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GameSpot: Is Nintendo Trapped by Legacy?

  • Thread starter Thread starter qizah
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Just for fun:

God of War
God of War II
God of War: Betrayal
God of War: Chains of Olympus
God of War Collection
God of War III
God of War: Ghost of Sparta
God of War: Origins Collection
God of War Saga
God of War Ascen.


Here's a list!


Super Mario Kart
Mario Kart 64
Mario Kart: Super Circuit
Mario Kart Arcade GP
Mario Kart: Double Dash‼
Mario Kart DS
Mario Kart Wii
Mario Kart Arcade GP2
Mario Kart 7
Mario Kart Wii U


More fun:

Madden NFL 1995
Madden NFL 1996
Madden NFL 1997
Madden NFL 1998
Madden NFL 1999
Madden NFL 2000
Madden NFL 2001
Madden NFL 2002
Madden NFL 2003
Madden NFL 2004
Madden NFL 2005
Madden NFL 2006
Madden NFL 2007
Madden NFL 2008
Madden NFL 2009
Madden NFL 2010
Madden NFL 2011
Madden NFL 2012
Madden NFL 2013



Seriously, what is your point.
 
I can imagine the train wreck if he actually had to argue some of his points on camera. It would be this all over again.

http://www.gamespot.com/video/quoted-for-truth-episode-14-6397419/

i can also see the idea for mario kart fatigue, but smash? there's been three smash games that were miles apart in terms of mechanics and content, and they've progressively sold more and more.

and it's also not taking into account that iwata barely "announced" mario and mario kart so much as he said "you've been expecting these games, they'll be at E3"
 
e32012_pr_nin_pikmin.jpg


11.jpg
That there's one singular guy that gets to divert resources to his whims is kinda relevant, sure, but it doesn't refute the larger point that collective dev teams don't seem to have any such liberties. It's not a healthy creative environment when only avenue to escape being chained to an existing franchise appears to be "get this one guy to act like your concept is his and maybe it might have a chance."
 
There's significant reason to believe that Zelda is going to change because the sales of the recent games are declining a good deal from what the series used to reach. Mario Kart and Smash may not change that much I suppose, but every company has franchises like those. Nintendo may be too afraid sometimes of starting a new series or style of game without one of their characters and IPs put on it, but an article based on the sameness of Nintendo after a conference with Fire EmblemxSMT and X and Yoshi's Epic Yarn while the "samey" games weren't shown seems kind of bizarre. Waiting until e3 to see the games demonstrated would be a much more sane approach.

Also, Nintendo could really use some (or any) new casual games to push the WiiU so media outlets have other (and actually reasonable) reasons to doubt and bash Nintendo right now than what they are doing.
 
Well, we knew Monolith was working on something (Elder Scrolls inspired?) and Yoshi kind of leaked through Miiverse. I give you Wind Waker. Am I missing something?
We all know quantic dream is working on an unannounced game for the next playstation. So i'm guessing that no matter their announcement you won't be surprised.
 
Just for fun:

God of War
God of War II
God of War: Betrayal is a 2d phone game.
God of War: Chains of Olympus(psp)
God of War III
God of War: Ghost of Sparta(psp)
God of War Ascen.

You can find better franchises to pull this shit on.You guys are really pushing it.I mean if you want to bring in handheld franchises also you already lost.
 
Here's a list!


Super Mario Kart
Mario Kart 64
Mario Kart: Super Circuit
Mario Kart Arcade GP
Mario Kart: Double Dash‼
Mario Kart DS
Mario Kart Wii
Mario Kart Arcade GP2
Mario Kart 7
Mario Kart Wii U


Seriously, what is your point.

1 game per Plattform / 19 years.

vs.

lots of games per plattform / 7 years.

What do you think what his point is?
 
Dude's right. It's just not possible for me (and many others) to get excited for the next Kart, Mario, Smash Bros., Donkey Kong and what have you. Grew out of those games after the N64.
 
Just for fun:

Gran Turismo
Gran Turismo 2 (1999, PSOne)
Gran Turismo 2 Platinum (2000, PSOne)
Gran Turismo 3: A-Spec (2001, PS2, )
Gran Turismo 3: A-Spec Platinum (2001, PS2)
Gran Turismo Concept 2001 Tokyo (2001, PS2)
Gran Turismo Concept 2002 Tokyo-Geneva (2002, PS2)
Gran Turismo Concept 2002 Tokyo-Geneva Platinum (2003, PS2)
Gran Turismo Concept 2002 Tokyo-Seoul (2002, PS2)
Gran Turismo 4: Prologue (2004, PS2)
Gran Turismo 4: Prius Edition (2004, PS2)
Gran Turismo 4: BMW 1 Series Virtual Drive Dealership (2004, PS2)
Gran Turismo 4 (2005, PS2)
Gran Turismo 4: Platinum (2005/2006, PS2)
Gran Turismo 4 Online Test Version (2006, Japan, USA, PS2)
Gran Turismo HD Concept
Gran Turismo 5: Prologue: Spec-I
Gran Turismo 5: Prologue: Spec-II
Gran Turismo 5: Prologue Platinum
Gran Turismo (2009, PSP)
Gran Turismo Collector's Edition (Oktober 2009, PSP)
Gran Turismo 5 (24. November 2010, PS3)
Gran Turismo 5 Collector's Edition (24. November 2010, PS3)
Gran Turismo 5 Signature-Edition (24. November 2010, PS3)
Gran Turismo 5 Platinum (14. Oktober 2011, PS3)
Gran Turismo 5 XL Edition (USA: 17. Januar 2012, PS3)
Gran Turismo 5 Academy Edition (26 September 2012, PS3)



I doubt he ever complained about it.
:lol what is this

you forgot the Greatest Hits versions
 
...This is what you take away from my post?

When we're talking about Marketing, yes that is. If I have to watch a Nintendo Event to hear about a title.. that's not pushing the a title to it's fullest extent imo. I don't have to do that to see and hear about Mario or Zelda. I don't have to watch the PS Blog to hear about God of War or Last of Us. I don't have to boot up MS Live to see Gears or Halo adverts.

You can't take new (or long since missing) IP's and only advert them to your core and call that a legitimate marketing push. If the goal is to make the Game big you need to reach out to everyone and attempt to bring new blood to the fanbase/playerbase.
 
Oh no, Nintendo is looking to release new entries in popular game series on its new hardware! This is something we should be up-in-arms about! I just don't get it. One Mario Kart game for each hardware generation is too much now?
 

We all know quantic dream is working on an unannounced game for the next playstation. So i'm guessing that no matter their announcement you won't be surprised.

I was surprised. This was about games coming out of nowhere. FExSMT is one of those. X isn't, in my opinion. I'm not trying to downplay the announcement, but FExSMT was a whole different caliber of unexpected.
 
Just for fun

Resistance: Fall of Man
Resistance: Burning Skies
Resistance: Retribution
Resistance 2
Resistance 3

I like how in a thread where people complain about tired old franchises that keep being re-used decades later you list a new IP that Sony started this gen.

If you listed the major new IPs from Sony this gen and Nintendo IPs you would have a list of at least 5 to 0.

edit: Make that 1. Forgot Xenoblade.
 
Just for fun:

Gran Turismo
Gran Turismo 2 (1999, PSOne)
Gran Turismo 2 Platinum (2000, PSOne)
Gran Turismo 3: A-Spec (2001, PS2, )
Gran Turismo 3: A-Spec Platinum (2001, PS2)
Gran Turismo Concept 2001 Tokyo (2001, PS2)
Gran Turismo Concept 2002 Tokyo-Geneva (2002, PS2)
Gran Turismo Concept 2002 Tokyo-Geneva Platinum (2003, PS2)
Gran Turismo Concept 2002 Tokyo-Seoul (2002, PS2)
Gran Turismo 4: Prologue (2004, PS2)
Gran Turismo 4: Prius Edition (2004, PS2)
Gran Turismo 4: BMW 1 Series Virtual Drive Dealership (2004, PS2)
Gran Turismo 4 (2005, PS2)
Gran Turismo 4: Platinum (2005/2006, PS2)
Gran Turismo 4 Online Test Version (2006, Japan, USA, PS2)
Gran Turismo HD Concept
Gran Turismo 5: Prologue: Spec-I
Gran Turismo 5: Prologue: Spec-II
Gran Turismo 5: Prologue Platinum
Gran Turismo (2009, PSP)
Gran Turismo Collector's Edition (Oktober 2009, PSP)
Gran Turismo 5 (24. November 2010, PS3)
Gran Turismo 5 Collector's Edition (24. November 2010, PS3)
Gran Turismo 5 Signature-Edition (24. November 2010, PS3)
Gran Turismo 5 Platinum (14. Oktober 2011, PS3)
Gran Turismo 5 XL Edition (USA: 17. Januar 2012, PS3)
Gran Turismo 5 Academy Edition (26 September 2012, PS3)



I doubt he ever complained about it.

But those are not nintendo games, they don't count.
 
That there's one singular guy that gets to divert resources to his whims is kinda relevant, sure, but it doesn't refute the larger point that collective dev teams don't seem to have any such liberties.

You talked about EAD Tokyo. They created Animal Crossing, Wii Sports, Pikmin, Nintendogs...
But keep changing the narrative.
 
It does, doesn't it? When Ascension gameplay was first shown, I remember the primary response here on GAF was "Yep, looks like God of War"

Ah ok :) But anyway i'm one of those who like COD over and over so... if it's not broken then continue with minor change.

But what i don't like, it's the more of the same for many Nintendo games, there's more new gameplay in those games that most of the sequel i've play made by other company. Sure Mario rehash some platforming but they came with so many carzy idea, and the Boss, beside beeing to easy they one of the company that get how to make Boss. Anyway i think many people just want a new skins for nintendo game's and they will see a new IP.

edit: now that i think about it, people don't want a new skin, they want their games for the IOS.
 
It's true that they've developed a lot of new IP, yes. Now let's name the new IP they actually developed, promoted, and marketed as though they had the vaguest intention of crafting it into a success that could stand alongside or supplant their more common IP, rather than a one-and-done side experiment.

That's the difference here. When a Sony team wants to do a new IP, Sony gets behind it, they market the hell out of it, they spin up the hype machine, they treat it like an event. If Naughty Dog wants to abandon Jak and do a new series, if they want to abandon Uncharted and do Last of Us, Sony says go for it, we'll put everything we can behind it.

When a proven Nintendo team wants to make a new IP, we get Drill Dozer and Pushmo. Good games, sure, but they're clearly just side-diversions that Nintendo entertains inbetween putting the devs to work on the same ol' tentpole franchises they've always done. And it doesn't feel like even that is a thing that many teams at Nintendo have liberty to do. If the Zelda team wanted to take a break from Zelda and make a new IP, could they? If EAD Tokyo said they didn't want to do Mario and instead wanted a similar budget to do some new IP they had in mind, would they not be laughed out of the room? It definitely doesn't feel that way.

You have the occasional aberration like Xenoblade, but even that proves the point. I doubt Monolithsoft would have gotten to do a Xenoblade if they were already beholden to an established franchise, and it's exhibit A for Nintendo's failings at really getting behind new IP. It had a proven fan buzz and yet the fans had to pull Nintendo's teeth to even take notice of it for a western release.

I'm not 100% on this, so I'm going to ask, but how well has Sony done on new IPs this generation (commercially) beyond the Uncharted series? Perhaps the market situation with regards to new IP's is the reason why Nintendo sticks to download services for newer IP's rather than focusing on big budget titles.

I have a feeling it'll be harder for them to recoup costs on newer software this generation as well since they're leaping into HD development.
 
When we're talking about Marketing, yes that is. If I have to watch a Nintendo Event to hear about a title.. that's not pushing the a title to it's fullest extent imo. I don't have to do that to see and hear about Mario or Zelda. I don't have to watch the PS Blog to hear about God of War or Last of Us. I don't have to boot up MS Live to see Gears or Halo adverts.

You can't take new (or long since missing) IP's and only advert them to your core and call that a legitimate marketing push. If the goal is to make the Game big you need to reach out to everyone and attempt to bring new blood to the fanbase/playerbase.

Reggie presented Kid Icarus at different media outlets. But whatevs.
 
When we're talking about Marketing, yes that is. If I have to watch a Nintendo Event to hear about a title.. that's not pushing the a title to it's fullest extent imo. I don't have to do that to see and hear about Mario or Zelda. I don't have to watch the PS Blog to hear about God of War or Last of Us. I don't have to boot up MS Live to see Gears or Halo adverts.

Did you completely ignore the part where I mentioned that they had TV ads as well as ads all over gaming sites? KI: U's push didn't solely stem from Nintendo Direct. And the game's sales speak for that push as it's considered to have done well for a "new" IP. So, I'm sorry, you have no grounds to raise proper arguments as far as Kid Icarus is concerned. And it wasn't mostly word-of-mouth that is responsible for that success like you seem to believe.
 
Nintendo is trapped in their legacy but that puts them in the same shadowy room with everybody else. Now, Nintendo may be one of the oldest members of this cramped room, but what's the point in counting? Somebody find the door, young or old, please.
 
The troupe of actor comment by Miyamoto was perfect, it's not because it's the same actors that it'll be the same play or the same movie or, in this case, the same game. MK, NSMB and Mario Party are similar for the most part, but then you've got the new IPs, you've got the pushing of Zombi U and W101. The risks taken with the directions they take some of their franchises in (See MM->WW)... I think they're up there with Valve and Sony as far as developing games based on existing IPs as well as launching daring new games.
 
I was surprised. This was about games coming out of nowhere. FExSMT is one of those. X isn't, in my opinion. I'm not trying to downplay the announcement, but FExSMT was a whole different caliber of unexpected.

It's great to know that you can see the future. How much of X did you expect and what else will we see of the game.
 
Expected this gif to be the first reply. Nintendo fans now have their very own Killzone2.gif!

With the difference that the team behind X developed one of the most acclaimed games of the last generation, and one of the best jRPGs ever, while Killzone 2's team development was coming from a pretty average FPS. Also: Killzone demo wasn't real time. X was.
 
I'm all for sequels. Metal Gear Solid, Silent Hill, Resident Evil, Dead Space, Halo, Fable, those are all some of my favorite games and any of their off spring I've loved a fair bit as well(say what you will). However I'm ALL for nintendo doing something new. Especially since all that talent is going towards the same stuff(mostly stuff I dislike lol) I would LOVE a new, more mature, and darker IP from nintendo. Because I'd finally have a nintendo game to buy and enjoy, which I haven't done in over 10 years.

But why please one when you can please millions? So I'll just wait patiently until nintendo begins crumbling and they're forced to be radical :D
 
So my new girlfriend has an eight year old. I just got back from Gamestop with a Wii for him. I love that there is still one company committed to making games that will be fun for not only him, but me as well.

So what if Nintendo puts out a new mario Kart and Zelda for each platform?

For me, the bigger concern is that they don't have enough development studios to fully support both the 3DS and Wii U now that the games will be larger projects, requiring much more development time.
 
You talked about EAD Tokyo. They created Animal Crossing, Wii Sports, Pikmin, Nintendogs...
But keep changing the narrative.
Better than changing resumes. EAD Tokyo created none of those things. They did DK Jungle Beat, and then they've been chained to Mario since.
 
I'm all for sequels. Metal Gear Solid, Silent Hill, Resident Evil, Dead Space, Halo, Fable, those are all some of my favorite games and any of their off spring I've loved a fair bit as well(say what you will). However I'm ALL for nintendo doing something new. Especially since all that talent is going towards the same stuff(mostly stuff I dislike lol) I would LOVE a new, more mature, and darker IP from nintendo. Because I'd finally have a nintendo game to buy and enjoy, which I haven't done in over 10 years.

But why please one when you can please millions? So I'll just wait patiently until nintendo begins crumbling and they're forced to be radical :D

But why you want nintendo to make those darker IP? What you like from Nintendo that'll bring so great stuff in DarkIP?

By the way i hate Nintendo to if they don't make a new Fatal Frame for the WiiU.
 
Oh no, Nintendo is looking to release new entries in popular game series on its new hardware! This is something we should be up-in-arms about! I just don't get it. One Mario Kart game for each hardware generation is too much now?

I agree there is some weird logic going on and the goal posts are often moved. One entry per generation is the bar minimum people demand of a loved franchise.
 
When we're talking about Marketing, yes that is. If I have to watch a Nintendo Event to hear about a title.. that's not pushing the a title to it's fullest extent imo. I don't have to do that to see and hear about Mario or Zelda. I don't have to watch the PS Blog to hear about God of War or Last of Us. I don't have to boot up MS Live to see Gears or Halo adverts.

You can't take new (or long since missing) IP's and only advert them to your core and call that a legitimate marketing push. If the goal is to make the Game big you need to reach out to everyone and attempt to bring new blood to the fanbase/playerbase.
Since you were talking about kid icarus uprising. It had a huge push with lots of commercials during March Madness as well as cards and anime shorts in the west as well. You've got no clue as to what you're talking about as Kid Icarus had received a big push.

Of course when we talk about new ips we also seem to conveniently leave out nintendogs, wii sports, wii fit, brain training and Nintendoland. There are plenty more but I just pointed out the well marketed ones.
 
With the difference that the team behind X developed one of the most acclaimed games of the last generation, and one of the best jRPGs ever, while Killzone 2's team development was coming from a pretty average FPS. Also: Killzone demo wasn't real time. X was.
Actually the differnce is that N fans where craving for a gif for years now.
Because you know graphics are pointless...
 
Probably being the operative word here. I like how people keep listing Sony franchises even though they've invested heavily into new IPs this gen. Not just small PSN/Wiiware stuff either. Big, expensive risks that mostly bombed financially yet they still keep doing it.

Because they had far fewer IP's than Nintendo have, & as they could no longer rely on 3rd party exclusives(as a reason to buy the PS3 over the 360) they needed to create their own.

If you listed the major new IPs from Sony this gen and Nintendo IPs you would have a list of at least 5 to 0.

The Wii____ series is bigger than any Sony IP other than GT.
 
Yes it is, that's why i found it beautiful even it's not on par with the 360 or PS4.

Anyway i think people that post this gif is to show that Nintendo can be more than Mario.

The gif proves that Nintendo is investing (and I would say, profusely) in a talented team which did not produce any big seller so far. It proves that Nintendo can go beyond Mario / Zelda / Pokémon, and develop a different game, able to compete with the typical production of the rival. It shows that Nintendo is trusting in a team just becase they show to be good in developing a genre where almost no big company is putting effort in anymore.
 
It's great to know that you can see the future. How much of X did you expect and what else will we see of the game.

I'm sorry but what did I write that is garnering such a passive aggressive response from you?

I'm excited for X. It was an amazing announcement. However, it didn't come completely out of left field like FExSMT did, do you disagree?
 
Since you were talking about kid icarus uprising. It had a huge push with lots of commercials during March Madness as well as cards and anime shorts in the west as well. You've got no clue as to what you're talking about as Kid Icarus had received a big push.

Of course when we talk about new ips we also seem to conveniently leave out nintendogs, wii sports, wii fit, brain training and Nintendoland. There are plenty more but I just pointed out the well marketed ones.

Jest Chillin is most definitely living on some other planet if he believes KI: U of all games didn't receive a big push.
 
But why you want nintendo to make those darker IP? What you like from Nintendo that'll bring so great stuff in DarkIP?

By the way i hate Nintendo to if they don't make a new Fatal Frame for the WiiU.

OH SHIT... That's right they own fatal frame's properties huh? Jesus lol... Well hey I really love talent from nintendo but I love darker themed games so I would love that creative juice pumped into either an established series(like a dark, mature Zelda) or something along the lines of fatal frame. They could breathe new life into it. I just want to see what those masterminds can do.
 
Did you completely ignore the part where I mentioned that they had TV ads as well as ads all over gaming sites? KI: U's push didn't solely stem from Nintendo Direct. And the game's sales speak for that push as it's considered to have done well for a "new" IP. So, I'm sorry, you have no grounds to raise proper arguments as far as Kid Icarus is concerned.

No, I already said in a previous post that I didn't see any Kid Icarus commercials. Another poster said he saw an ad for Kid Icarus every day. Perhaps we watch wildly different channels. Each of our statements in that regard are anecdotal. But in the scheme of things I see a variety of gaming related ads throughout the course of the day be it on TV, Youtube Ads, POP at stores, or banners on various websites. Kid Icarus wasn't one of them. The vast majority of Kid Icarus information I saw was talk from those excited about the game. Not adverts.
 
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