Im new 9800x3d owner myself, and it has so much performance, ofc depends what u targetting, if by any chance u wanna go 120 or even 240fps stable, then by all means go 9950x3d, personally im fine with stable 60 so dont forsee any difficulties at least till end of next gen so 2036?Im going to upgrade from my 3900x , im still happy with it but i have upgrade fever and a couple bucks saved
Im thinking 9800x3D but im also considering 9950x3D because of the extra cores
will 8 cores be enough for gaming for a couple of years or go with 9950x3D ?
I'm praying to god that those 12 cores are all equally sized and capable cores and AMD doesn't go down the retarded eco core route like Intel. What a stupid concept for a desktop processor.This leak from MLiD states Zen6 CCDs will now has 12 cores, so 8 cores may not be enough in the future. Especially if next-gen consoles also have 12 cores.
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am6 is supposed to be 2027 ?This leak from MLiD states Zen6 CCDs will now has 12 cores, so 8 cores may not be enough in the future. Especially if next-gen consoles also have 12 cores.
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The 9800X3D will last 4+ years easily.Im going to upgrade from my 3900x , im still happy with it but i have upgrade fever and a couple bucks saved
Im thinking 9800x3D but im also considering 9950x3D because of the extra cores
will 8 cores be enough for gaming for a couple of years or go with 9950x3D ?
Zen 6. The socket will still be AM5. Next year we should be getting the big boys in Zen 6 (Epyc/Threadripper), followed by consumer models in 2027.am6 is supposed to be 2027 ?
Intel Core 2 Quad Q6600 with four cores came out in 2007, and games are still barely utilizing four cores today. I'm sure eight cores will be fine for many years to come.
This is a theory that is sourced from my rectum, but I maintain that the reason we nowadays have multi-core-friendly game engines at all (outside first-party) is because of the weak Jaguar cores of the previous console gen. A single Jaguar core or two just doesn't cut it, no matter how high the clock speed or such.For a long time, UE4 and UE5 were very limited by one or two main threads, and then the rest of the CPU had low utilization.