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EVO 2K13 Player's Choice: Donate money to breast cancer and get your favorite game in

To all skullgirls fans: I never intended that post to be received the way it was, and I apologize if I offended your community.

It was meant as a joke and in good fun, but I wasn't aware of all the history there as it clearly touched a nerve.

I thought a little salt would liven things up, and, well... it did that, just not in the way I expected. And I sincerely apologize.
Too late, now 24 people have a grudge against you.
Thanks for the late night laughs, guys. :lol

EDIT: I can see SFxTK cracking 300 for sure, and Skullgirls getting at LEAST 150. Thinking 250+ for SG.
 
You do know SF x TK will get way over 300 most likely right?

Haven't you heard the stories of Chris G and Ryry DQing themselves for SFxT at NEC because they can't be bothered to play the game? You are underestimating the hate for SFxT if you think it's "most likely" to get "way" over 300.
 
I can see 4 games not drawing 300 at EVO this year- KOF, MK, SFxTK, and Persona. (Persona I can see getting 300 if BBCS isn't out, or even if it is, it's simple enough that it will draw the highest of the 4 games)

Didn't KoF have the 3rd highest number of entrants last year?(After AE and Marvel)

and SFxT had like 800 entrants last year when it was teams, which no one took seriously.

Now that it's singles it'll probably be 3rd over KoF in terms of entrants this year
 
Didn't KoF have the 3rd highest number of entrants last year?

That's because of the shirts, the entry numbers for KOF have dropped tremendously since EVO.

I think some of you guys are overestimating TTT2, I wouldn't be surprised to see if get less than 300 too. The sad thing is, people in the FGC seem to care so little about the game that they can't be bothered to question why it's being treated as the 3rd most important game in the FGC despite having lackluster numbers.
 
KOF didn't drop shit in numbers. The number of entrants at EVO was basically inflated to hell because of the shirt monsters. (Hell, I was one, too. Still got that shirt in the closet, lol).

The people that played the game before EVO are stil playing to this day. That game has a real dedicated fanbase.
 
I was a kof13 shirt monster, lol. Out and Ate a meal during my pool I think, heh.

I wonder what the number will be this year.

So in conclusion, there should be SG shirts.

I'm entering sfxtk at least.
 
I was a kof13 shirt monster, lol. Out and Ate a meal during my pool I think, heh.

I wonder what the number will be this year.

So in conclusion, there should be SG shirts.

I'm entering sfxtk at least.

Would be great to have the money to do this kind of thing, but I strongly doubt it's possible.

I'd rather have that money to put into the pool to get people to actually play in the tournament, personally, though.
 
persona will get over 300. It is the 3rd most played fighter right now easily in majors.

MK9 has there solid group of loyal individuals. They probably will get 300-400. There community isn't really big but they are loyal and do showup.

SFxT will get more than 300. Anybody saying otherwise is just wrong. The game may be boring to watch but its not boring to play.

These are my estimation for EVO entrants

SG (if its in) with 200 low and 500 high. 500 high is from the patch and spillover from other games.

MK9 300-400 solid.

Persona 500 solid. Has a lot of spillover from other games.

KOF will have 300-400 entrants.

SF4 = 2k+

UMVC3= 2k+

SFxT = 500-700. TONS of spillover

TTT2 = 400-700. Some spillover but flucuating numbers at majors and locals.

Smash = 500-1k. They will make EVO become the melee tournament to go to.
 
persona will get over 300. It is the 3rd most played fighter right now easily in majors.

MK9 is the 3rd most played fighter right now easily in majors. P4A got a high turnout at NEC but that's because of how well Big E treats the anime community and how many of them see NEC as the anime EVO. You need to remember that EVO is 6 months away, and P4A's numbers are only going to go down rather than go up because that game was never made to last long and will probably be eaten up by BB:CP.

SFxT will get more than 300. Anybody saying otherwise is just wrong. The game may be boring to watch but its not boring to play.

And if you know how the FGC works you'll know that being not boring to watch is far more important than being not boring to play. I don't understand it, do you guys seriously think the patch will massively revive interest in the game? Because as SFxT stands ATM it's about as dead as Skullgirls........
 
It's sad to say, but I'm honestly not expecting more than 300 for TTT2. After looking at NEC and SCR tournaments, it's the same people that have always competed for the game. There's such a diminutive amount of new blood. And a vast number of those same people are all old now with wives/children and most probably can't make it to EVO due to family constraints.

Here in Canada, looking at the local competition.. the number of new players just barely compensates the number of players that had to quit competitive gaming. The numbers haven't increased at all to be honest. However, look forward to Final Round. That tournament will have a solid Tekken showing considering it's location.
 
MK9 is the 3rd most played fighter right now easily in majors. P4A got a high turnout at NEC but that's because of how well Big E treats the anime community and how many of them see NEC as the anime EVO. You need to remember that EVO is 6 months away, and P4A's numbers are only going to go down rather than go up because that game was never made to last long and will probably be eaten up by BB:CP.



And if you know how the FGC works you'll know that being not boring to watch is far more important than being not boring to play. I don't understand it, do you guys seriously think the patch will massively revive interest in the game? Because as SFxT stands ATM it's about as dead as Skullgirls........

Pretty sure P4A had a bigger showing in many of the regional tournaments/ I was watching one in the detroit area recently and it had a solid number and it wasn't a "major".


I know how the FGC works because I have been apart of it since the 3s days. CVS2 has been admitted to be boring to watch but it was a VERY popular game to play. I saw tons of play for it in arcades and at tournaments.

There have been other games that aren't amazing to watch that get consistent numbers as well. GG was never popular to watch compared to 3s or MvC2 but it had solid number of entrants throughout its EVO years. The same went for SC2 when it was out before it got banned from EVO.

Maybe you're talking about post 09 FGC. My mentality is fuck the newcomers if all they want to play are games that are popular to watch. Fuck that noise. I play what I want because its fun and I don't give a fuck what other people think.
 
These are my estimation for EVO entrants

SF4 = 2k+

UMVC3= 2k+

All around those are not bad, but these two aren't happening. Last year I think SF4 got 1536 and Marvel got 1172. SSF4 from EVO 2010 still holds the record for most players for a single game with around 1700(no official number even given though). I expect both games to get similar numbers from what we saw last year.

As for SG, I don't think it cracks 300 unless their is some kind of shirt program. Smash people should show up in droves so if it's about increasing a EVO's attendance, that might be another 500+ folks who has probably never attended EVO before.
 
Maybe you're talking about post 09 FGC. My mentality is fuck the newcomers if all they want to play are games that are popular to watch. Fuck that noise. I play what I want because its fun and I don't give a fuck what other people think.

You can f*** the 09'ers if you want, but the question being asked ATM is concerning the turnout numbers. And you can't have good turnout numbers without the "noise".

SFxT as it is in NEC is a dead game, it got like 40+ players when even DOA5 was able to get 58 players. Unless the patch massively improves interest in the game it's not going to draw the 500-700 which you predict. Even matching the turnout numbers of KOFXIII/P4A would be a massive improvement for the game.
 
KOF didn't drop shit in numbers. The number of entrants at EVO was basically inflated to hell because of the shirt monsters. (Hell, I was one, too. Still got that shirt in the closet, lol).

The people that played the game before EVO are stil playing to this day. That game has a real dedicated fanbase.

FR had a better tie-in last year, you got a 5th music CD instead of a lousy shirt. (Japan KOF copies I think had all 5 CD's)

TTT2 , I wouldn't be shocked if that doesn't draw 300. I actually think a FS tourney could outdraw TTT2 at this point.

MK/Persona, I can't see MK increasing its numbers from last year, games usually don't increase in number without an iteration. Persona has enough spillover that I said I could be wrong on that. Right now, i think the appeal of Persona is kinda by default- as the anime crowd is very split in what they like and won't get behind anything until BBCP when that's released. Persona does a better job getting the Capcom crowd to play because it's got less of an initial learning curve- and kinda has a ST-ish feel to it in terms of matchups.

SFxTK, I'm just not convinced the patch will do anything more than a short-term bump. One thing that hurts games getting a second chance is the sheer number of games released last year means that folks are pretty set in what they want to play, and many folks aren't really looking for a new fighter.


Also, to Ravi: increasing the pot bonus wouldn't help entrants. Pot monsters drive tourney numbers, and pot monsters know they're not going to win a pot bonus. Something like a raffle might work. Pot Monsters (such as myself) tend to play games because they like them, not because they expect to win.

As for why pot monsters don't enter Skullgirls- it's simple. The game requires too much effort to be a side game, unlike Persona (this is a reason why Persona gets the numbers)- the combos were too long, and it's too easy to get opened up for a long combo in Skullgirls, so average players vs great players spend half the time not being able to do anything because they're in hitstun. It's not fun. Despite being hyped for the art of the game, it's a big reason why I never put time into it, and stopped when VF came out. (also a big VF fan, which played a big role) I think this is also a big reason why TTT2 has struggled.

If you guys ever design another fighter, you guys should aim for shorter combos, especially if you want to keep it easy to open people up. Everything else you did about Skullgirls was awesome, it's just that the gameplay wasn't appealing to enough people. (The folks who like it really like it though)
 
You can f*** the 09'ers if you want, but the question being asked ATM is concerning the turnout numbers. And you can't have good turnout numbers without the "noise".

SFxT as it is in NEC is a dead game, it got like 40+ players when even DOA5 was able to get 58 players. Unless the patch massively improves interest in the game it's not going to draw the 500-700 which you predict. Even matching the turnout numbers of KOFXIII/P4A would be a massive improvement for the game.

SFxT2013 is very different from its vanilla form. Its not quit second impact to 3s but its pretty god damn close. Almost every derp mechanic has gotten removed or changed. The game is going to be played entirely different from its vanilla form.

SFxT got like 900 entrants last year at EVO, I would not be surprise if it still had more than 500 for the next evo.

All around those are not bad, but these two aren't happening. Last year I think SF4 got 1536 and Marvel got 1172. SSF4 from EVO 2010 still holds the record for most players for a single game with around 1700(no official number even given though). I expect both games to get similar numbers from what we saw last year.

As for SG, I don't think it cracks 300 unless their is some kind of shirt program. Smash people should show up in droves so if it's about increasing a EVO's attendance, that might be another 500+ folks who has probably never attended EVO before.



Thought SF4 had 2k in 2010. If that is the case I'll revise the number to 1200-1600 each.
 
What were the entrant numbers like at last year's Evo?

I'd imagine everything cracked 300 at least...
MK9 was like 290 or something.

Edit: Nope, it got 304.

http://shoryuken.com/forum/index.php?threads/evo-information-stats.163669/

EVO2K12 Information
Number of Entrants by Game
SF4AE: 1,520
MvC3: 1,248
KoF13: 1,072
SFxT: 448*
SC5: 416
MK9: 304
Total Entrants (includes double-counting): 5,008
Based on this info. Totals may be off by up to 16.
*Though it was obvious, but this is teams of 2, so it is actually 896 people

Prize Pool by Game
SF4AE: $25,000
MK9: $23,000
MvC3: $15,000
KoF13: $11,000
SFxT: $9,000
SC5: $5,000
Would be great to have the money to do this kind of thing, but I strongly doubt it's possible.

I'd rather have that money to put into the pool to get people to actually play in the tournament, personally, though.
ding ding ding

We have a winner.
It's sad to say, but I'm honestly not expecting more than 300 for TTT2. After looking at NEC and SCR tournaments, it's the same people that have always competed for the game. There's such a diminutive amount of new blood. And a vast number of those same people are all old now with wives/children and most probably can't make it to EVO due to family constraints.

Here in Canada, looking at the local competition.. the number of new players just barely compensates the number of players that had to quit competitive gaming. The numbers haven't increased at all to be honest. However, look forward to Final Round. That tournament will have a solid Tekken showing considering it's location.
How in the world is this happening when SCV drew in like 500 people?

Edit: Nope, SCV got 416 entrants.
1500 lead now for Melee.

So Skullgirls is planning another donation drive? What about Melee?
Fanatiqdonationdrive.jpg


http://shoryuken.com/forum/index.ph...-drive-thursday-jan-31st.175073/#post-7945223

That should be 3PM EST today for East coast guys.
You can f*** the 09'ers if you want, but the question being asked ATM is concerning the turnout numbers. And you can't have good turnout numbers without the "noise".

SFxT as it is in NEC is a dead game, it got like 40+ players when even DOA5 was able to get 58 players. Unless the patch massively improves interest in the game it's not going to draw the 500-700 which you predict. Even matching the turnout numbers of KOFXIII/P4A would be a massive improvement for the game.
Goddamn
Also, to Ravi: increasing the pot bonus wouldn't help entrants. Pot monsters drive tourney numbers, and pot monsters know they're not going to win a pot bonus. Something like a raffle might work. Pot Monsters (such as myself) tend to play games because they like them, not because they expect to win.

As for why pot monsters don't enter Skullgirls- it's simple. The game requires too much effort to be a side game, unlike Persona (this is a reason why Persona gets the numbers)- the combos were too long, and it's too easy to get opened up for a long combo in Skullgirls, so average players vs great players spend half the time not being able to do anything because they're in hitstun. It's not fun. Despite being hyped for the art of the game, it's a big reason why I never put time into it, and stopped when VF came out. (also a big VF fan, which played a big role) I think this is also a big reason why TTT2 has struggled.

If you guys ever design another fighter, you guys should aim for shorter combos, especially if you want to keep it easy to open people up. Everything else you did about Skullgirls was awesome, it's just that the gameplay wasn't appealing to enough people. (The folks who like it really like it though)
Pot monsters will come for the money.

Edit: and you are confusing your personal experiences with the reality of the game. Both things can happen in this game. The field is open to anyone who wants to master resets up the wazoo.
Skullgirls will get a PC version before it wins the donation drive.
I'll hold you to that prediction.

Gotta get something out of a worst case scenario. :P
 
Pot monsters will come for the money.
This isn't even close to being true. People who enter Evo are smart enough to know that they're not going to beat Daigo, Justin Wong, Infiltration, etc. Otherwise they wouldn't be pot monsters. Vast majority of people attend major tournies for the experience, not to win.
 
Yeah your regular entry in an FG tournament does not enter tournaments based on payout. They enter the games they are most familiar/have fun with.
 
I know how the FGC works because I have been apart of it since the 3s days. CVS2 has been admitted to be boring to watch but it was a VERY popular game to play. I saw tons of play for it in arcades and at tournaments.

When was CvS2 a boring game to watch? Compared directly and only to MVC2 I guess, but I thought most preferred watching that versus KoF98/99
 
I don't know why people are expecting the next Blazblue version to have any effect on Evo entries for Persona. Historically, BB console releases don't come out until after Evo, and I see absolutely no reason to believe that's going to change this year. Unless you're counting on all the anime players to stop playing Persona in favor of watching Japanese BBCP match videos, in which case, yeah, you're totally right.
 
This isn't even close to being true. People who enter Evo are smart enough to know that they're not going to beat Daigo, Justin Wong, Infiltration, etc. Otherwise they wouldn't be pot monsters. Vast majority of people attend major tournies for the experience, not to win.
We are talking about Skullgirls here. There is no Justin Wong, Daigo or Infiltration to worry about. There is Pali and the possibility of some dark horse taking it, though.
 
We are talking about Skullgirls here. There is no Justin Wong, Daigo or Infiltration to worry about. There is Pali and the possibility of some dark horse taking it, though.

I think Justin tweeted that he'd be playing if it got in. We know Chris G plays. And, there are people that are better at the game than either of them. I'll say the possibility of a dark horse is pretty good though.

I was actually going to side with you about the pot bonuses making a difference, but then in the post you started this in, you have a list of the entrants for each game, and then a list of the pot bonuses. MK, with a pot bonus of 23k, only had 300 people.

Now, I think that it being MK has a lot to do with the low turnout, but if a pot bonus were going to help, one of that size should have done it. SG is built a lot like a Capcom game, so people might be more comfortable picking it up to play randomly, but I doubt it.

I think the most important thing for upping the Evo turnout if SG gets in, is that PC release coming out a few months before. Adding a new character to the mix would also increase interest.
 
We are talking about Skullgirls here. There is no Justin Wong, Daigo or Infiltration to worry about. There is Pali and the possibility of some dark horse taking it, though.
I thought every time Justin put 30s into the game he bodied folks and placed really high. If Skullgirls is in he may try to focus on winning that since he's probably not going to make it that far in Marvel and SF.
 

Those are not the actual numbers, but simply if you multiply all the pools by 16, which includes byes.
I did an actual count.
Mortal Kombat - 291
Soul Calibur V - 414
Street Fighter X Tekken - 448 (teams)
The King of Fighters XIII - 1,110
Ultimate Marvel vs Capcom 3 - 1,244
Super Street Fighter IV Arcade Edition Version 2012 - 1,517

I don't know how they got a lower KOF number though.
 
If you guys wanted to bring it the pot monsters- idea: enter the staff in the tourney as ringers (such as the VAs and such), give a pot bonus for beating them.

I mean, yeah I couldn't beat Mike Z at Skullgils, but I could beat one of the button-mashing VAs, maybe I'd get lucky and run into them at pools.
 
I think Justin tweeted that he'd be playing if it got in. We know Chris G plays. And, there are people that are better at the game than either of them. I'll say the possibility of a dark horse is pretty good though.
Justin did say he wanted in on that Skullgirls action. I'd guess he would be there for sure if the game wins the official slot.
I was actually going to side with you about the pot bonuses making a difference, but then in the post you started this in, you have a list of the entrants for each game, and then a list of the pot bonuses. MK, with a pot bonus of 23k, only had 300 people.

Now, I think that it being MK has a lot to do with the low turnout, but if a pot bonus were going to help, one of that size should have done it. SG is built a lot like a Capcom game, so people might be more comfortable picking it up to play randomly, but I doubt it.
MK9 is getting older, has a dedicated base of players and is a wee bit more specialized than games like SG. A better example would have been SFxT. Lord knows everyone wanted in on that pot money, cross counter, the car, etc. The latter is also a lot closer to SFIV than MK9 is to... just about anything else lol. Pot bonuses can only have so much of an effect on a game like MK9. I'd say the same for something like VF or Smash.
I think the most important thing for upping the Evo turnout if SG gets in, is that PC release coming out a few months before. Adding a new character to the mix would also increase interest.
You are absolutely right about that. I'd say a Japanese release trumps a DLC character though.
I thought every time Justin put 30s into the game he bodied folks and placed really high. If Skullgirls is in he may try to focus on winning that since he's probably not going to make it that far in Marvel and SF.
Eh, it's not a certain thing. He is going to spend more time on those two and probably even SFxT. Fundamentals are only going to carry him so far if the competition heats up at an official Skullgirls EVO tournament.
Pot monsters are, by definition, not influenced by pot bonuses.
Eh, it can work in a game that doesn't have many specialists. Skullgirls' draw last year was the small bonuses Autumn games tossed in along with premium sticks. They did that for like twelve tournaments and had good numbers to show all the way up to EVO.
Those are not the actual numbers, but simply if you multiply all the pools by 16, which includes byes.
I did an actual count.
Guess I was right about MK9.
Skullgirls is going to win their donation drive event is second.
wat
 
probably:

SSF IV = 1.4k -1.8k (low end if Skullgirls gets in, high end if Melee)
UMvC3 = 1.1k - 1.4k (same as above)
Melee = 400 - 1.2k (hardest one to predict. depends on how EVO handles things)
SFxT = 700 (sf iv players crossing over. expect a lot of no-shows)
Tekken = 600
Persona = 400
KoF = 400
MK9 = 250
Skullgirls = 150
 
It's sad to say, but I'm honestly not expecting more than 300 for TTT2. After looking at NEC and SCR tournaments, it's the same people that have always competed for the game. There's such a diminutive amount of new blood. And a vast number of those same people are all old now with wives/children and most probably can't make it to EVO due to family constraints.

Here in Canada, looking at the local competition.. the number of new players just barely compensates the number of players that had to quit competitive gaming. The numbers haven't increased at all to be honest. However, look forward to Final Round. That tournament will have a solid Tekken showing considering it's location.

Under-appreciated, I tells ya.

I wish more people would pick it up. TTT2 sales should be off the charts. But look at what's happening. bleh. Will be really depressing if one of the best (if not the absolute best) fighter of this gen. gets abysmal tournament entry numbers at its first EVO year. People haven't played fighters till they've played Tekken at a competitive level.
 
probably:

SSF IV = 1.4k -1.8k (low end if Skullgirls gets in, high end if Melee)
UMvC3 = 1.1k - 1.4k (same as above)
Melee = 400 - 1.2k (hardest one to predict. depends on how EVO handles things)
SFxT = 700 (sf iv players crossing over. expect a lot of no-shows)
Tekken = 600
Persona = 400
KoF = 400
MK9 = 250
Skullgirls = 150
Skullgirls won't take a single player from SFIV or UMvC3. They'll play both or all three at worst. Your expectations of Melee and Skullgirls are unique, I think.
Under-appreciated, I tells ya.

I wish more people would pick it up. TTT2 sales should be off the charts. But look at what's happening. bleh. Will be really depressing if one of the best (if not the absolute best) fighter of this gen. gets abysmal tournament entry numbers at its first EVO year. People haven't played fighters till they've played Tekken at a competitive level.
It's hard to get new blood to sign an old contract. TTT2 looks like the sort of thing that should happen as a gift to fans before they move on to something new. I could look at TTT2 as the game to play for years to come(which is what I'll do when I get this broke PS3 replaced ugh) if I want great oldschool Tekken. I think it's about time for the franchise to have it's own RE4 of sorts.
 
It's hard to get new blood to sign an old contract. TTT2 looks like the sort of thing that should happen as a gift to fans before they move on to something new. I could look at TTT2 as the game to play for years to come(which is what I'll do when I get this broke PS3 replaced ugh) if I want great oldschool Tekken. I think it's about time for the franchise to have it's own RE4 of sorts.

Tekken as a franchise seems really resistant to change after Tekken 4. It's time though- TTT2 is Super Tekken 3 Tag Alpha Unlimited Match Turbo.
 
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