, CC2 with Asura's Wrath, Atlus with P4, From with Dark Souls). I really wish they'd stop dismissing devs they don't actually know anything about. There's more than enough evidence to show that that kind of gut dismissal is silly.

Well, they dismiss western studious just as easily. If they have a "poor" track record (meaning none of the guys love their games) , GB hates on them.
 
How was XCOM broken? I've only started it recently and it seems fine.

Walking Dead kept fucking up the saves in a game where saves mean everything.

Oh man, you have no idea. Clipping errors up the ass, at one point you couldn't build SHIVs because they would disappear in the equip screen, it was possible for soldiers to be permenantly benched for injuries, it was possible to deploy with no selectable soldiers, alien turns would hang forever... the list goes on.

XCOM's a fucking fantastic game, but it can be buggy as shit
 
Ah right, that does sound shitty.

The only "bug" I hate is putting my PC on my TV, getting in bed and the mouse is in the fucking middle of the screen, making me get back up and move it. Brad points it out in the Day 3 recap vid, actually.

Hard life, man :(
 
I haven't played XCOM in awhile but did they fix the snipers on overwatch with squadsight shooting through entire buildings or is that meant to be a gameplay feature?

Walking Dead fucking up saves and the devs pretty much ignoring it and trying to sweep it under the rug is terrible as well. Game performed like complete ass on 360.
 
How was XCOM broken? I've only started it recently and it seems fine.

Walking Dead kept fucking up the saves in a game where saves mean everything.

XCOM fucked up my saves. It didn't delete them but during the 3/4 mark began arbitrarily placing my save files in a random order. With the amount of saves I had at that point, attempting to find them each time became nearly impossible and an incredible nuisance. I haven't finished it since despite having an amazing time playing it while it lasted.
 
so today's podcast pretty much confirmed GOTY 2012, right?

edit: What CoD moment is referenced in Spec Ops?

"Heres our game of the year it's fucking broken"

I can't think of a contender more broken than
X-Com

XCOM and Walking Dead are both broken

I think what they were saying is that there are so many broken games this year the odds are high that their GOTY will be one of them.
 
If you reloaded your guns at the wrong time the game would freeze. I think they fixed that one. I've had corpses fall through the world in such a way that screwed up the camera so bad I had to load a save. Plenty of shooting through walls without actually damaging said walls, and even once missed with a 100% chance to hit.
 
Anyway, there's no way that could have given away the GOTY because they hadn't actually argued it out yet at the time the comment was made
 
If you reloaded your guns at the wrong time the game would freeze. I think they fixed that one. I've had corpses fall through the world in such a way that screwed up the camera so bad I had to load a save. Plenty of shooting through walls without actually damaging said walls, and even once missed with a 100% chance to hit.
I had the same guy twice at the start of a mission. Lots of clipping issues with walls, screwed up climbing and elevation issues. I know they fixed some things, but still...
 
I love GiantBomb, but I constantly feel like Japanese devs get ignored or snubbed until they actually PLAY a game made by the dev, and then one of them falls in love with them (Chunsoft with 999/VLR, CC2 with Asura's Wrath, Atlus with P4, From with Dark Souls). I really wish they'd stop dismissing devs they don't actually know anything about. There's more than enough evidence to show that that kind of gut dismissal is silly.

You say this as if we haven't collectively spent decades observing the Japanese game industry and consuming its output. That output has been in a real slump the last few years, so yeah, in many cases we're probably going to be skeptical until we see a good reason to think otherwise.
 
"Heres our game of the year it's fucking broken"

I can't think of a contender more broken than
X-Com

Walking Dead has a critical save game bug on the PC. Also Fez which I feel in a way is an outside shot has a notorious game ending bug that has never been patched. Skyrim last year was also busted on the PS3. So it's not really that cut and dry.
 
I love GiantBomb, but I constantly feel like Japanese devs get ignored or snubbed until they actually PLAY a game made by the dev, and then one of them falls in love with them (Chunsoft with 999/VLR, CC2 with Asura's Wrath, Atlus with P4, From with Dark Souls). I really wish they'd stop dismissing devs they don't actually know anything about. There's more than enough evidence to show that that kind of gut dismissal is silly.
I agree (well, except for the "I love GiantBomb" part), but I think this is a general problem with almost all western media and not just them. I do hope that dismissing Japanese developers out of hand will lose its chic over time.
 
I really wish they could have done the podcast without at least talking about the endings of games. Sucks I cant listen to them as they have few of the games I want to complete being discussed.
 
I finished The Walking Dead yesterday and Spec Ops today. I need a palate cleanser.
lego LOTR?

Edit: see you already picked it. I'm sorta using it as a cleanser right now too.

I really wish they could have done the podcast without at least talking about the endings of games. Sucks I cant listen to them as they have few of the games I want to complete being discussed.

one of my complaints as well. Luckily i've finished most of the games that i want for the year. If you haven't finished TWD then you may as well not even play it if you listened to the podcasts. They literally spoil everything...and the story is the only reason to even play the game.
 
You say this as if we haven't collectively spent decades observing the Japanese game industry and consuming its output. That output has been in a real slump the last few years, so yeah, in many cases we're probably going to be skeptical until we see a good reason to think otherwise.
you say that as if plenty of other people who have "spent decades observing the Japanese game industry and consuming its output" don't immediately reject a game or developer because of things like "they make Naruto games". y'all gave plenty of love to far cry 3 this year; developed by ubisoft montreal, the same studio responsible for bangers like shaun white snowboarding, lost: via domus, and naruto: the broken bond.
 
I really wish they could have done the podcast without at least talking about the endings of games. Sucks I cant listen to them as they have few of the games I want to complete being discussed.

Fuck that, they've been dancing around spoilers all year, I love that this is an all-in-one spoilercast and they can just talk frankly about the game.
 
you say that as if plenty of other people who have "spent decades observing the Japanese game industry and consuming its output" don't immediately reject a game or developer because of things like "they make Naruto games". y'all gave plenty of love to far cry 3 this year; developed by ubisoft montreal, the same studio responsible for bangers like shaun white snowboarding, lost: via domus, and naruto: the broken bond.

Ubisoft are a weird one to call out seeing as the games that have been marketed towards Giant Bomb's target audience have all been critically acclaimed.
 
I really wish they could have done the podcast without at least talking about the endings of games. Sucks I cant listen to them as they have few of the games I want to complete being discussed.

I know it's bad to have to skip parts because of spoilers. But they NEED to talk freely about the games otherwise we get wishi washi reasoning with dancing around spoilers.
 
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