Proelite
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of course it does.
You WILL wish that everything including Orbis and PC had them.
of course it does.
I also just realized that MS is going into a lose/lose war this E3. Show off 10 new core IPs: "yeah, but for how long? That's why I'm not buying one, it'll all dry up!" You can pretty much bet on this being amongst the responses.
As mentioned, closest I can think of is this - but maybe I am wrong cause the video singnal is split up?
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Dat edit.
Is the projector behind the tv? It looks like its done like Philips does ambilight.
Ceiling mount.
Is the projector behind the tv? It looks like its done like Philips does ambilight.
Lose lose for a very small group of people. Vocal. But small. Most people understand that almost anything in the universe can have the "how long will my pleasure last" attached to it and just like everything the answer is nebulous and attached to tons of variables. At some point...its best to not give a fuck about worrying 4 years into the future.
One thing I would like to know is how many games released a year would people stop with the "abandoned core gamers" mentality towards MS? For me it must be low and that's taking into account all of the competitors games even those that AREN'T considered core games on the other systems. Of which there are many. Because I never felt that.
This part. Totally agree. But thats because I don't like the gladiatorial games tearing apart of THQ.Honestly, I'd say MS missed the boat by not buying THQ whole-freight. The PC specific groups like Relic could have been left alone to make them profit while the console focused teams would give them an immediate infusion of proven talent and quality IPs. If they could have kept the Warhammer 40K license MS' marketing team could have made that franchise into another Gears or Halo.
I got ya.yeah, I was only talking about the vocal minority. The masses don't care as the numbers show. I agree with everything else you posted.
Given that it's basically confirmed that Orbis is quite a lot more powerful than Durango, E3 will feature a lot of bitter tears this year.
Display planes:
Durango has 2 hardware and 3 overlay (one is reserved by the system) planes.
Each can have different resolutions.
That's what I heard.
DMA (Direct Memory Access), DME (Data Move Engines), two different things I think.
You WILL wish that everything including Orbis and PC had them.
This part. Totally agree. But thats because I don't like the gladiatorial games tearing apart of THQ.
But the picture is also behind the rack on the left. Mh
I don't see how they're going to leak some of this stuff without knowing some of the software/OS that it will be used with.
What did it say?
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.Beyond 2 Souls?
Last of Us?
The huge deal is options. Some of like the ability to branch out and try new things. What if your not a Fable/Forza/Halo fan? All-Stars and LBP Karting are great games (I own both), what can I get on the 360 like them?
You want less games? ok then.
Hell no. Sega is a much better destination than MS.
It honestly does. If someone like me has a backlog...that means somethingThe Xbox 360 has plenty of "options" including retail, xbla and indie.
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.
so much wasted silicon, microsoft could have built a monster o.o
Hardware display planes sounds amazing.
It's something that can pull 4xMSAA and FP16 full speed if I recall that correctly. I'm not sure whether the esram is involved though.
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.
Gemüsepizza;47141595 said:Will it make my games look better? No? Then I don't really care about it.
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.
Gemüsepizza;47141595 said:Will it make my games look better? No? Then I don't really care about it.
The RAM having dramatically lower bandwidth seems all but confirmed at this point. Also the GPU keeps sounding like it's at least a little slower if not much slower.
so much wasted silicon, microsoft could have built a monster o.o
agreed. There's plenty of play but for some people unless it's retail and a big AAA title it's shit. Sad but also true. Really, I wonder where the hell people get all this magical time to play so many games that they want EVEN more games. Yet, they complain when there is too much. There's just no winning.
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.
Gemüsepizza;47141595 said:Will it make my games look better? No? Then I don't really care about it.
Agreed.
That is why I personally wrote a letter to MS to have them remove the audio chips as well. Stupid extra stuff.
Anything that makes current tasks more efficient, will ultimately lead to better looking games.
You WILL wish that everything including Orbis and PC had them.
They forget about XBLA because the roles of first party output are reversed there.
When you ask people to spend 500 bucks on a machine then its up to you to prove things are different.
Is the projector behind the tv? It looks like its done like Philips does ambilight.
Agreed.
That is why I personally wrote a letter to MS to have them remove the audio chips as well. Stupid extra stuff.
Mark of the Ninja, Deadlight, Minecraft, Joyride Turbo, Dust: An Elysian Tail, Trials Evolution, The Splatters and alan Wake's american Nightmare are games published by Microsoft last year. Sounds like quite a few games not named Fable/Forza/Halo. You sony fans sure love to convienently forget about XBLA. The Xbox 360 has plenty of "options" including retail, xbla and indie.
Gemüsepizza;47141784 said:I am talking about new stuff that they add to the Xbox 3 compared to the old consoles. I am very happy with current audio output. I already have uncompressed 7.1. surround sound on my PS3, I don't need anything better. But why are they adding stuff like these display panes? I am primarily interested in gaming, I don't need such a feature.
Given that it's basically confirmed that Orbis is quite a lot more powerful than Durango, E3 will feature a lot of bitter tears this year.
You don't even know what they do. How can you take the opinion that you do need this feature?
I didn't know I needed a smartphone for business till I bought my android, and now I couldn't live without it (sadly).
I think they should remove controller support. That casual bullshit causes players to move around and that degrades performance.
Seeings how Sony was turning out a ton of middling content, that seems unlikely. Even considering the significant rate of development inflation we've seen this generation.Oh I see, investing in core titles through XBLA isn't enough, so it obviously doesn't count. I'd bet money between retail releases and XBLA titles (I know I know, they don't count in your world), MS is investing more in core titles now than Sony was at the tail end of last gen.
Primal, Siren and it's sequel, Mark of Kri and it's sequel, the previously mentioned Rouge Galaxy, two additional entries in the Sly series, The Getaway, Genji: Dawn of the Samurai, and the previously mentioned Shadow of the Colossus just to name a few.Honestly, all I remember on the ps2 late last gen was R&C, Jack, GT, KZ, and GoW from Sony. Am I missing something here?
It isn't a problem with their support for Kinect, it's that their support for Kinect cannibalized their core gamer support. That's been my point all along, hence why I pointed out how Sony effectively supported both EyeToy and core gamer IPs in parallel on the PS2. Neither got short changed and no core gamer IP had Kinect foisted upon it (such as Fable: The Journey).Also I don't see anything wrong with how MS has handled Kinect for the most part, and I'm not even a fan of the peripheral. They created new games specifically for the device and added it as an optional feature in some of their core titles. How does this in any way ruin or degrade the quality of these core titles? I'd really love to know. Just like Sony last gen, and even this gen with Move, MS realizes that they need to actually support a peripheral in order for it to be successful.
And again we're back to you missing my main point. I don't care about the business sense behind it, I care about the games I get to play. MS isn't paying me dividends out of their annual profits, so I have no real interest in the financial aspects of their studio closures, I just care about their core game output, which is shoddy at best.And last, of course you're going to point out the studios MS has closed down but completely ignore the business sense behind it (Hint: EVERY company has closed down money-losing studios this gen) or ignore the studios they have started this gen.
Gemüsepizza;47141932 said:Funny that you only can bring up silly comparisons instead of valid arguments.
Hardware display planes sounds amazing.
No, it's a projector on the screen, otherwise they couldn't project onto objects around the TV.
Anyway, the weird FOV makes that... not useless... but... dumb? You see a considerable part of the games ceiling on the wall behind your TV... just... odd.
I think the interesting things with the illumiroom tech are the subtle things that it could provide and not so much the 'make my screen bigger'.
Examples:
- during the driving game demo when the car would go under a street lamp the illumiroom would project this light into your room as if you were actually driving.
- imagine that since kinect is reading your room that it can project bullet holes and dust onto the walls around you or an enemy throws a grenade and you see it projected onto the floor in front of you actually rolling around at your feet.
- imagine a survival horror game where something shines a light through a window and that light is projected in a realistic way around your room. (maybe you even have to dodge it since kinect can read your body as well)
These are the things that excite me about kinect. Is the tech there yet? probably not, but it will never get there if someone (Microsoft) pulls support for the whole system.
I wasn't around here during last generations transition. Things are really heating up.