Just caught up on the Euro Truck Quick Look. Didn't expect it to be so hilarious throughout! Definitely one of the best QLs ever. I would like to see more of that game all modded out with them doing the craziest stuff they can think of. No more detours into the depths of the internet, though!
Also I hope Brad keeps going at Spelunky. It's pretty entertaining to watch good plans fall apart as they tend to do in that game, and on the off chance that Brad actually beats the game, it would be a more epic victory than Mile High Club. You'd actually be able to see him learn more and get better at the game as it progressed, which would be neat to see. It helps that Spelunky is an all-around fantastic game.
Jeff talking mess about Red Dead.
Yeah, I think you've gotta play a game as big as RDR is for more than an hour to be able to speak with any kind of authority on the game, even if you are the most experienced game reviewer out there. It's fine to have an opinion, but it's a bad idea for anyone trying to be persuasive about anything to give out firm, declarative statements about something when you have had very little experience with that thing. Exponentially moreso when said person reviews these things for a living and has thousands of people being influenced by what he says relating to these things. Responsibility has to come into play at some point.
He did this with Dark Souls too. Played a half-hour, got lost after the tutorial level, and definitively referred to it from then on as a bad game. There is a big difference between the approach Ryan took with that game and Jeff took. Ryan said (paraphrasing), "I see the appeal, but it just isn't for me." Jeff repeatedly called it a bad game up through GOTY deliberations.
Doing this just dilutes a critic's authority when it comes time to review something for real. If Roger Ebert walked out of The Godfather in the first ten minutes because he was bored and then went around calling it a bad movie, then his word as a critic would be worth less value to people looking for honest, well-informed, well-crafted opinions. At least, it would if Roger Ebert wanted to continue being viewed as a well-regarded critic in his field, that is.
To sum this mini-rant up (TL;DR): If you can't even bother figuring out how to ride a horse in a game in which that is a central mechanic, you probably shouldn't be talking definitively about said game.