That's not true in terms of numbers, and that's not even true in term of architectures/feature sets.
no its not.
That's not true in terms of numbers, and that's not even true in term of architectures/feature sets.
For third party games with the best graphics possible , ill probably upgrade my PC
Fine then, good for you. But if you're not interested in Orbis, why are you posting in this thread?I'm not trying anything. I don't have a WiiU , ill probably be forced to get one to play Zelda, X, metroid , bayonetta 2, smash brothers etc .
For graphical showcases ill upgrade my PC.
what games of durango/orbis have you seen?
im saying that the leap is BIGGER this time seeing this specs.
Lol Seriously ?
I'll remind you Wii had 88MB RAM and a single core ppc CPU at 728 MHz
M°°nblade;47033527 said:Fine then, good for you. But if you're not interested in Orbis, why are you posting in this thread?
The difference between of GDDR5 is well explained in this thread thanks to contributors.
So making GC-Xbox and 'blast processing' analogies gives the impression you don't actually want to learn anything from this thread at all without explaining why you refute given information.
Because I'm interested in the specs of the new playstation which was rumored to be a beast with up to 16GB RAM and to make time WiiU look like the Wii in comparison.
GameCube vs Xbox RAM is a fair comparison as the former had less but much faster ram over the latter .
16GB of RAM? Yeah. By the way, I've got a bridge to sell you.Because I'm interested in the specs of the new playstation which was rumored to be a beast with up to 16GB RAM and to make time WiiU look like the Wii in comparison.
GameCube vs Xbox RAM is a fair comparison as the former had less but much faster ram over the latter .
Lol, this is probably the ugliest shit I've seen yet:
Why are you pushing RAM as the only differing factor between xbox1 and GC? Its not a valid comparison here.
CPU was totally different architechtures, PPC and x86, different clock rates. Xbox1 had a HDD and more space on discs. GPU was better on xbox1, but no slouch on GC.
Why even bring those into the discussion?
Lol..whats with the Intel & Nvidia badges.
So because the GameCube had much faster ram over Xbox it was more powerful ?
Blast processing was a buzzword associated with a faster CPU.
Probably at launch, but only because PC devs have been building what amount to up-rez'ed PS3 and 360 games.What's the difference ? Why is that ridiculous ? Are you saying the ps4 will have better graphics than a high end PC ? If so for how long ?
I'm not saying its the only factor . Quite the opposite. I'm questioning why there is so much focus on ram speed when nobody cared so much in the past.
Because I'm interested in the specs of the new playstation which was rumored to be a beast with up to 16GB RAM and to make time WiiU look like the Wii in comparison.
GameCube vs Xbox RAM is a fair comparison as the former had less but much faster ram over the latter .
Lol..whats with the Intel & Nvidia badges.
With leaked details of octal-core processor banks paired with 8GB of RAM, the PlayStation 4 "Orbis" is sounding powerful (just for comparison of RAM alone, the 8GB of system memory is roughly 32 times more than the current model).
You will be significantly impressed by the visuals both Orbis/Durango produce. Everyone will. Krillin isn't going to come close. The next generation is essentially going to be a repeat of the current one. These specs are promising.I'm not arguing anything . I know Wii u is weaker but the "real next gen" consoles were supposed to be like the leap from Wii - ps3 but its clear its MUCH closer this time around
1.6 billion triangles/s, 1.6 billion vertices/s.......how is it possible?
I think you're comparing apples to oranges with that last sentence and I also think that your posts in this thread seem to go to a goal that doesn't involve interest:Because I'm interested in the specs of the new playstation which was rumored to be a beast with up to 16GB RAM and to make time WiiU look like the Wii in comparison.
GameCube vs Xbox RAM is a fair comparison as the former had less but much faster ram over the latter .
http://www.neogaf.com/forum/showpost.php?p=47029460&postcount=2379RAM total is only 2x WiiU ?
Yet people still say the difference between Wiiu and ps4 will be similar to Wii and ps3 when ps3 has like 6x the ram of Wii.
The first people who get a crack at coding big budget games specifically to the next tier of hardware will be Sony and Microsoft first parties. They'll set a new bar and PC devs will quickly catch up and surpass them, thanks to far superior hardware.
M°°nblade;47033831 said:I think you're comparing apples to oranges with that last sentence and I also think that your posts in this thread seem to go to a goal that doesn't involve interest:
I guess you never read a thread comparing the 360 and the PS3.I'm not saying its the only factor . Quite the opposite. I'm questioning why there is so much focus on ram speed when nobody cared so much in the past.
Can someone translate these specs into the PC equivalent for a laymen? Like what PC AMD/Intel CPU and video card would be about the same as these? And how does it compare to the rumored Xbox sequel specs?
I'm sure someone has said it already but there's 50 pages... thanks.
I doubt it. At this level we'll be getting clean enough visuals where the real difference will be in the quality of the assets. And few if any PC and multi devs have the chops to go toe to toe with companies like ND and Santa Monica.
They really think these things will push 4K? Maybe in the sense that the PS360 push 1080p, the capability is there but for any sufficiently complex game the power doesn't allow it so they drop down to 720p and often lower. 4K outout may be supported, but not used in any complex game.
So I assume 4 GB RAM for the new Xbox and Playstation is very likely.
Xbox 1 -> 64 MB
Xbox 360 -> 512 MB
Xbox 720 -> 4 GB
I doubt it. At this level we'll be getting clean enough visuals where the real difference will be in the quality of the assets. And few if any PC and multi devs have the chops to go toe to toe with companies like ND and Santa Monica.
Yeah, I'm not sure why people are expecting 720p/30 to remain the standard. It will be 1080p. And there are several reports of Sony pushing devs to target 60fps too. The PC/console disparity should be much smaller next gen.
That's almost certainly the case, games like the equivalent of PixelJunk X or Super StarDust HD should be possible on a next-gen system running at 4k.
8GB is 32 times the RAM of PS3.
8GB is 32 times the RAM of PS3.
lolwat?
Why would it be? With the advent of 4k monitors that will be where PC gaming is headed. Even still high end PCs right now already outmuscle these new consoles so I don't particularly see why 3 years from now the gap wouldn't be pretty huge.
8GB is 32 times the RAM of PS3.
lolwat?
People say this every generation, it hasn't been true yet.
Who's arguing ? I'm asking pretty simple questions.
The hardware specs are pretty decent for both consoles. However, the bigger bandwidth from GDDR5 and the better GPU + the GPGPU functionality indicate that we will have more juice on Orbis.
The "special sauce" on Durango won't be able to outperform this so easily. Microsoft will most likely rely on their muscles as a software developer, meaning a better debugger and stuff like that.
Holy... 8GB of GDDR5 RAM. Planning the next Mars mission, are we?
3,5GB will probably be more than enough for the next years. High-res textures incoming.
Next gen games in Full HD @ 30fps will look awesome, nothing less.
I think it's already been observed on the current generation : the most iconic and/or popular games were not the most technically impressive.
The PS2-Xbox era was all about games like GTA or Burnout, based in great part on their open world possibilities and physics engine, respectively. The PS360 is mostly about Call of Duty (or Minecraft and Just Dance for a more dramatic effect), while many other games are more advanced technically.
There will always be impressive technical feats on new consoles, but they're mostly appreciated by a nitpicking minority, and they're not a game-seller any more.
And what about the customers who don't want to pay $600?8GB is the miniumum and i mean absolute minimum for next generation.
If you want to see a truly next generation experience that lasts 7 years till 2021 you need to have lots of ram.
It's just basic common sense. If it were upto me i would have 8gb for ps4 os and 8gb for games.
Then you will have a console that will keep game developers happy and also sony firmware engineers who want to add new services and apps to the system. win win
PS3 had 256/256, I think 4Gb is plenty.8GB is the miniumum and i mean absolute minimum for next generation.
If you want to see a truly next generation experience that lasts 7 years till 2021 you need to have lots of ram.
It's just basic common sense. If it were upto me i would have 8gb for ps4 os and 8gb for games.
Then you will have a console that will keep game developers happy and also sony firmware engineers who want to add new services and apps to the system. win win