VGLeaks Durango specs: x64 8-core CPU @1.6GHz, 8GB DDR3 + 32MB ESRAM, 50GB 6x BD...

I also just realized that MS is going into a lose/lose war this E3. Show off 10 new core IPs: "yeah, but for how long? That's why I'm not buying one, it'll all dry up!" You can pretty much bet on this being amongst the responses.

I'd say that's their own damn fault for snubbing the core gamers who made the 360 what it is as soon as Kinect showed the first glimmer of viability.

MS didn't need to abandon new AAA game development, they chose to. Just like how Sony has needed to prove that their new hardware wouldn't be an obtuse piece of shit to program for.

Sony so far looks to be holding up their end of the bargain with all leaks pointing to a much more developer friendly design and API implementation, following the Vita which itself was much more developer friendly with far better day one API implementation than the PS3 (which also made huge strides on that front).

MS meanwhile hasn't shown a whole lot and didn't exactly inspire confidence with a few late gen new IPs on the 360. Now maybe they'll blow our doors off at E3 and dispel a lot of the negativity regarding their first party efforts, but that has to happen before we act like it's going to happen. They also need to prove some level of commitment to quality IPs that don't immediately set the sales charts on fire. Not every first party IP will be a Halo, you've got to live with that and actually do the leg work to build IPs. Show a real willingness to do that.

Honestly, I'd say MS missed the boat by not buying THQ whole-freight. The PC specific groups like Relic could have been left alone to make them profit while the console focused teams would give them an immediate infusion of proven talent and quality IPs. If they could have kept the Warhammer 40K license MS' marketing team could have made that franchise into another Gears or Halo. It was a perfect one pop solution to reverse that negative image overnight.

Instead I can't even think of many worthwhile franchises they could try to resussitate as "proof" of renewed core gamer commitment. I believe they've let Weisman take the Mech Warrior and Shadowrun IPs when he left, for example.
 
As mentioned, closest I can think of is this - but maybe I am wrong cause the video singnal is split up?

nfPAECs.jpg

Is the projector behind the tv? It looks like its done like Philips does ambilight.
 
Lose lose for a very small group of people. Vocal. But small. Most people understand that almost anything in the universe can have the "how long will my pleasure last" attached to it and just like everything the answer is nebulous and attached to tons of variables. At some point...its best to not give a fuck about worrying 4 years into the future.

One thing I would like to know is how many games released a year would people stop with the "abandoned core gamers" mentality towards MS? For me it must be low and that's taking into account all of the competitors games even those that AREN'T considered core games on the other systems. Of which there are many. Because I never felt that.

yeah, I was only talking about the vocal minority. The masses don't care as the numbers show. I agree with everything else you posted.
 
Honestly, I'd say MS missed the boat by not buying THQ whole-freight. The PC specific groups like Relic could have been left alone to make them profit while the console focused teams would give them an immediate infusion of proven talent and quality IPs. If they could have kept the Warhammer 40K license MS' marketing team could have made that franchise into another Gears or Halo.
This part. Totally agree. But thats because I don't like the gladiatorial games tearing apart of THQ.

yeah, I was only talking about the vocal minority. The masses don't care as the numbers show. I agree with everything else you posted.
I got ya.
One thing that is so crazy to me is that, when we install home theaters and stuff its ALWAYS connected to either PC or 360. Now I am in America but I don't see any of these people stating anything about losing the hardcore and we do this with everyone from frat boys at collage homes to older couples. It just doesn't seem mirrored with the WORLD like it is mirrored in some places.

My personal thought is the fact that rarely do these people KNOW who made the game. 1st or 3rd party or even the rare 2nd party style creators. Only a small group care who made it...if its on the system its on the system. That extra knowledge pisses people off:) Those who just play games to play games, even hardcore ones, don't bat an eye.
 
Beyond 2 Souls?
Last of Us?

The huge deal is options. Some of like the ability to branch out and try new things. What if your not a Fable/Forza/Halo fan? All-Stars and LBP Karting are great games (I own both), what can I get on the 360 like them?

You want less games? ok then.
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.
 
Hell no. Sega is a much better destination than MS.

I wasn't arguing between various companies. I was arguing that MS could have grabbed them and I would have liked them too.

If we are arguing about specific companies..than I would love to have had MY OWN company buy them:) Though that would be a bit weird and in no way would they ever make a game again hahahahaha

The Xbox 360 has plenty of "options" including retail, xbla and indie.
It honestly does. If someone like me has a backlog...that means something:)
 
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.

Yup, XBLA doesn't count, but it sure is great that Journey is winning so many GoTY (including GAF's)!

Journey deserves the wins, it's Sony-GAF's ignorance that is rubbish
 
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.

Well they cannot acknowledge those titles because their "xbox has no games" argument goes right out the door.
 
Gemüsepizza;47141595 said:
Will it make my games look better? No? Then I don't really care about it.

Agreed.
That is why I personally wrote a letter to MS to have them remove the audio chips as well. Stupid extra stuff.
 
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.

agreed. There's plenty of play but for some people unless it's retail and a big AAA title it's shit. Sad but also true. Really, I wonder where the hell people get all this magical time to play so many games that they want EVEN more games. Yet, they complain when there is too much. There's just no winning.
 
The RAM having dramatically lower bandwidth seems all but confirmed at this point. Also the GPU keeps sounding like it's at least a little slower if not much slower.

Again, when you don't officially know the make up of the hardware you don't know how much an impact that would make. Wait until you can clearly know the components in the machine before writting it off.

THis is the same BS that happened last gen and everybody that wrote "xbox 1.5" or "PS3 is sooo much more powerful" clearly wasn't correct.
 
so much wasted silicon, microsoft could have built a monster o.o

I'm lost, did we know something more about the hardware than we did a few days ago?

agreed. There's plenty of play but for some people unless it's retail and a big AAA title it's shit. Sad but also true. Really, I wonder where the hell people get all this magical time to play so many games that they want EVEN more games. Yet, they complain when there is too much. There's just no winning.

Exactly. My backlog on the 360 is huge, and that's not even counting all the games on the PS3 and PC I have yet to finish.
 
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.

They forget about XBLA because the roles of first party output are reversed there.
 
Gemüsepizza;47141595 said:
Will it make my games look better? No? Then I don't really care about it.

Anything that makes current tasks more efficient, will ultimately lead to better looking games.
 
Agreed.
That is why I personally wrote a letter to MS to have them remove the audio chips as well. Stupid extra stuff.

I am talking about new stuff that they add to the Xbox 3 compared to the old consoles. I am very happy with current audio output. I already have uncompressed 7.1. surround sound on my PS3, I don't need anything better. But why are they adding stuff like these display panes? I am primarily interested in gaming, I don't need such a feature.

Anything that makes current tasks more efficient, will ultimately lead to better looking games.

Those display planes add nothing to efficency, they are just a flashy new UI thing.
 
When you ask people to spend 500 bucks on a machine then its up to you to prove things are different.

Why does everyone assume that the only xbox that is going to be released will be th 4-500 dollar one? If MS is gunning for the casuals, they won't be doing it with a a $4-500 gamebox.

I'd be very surprised if there isn't a stripped down casual box for $199-$249. It, most likely, will have all the 'cool' stuff like voice commands and kinnect2, but lack any grunt. Moreover, it could play all of the win8 app stuff as well as all of the xbox360 content + cut down 720 games. It would be very appealing to everyone except the core.
 
Is the projector behind the tv? It looks like its done like Philips does ambilight.

No, it's a projector on the screen, otherwise they couldn't project onto objects around the TV.

Anyway, the weird FOV makes that... not useless... but... dumb? You see a considerable part of the games ceiling on the wall behind your TV... just... odd.
 
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.

"Core" gamers prefer two hours of Journey. Sorry. =p

Oh.. I've played The Witcher 2 last year too. Thanks to Xbox 1.5.
 
Gemüsepizza;47141784 said:
I am talking about new stuff that they add to the Xbox 3 compared to the old consoles. I am very happy with current audio output. I already have uncompressed 7.1. surround sound on my PS3, I don't need anything better. But why are they adding stuff like these display panes? I am primarily interested in gaming, I don't need such a feature.

You don't even know what they do. How can you take the opinion that you do need this feature?

I didn't know I needed a smartphone for business till I bought my android, and now I couldn't live without it (sadly).
 
You don't even know what they do. How can you take the opinion that you do need this feature?

I didn't know I needed a smartphone for business till I bought my android, and now I couldn't live without it (sadly).

It's probably an overlay function for the UI. I don't think I need this. And I know what smartphones can do, that's why I bought one.

I think they should remove controller support. That casual bullshit causes players to move around and that degrades performance.

Funny that you only can bring up silly comparisons instead of valid arguments.
 
Oh I see, investing in core titles through XBLA isn't enough, so it obviously doesn't count. I'd bet money between retail releases and XBLA titles (I know I know, they don't count in your world), MS is investing more in core titles now than Sony was at the tail end of last gen.
Seeings how Sony was turning out a ton of middling content, that seems unlikely. Even considering the significant rate of development inflation we've seen this generation.

Also, I didn't say they don't count, but they're a small segment of the industry, one that Sony is serving just like MS is. Where are the AAA retail games from MS? Are you saying that a bunch of XBLA games completely makes up for the lack of even trying to establish any new front line IPs in over three years?

XBLA games are great, but it's the same as MS turning out tons of FPS and racing games and nothing else. You aren't servicing a broad spectrum of the audience, and XBLA games aren't even analogous projects to front line AAA titles which games in a small subset of genres could at least be argued to be.

MS is asking their fans to live off of snacks, very delicious snacks mind you but snacks all the same, for three years with a few favorite entrees mixed in and the promise of them some day showing you some new entrees to try out. Meanwhile Sony's bringing the snacks and old favorites right along side a plethora of new entrees to try out with consistency. Who's the more complacent party here?

Honestly, all I remember on the ps2 late last gen was R&C, Jack, GT, KZ, and GoW from Sony. Am I missing something here?
Primal, Siren and it's sequel, Mark of Kri and it's sequel, the previously mentioned Rouge Galaxy, two additional entries in the Sly series, The Getaway, Genji: Dawn of the Samurai, and the previously mentioned Shadow of the Colossus just to name a few.

This was back when Sony's first party was hit and miss, which further highlights the difference between their focus and MS' focus at this moment. Sony will release a questionable game and often give the developer a second bite at the apple if the concept or personnel are worth it. It isn't a boom/bust situation with every new release, just waiting to axe the IP and the studio at the first sign of missing mass market appeal.

Also I don't see anything wrong with how MS has handled Kinect for the most part, and I'm not even a fan of the peripheral. They created new games specifically for the device and added it as an optional feature in some of their core titles. How does this in any way ruin or degrade the quality of these core titles? I'd really love to know. Just like Sony last gen, and even this gen with Move, MS realizes that they need to actually support a peripheral in order for it to be successful.
It isn't a problem with their support for Kinect, it's that their support for Kinect cannibalized their core gamer support. That's been my point all along, hence why I pointed out how Sony effectively supported both EyeToy and core gamer IPs in parallel on the PS2. Neither got short changed and no core gamer IP had Kinect foisted upon it (such as Fable: The Journey).

And last, of course you're going to point out the studios MS has closed down but completely ignore the business sense behind it (Hint: EVERY company has closed down money-losing studios this gen) or ignore the studios they have started this gen.
And again we're back to you missing my main point. I don't care about the business sense behind it, I care about the games I get to play. MS isn't paying me dividends out of their annual profits, so I have no real interest in the financial aspects of their studio closures, I just care about their core game output, which is shoddy at best.

Sony has closed down studios this generation, but they've opened just about as many and have continued to push out core gamer titles at a good clip. MS shuttered damn near everything that was a core gamer studio, while having two of the three remaining core studios (Rare and Lionhead) make Kinect games.

They can start up all the new studios they want. I don't know what those studios are making or if there is a track record worth caring about with them. They're blank slates with a lot to prove, and most studios take a while to really find their stride. Sony has made and maintained those investments. MS bailed out on the option to make similar investments earlier in this generation and lived off of 3rd party preference far too much. There is no guarantee that will continue and without it MS has very little to bank on from a software standpoint.
 
No, it's a projector on the screen, otherwise they couldn't project onto objects around the TV.

Anyway, the weird FOV makes that... not useless... but... dumb? You see a considerable part of the games ceiling on the wall behind your TV... just... odd.

I think the interesting things with the illumiroom tech are the subtle things that it could provide and not so much the 'make my screen bigger'.

Examples:
- during the driving game demo when the car would go under a street lamp the illumiroom would project this light into your room as if you were actually driving.
- imagine that since kinect is reading your room that it can project bullet holes and dust onto the walls around you or an enemy throws a grenade and you see it projected onto the floor in front of you actually rolling around at your feet.
- imagine a survival horror game where something shines a light through a window and that light is projected in a realistic way around your room. (maybe you even have to dodge it since kinect can read your body as well)

These are the things that excite me about kinect. Is the tech there yet? probably not, but it will never get there if someone (Microsoft) pulls support for the whole system.
 
I think the interesting things with the illumiroom tech are the subtle things that it could provide and not so much the 'make my screen bigger'.

Examples:
- during the driving game demo when the car would go under a street lamp the illumiroom would project this light into your room as if you were actually driving.
- imagine that since kinect is reading your room that it can project bullet holes and dust onto the walls around you or an enemy throws a grenade and you see it projected onto the floor in front of you actually rolling around at your feet.
- imagine a survival horror game where something shines a light through a window and that light is projected in a realistic way around your room. (maybe you even have to dodge it since kinect can read your body as well)

These are the things that excite me about kinect. Is the tech there yet? probably not, but it will never get there if someone (Microsoft) pulls support for the whole system.

The example they used for Halo, the snow and stuff was cooler, but just "extending" the TV is really stupid. IMO.

Also, squeak about those display planes.
 
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