Q
qizah
Unconfirmed Member
I did a search and didn't find anything, but if there is already a thread about this please lock.
--
It seems like GameSpot is another site that's had something negative to say about Nintendo's announcements of future Wii U software. The article, written by Tom McShea, is here.
I'll post a few quotes below.
--
There's a couple of points made by McShea (that also extends to a lot of people) that I've never understood. I know people want new IPs from Nintendo, but I think people also undermine the fact that Nintendo is very good with creating titles on existing IPs that incorporate fresh while keeping with what makes that franchise so beloved. Nintendo's not perfect, but they've done this fairly well in my opinion throughout the years. Furthermore, while I too would like to see at least 1 or 2 big IPs from Nintendo, Nintendo has been making new IPs in places like the eShop. Just look at stuff like Pushmo and Crashmo, which are some of the best pieces of software you can buy on the 3DS, retail or eShop.
McShea also doesn't really talk about one of the bigger announcements from this Nintendo Direct. Nintendo's desire to collaborate with others developers to ensure there's more software on their platform was a big deal for me personally. Working with third parties on collaborations such as Namco Bandai for Smash Bros 4 and Atlus for SMT x Fire Emblem is definitely a right step. Not only that, but going after other developers who have an expertise in that genre to help create some awesome software is a great strategy. Here's hoping that Nintendo can also build these same relationships with Western studios as well.
McShea also questions how much Nintendo will be able to evolve franchises going forward. As new trends in the industry happen, Nintendo will find ways to do exciting things. Hell, the fact that Miiverse can work with every piece of software is a big deal. It's already been an awesome experience with games like NSMBU and ZombiU, it'll only extend further to a new Mario Kart and a new 3D Mario. The implementation of the GamePad for Mario Kart and a new 3D Mario has potential. Going even beyond that, I'm just excited to see these games in HD. There's always room for improvement, in any IP. 25+ years old or 5 years old.
--
Those are my thoughts! Agree with the article? Disagree? Is Nintendo really lost in their old ways?
Edit: Woops, forgot to put the "Its" in the title D:
--
It seems like GameSpot is another site that's had something negative to say about Nintendo's announcements of future Wii U software. The article, written by Tom McShea, is here.
I'll post a few quotes below.
GameSpot said:A television psychic could have proven his telepathic might by forecasting Nintendo's latest announcements. Coming soon to a Wii U near you are the latest iterations of franchises that anyone who has a mild interest in the industry saw coming a mile away. Nintendo's hallowed Tokyo studio tries its hand at another Mario platformer, Eiji Aonuma vows to "rethink the conventions of Zelda" in his latest attempt to top Ocarina of Time, Yoshi enters a world that looks strikingly like Kirby's Epic Yarn, and Mario Kart and Super Smash Bros. add more fuel to the flames of friendly competition. Anyone playing Nintendo Bingo at home would have won with a clean sweep, though a couple of surprises caused a mild stir. Intelligent Systems is working on a mash-up of its own Fire Emblem series with Atlas' revered Shin Megami Tensei, and Monolith Soft looks to be taking on Monster Hunter in another expansive role-playing game.
[...]
Nintendo has a knack for catering to its excitable fan base. It has earned that trust through years of churning out top-notch games, so it's no surprise that people are willing to forgive Nintendo for every misstep the company takes. But Nintendo is so infatuated with its history that it seems reluctant to pull away from it, even slightly. They are being smothered by their own legacy, forced to endlessly resurrect elderly franchises to appease the unquenchable desire for the same-old experiences. A ripple tore through the industry when Nintendo announced a slew of new franchise installments. But how much longer can Nintendo rely solely on the same tried-and-true characters to push its products? At some point, Nintendo has to step boldly into the future, without the rope of frayed memories holding it back.
[...]
Nintendo has earned goodwill by periodically reinventing its most enduring properties. Mario has been as malleable as he is portly, pushing the bounds of platforming in every 3D adventure he undertakes. Kirby and Donkey Kong are just as flexible. The pink puff can be found in a delightful world constructed of yarn or floating in a dangerous land as you use the stylus to guide him to safety, while his simian pal might fancy the rhythmic tapping of a plastic bongo drum. It's these forays into previously unexplored realms that keep aging Nintendo franchises feeling fresh despite their years of digital work, but they are rare exceptions to the rule.
It's hard to get excited about the newest round of Nintendo announcements, because it feels as though we've been in this exact place before. What can be done with Mario Kart that we haven't seen before? Why should we trust Aonuma's claim that he's going to reinvent Zelda when he has failed to do so in every attempt thus far? Does a new Smash Bros. have much appeal beyond the requisite roster update? Chances are that every one of these games will exhibit the high quality that Nintendo is known for, but that doesn't change the feeling of sameness that suffocates this upcoming lineup
--
There's a couple of points made by McShea (that also extends to a lot of people) that I've never understood. I know people want new IPs from Nintendo, but I think people also undermine the fact that Nintendo is very good with creating titles on existing IPs that incorporate fresh while keeping with what makes that franchise so beloved. Nintendo's not perfect, but they've done this fairly well in my opinion throughout the years. Furthermore, while I too would like to see at least 1 or 2 big IPs from Nintendo, Nintendo has been making new IPs in places like the eShop. Just look at stuff like Pushmo and Crashmo, which are some of the best pieces of software you can buy on the 3DS, retail or eShop.
McShea also doesn't really talk about one of the bigger announcements from this Nintendo Direct. Nintendo's desire to collaborate with others developers to ensure there's more software on their platform was a big deal for me personally. Working with third parties on collaborations such as Namco Bandai for Smash Bros 4 and Atlus for SMT x Fire Emblem is definitely a right step. Not only that, but going after other developers who have an expertise in that genre to help create some awesome software is a great strategy. Here's hoping that Nintendo can also build these same relationships with Western studios as well.
McShea also questions how much Nintendo will be able to evolve franchises going forward. As new trends in the industry happen, Nintendo will find ways to do exciting things. Hell, the fact that Miiverse can work with every piece of software is a big deal. It's already been an awesome experience with games like NSMBU and ZombiU, it'll only extend further to a new Mario Kart and a new 3D Mario. The implementation of the GamePad for Mario Kart and a new 3D Mario has potential. Going even beyond that, I'm just excited to see these games in HD. There's always room for improvement, in any IP. 25+ years old or 5 years old.
--
Those are my thoughts! Agree with the article? Disagree? Is Nintendo really lost in their old ways?
Edit: Woops, forgot to put the "Its" in the title D: