Rumored Chinese Forum Xbox720 specs: 8CoreCPU,8GB,HD8800GPU,W8,640GBHDD

RE: page 33 and who's trust and who's not

I only trust Aegies. He's a confirmed journalist working for a big tech/gaming website. All these other guys are randoms.
 
We know very little about PS4, but industry rumors tell us that both X720 and PS4 will have similar performance. The only concrete proof is interview with Sony's technology chief [early 2012] which mentioned focus on APU and stackable chips.

Sony CTO http://mandetech.com/2012/01/10/sony-masaaki-tsuruta-interview/

SemiAccurate take http://semiaccurate.com/2012/03/02/...l-be-an-x86-cpu-with-an-amd-gpu/#.UO7dxOTWIw4

Sony VP Technology platform http://www.semicontaiwan.org/en/sites/semicontaiwan.org/files/SiP 3D IC_Teiji_Yutaka_SONY.pdf

And this in a Yole PDF on Sony plans http://www.i-micronews.com/upload/Rapports/3D_Silicon_&Glass_Interposers_sample_2012.pdf

On AMD site => AMKOR which packages for AMD/GF will be packaging Interposer/logic (GPU + CPU)/memory Nov 2013 http://sites.amd.com/la/Documents/TFE2011_001AMC.pdf

On AMKOR site for the industry in general, same technology but middle of 2014 for everyone else => http://www.amkor.com/download.cfm?d...DC8BFAE253&typename=dmFile&fieldname=filename

You will notice a similarity between the last half of the Sony VP Technology platform slides above and the Microsoft leaked 720 powerpoint. Also in the powerpoint is Microsoft speculation on how, not if, Sony was going to support XTV. http://forum.beyond3d.com/showthread.php?t=62038

You can read the above and draw your own conclusions or read a journalist's speculation who has read the above.
 
yes GT has very accurate models and great detail, the ONLY forza models with great detail are autovista, which is only a few cars. forza photomode models are ok poly wise but are nothing on GT5s premiums. also forza has trouble with the fact a lot of their cars which have been in the game since the first game still use the same FM1 models with much higher poly, and those models are inaccurate, see f40 for an obvious example

Bull. *All* cars in fm4 (how many now ? should be like 700 with dlc) have a 350k/500k polys lod used for photo mode and time attack / rivals mode which is perfectly comparable to gt5 premium models used in photo travel mode (around 500k polys).
Not all models are as accurate and it's true that some of them were imported from fm1 and just smoothed out, thus retaining some -blatant, at times- inaccuracies, but all cars introduced since fm3 (vast majority at this point) are modeled in absurd detail.
Forza still has issues with shaders and lighting, but models themselves are amazing. Look for a few renders done using fm car models ripped from the dvd

Also, while pcars individual models are incredible, in motion/replays the game doesnt come remotely close to touching gt5's photorealism
 
RE: page 33 and who's trust and who's not

I only trust Aegies. He's a confirmed journalist working for a big tech/gaming website. All these other guys are randoms.

I don't believe a games journalist has any more insider info than someone who is good at scouring the net for infos.
 
Let me give it to you in layman's terms. Watch Dogs will be "entry level" next gen graphics.

Think Project Gotham Racing 3 or Fight Night Round 3 when they were released.


Are you saying Next Gen games in the beginning will look like Watch Dogs? Do you realize that game was shown at 1080p... do you feel the next gen systems will run that kind of fidelity at 1080p???
 
RE: page 33 and who's trust and who's not

I only trust Aegies. He's a confirmed journalist working for a big tech/gaming website. All these other guys are randoms.

Let's not be silly guys, there are developers posting in this thread and they are confirming facts, not just guessing and predicting. People working with dev kits are already giving us much more than we expected.

I suggest everybody to read more GAF tech threads to know who is who. You will know who to believe and what is a fact/rumor/guess.

After this thread, i pretty much know what to expect in this upcoming generation.
 
I don't believe a games journalist has any more insider info than someone who is good at scouring the net for infos.
Really? I'd think a dude working for a big site like Verge would know something more than people scouring Internet forum posts. He has connections to the industry. Don't be silly.

Edit- wait, that was sarcasm wasn't it, derp. :[

Let's not be silly guys, there are developers posting in this thread and they are confirming facts, not just guessing and predicting. People working with dev kits are already giving us much more than we expected.

I suggest everybody to read more GAF tech threads to know who is who. You will know who to believe and what is a fact/rumor/guess.

After this thread, i pretty much know what to expect in this upcoming generation.

Lherre is trustworthy but he doesn't give out any info so it's irrelevant. Aegies is the only one.
 
RE: page 33 and who's trust and who's not

I only trust Aegies. He's a confirmed journalist working for a big tech/gaming website. All these other guys are randoms.

Why you no trust mE?

All I can Tel u is dat xbox 720 has big grafix card and big chip. Sorry, carnt say mor dan dat one.
 
You think it was running at 720P? Also SW1313 def looked like 1080p to me not 720p...


I don't trust ubisoft at all...they are famous for releasing bull shit videos but even at such an early state of development, the game was running a bit too smoothly IMO. And the intro bits showing, hundreds of cars and pedestrians was completely bull shit IMO

edit: think about this; ass creed 3 runs like ass on top of the line PC's, that game was delayed and had a long development period. While that watch dogs video was 100% glitch free and was running at a smooth frame rate....lol @ you if you believe ubisoft.
 
I don't trust ubisoft at all...they are famous for releasing bull shit videos but even at such an early state of development, the game was running a bit too smoothly IMO. And the intro bits showing, hundreds of cars and pedestrians was completely bull shit IMO

edit: think about this; ass creed 3 runs like ass on top of the line PC's, that game was delayed and had a long development period. While that watch dogs video was 100% glitch free and was running at a smooth frame rate....lol @ you if you believe ubisoft.

That depends. Ubisoft also surprised everyone with the original SC: Chaos Theory on Xbox.
 
Any thoughts on backwards compatibility? If only one of the two between MS and Sony offer full BC, that will weigh heavily on my decision.
 
Yes.

Welcome to the next console cycle.

Without actual footage, it's hard to gauge what's what. That said, it amazes what people have come to see and then later accept as the norm for this generation. Going back just to the last generation and we could a large gulf in the way games used to look and animate. I am playing through KoTOR right now on 360 and I can tell you the jargon of "gam-ey" fits well. The animations are so basic, locking and popping from state to state that it makes you wonder about how far we've come on a hardware that is now over 7 years old with things like context sensitive, physics driven and mo-capped animations. It saddens me to see so many just accept things while forgetting to be appreciative. Then again, perhaps if they were to play older games, they'd face the stark contrast as well. So now, after 7 years, when we have already jumped to HD and animation (for human characters) seems top notch, environmental detail following in the same vein, what is it that can improved upon. And the simple answer is this: Lighting and the little things that still detracts from immersion (eg: object pop-in, jarring LoD system, cloth animation).

People should be more appreciative of what has been made possible on a closed system over the years and then imagine what's possible with the rumoured tech leap up ahead, not only in the beginning but also throughout its life time. That'll put into perspective the power figures.
 
I don't trust ubisoft at all...they are famous for releasing bull shit videos but even at such an early state of development, the game was running a bit too smoothly IMO. And the intro bits showing, hundreds of cars and pedestrians was completely bull shit IMO

edit: think about this; ass creed 3 runs like ass on top of the line PC's, that game was delayed and had a long development period. While that watch dogs video was 100% glitch free and was running at a smooth frame rate....lol @ you if you believe ubisoft.
console games ported to PC are have nothing to do with it. There are games far greater than asscreed3 on PC that run perfectly fine at 1080p. The PC is an afterthought for ubisoft. If they made that game for PC only, it would run smooth as melted butter.

Next Gen will be powerful. SW1313 and watch dogs are showing real footage of next Gen games. How is this hard to believe? Modern hardware is that damn powerful people... Its been 8 years
 
console games ported to PC are have nothing to do with it. There are games far greater than asscreed3 on PC that run perfectly fine at 1080p. The PC is an afterthought for ubisoft. If they made that game for PC only, it would run smooth as melted butter.

Next Gen will be powerful. SW1313 and watch dogs are showing real footage of next Gen games. How is this hard to believe? Modern hardware is that damn powerful people... Its been 8 years

Agree with everything said here.
 
Without actual footage, it's hard to gauge what's what. That said, it amazes what people have come to see and then later accept as the norm for this generation. Going back just to the last generation and we could a large gulf in the way games used to look and animate. I am playing through KoTOR right now on 360 and I can tell you the jargon of "gam-ey" fits well. The animations are so basic, locking and popping from state to state that it makes you wonder about how far we've come on a hardware that is now over 7 years old with things like context sensitive, physics driven and mo-capped animations. It saddens me to see so many just accept things while forgetting to be appreciative. Then again, perhaps if they were to play older games, they'd face the stark contrast as well. So now, after 7 years, when we have already jumped to HD and animation (for human characters) seems top notch, environmental detail following in the same vein, what is it that can improved upon. And the simple answer is this: Lighting and the little things that still detracts from immersion (eg: object pop-in, jarring LoD system, cloth animation).

People should be more appreciative of what has been made possible on a closed system over the years and then imagine what's possible with the rumoured tech leap up ahead, not only in the beginning but also throughout its life time. That'll put into perspective the power figures.
So true. Especially about what people have come to expect from the consoles currently. There really has been a massive bump using the same exact technology all these years.

That depends. Ubisoft also surprised everyone with the original SC: Chaos Theory on Xbox.
Surprised the hell out of me. I never thought that could be done.
 
Everyone for some reason thinks Microsoft will have backwards compatibility. If this is not the case then GAF will implode.

They pretty much need it to make buyers still want to buy digitally. If your 360 library won't work on your Infinity everyone will be very mad and think twice about building another library. And the 720 leak said something about keeping the 360 CPU as a secondary CPU in the 720.
 
Are you saying Next Gen games in the beginning will look like Watch Dogs? Do you realize that game was shown at 1080p... do you feel the next gen systems will run that kind of fidelity at 1080p???



I don't get why so many people here think 1920x1080 is some unattainable beast. It's about double the pixels of 720p, which the 6 year old consoles do. Double. In six years. It's not that hard to do even with cheap cards of today, and Sony and Microsoft don't pay the price we do for cards, the chip integrated onto the mobo is much cheaper (I think RSX was like 45 dollars or so? And that was fairly high end when the ps3 launched, discreet card would cost way more).

Yes, some of the more intensive games later in their life may have to dip to 720p, but I think the majority will be fine on 1080p, especially targetting 30fps like most console games.
 
Welcome to your dreams??

Every gen. They never learn.

Reserve your post for E3.

I don't get why so many people here think 1920x1080 is some unattainable beast. It's about double the pixels of 720p, which the 6 year old consoles do. Double. In six years. It's not that hard to do even with cheap cards of today, and Sony and Microsoft don't pay the price we do for cards, the chip integrated onto the mobo is much cheaper (I think RSX was like 45 dollars or so? And that was fairly high end when the ps3 launched, discreet card would cost way more).

Yes, some of the more intensive games later in their life may have to dip to 720p, but I think the majority will be fine on 1080p, especially targetting 30fps like most console games.

It's also amazing when many people were forgetting that the Xbox 1 was pulling off native 720p games, even if it was rare.

This gen we had a crapload of 720p games.
 
They pretty much need it to make buyers still want to buy digitally. If your 360 library won't work on your Infinity everyone will be very mad and think twice about building another library. And the 720 leak said something about keeping the 360 CPU as a secondary CPU in the 720.

This and they'd also be losing out on a lot of potential digital sales for those who want to pick up current stuff on the new box.
 
They pretty much need it to make buyers still want to buy digitally. If your 360 library won't work on your Infinity everyone will be very mad and think twice about building another library. And the 720 leak said something about keeping the 360 CPU as a secondary CPU in the 720.

Ah okay like how the PS3 had the PS2 emotion engine.
 
RE: page 33 and who's trust and who's not

I only trust Aegies. He's a confirmed journalist working for a big tech/gaming website. All these other guys are randoms.

There are other people in this thread who I believe to be as informed or better informed than I am.
 
Is it still semi-confirmed that next Xbox will use CPU/GPU SoC? That's one thing that worries me, it's practically not possible to have something on the level of upgraded X51 mini PC performance with a single chip. It's a shame if they do that as it's solely a money saving move with no other benefits.
 
Is it still semi-confirmed that next Xbox will use CPU/GPU SoC? That's one thing that worries me, it's practically not possible to have something on the level of upgraded X51 mini PC performance with a single chip. It's a shame if they do that as it's solely a money saving move with no other benefits.

if the rumours of an MS 'megachip' are true then its perfectly possible to equal or surpass an X51. Apparently they're looking at a 500 sq mm chip which is unheard of. Plenty of space for a high end GPU, CPU and edram all on one chip.

It'll cost them a fortune to make due to potential yield issues but costs will come down over time.
 
I know I'm late on this but these specs sound amazing. I'm really looking forward to seeing what is going on with Kinect 2.0.

If the system isn't anti-used games I'll be there day one.
 
I know I'm late on this but these specs sound amazing. I'm really looking forward to seeing what is going on with Kinect 2.0.

If the system isn't anti-used games I'll be there day one.

Any anti used games system is most likely dead in the water.
 
if the rumours of an MS 'megachip' are true then its perfectly possible to equal or surpass an X51. Apparently they're looking at a 500 sq mm chip which is unheard of. Plenty of space for a high end GPU, CPU and edram all on one chip.

It'll cost them a fortune to make due to potential yield issues but costs will come down over time.
I don't know, that just seems unlikely. I see no possible benefit to having such a chip. Only many possible problems.
Consider that right now you can have 670 plugged into X51, which alone heats up a lot but provides very good performance. If you would have something like that (or let's hope, more powerful because it's nearly a year away...) one a single chip with a powerful CPU, cooling would become impossible.
 
Every gen. They never learn.

Reserve your post for E3.



It's also amazing when many people were forgetting that the Xbox 1 was pulling off native 720p games, even if it was rare.

This gen we had a crapload of 720p games.


Every thread I read your statements in, including the Crysis 3 ones, you think your going to get that kind of fidelity at 1080p on next gen systems... whereas 2 SLI'd 680's will probably struggle at 60 fps at 1080p for that game.


I can't wait to see you weep tears at E3... because although next gen will be a huge step up, its not going to be Crysis 3 ultra at 1080p at launch, or even after launch ... that my friend will only happen in your dreams.
 
Every thread I read your statements in, including the Crysis 3 ones, you think your going to get that kind of fidelity at 1080p on next gen systems... whereas 2 SLI'd 680's will probably struggle at 60 fps at 1080p for that game.


I can't wait to see you weep tears at E3... because although next gen will be a huge step up, its not going to be Crysis 3 ultra at 1080p at launch, or even after launch ... that my friend will only happen in your dreams.

Who said anything about 1080p @ 60fps for Watch Dogs?

1080p @ 30fps, and if applicable for smoother framerates slightly lower.

If history is anything to go by... You will be pleasantly surprised.

You really need to stop underselling next gen console power. Just because this gen has been going on too long and your powerful PC rigs can max out current gen console games means jack compared to what is being planned.
 
Every thread I read your statements in, including the Crysis 3 ones, you think your going to get that kind of fidelity at 1080p on next gen systems... whereas 2 SLI'd 680's will probably struggle at 60 fps at 1080p for that game.


I can't wait to see you weep tears at E3... because although next gen will be a huge step up, its not going to be Crysis 3 ultra at 1080p at launch, or even after launch ... that my friend will only happen in your dreams.

This attacks are getting quite petty. We'll see what's what when the time comes. It's been already proposed that 1080p on consoles may be variable going to 1280x1080 to 1920x1080p. It's a solution that worked wonders for Wipeout HD because in motion no one makes an effort to count pixels. Also, as Carmack stated, there'll be 30fps games next gen as well.
 
This attacks are getting quite petty. We'll see what's what when the time comes. It's been already proposed that 1080p on consoles may be variable going to 1280x1080 to 1920x1080p. It's a solution that worked wonders for Wipeout HD because in motion no one makes an effort to count pixels. Also, as Carmack stated, there'll be 30fps games next gen as well.
I wouldn't mind dynamic resolutions at those numbers to be honest. In particular games it would be VERY hard to tell.
 
Every gen they are proven wrong.
Go forth into your dreams.
I am reserving my spot in the matrix.

This.

It's been 8 years of the same hardware people, this includes PC games in a way, after all, PC = Console ports, limited by the console hardware. This also includes development of new visual technologies being held back by the old consoles as well.

How many of you guys have actually been through a console generation advancement? Sure you get some lower tier devs that don't utilize the new technologies because of costs, man power etc. But you can bet, we'll get Star Wars 1313 visuals within the first year of the next gen consoles, no doubt.
 
This.

It's been 8 years of the same hardware people, this includes PC games in a way, after all, PC = Console ports, limited by the console hardware. This also includes development of new visual technologies being held back by the old consoles as well.

How many of you guys have actually been through a console generation advancement? Sure you get some lower tier devs that don't utilize the new technologies because of costs, man power etc. But you can bet, we'll get Star Wars 1313 visuals within the first year of the next gen consoles, no doubt.

So true, it's like some people are too young to have been through this a few times. 8 years...Jesus.....can't believe time went by so fast. I remember getting my Nintendo for Christmas!
KuGsj.gif


I will be more than happy with 1313 visuals, I can't even imagine how graphics will look by the end of next-gen.
 
if the rumours of an MS 'megachip' are true then its perfectly possible to equal or surpass an X51. Apparently they're looking at a 500 sq mm chip which is unheard of. Plenty of space for a high end GPU, CPU and edram all on one chip.

It'll cost them a fortune to make due to potential yield issues but costs will come down over time.

Not unheard of, Nvidias Fermi was 529 mm2. Certainly very large though, and Nvidia had a lot of yield issues that generation due to the size.

How many of you guys have actually been through a console generation advancement? Sure you get some lower tier devs that don't utilize the new technologies because of costs, man power etc. But you can bet, we'll get Star Wars 1313 visuals within the first year of the next gen consoles, no doubt.


I agree, I'm left scratching my head over all this talk because towards the end of the xbox/gamecube/ps2 generation, a lot of the talk was the same, that things won't advance too much. Yet even the launch games of the current gen consoles proved that wrong doing things the previous generation could not, and over time we went from moderately better to the difference between Halo 1 and Halo 4, or Killzone 1 and Killzone 3, etc. Hardware advances VERY quickly. Software takes a bit to catch up.

At the very least, if they don't improve engines massively for the next gen consoles right off the bat, they can at least make the rendering resolution 1080p and crank the AA/AF and hit the same or higher framerates.
 
So true, it's like some people are too young to have been through this a few times. 8 years...Jesus.....can't believe time went by so fast. I remember getting my Nintendo for Christmas!
KuGsj.gif


I will be more than happy with 1313 visuals, I can't even imagine how graphics will look by the end of next-gen.

I remember getting blown away by the Dark Sector demo in the day.

http://www.youtube.com/watch?v=4lY-MQ5l2OM

Now look what we have. The end of this upcoming gen is going to be madness.
 
I dont think is ageist but there really is a difference in perspective here between 16 an 30ish year olds.

Yeah, could be part of it. People aren't realizing that even PC games are held back by console ports, so a generational jump will allow everything to move forward.

And people saying developers will balk at the expenses of going to 1080p with better textures/engines, you do realize that game company profits have never been higher in history than they are now, right? Gaming was one of the few recession proof industries. Yes, it will be hard for indie developers to stand out, but it already is, and they never sold on graphics anyways, they sold on innovation. So that won't change.
 
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