FlyingTeacup
Member
Orbis: post kami training yamcha
Durango: post kamen sennin training yamcha
WiiU: yamcha or mr satan
fixes
current top end pc = ssj-goku
Orbis: post kami training yamcha
Durango: post kamen sennin training yamcha
WiiU: yamcha or mr satan
Most of the people here that are talking about devs preferring Durago have an MS-related history, if I'm not mistake. Also add to that the fact that with Vita Sony pretty much consulted only with WWS and devs only learned of the specs with the dev-kits. I think that's what happening with Orbis as well, seeing that we are only getting proper info on it now for the first time with the dev kits being sent out. MS probably went to the likes of Epic and Crytek to consult.One thing that confuses me is that the insiders are saying the devs are really happy with tools and how all the chips and eSRAM and special sauces work together ect.....
Yet I was told a few days ago that no dev has any of the final hardware in the kits. So I can only conclude that the "confidence" in the Durango is entirely/mostly paper based?
I think it actually means that it's not built in the system, and is separate. Probably bundled instead of being something that comes with every sku.
Which would eliminate some of the "cheap cuz of kinect built in" theories.
It would be funny if this square from the CPU to the GPU would be in one die. Then all bets are off, and nobody can predict what this thing can accomplish graphically.
Yesssssssure, why not?
Lol? How? You don't add bandwidths together like that. At least I don't think so.
Keep dreaming
A person in the know I spoke with said the diagram is missing a cross-buffer between the North Bridge, Data Move Engine, and DDR3. This cross-buffer adds an extra vertex layer to the GPU, essentially doubling the throughput of the ESRAM. This innovative feature is a virtualization, so to speak, of trans-core communication.
What ?
Hey I pulled that out of my ass, it was just a lucky guess guys, I'm no insider, stay away from me ! !
I kind of expect MS to upgrade GPU month before launch, just like they did with X360.
It's not going to have 8gb of ram. In the developer's box, probably. Consumer version will have 4gb instead.
One thing that confuses me is that the insiders are saying the devs are really happy with tools and how all the chips and eSRAM and special sauces work together ect.....
Yet I was told a few days ago that no dev has any of the final hardware in the kits. So I can only conclude that the "confidence" in the Durango is entirely/mostly paper based?
This thread is such a clusterfuck. It's obvious that some of the so-called insiders have a horse in the race and have been communicating that by propping up their future console of choice. Not only that, but I believe Microsoft has been way more forthcoming with what is going to be in their console and have been in direct contact with developers more than Sony has. All of this "Wizard Jizz" talk (god, I hate that the phrase has gained traction) is just a way for people to cover their bases if something is added to either of these consoles at the last second. "See, I told you there was a secret sauce component all along!"
This thread is such a clusterfuck. It's obvious that some of the so-called insiders have a horse in the race and have been communicating that by propping up their future console of choice. Not only that, but I believe Microsoft has been way more forthcoming with what is going to be in their console and have been in direct contact with developers more than Sony has. All of this "secret sauce" talk (god, I hate that the phrase has gained traction) is just a way for people to cover their bases if something is added to either of these consoles at the last second. "See, I told you there was a secret sauce component all along!"
This thread is such a clusterfuck. It's obvious that some of the so-called insiders have a horse in the race and have been communicating that by propping up their future console of choice. Not only that, but I believe Microsoft has been way more forthcoming with what is going to be in their console and have been in direct contact with developers more than Sony has. All of this "secret sauce" talk (god, I hate that the phrase has gained traction) is just a way for people to cover their bases if something is added to either of these consoles at the last second. "See, I told you there was a secret sauce component all along!"
through pm i can confirm only 3 people are within the industry or have a friend that is leaking massive info to them.
The only overhead would be for 12 versus 8 gigs of ram. But they obviously know they are not playing with that much ram for games. So no, definitely not paper based if that is the main change, which it looks to be at this point.
No. Not at all. Regardless of how much insider information you have, that's simply not the case.
Why isn't he leaking any wizz jizz? Skeet skeet skeet that sauce bro.through pm i can confirm only 3 people are within the industry or have a friend that is leaking massive info to them.
At 3fps maybe?Can it do Red Faction Guerrilla style physics destruction in games with more detail than Crysis?
This thread is such a clusterfuck. It's obvious that some of the so-called insiders have a horse in the race and have been communicating that by propping up their future console of choice. Not only that, but I believe Microsoft has been way more forthcoming with what is going to be in their console and have been in direct contact with developers more than Sony has. All of this "secret sauce" talk (god, I hate that the phrase has gained traction) is just a way for people to cover their bases if something is added to either of these consoles at the last second. "See, I told you there was a secret sauce component all along!"
It makes sense.
The GPU can access esram and ddr3 simultaneously so it can effectively access 170gb/s.
It makes sense.
The GPU can access esram and ddr3 simultaneously so it can effectively access 170gb/s.
At 3fps maybe?
No. Not at all. Regardless of how much insider information you have, that's simply not the case.
I know you have a theory, I've read it. I also think it's possible, but why say it as if you know anything?
You don't know man.
I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
I won't be surprise there might be very few Durango kit out there. I'm sure many devs don't have it yet.One thing that confuses me is that the insiders are saying the devs are really happy with tools and how all the chips and eSRAM and special sauces work together ect.....
Yet I was told a few days ago that no dev has any of the final hardware in the kits. So I can only conclude that the "confidence" in the Durango is entirely/mostly paper based?
Agreed which is why it's been fun to read. Hate this secret sauce talk as well, though I fear it may stay that way if MS doesn't fully disclose hardware details.
How much is MS paying for the job? I hope it´s worth.
I won't be surprise there might be very few Durango kit out there. I'm sure many devs don't have it yet.
Agreed which is why it's been fun to read. Hate this secret sauce talk as well, though I fear it may stay that way if MS doesn't fully disclose hardware details.
Swizzle my nizzle for shizzle.
its true. good guess there. you should play the lottery
From ROPs point of view, writing to relatively small areas of memory at a time, maybe.
From an input point of view? It's way more complicated.
On the face of it you'll be wrestling for less bandwidth than you'd get 'easy' from a simpler setup.
How much is MS paying for the job? I hope it´s worth.
The CELL had secret sauce didn't it?
Just look at what that achieved! The games look at least 800x better than the 360 and discovered the God particle long before the LHC.
Well it is Durango thread. I have no idea both either but I think most of their kits are in 1st party studio. Maybe one or none at all on some of high-grade studios from big 3rd party publishers. In summer, thing will be different because i'm sure you can order for more and get new revision kit.The opposit would be the case.
You wouldn't necessarily need to be wrestling if the ROPs themselves are more than just simply ROPs
Bcause there will be sw BCI notice that there is no mention of hardware BC in the leaked Xbox specs.
Is that looking like it's the case?
I think even if they did fully disclose the hardware we still wouldn't really know the real world performance. We gotta see the games.
Developers will speak openly about it once the console is released and we will also learn why it's likely a technique that wont be possible in a PC.
No, it doesn't make sense. It's not like having 8GB of memory with a bandwidth of 170 GB/s. It's like having 8 GB of memory with 70 GB/s and 32 MB with 100 GB/s. Which is very different.It makes sense.
The GPU can access esram and ddr3 simultaneously so it can effectively access 170gb/s.
Unless they can magically put data where it needs to be to accomodate my application's read and write needs, and never runs into problems because of the eSRAM's limited size in doing that, then no, you'll still be wrestling relative to a simpler setup.
They'll speak about aspects that aren't covered in NDAs. There's a reason why developers are rather open to talk about the Cell in the PS3 or the Xenos in the 360 but not the other chips in such detail.
As for what isn't possible on the PC, I think that's all PR hyperbole. There's nothing these consoles will be able to do that current PCs can't. The only difference here is publishers will devote the proper budgets to these next gen games so they do end up looking better than any PC game before.
Indeed... everything that gets pulled from the DDR3 will be limited by DDR3 speed, it is very simple "weakest link" terminology that everyone should be able to understand. I am sure having ESRAM being connected directly to GPU might remove some limitations that might be there when they have to use North Bridge, but when pulling from 8 GB of RAM, it will be limited to DDR3 speed and not somehow magically tripled.
How important is the bandwidth - 170 vs 110 vs 64 (or whatever is that exactly) I have no idea because I am not game developer, but what I can be sure of is that it wont be able to access memory at faster speed than memory speed, in this case DDR3.