Death Dealer
Member
Well...IMHO this article hits on the main issues pretty well.
http://www.theinquirer.net/inquirer/news/1007286/ps3-hardware-slow-broken
Of course, workarounds were found, and I think they are well known to just about every PS3 developer worth their salt.
Yeah Inquirer didn't know at the time how much Cell would contribute to helping RSX with geometry, vertex culling, AA etc.