VGleaks: Orbis Unveiled! [Updated]

1. 1080p is the max for HDTV currently and 4k won't become commonplace for a several more years at least

2. Diminishing returns. The jump from 480p to 720p is huge. 720p to 1080p is also huge, but you need bigger displays to see the difference. 1080p to 4k will need much larger displays than we currently have to appreciate the extra detail.

My point is, if 1080p/60 is common next gen, that's pretty much as good as it gets for current HDTV/sizes/viewing distance.

Its good for both camps. Consoles will mostly be connected to 1080p HDTVs for their lifetime nd so this level of power seems well suited. PC gamers are already using higher res monitors and will move to 4k more quickly. They can leverage the additional power to properly utilise their screens
 
What I think is very interesting about the Orbis is the shared RAM for the GPU and the CPU and the fact that this RAM is really, really fast in comparison to DDR3-RAM you would use on your PC. That sounds like it could really help the performance and as someone who has programmed a few shaders recently and was upset to find out that there is not a lot of ways in which you can debug those shaders it should also help debugging since it sounds like there is only one RAM pool.
 
8GB is the miniumum and i mean absolute minimum for next generation.

If you want to see a truly next generation experience that lasts 7 years till 2021 you need to have lots of ram.

It's just basic common sense. If it were upto me i would have 8gb for ps4 os and 8gb for games.

Then you will have a console that will keep game developers happy and also sony firmware engineers who want to add new services and apps to the system. win win
IF in some magical world we could have 16GB of RAM, then I'd have it all be unified instead of splitting them up between OS and games. 8GB for OS is also beyond overkill. Now going by the latest rumors(4GB DDR5 unified system memory), you just wait and see what Sony first party will do with those specs. I guarantee you that it will keep up/surpass with the latest PCs games have to offer for the next 5 years at least, easily.
RAM is so cheap there really isn't a reason to put more in. But I guess when your taking a hit on millions of products that cheapness isnt so cheap anymore.
We're talking about DDR5 most likely OR stacked DDR3/4. Please educate yourselves on them because those are not "cheap" solutions(especially DDR5).
 
IF in some magical world we could have 16GB of RAM, then I'd have it all be unified instead of splitting them up between OS and games. 8GB for OS is also beyond overkill. Now going by the latest rumors(4GB DDR5 unified system memory), you just wait and see what Sony first party will do with those specs. I guarantee you that it will keep up/surpass with the latest PCs games have to offer for the next 5 years at least, easily.
And who will fund those Sony 1st party spectacles?
 
8GB is the miniumum and i mean absolute minimum for next generation.

If you want to see a truly next generation experience that lasts 7 years till 2021 you need to have lots of ram.

It's just basic common sense. If it were upto me i would have 8gb for ps4 os and 8gb for games.

Then you will have a console that will keep game developers happy and also sony firmware engineers who want to add new services and apps to the system. win win

Ignoring how wrong this post is, I think it's possible we will see quicker generations now. Both MS and Sony are making simple to produce machines that probably don't have much potential for cost reduction over the years (single chip design at 22nm, how are they going to simplify that?). And they're using standard PC architecture so any new console will be automatically BC, ala iOS/android, possibly even forward compatibility. I wouldn't be surprised if ps5/xbox 4 release in 2016.
 
And what about the customers who don't want to pay $600?

Well, they can always buy some other cheap console. There are plenty of folks who have no qualms with paying top dollar for a truly powerful next gen machine

besides 600 dollar investment designed to last 10 years is not that much if you think about it

PS3 had 256/256, I think 4Gb is plenty.

4gb is nowhere near enough for a console that is designed to last 10 years.

hell within 10 years PC games would be using double that RAM
 
if we had 16GB ram with current bluray read speeds, we'd be back to C64 tape loading speeds. Pop in a disc and go and make a sandwich

@BoH - you'll have new machines in 5-6 years.
 
It sure will be interesting to see the actual specs on these consoles. Regardless of specs though, the PS3 is technically more powerful than the 360, just like these alleged specs suggest for the next Gen. Yet during this Gen for the most part 3rd party games looked and ran better on the 360, the "weaker" system. I base my opinions on past evidence and I do not see this dynamic changing in the next Gen.
 
Didn't Gears of War became an insta hit largely for its graphics ?

Its graphics put it in the spotlight at a time when few games had a decent engine, but I don't get the impression it lasted, or at least not thanks to the graphics since many other UE games had similar graphical performance later on. I'm not even sure GeoW is still a strong license, but then I stopped playing it after the first episode.
It had its "wow" effect, but I think its contribution to the generation is more based on gameplay/game design (hope you like chest-high walls). Just like Uncharted is more influential through its direction than its lighting model.
Which is a good thing, by the way.
 
Well, they can always buy some other cheap console. There are plenty of folks who have no qualms with paying top dollar for a truly powerful next gen machine




4gb is nowhere near enough for a console that is designed to last 10 years.

hell within 10 years PC games would be using double that RAM

Do you know how much RAM PC games use now? 3.5GB is plenty for several years no matter how much RAM PC's have.
 
It sure will be interesting to see the actual specs on these consoles. Regardless of specs though, the PS3 is technically more powerful than the 360, just like these alleged specs suggest for the next Gen. Yet during this Gen for the most part 3rd party games looked and ran better on the 360, the "weaker" system. I base my opinions on past evidence and I do not see this dynamic changing in the next Gen.

PS3 had Cell which was a pain to develop for plus a shitty GPU. Orbis has a better GPU and a similar CPU.
 
8GB is the miniumum and i mean absolute minimum for next generation.

If you want to see a truly next generation experience that lasts 7 years till 2021 you need to have lots of ram.

It's just basic common sense. If it were upto me i would have 8gb for ps4 os and 8gb for games.

Then you will have a console that will keep game developers happy and also sony firmware engineers who want to add new services and apps to the system. win win

Well, they can always buy some other cheap console. There are plenty of folks who have no qualms with paying top dollar for a truly powerful next gen machine



4gb is nowhere near enough for a console that is designed to last 10 years.

hell within 10 years PC games would be using double that RAM
What kind of RAM are you referring to? 8GB of DDR3 ram or GDDR5 ram?
 
4gb is nowhere near enough for a console that is designed to last 10 years.

hell within 10 years PC games would be using double that RAM

Who said the PS5 will release 10 years from now?

10 year lifecycle doesn't mean a new console won't come out before then, just like this gen, last gen, and with the PS1.
 
Lol, this is probably the ugliest shit I've seen yet:

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I don't understand the mini screen, but the controller is kind of cute with the bigger screen on it. Not totally offensive.
 
IF in some magical world we could have 16GB of RAM, then I'd have it all be unified instead of splitting them up between OS and games. 8GB for OS is also beyond overkill. Now going by the latest rumors(4GB DDR5 unified system memory), you just wait and see what Sony first party will do with those specs. I guarantee you that it will keep up/surpass with the latest PCs games have to offer for the next 5 years at least, easily.

.

I am not a fan of unified memory. It creates bottlenecks especially when both processors are waiting to access such memory. It's better to seperate them so they dont overlap

Ignoring how wrong this post is, I think it's possible we will see quicker generations now. Both MS and Sony are making simple to produce machines that probably don't have much potential for cost reduction over the years. And their using standard PC architecture so any new console will be automatically BC, ala iOS/android, possibly even forward compatibility. I wouldn't be surprised if ps5/xbox 4 release in 2016.


Next gen playstation to last for 3 years only? That would one way ticket to gaming crash. Consoles are not PCs. The appeal of a console is that it is not only a closed system but it's has uniform standard. No playing around with drivers, or installing new things and consoles are meant to last far more than PCs
 
4gb is nowhere near enough for a console that is designed to last 10 years.

hell within 10 years PC games would be using double that RAM

Do think Sony or MS not going to bring out another console with in 5 or 6 years .
Most people expect next gen to last as long as this one but i don't see it happening .
Day 1 profit consoles every 5 or 6 years is i what i see happening until we don't need them anymore.
 
I'm always astounded by these topics and people failing to realise the gulf between coding to the metal on consoles and coding to a base standard on PC's.

But thankfully we also now get lesser enlightened people not knowing the difference between faster RAM and the "JUST BUNG 16GB IN THERE, DERRRRRPPPP" crowd.
 
It sure will be interesting to see the actual specs on these consoles. Regardless of specs though, the PS3 is technically more powerful than the 360, just like these alleged specs suggest for the next Gen. Yet during this Gen for the most part 3rd party games looked and ran better on the 360, the "weaker" system. I base my opinions on past evidence and I do not see this dynamic changing in the next Gen.
A lot of people are saying this but the situation is completely different. Orbis does not have exotic architecture- if anything, Durango may be more complicated.

You can't really treat one circumstance as a trend and ignore everything that's going on. Regardless, I don't think the gap will be nearly as large as some are predicting. It probably won't be worth caring about for 3rd party games.
 
PS3 had Cell which was a pain to develop for plus a shitty GPU. Orbis has a better GPU and a similar CPU.

The cell has speeds up to 3.2ghz connected to high speed XDR memory. In terms of speed it completely smokes orbis CPU

What kind of RAM are you referring to? 8GB of DDR3 ram or GDDR5 ram?

Fast RAM whether it's GDDr5 or XDR2. You need fast ram to take the load from blu ray disk speed. Even at 12x speed and the advent of caching to hard drives and streaming there is no substitute to high speed fast bandwidth memory

Who said the PS5 will release 10 years from now?

10 year lifecycle doesn't mean a new console won't come out before then, just like this gen, last gen, and with the PS1.

Assuming sony launches in 2014 since i totally think there will be no ps4 this year, 7 years from their would mean 2021.

Do you think a console that is meant to last till then would be better served having 4gb of ram only?
 
Ignoring how wrong this post is, I think it's possible we will see quicker generations now. Both MS and Sony are making simple to produce machines that probably don't have much potential for cost reduction over the years (single chip design at 22nm, how are they going to simplify that?). And they're using standard PC architecture so any new console will be automatically BC, ala iOS/android, possibly even forward compatibility. I wouldn't be surprised if ps5/xbox 4 release in 2016.

Hm yeah no, dont exagerate. They will be there for a good 6 years. More or less. Games take time to make and from what i'm gathering, a lot of developers are going to make more and more open world games (at least there's a strong tendency towards them).
 
The cell has speeds up to 3.2ghz connected to high speed XDR memory. In terms of speed it completely smokes orbis CPU



Fast RAM whether it's GDDr5 or XDR2. You need fast ram to take the load from blu ray disk speed. Even at 12x speed and the advent of caching to hard drives and streaming there is no substitute to high speed fast bandwidth memory



Assuming sony launches in 2014 since i totally think there will be no ps4 this year, 7 years from their would mean 2021.

Do you think a console that is meant to last till then would be better served having 4gb of ram only?

You need to look past a simple number and look at the system as a whole.

You'd think posting on neogaf you'd have a slightly better understanding of tech beyond "durr durr 8 is bigger than 4 durr durr."
 
I am not a fan of unified memory. It creates bottlenecks especially when both processors are waiting to access such memory. It's better to seperate them so they dont overlap[...]

That's why they have fast RAM. A specific CPU/GPU can only process a certain amount of data, it does not make sense to have RAM which is too big and too fast.

The cell has speeds up to 3.2ghz connected to high speed XDR memory. In terms of speed it completely smokes orbis CPU

Clock frequency =/= speed. You also have to look at how many instructions the CPU can process with each clock cycle.

Fast RAM whether it's GDDr5 or XDR2. You need fast ram to take the load from blu ray disk speed. Even at 12x speed and the advent of caching to hard drives and streaming there is no substitute to high speed fast bandwidth memory

XDR2 does not exist. And 8 GB of GDDR5 RAM would be 32 chips on the mainboard. Current consoles have 8 chips. And I'm not even talking about the price.


Assuming sony launches in 2014 since i totally think there will be no ps4 this year, 7 years from their would mean 2021.

They won't launch in 2014. Why are you pulling arbitrary numbers which you can't backup out of your ass?

Do you think a console that is meant to last till then would be better served having 4gb of ram only?

More is of course better, but it also has to be viable. 8 GB GDDR5 RAM with a mid-range GPU isn't viable nor does it make sense.
 
A lot of people are saying this but the situation is completely different. Orbis does not have exotic architecture- if anything, Durango may be more complicated.

You can't really treat one circumstance as a trend and ignore everything that's going on. Regardless, I don't think the gap will be nearly as large as some are predicting. It probably won't be worth caring about for 3rd party games.

I agree, unlike last time both consoles have very similar parts this time around (same CPU and very similar GPU architectures). The only significant difference that has persisted this gen is the difference in memory architecture (high bandwidth main RAM vs lower bandwidth main RAM plus very high bandwidth embedded memory).
 
The cell has speeds up to 3.2ghz connected to high speed XDR memory. In terms of speed it completely smokes orbis CPU



Fast RAM whether it's GDDr5 or XDR2. You need fast ram to take the load from blu ray disk speed. Even at 12x speed and the advent of caching to hard drives and streaming there is no substitute to high speed fast bandwidth memory



Assuming sony launches in 2014 since i totally think there will be no ps4 this year, 7 years from their would mean 2021.

Do you think a console that is meant to last till then would be better served having 4gb of ram only?

How much does that go for on Newegg?
 
People asking for screen on the controller are crazy. I can't imagine recharging the controller every 3 hours. Just absurd!

I can't imagine Sony adding a touchscreen onto the DS4 and being able to maintain a $400 price point for the entire system. At most we'll get some kind of gimmicky touchpad on the back or some shit.
 
I'm always astounded by these topics and people failing to realise the gulf between coding to the metal on consoles and coding to a base standard on PC's.

But thankfully we also now get lesser enlightened people not knowing the difference between faster RAM and the "JUST BUNG 16GB IN THERE, DERRRRRPPPP" crowd.

some are obvious trolls so dont wonder
 
I would have prefered a more robust CPU/GPU for the PS4, but I'm getting really excited about the possible inclusion of GDDR5 (which was a fantasy until recently) and Sony's apparent focus on making a video game console first and foremost (like adding or reserving compute units fo that purpose)

I like durango's architecture too, but I feel (based on rumors of course) that all extra oomp is there to mitigate the side effects of lower bandwidth (these of course will not magically make it more efficient than, lets say, including a very high bandwidth RAM).
X360 was clearly a very gaming oriented design, durango might surprise us still...
 
The cell has speeds up to 3.2ghz connected to high speed XDR memory. In terms of speed it completely smokes orbis CPU


The Pentium 4 had speeds up to 3.8GHz, that doesn't make it faster than a ULV i5 at 1.6GHz, even just using one core for fairness.

Tell me you don't believe clock speeds dictate performance when comparing different architectures?

The Cell had some pretty big inefficiencies and penalties, developers had to painstakingly micro manage each of the SPEs local memory to extract good performance from it, and not doing so would lead to a massive hit. This architecture was also during the IBM G5/Pentium 4 era, things have gotten much much better since then.

A 8 core Jaguar at 1.6Ghz isn't the most powerful thing in the world, but it will have no problem beating either the 360 or PS3. Mark my word.

Honestly, if the Cell was so much faster they would use the Cell. It is faster in a raw FLOP comparison, but that's not worth jack squat.
 
Are all these rumors about Durango & Orbis believable?
vgleaks is trusted?
Are there any comments from trusted insiders?

In % how much are these specs believable?
 
A lot of people are saying this but the situation is completely different. Orbis does not have exotic architecture- if anything, Durango may be more complicated.

You can't really treat one circumstance as a trend and ignore everything that's going on. Regardless, I don't think the gap will be nearly as large as some are predicting. It probably won't be worth caring about for 3rd party games.


I do not care per se which console is better, except it would be unfortunate to be stuck with the console that does have the inferior ports for the entire generation cycle. As you and another poster pointed out, according to reports the new Sony will be easier to develop for, that still doesn't dissuade my uneasiness that Sony could find a way to mess up and still have the substandard ports again next cycle.
 
im gonna go with no, because cell architecture is upside down and backwards, and the gpu was nvidia.

Unless one of those "accelerators" mentioned is basically a Cell processor. I'd think on 28nm they could get the RSX and Cell on one chip, Microsoft already did that on 45nm.
 
Will they be able to suck up gigantic losses on those games?
Why yes, they'll have to. Say if I was a console maker and I wanted to sell my hardware, how would I go about doing that? Most efficient way would be to show amazing looking software running exclusively on my hardware, no? I believe Sony miiiight be able to do something similar. Then again, they might just sell it as a 4K player and call it a day. ;p
 
I don't understand the mini screen, but the controller is kind of cute with the bigger screen on it. Not totally offensive.

I'm not sure how it can both look like a DS3 and a pile of garbage at the same time. I'm hoping the same people who made the original DS at Sony are working on the new controller.
 
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