Well then, here's some more eye candy for you.
http://www.youtube.com/watch?v=wJen-3498jA&hd=1
http://www.zbrushcentral.com/showthread.php?168180-UDK-Realtime-Davyjones-and-other-characters
Well gears 3 highres meshes look awesome too for example. I am not expecting a huge leap in terms of polycount because dx11 helps with smoothing out rough edges, and there still need to be other stuff rendered etc.